• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

The Giant Beastcast - Episode 41

Kelas

The Beastie Boys are the first hip hop group in years to have something to say
OIX7atg.png


2831899-5307359044-noman.jpg


We get the scoop on No Man's Sky and Quantum Break, discuss how Factorio can ruin lives, spin up the speculation machine with Microsoft's latest announcements, and continue our hot Chameleon coverage.

2h 35m

DRgF8Dx.png


Site url
Download

PwI9tlB.png


E: Also featuring

5rxAFgI.png
 

Kelas

The Beastie Boys are the first hip hop group in years to have something to say
Did you just throw together "That's so Shoemaker" in like five minutes when you realized Brad was special guesting?

It was one I originally made but didn't use after realising it didn't fit the 90s theme, so I just opened it up and repurposed it for bradley.
 

Kelas

The Beastie Boys are the first hip hop group in years to have something to say
Alright I know he didn't mean it this way at all, but Austin saying he knows they're taking up brad's "precious time" sounded so hilariously sarcastic.
 
Between the Bombcast, Quick Looks, and other various videos every week, it really shouldn't be so exciting that Brad is on this podcast. But it is.
 

LiK

Member
Good show this week. Brad was a nice surprise and makes me wish they did more crossover podcasts.
 

LifEndz

Member
No Man's sounds even more interesting than I thought...especially since it seems to cause people talking about it to develop some weird form of Tourette syndrome that causes them to say "like" every two words when talking about it.
 
I'm a little annoyed by how everyone was talking about NMS and the questions surrounding it. Austin especially was quite dismissive of people asking what it was/saying it was a walking simulator. Yeah it might have been on their website Austin, but all the E3 presentations just showed you flying around in a spaceship with almost no information. Matter of fact it was only thanks to the stuff coming out of the event this week that I learned about it being a suvival sim.

I think doing a little hand waving and suggesting that people want progress bars to be filled is really negative to folks that have genuine concerns about that game. For example, I haven't found any information regarding what happens if I decide to buy the game in a few years. Will the game select a spawn where no one else is? Are their claims of scale even legitimate in the first place? Can I join a specific area where my friends might be in order to play along with them, or is the mutliplayer aspect entirely passive? The space cop mechanic is poorly explained as well, and Brad saying there's no way to lower it sounds really shitty.

It's a very interesting game idea, but I'm completely turned off of it because of it being a resource gathering game. I had been hoping it was just an exploration game. Also if I'm wrong about this or those questions have been answered then I'll be happy to learn.
 

Chuck

Still without luck
As much as it made people annoyed that Hello Games weren't saying exactly what you'd do in NMS, I really wish they stuck to their initial guns and waited for it to release so people could discover all the things the game could offer. I'm assuming Sony got to them and said "hey can you talk a little bit more about what you even do" and they felt obliged.

Ah well.
 
I can't wait for the Chameleon talk. An expansion card from a PC as their prototype is into face territory. It reminds me of a Christopher Guest movie.
 
I'll be blunter about NMS: some people have made a logic rocket launch from "this is a big game Sony is pushing for PS4" to "this means it's a AAA and it has everything that is expected from such a game".

I hope it does well without goofy backlash.
 

Rupe

Neo Member
I don't know how I feel about the whole xbox 1.2 thing going forward, while I can get why Ms would be doing this, it goes directly against why I buy and play on consoles. Assuming a developer will just target the common denominator undervalues the whole idea, but if they don't you get a scenario where people are buying games that are unplayable on their machines. I have a feeling the mass market isn't really ready for that shift. The iPad example is flawed at best, most people don't buy iPads for gaming it's a bonus feature. Also, we cannot forget about the value, most things on the app store/google play are f2p or with prices ranging from 0.99€ to 10€, if one of those doesn't run as well as it should the user just lost a minimum amount of money, not 60€ or 70€. Can I get a refund if a certain game doesn't run well on my machine? Will Ms messaging get so good that these kinds of mistakes can be prevented? While I agree the console landscaping and business models are changing, I'm not entirely sure this is the path we should be taking going forward. And looking at this generation's hardware sales, people still seem to like having 1 black box that plays games.
 
