The Evil Within 2 |OT| "Something not quite right"

The first hour was a little slow for my taste but when the let you free in the open world is pretty awesome, really enjoying the atmosphere. Huge improvement over the first game.
 
The more impressions I read the more I'm suspecting I'm not going to like this as much as the first game but only a few hours left of work until I can find out for myself
 
A nice touch is that the spanish version is dubbed by the same actors as the first game (at least the character I saw so far). It had a pretty nice dub so I appreciate Betheda effort.
 
Edit: and lets not even get started on chapters 10-15, good god what happened near the end of development there.

Ch. 10 in the first game is one of the most intense hours of gameplay Mikami's ever directed. Please revise this statement.

Did they fix my biggest issue with the first game control/combat wise, the melee combat? It felt so mushy, weak, and unusable. Enemies barely reacted, and it took way too many punches to matter even fully upgraded. I felt jipped upgrading it all the way hoping I'd be able to preserve ammo using it.

The melee swing without an axe is still basically a junk panic move so far. When I need to close the gap and conserve ammo, it looks like this:

KIgkvn6.gif


Goddamnit, please tell me this crap isnt as overpowered as it was in RE4.

It's not that OP, but it can still be a godsend when 3 of these deceptively fast bastards are rushing you down.
 
Ch. 10 in the first game is one of the most intense hours of gameplay Mikami's ever directed. Please revise this statement.



The melee swing without an axe is still basically a junk panic move so far. When I need to close the gap and conserve ammo, it looks like this:

KIgkvn6.gif




It's not that OP, but it can still be a godsend when 3 of these deceptively fast bastards are rushing you down.
Damn, this looks amazing. Good melee attacks in TEW2! Awesome!!!
 
Envious of everyone playing this. I didn't get a chance to try it out last night once it unlocked on my PS4.

Hopefully work flies by today so I can get home, crack a beer, and dig into this game.

Going to start on Nightmare mode since on TEW1 I played through on Survival and died 68 times. The majority of those deaths likely came from bosses or cheap sections.
 
Going to start on Nightmare mode since on TEW1 I played through on Survival and died 68 times. The majority of those deaths likely came from bosses or cheap sections.

I think I died about 100 times just on this part of the dlc, I just couldn't do it. Nothing in the main game gave me any huge trouble

maxresdefault.jpg
 
One thing, if you're like me and plan to do all the side-quests in Chapter 3, then know that pursuit is easily like a 5-7 hour thing the first time you do it probably. Chapter 3's "open world" level has a staggering amount of stuff to do in it and tings pocketed away to stumble upon.

I had a lot of fun exploring and doing everything there, though. It also gets bizarre when you realize you've been playing the game for almost an entire length of another game (6-8 hours), and you're just getting past Chapter 3 of
17
in the game.

I actually have no idea if the game has any other chapters that are as big "open-world" or fleshed out as Chapter 3's, I guess we shall see.

I quit just at the beginning of chapter 3 last night and I'm glad you mentioned all of the side content--I'm definitely going to try and do it all. Is there a limited amount of enemies per chapter or do they re-spawn once you get far enough away?
 
I quit just at the beginning of chapter 3 last night and I'm glad you mentioned all of the side content--I'm definitely going to try and do it all. Is there a limited amount of enemies per chapter or do they re-spawn once you get far enough away?

I think enemies only come back with story progression. If you're just exploring the area, you don't have to worry about it.
 
Okay, so it's kinda established in the first game that time is fucky in STEM, and in the DLC it's kinda confirmed that the entire game takes place over like 37 minutes or something, so unless I'm being hoodwinked by an unreliable partner, that makes the conversations you're having with Nicole Kidman really odd on her end. "Seb we talked like 30 seconds ago chill yourself"
 
There's a surprising amount of pretty involved side stuff that isn't even hinted at. I love that you have to find it yourself.
 
Please tell me the voice acting gets better, because, boy howdy, this is bad (only in chapter 1).
So tbh the only voice that is really bothering me is Sebastian. He sounds freaking awful to me. (I liked Anson Mount) Everyone else sounds fine. Only an hour in. The dialogue is bad but honestly I never have had an issue with that. That is a part of the B Horror cheese to me. Otherwise right now everything else is too early to judge.

