kunonabi
Member
So far, this game reminds me a lot of RE4 in terms of combat lol. I haven't had the shot kick combo knock over like 25 zombies though like in RE4.
Well, that's good.
So far, this game reminds me a lot of RE4 in terms of combat lol. I haven't had the shot kick combo knock over like 25 zombies though like in RE4.
Please tell me the voice acting gets better, because, boy howdy, this is bad (only in chapter 1).
Edit: and lets not even get started on chapters 10-15, good god what happened near the end of development there.
Did they fix my biggest issue with the first game control/combat wise, the melee combat? It felt so mushy, weak, and unusable. Enemies barely reacted, and it took way too many punches to matter even fully upgraded. I felt jipped upgrading it all the way hoping I'd be able to preserve ammo using it.
Goddamnit, please tell me this crap isnt as overpowered as it was in RE4.
Ch. 10 in the first game is one of the most intense hours of gameplay Mikami's ever directed. Please revise this statement.
Damn, this looks amazing. Good melee attacks in TEW2! Awesome!!!Ch. 10 in the first game is one of the most intense hours of gameplay Mikami's ever directed. Please revise this statement.
The melee swing without an axe is still basically a junk panic move so far. When I need to close the gap and conserve ammo, it looks like this:
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It's not that OP, but it can still be a godsend when 3 of these deceptively fast bastards are rushing you down.
Why does the starting pistol's icon look like a friggin dart gun
Also, what's the deal with the stealth icon... thing? The arrow
Does this game still have the statuettes to find? I don't want to waste my time searching for them if they aren't there, lol.
Noice, thanks.Those locker keys hidden in the tiny statues are back yes.
Also, what's the deal with the stealth icon... thing? The arrow
The melee swing without an axe is still basically a junk panic move so far. When I need to close the gap and conserve ammo, it looks like this:
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Going to start on Nightmare mode since on TEW1 I played through on Survival and died 68 times. The majority of those deaths likely came from bosses or cheap sections.
One thing, if you're like me and plan to do all the side-quests in Chapter 3, then know that pursuit is easily like a 5-7 hour thing the first time you do it probably. Chapter 3's "open world" level has a staggering amount of stuff to do in it and tings pocketed away to stumble upon.
I had a lot of fun exploring and doing everything there, though. It also gets bizarre when you realize you've been playing the game for almost an entire length of another game (6-8 hours), and you're just getting past Chapter 3 ofin the game.17
I actually have no idea if the game has any other chapters that are as big "open-world" or fleshed out as Chapter 3's, I guess we shall see.
I quit just at the beginning of chapter 3 last night and I'm glad you mentioned all of the side content--I'm definitely going to try and do it all. Is there a limited amount of enemies per chapter or do they re-spawn once you get far enough away?
So tbh the only voice that is really bothering me is Sebastian. He sounds freaking awful to me. (I liked Anson Mount) Everyone else sounds fine. Only an hour in. The dialogue is bad but honestly I never have had an issue with that. That is a part of the B Horror cheese to me. Otherwise right now everything else is too early to judge.Please tell me the voice acting gets better, because, boy howdy, this is bad (only in chapter 1).
Yeah it is just that I really got use to his first voice but it is honestly the awful batman gruff thing. When he doesn't do that (only a few times so far) he sounds okay...I watched a couple minutes of a stream and I swear hearing Sebastian was fucking awful. It reminded me of someone doing a terribly over the top and bad Batman impersonation.
So tbh the only voice that is really bothering me is Sebastian.
Those locker keys hidden in the tiny statues are back yes.
I think I said this in another thread or maybe it was here? Other ppl have mentioned the line of thinking too. If pro support comes I would not be surprised if they wanted to release both together when Xbox One X comes out or around then. Just seems like something that would happen/make sense?Hearing how good it looks in 4K with no Pro support is painful
I remember Sony promising support for all major games
These guys
I think I said this in another thread or maybe it was here? Other ppl have mentioned the line of thinking too. If pro support comes I would not be surprised if they wanted to release both together when Xbox One X comes out or around then. Just seems like something that would happen/make sense?
Oh crap, are there any in chapter 1 and 2 cause I found nothing. You can spoiler tag the answer.
I think I died about 100 times just on this part of the dlc, I just couldn't do it. Nothing in the main game gave me any huge trouble
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I am playing it too, and I really have to say the art direction is a downgrade overall, this game seems to trade quality with quantity from what I've played.
There's a lot less ''feels'' to the environment, atmosphere is also very inconsistent, at times it looks dark and gritty like TEW1 but most of the time it just looks clean and flat and emotionless (I really don't know how to describe this).
Not saying it's a worse game compare to TEW1, but if you like the beautiful art direction and atmosphere of TEW1 then you will be really disappointed. The ''Soul'' of TEW1 isn't here, at least from what I have played so far.
Seb's movements look so shit when you have the FoV pulled back to 80 or 90 as you can see his legs and all that don't move naturally at all. At 60-65FoV you get an over the shoulder cam and the legs are out of view so it looks better but that's too low of an FoV.