I don't know how I feel about the whole xbox 1.2 thing going forward, while I can get why Ms would be doing this, it goes directly against why I buy and play on consoles. Assuming a developer will just target the common denominator undervalues the whole idea, but if they don't you get a scenario where people are buying games that are unplayable on their machines. I have a feeling the mass market isn't really ready for that shift. The iPad example is flawed at best, most people don't buy iPads for gaming it's a bonus feature. Also, we cannot forget about the value, most things on the app store/google play are f2p or with prices ranging from 0.99€ to 10€, if one of those doesn't run as well as it should the user just lost a minimum amount of money, not 60€ or 70€. Can I get a refund if a certain game doesn't run well on my machine? Will Ms messaging get so good that these kinds of mistakes can be prevented? While I agree the console landscaping and business models are changing, I'm not entirely sure this is the path we should be taking going forward. And looking at this generation's hardware sales, people still seem to like having 1 black box that plays games.


Yep, that is something I kept wishing they would address. Unlike phones and tablets, consoles have one primary function, to play games. Millions of ipads and iphones are sold with no intention of playing games, more of a bonus. Newer devices allow people faster workflow, better multitasking or improved cameras. Most of Apples keynotes barely even mention gaming. So i don't think the ipad model (or PC for the same reasons) is a good path to follow for a dedicated console because a fractured user base there would impact every owner in a significant way, whereas on iPads a new model may not offer any improvement worthwhile to a significant number of owners. Also it will make choices difficult for developers making AAA games over a 3 year period as they are chasing a target and that target may not be where the audience is. So then the path of least resistance would be for those developers to develop for the OG model and maybe pass on some framerate and AA benefits to newer model owners. At which point the need for newer models is lessened significantly, and potentially puts the userbase at odds in MP games.

I agree with Vinny, Bring back a 5-6 year console cycle. A new model with marginal improvements every year just doesn't suit dedicated games consoles.
 

Htown

STOP SHITTING ON MY MOTHER'S HEADSTONE
Yep, that is something I kept wishing they would address. Unlike phones and tablets, consoles have one primary function, to play games. Millions of ipads and iphones are sold with no intention of playing games, more of a bonus. Newer devices allow people faster workflow, better multitasking or improved cameras. Most of Apples keynotes barely even mention gaming. So i don't think the ipad model (or PC for the same reasons) is a good path to follow for a dedicated console because a fractured user base there would impact every owner in a significant way, whereas on iPads a new model may not offer any improvement worthwhile to a significant number of owners. Also it will make choices difficult for developers making AAA games over a 3 year period as they are chasing a target and that target may not be where the audience is. So then the path of least resistance would be for those developers to develop for the OG model and maybe pass on some framerate and AA benefits to newer model owners. At which point the need for newer models is lessened significantly, and potentially puts the userbase at odds in MP games.

I agree with Vinny, Bring back a 5-6 year console cycle. A new model with marginal improvements every year just doesn't suit dedicated games consoles.

Microsoft has decided they're going to split the difference and turn consoles into PCs, while also pushing in the other direction and making Windows PCs more like consoles.

There is nothing good about this from the consumer's point of view on either side of the equation.
 
The crew's freak out in regards to the Xbox One messaging thing seems pretty misguided to me. It's clear that Phil was talking about far off stuff, which makes Austin's whole bit about how they should have put out a very elegant splash page with fine written copy seem off. If this served as a formal unveiling of the official idea, and we still had this same amount of non-information, sure, but Phil really just brought up this as a notion for where he'd like to see things head.

It just came across as super intense and hostile in the cast, to me; based on this not being an official unveiling. I don't own an Xbox One, or anything, it just was weird to hear in a cast I usually get along with pretty well.
 

Chuck

Still without luck
The crew's freak out in regards to the Xbox One messaging thing seems pretty misguided to me. It's clear that Phil was talking about far off stuff, which makes Austin's whole bit about how they should have put out a very elegant splash page with fine written copy seem off. If this served as a formal unveiling of the official idea, and we still had this same amount of non-information, sure, but Phil really just brought up this as a notion for where he'd like to see things head.

It just came across as super intense and hostile in the cast, to me; based on this not being an official unveiling. I don't own an Xbox One, or anything, it just was weird to hear in a cast I usually get along with pretty well.

The Bombcast was pretty much the same too with Brad and Jeff agreeing you shouldn't buy an Xbox until after seeing what they say E3.

I'm with you though. I seriously doubt it's going to amount to anything any time soon.
 
Top Bottom