NomenNescio
Dual Sense Edger and Blower
If we take a look at other markets within the entertainment industry, physical media never went completely away. It became secondary and niche, but it always retained a market. Albums are still printed on CDs (even vinyls and cassettes to a lesser extent). Movies are still being released on Blu-ray and DVD. I believe the same thing will happen in gaming.
That being said, I don't think physical media is the true answer here to the preservation concerns and consumer rights. I believe the true solution is much deeper and lies in achieving a digital distribution system that respects the buyer. GOG's model is an example of how digital distribution could be done right.
We also commit a fallacy when thinking physical media is permanent. Everything has a lifespan. A disc or a cartridge isn't going to play forever in the same way a digital file won't be hosted forever on the publisher server. Even if such disc or cartridge remains, you need specific hardware to play it, hardware that at some point won't be produced anymore and won't be widely available.
That being said, I don't think physical media is the true answer here to the preservation concerns and consumer rights. I believe the true solution is much deeper and lies in achieving a digital distribution system that respects the buyer. GOG's model is an example of how digital distribution could be done right.
We also commit a fallacy when thinking physical media is permanent. Everything has a lifespan. A disc or a cartridge isn't going to play forever in the same way a digital file won't be hosted forever on the publisher server. Even if such disc or cartridge remains, you need specific hardware to play it, hardware that at some point won't be produced anymore and won't be widely available.