Whoaaa. The tables have turned indeed!
I'm more interested in what units shipped looks like at the end of April and then ultimately at the end of June. It'll be interesting to see how much of a factor the price is with these niche products.
Whoaaa. The tables have turned indeed!
I tested a lot of games if anyone wants to ask me about it.
Here's one thing i'll suggest for anyone when they get their headsets and drop into their first game. Play a ton of things that won't make you sick first. Don't risk trying some of the extreme games or hacked together VR support for flat screen games. You may begin to associate the smell of the headset with that time you got sick. It may be complete bullshit, but that's what happened to me with DK2.
Vlauds amazing wife said:Scent memory is powerful. They could inhale an uplifting blend like peppermint (also anti-nausea) when they're doing something they love to do, then after awhile use that oil while doing VR, making sure they use it in a way to minimize getting sick.
Road to VR currently has a twitter poll asking which headset people have or will be purchasing
With around 4K votes the current stats are:
48% Vive
30% Oculus
14% 2+ Headsets
8% PSVR
not the largest sample size, but still Interesting to see some numbers
TL;DR
Are you a developer?
It's pretty much what to expect from an internet poll about this. The largest percentage of people are buying the most expensive/tech advanced one of course.
People have either mentally joined a 'team' or they're skeptical about VR being the amazing thing that people say it is. Some people genuinely feel that room scale is *it*. I mean, is Valve paying off Durante? Somehow I don't think so.I flipping loath fanboy warriors that act like this. It's a shame that this is happening.
https://www.youtube.com/watch?v=GGpHduX8CZs
I mean just read that first you tube comment. SMH
Though I will say that I do hate paid advertising as well but I don't think that Valve would do that especially right now when it doesn't seem like they would "need" it in the first place what with all of the glowing reviews they have received towards the Vive.
I mean multiple you tube personalities have made it clear that they weren't being paid for their reviews and since it would be very illegal to lie about such a thing I just can't imagine that some sort of backstage dealing is going on between valve and everyone.
Whoaaa. The tables have turned indeed!
I don't know... VRfocus and RoadtoVR have dedicated readers.
Those people weren't going to wait until October for the PSVR.
if there was an option vote for "PSVR and a PC VR headset"...I think that option would have been chosen by alot of them.
PC VR is going to have many unique experiences that won't come to PS4 right away if ever... and more importantly MODS.
I still think the PSVR will have more sales....which shouldn't be viewed as a knock on Oculus or Vive.
PSVR looks grainy.... hmmmm
I thought the RGB panel was better?
PSVR looks grainy.... hmmmm
I thought the RGB panel was better?
hmmm, that's now two people that have said the vive looks the best. Too many conflicting opinions on the optics of the vive and rift.
Is there screen tearing in vr?
I'll believe it when I see sales numbers confirming it. I find it very hard to believe the Vive will sell more. It'll probably resonate with and sell better to those following VR closely, but the massive mindshare presence of Oculus and cheaper price should result in the Rift having a larger market share.
Thanks. I don't get motion sickness but that'd be a deal breaker for me.It's still just a game being rendered, so it can experience screen tearing all the same as a traditional game. However every single headset manufacturer and game developer will urge that some form of v-sync be applied to their games to negate it. I doubt any built for VR games will even have an option to turn v-sync off.
I don't know... VRfocus and RoadtoVR have dedicated readers.
Those people weren't going to wait until October for the PSVR.
if there was an option vote for "PSVR and a PC VR headset"...I think that option would have been chosen by alot of them.
PC VR is going to have many unique experiences that won't come to PS4 right away if ever... and more importantly MODS.
I still think the PSVR will have more sales....which shouldn't be viewed as a knock on Oculus or Vive.
He seems to be referencing how Vive beating Oculus is unexpected. Not PSVR in anyway.
That's what I expect as well. Only time will tell. But I do get the sense that Vive's popularity over the months has steadily risen. Not to the extent that the poll suggests though
Even though Vive came out the gate with glowing reviews, I always felt some measure of reservation for Vive, since it debuted late, and the HTC brand wasn't viewed favourably, even though the R&D for Vive is largely Valve.
Oculus just has that mindshare, not just that it's the first out the gate in terms of VR marketing, but the constantly talked up Facebook support.
It's sometimes a bit annoying to hear the whole "Facebook Money" being thrown around in regards to Oculus, as if it guarantees a product will be the best in class vs a less rich company's offerings.
Hmmmm, literally everyone has panned the move controllers after GDC...
Surprised that she said that visuals in the Vive look better than the Oculus.
What is the Haych TC Vive?
She also says the Vive is maybe not the best for the consumer yet. I guess she means because of the cable management when you're moving around.
That's going to be an issue though for Rift when Touch comes out and there's more room-scale games until VR goes wireless.
I'm trying to get an idea of Oculus Touch's tracking performance. Watching someone (at 0.25 speed!) flip a revolver's chamber open and flip it closed again seems to show that it's very very responsive. Seems about as good as the Vive.
Anyone have any tripod recommendations for the Vive setup? The room I'll be using mine in won't have wall corners that are accurate for mapping usable space, so I need a portable solution.
Hmmmm, literally everyone has panned the move controllers after GDC...
I don't think saying it's old technology is panning it. I also think people delayed giving their opinion because there was a belief Sony may update the Move controllers. Now we know they won't people are giving their opinion on them.
I had the Rift preordered pretty much right away and I thought the Rift was pretty damn certain to become the mainstream choice for PC virtual reality but now it is looking like nearly everyone is switching over to the HTC Vive.