Hope everyone is enjoying themselves
I watched a couple minutes of a stream and I swear hearing Sebastian was fucking awful. It reminded me of someone doing a terribly over the top and bad Batman impersonation.
Yeah it is just that I really got use to his first voice but it is honestly the awful batman gruff thing. When he doesn't do that (only a few times so far) he sounds okay...
 
Oh so I wasn't crazy, there is a new VA doing a bad Seb impression, not like his original voice was anything to write home about
 
Hearing how good it looks in 4K with no Pro support is painful

I remember Sony promising support for all major games

These guys
I think I said this in another thread or maybe it was here? Other ppl have mentioned the line of thinking too. If pro support comes I would not be surprised if they wanted to release both together when Xbox One X comes out or around then. Just seems like something that would happen/make sense?
 
I think I said this in another thread or maybe it was here? Other ppl have mentioned the line of thinking too. If pro support comes I would not be surprised if they wanted to release both together when Xbox One X comes out or around then. Just seems like something that would happen/make sense?

Not sure why they would do something like that just to benefit Microsoft. More likely just a time/budget issue, I'm sure it will come eventually
 
I can see why they made the UI bright and visible since the first game had people not even watching the stamina bar and complaining when they ran out and got ganked.
 
I do really miss the old Seb and Kid voices, they would have helped bridge the strange disconnect between the two games enormously.

Regarding impressions, it's tricky because it's so very different, and I'm only about 6 hours in (with a ton of dawdling/exploring) what I gather is rather a large game, so I'm going to wait and see how things progress, but at this early stage I miss things from the first game (MATCHES) and the combat overall doesn't seem quite as rich as it did in the original. Exploring is fun, the game kind of reminds of a Japanese version of Silent Hill Downpour, although it's channelling much more Western influence than Evil Within 1 did.

I miss Oda too.
 
Our of curiosity, does the "Fighting Chance Pack" come in all new copies (on a paper insert), or is it literally just a Pre-order thing? I ask because I got TEW1's pack in a new copy that I bought a few months after it came out.
 
So what is the consensus on needing to play the first game for the story threads? Obviously its recommended, but with that in mind, is the story good on its own? Is there any kind of recap available?
 
I think I died about 100 times just on this part of the dlc, I just couldn't do it. Nothing in the main game gave me any huge trouble

maxresdefault.jpg

Yea, that was a pain. Didn't take me THAT long, but just enough retries to irritate me before I got the stealth pattern down to play hide and seek long enough to last.

I mean the full game and both DLC's are filled with these moments, but that one was easily one of the most annoying for sure. I'd never want to replay it again in my life, but that goes for several sections of TEW and its DLC as well.
 
I am playing it too, and I really have to say the art direction is a downgrade overall, this game seems to trade quality with quantity from what I've played.

There's a lot less ''feels'' to the environment, atmosphere is also very inconsistent, at times it looks dark and gritty like TEW1 but most of the time it just looks clean and flat and emotionless (I really don't know how to describe this).

Not saying it's a worse game compare to TEW1, but if you like the beautiful art direction and atmosphere of TEW1 then you will be really disappointed. The ''Soul'' of TEW1 isn't here, at least from what I have played so far.

Chapter 3-4 does seem to be where a large number of folks are having a moment of reflection.
 
I'm very on the fence for this one. While I enjoyed the first, I never finished it because it kind of fizzled out some point through there. I'm curious if the pacing is better than the first. I want to be able to get through the whole game this time.

Any indication on game length?
 
TEW1 is what I would consider to be a diamond in the rough. There's lots of solid moment-to-moment encounters, good ideas and great atmosphere. There's also lots of bad ones with the ending chapters just totally going full trainwreck. TEW2 has seemed to eschew ambitious but flawed with safe, unambitious design in an attempt to attract a bigger audience.
 
Seb's movements look so shit when you have the FoV pulled back to 80 or 90 as you can see his legs and all, that don't move naturally at all. At 60-65 FoV you get an over the shoulder cam and the legs are out of view so it looks better but that's too low of an FoV.
 
Seb's movements look so shit when you have the FoV pulled back to 80 or 90 as you can see his legs and all that don't move naturally at all. At 60-65FoV you get an over the shoulder cam and the legs are out of view so it looks better but that's too low of an FoV.

Oh is that what it is? Yeah the animations look terrible, hate it.
 
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