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The Giant Bomb Quick Look Thread 2

Bwahahaha the start really is like a ride at a theme park.

That part reminded me of riding the Disney rollercoaster Thunder Mountain at night when I was like 5. The part where you slowly ascend through the cave that looks like it's going to collapse scared the absolute shit out of me.
 
Way to be instantly dismissive of a game for no reason other than to sound hilariously snarky. That's exactly what I'm looking for in my video game coverage.

Wait, Patrick said he finished the game before the QL. So him being dismissive of the game is based on a whole playthrough, not so instant.
 
Wait, Patrick said he finished the game before the QL. So him being dismissive of the game is based on a whole playthrough, not so instant.

I thought he said that too... But then he said shit like he was sure Pyramid Head would show up and it took him quite some time to figure out he could go through that open window space thing.

Edit : Oh, guess we all heard wrong.
 
Never heard of 'Sour Patch Kids,' I feel like I a missing out.

This is like the time I had to Google "Twinkie" a few year back

*eats Jaffa Cake*
 
The visuals in Downpour actually look quite nice. Wasn't expecting that given the quality of the pre-release footage.
I guess...

I will say that it generally looked better than I anticipated based on that QL. I like their stroll through the city.


edit: welp, just came to the combat part. turned to shit immediately
 
I mean what the fuck is that shit encounter at 17:50? Was that supposed to be scary/tense? C'mon. :(

10 minutes in, I was ready to bag on Patrick and Ryan for their snark and cynicism, but fuck it, they're absolutely right.


Actual traversal and going through the town exploring stuff looks good, but the combat sections suck any desire to ever play this game right out of me.
 
Actual traversal and going through the town exploring stuff looks good, but the combat sections suck any desire to ever play this game right out of me.

To be fair, that sounds like classic Silent Hill. It's one of the main reaons why I'll say that Shattered Memories is the best Silent Hill.
 
To be fair, that sounds like classic Silent Hill. It's one of the main reaons why I'll say that Shattered Memories is the best Silent Hill.
Well, if you reduce it like that, sure. Combat has never been the series' strong point (and actually in some weird way helped to add to the feeling of dread due to you being so powerless/clumsy).

But I think even from my limited time seeing footage of Downpour, I'm certain the game won't be seeing the highs of previous incarnations while stooping just as low or worse during its low points.


I also vastly prefer Shattered Memories over Homecoming and this, probably even The Room.
 
Just played a bit of the new South Park game. The hard drives story at the start reminded me of Brad's USB woes. Hopefully he leads the Quick Look
 
Game looks bland, but the music and voice over are truly grating.

The video at the end made me wish there was some way they could have done that style in the game (claymation style characters moving about in a realworld backround).

In fact some game should really do that. The new Pikmin should do that!
 

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Wow, that South Park game... that was painful to watch. My gut actually feels wrenched.

On a related note, I think I might be the one guy in the world who actually liked South Park 64. Granted, I was like 9, but I had some good times with that game. I remember being impressed by the dual-fire modes of the weapons and not knowing what a "yellow snowball" was until my less naïve friend informed me.
 
Wow, that South Park game... that was painful to watch. My gut actually feels wrenched.

On a related note, I think I might be the one guy in the world who actually liked South Park 64. Granted, I was like 9, but I had some good times with that game. I remember being impressed by the dual-fire modes of the weapons and not knowing what a "yellow snowball" was until my less naïve friend informed me.

Ah, to be young again. :(
 
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