I was completely ok with getting the Rift and the Touch controllers in the second half of the year. I can wait for the motion tech on Rift but I would really hate picking up the Oculus Rift and having the HTC Vive eventually become the more popular choice with the Oculus Rift eventually fading out (think HD-DVD vs Blu-Ray).
What is the general consensus here on GAF? Will the Rift become the better option when Touch is released or do you guys expect HTC Vive to win the VR wars in terms of PC gaming?
I had the Rift preordered pretty much right away and I thought the Rift was pretty damn certain to become the mainstream choice for PC virtual reality but now it is looking like nearly everyone is switching over to the HTC Vive.
I was completely ok with getting the Rift and the Touch controllers in the second half of the year. I can wait for the motion tech on Rift but I would really hate picking up the Oculus Rift and having the HTC Vive eventually become the more popular choice with the Oculus Rift eventually fading out (think HD-DVD vs Blu-Ray).
What is the general consensus here on GAF? Will the Rift become the better option when Touch is released or do you guys expect HTC Vive to win the VR wars in terms of PC gaming?
Regarding the mysterious ebay popularity of DK2 - I think there could still be a demand for it in China. The one I posted went for a fairly high Buy It Now rate within a few hours to someone in China. It fell through after discussing shipping rates though. When I was looking at others to compare, many of them had bids from the same few people who were buying up a bunch. I'm guessing the earlier articles about "extreme dk2 resellers" are still somewhat accurate.
Whatever minor weight differences exist between the two headsets probably wont matter as much as how it's distributed on the head/face. How well either headset fits in this regard will differ from person to person. There will no doubt be a statistical advantage to one being considered generally more comfortable than the other, but given all the shapes and sizes of people's heads, there will always be those that prefer the other.
I ended up cancelling my launch Rift order today so maybe one of you will get bumped up in the queue Just couldn't justify both, and don't want to deal with the possibility of getting scammed on eBay if I resell.
I think oculus should have a clear advantage here. Most impressions say it is a lot more comfortable than vive (yes the pre but the consumer straps only seem to have changed a little bit). Maybe that is partly the weight, but I think it is more about the strap. That rear triangular piece is designed to fit around the back of your head and should reduce how much the OR pushes down on your cheekbones. On the vive you only really have the top strap providing support like that, and that won't prevent the weight tipping forwards
I had the Rift preordered pretty much right away and I thought the Rift was pretty damn certain to become the mainstream choice for PC virtual reality but now it is looking like nearly everyone is switching over to the HTC Vive.
I was completely ok with getting the Rift and the Touch controllers in the second half of the year. I can wait for the motion tech on Rift but I would really hate picking up the Oculus Rift and having the HTC Vive eventually become the more popular choice with the Oculus Rift eventually fading out (think HD-DVD vs Blu-Ray).
What is the general consensus here on GAF? Will the Rift become the better option when Touch is released or do you guys expect HTC Vive to win the VR wars in terms of PC gaming?
That does beg the question as to whether the Vive's strap can be removed/replaced.
Neither wins. Both will be fine until the next big headset comes out.
My current thinking (changes approximately every 15 mins), is to go with vive for a complete solution even if some comfort/optics are a little bit less good. Then in a couple of years oculus will hopefully include the tracking approach of vive and if they still have better comfort and headset quality I'll get OR2
Depending how uncomfortable it is, I fully expect mods from the community.
I think oculus should have a clear advantage here. Most impressions say it is a lot more comfortable than vive (yes the pre but the consumer straps only seem to have changed a little bit). Maybe that is partly the weight, but I think it is more about the strap. That rear triangular piece is designed to fit around the back of your head and should reduce how much the OR pushes down on your cheekbones. On the vive you only really have the top strap providing support like that, and that won't prevent the weight tipping forwards
Road to VR currently has a twitter poll asking which headset people have or will be purchasing
With around 4K votes the current stats are:
48% Vive
30% Oculus
14% 2+ Headsets
8% PSVR
not the largest sample size, but still Interesting to see some numbers
I would like to note that I wouldn't necessarily put it like "room scale is *it*". I certainly hope we will come up with something better soon enough, but what I do believe is that for non-cockpit locomotion and tracked interaction in consumer VR in 2016, room scale is as good as it gets.People have either mentally joined a 'team' or they're skeptical about VR being the amazing thing that people say it is. Some people genuinely feel that room scale is *it*. I mean, is Valve paying off Durante? Somehow I don't think so.
There won't be a mainstream option in PC virtual reality for a good while yet.I had the Rift preordered pretty much right away and I thought the Rift was pretty damn certain to become the mainstream choice for PC virtual reality but now it is looking like nearly everyone is switching over to the HTC Vive.
That's the new, updated, Vive strap I think. Most impressions are based on the Pre.Huh? This is the back of the Vive...
You can see the back of the rift here,
Both look pretty supportive and similar to me. Most of this is just going to come down to various head shapes.
Go for the Vive, there's not gonna be much in it optic wise, and everything else pretty well Vive wins out.
Huh? This is the back of the Vive...
You can see the back of the rift here,
Both look pretty supportive and similar to me. Most of this is just going to come down to various head shapes.
Oh i thought the vive I tried just had a simple t junction at the back. That's good then (although the vive I tried was still a little heavy on my cheeks)
I'm coming around to that viewpoint. Only snag being I have to pay for the vive and my rift is free. Nice snag to have though I guess