Self_Destructive
Member
Gaming has really truly lost something special with the demise of E3 and the "Live conference" for these cheap ass shitty scripted showcases of trailer after trailer..
You know, I hear people who will argue that it's not worth the cost for these platform holders to put on these shows, and that the same message gets across with these Directs, State of Plays, and Showcases... but I completely disagree. There's simply no comparison between them IMO. These people will often say things like I've grown up, I don't need a big 2 hour long show blah blah blah... but these people are also the ones who knew how fucking special these events were for us when we were all younger. It'd be a day you'd look forward to for months ahead of time. People skipping work/school for the day to watch the showcases... all the discussion online that would result comparing them all and posting all the full quality trailers coming online.
I get it, you know, I can understand it in some ways... as older adults... but guess what? Gaming isn't, and shouldn't be, just about us older adults. The younger generations still exist these days, and yes, while they're into mobile and PC and all this other stuff more and more... perhaps the lack by the industry to throw these big events and having a big huge celebration of these platforms, and gaming in general, is playing a part in that. I remember E3 week of ages past, just getting a literal wave of gaming news constantly.. so many new exciting announcements where these companies were going straight head-to-head. Not this... oh, we'll have a little thing here and there.. and it just be boring trailer after trailer. We got huge presentations with live on stage gameplay.. Developers came and put their chips on the table and others did the same. Then after the conferences were done there were awesome podcasts like the Giantbomb interviews at night... all the footage from the showfloor. Just simply awesome times to look forward to.
Remember when Naughty Dog was on stage and demonstrated Uncharted 2? Imagine the studio watching in the crowd and from home... waiting to see their new work demonstrated for the first time ever... and watching it blow everyone away. Imagine other developers in the crowd watching other studios demos and being like... damn, we need to up our game!
That spirit is missing from all of gaming these days. Remember Nintendo's Zelda TTP reveal in 2004? How insane the crowd went.. how much excitement it built up. Metal Gear Solid 2 trailer just completely flooring everyone? Even in 2016.. with the God of War intro amazing orchestra and gameplay demo... THAT was kick ass! THAT was a show! That had people talking for months... Now these things come and go and the metric is "oh look how many trailer views it has"... lame ass bullshit. Back then we didn't need trailer views... we could simply hear the screaming from the crowds and we knew damn well which games were hitting the hardest.
It just makes me sad, because just imagine... how this trailer from Zelda: Breath of the Wild, would have hit in a live press conference in a conference hall/theater with the audio blasting and people cheering..
It would have been 2004 all over again. It would have been on another level. The roar from the audience would have been insane.
Gaming NEEDS that! It needs the competitive spirit back where these devs are truly going head to head and revealing these trailers/gameplay in front of a live audience. Not to mention all the business deals and information swapping that used to happen at that time. I honest feel like Sony FED off that amazing response to their big budget AAA titles.. It drove them to really try to outclass everyone.. and now, by comparison, they're just complacent.
Anyone else agree with me?
You know, I hear people who will argue that it's not worth the cost for these platform holders to put on these shows, and that the same message gets across with these Directs, State of Plays, and Showcases... but I completely disagree. There's simply no comparison between them IMO. These people will often say things like I've grown up, I don't need a big 2 hour long show blah blah blah... but these people are also the ones who knew how fucking special these events were for us when we were all younger. It'd be a day you'd look forward to for months ahead of time. People skipping work/school for the day to watch the showcases... all the discussion online that would result comparing them all and posting all the full quality trailers coming online.
I get it, you know, I can understand it in some ways... as older adults... but guess what? Gaming isn't, and shouldn't be, just about us older adults. The younger generations still exist these days, and yes, while they're into mobile and PC and all this other stuff more and more... perhaps the lack by the industry to throw these big events and having a big huge celebration of these platforms, and gaming in general, is playing a part in that. I remember E3 week of ages past, just getting a literal wave of gaming news constantly.. so many new exciting announcements where these companies were going straight head-to-head. Not this... oh, we'll have a little thing here and there.. and it just be boring trailer after trailer. We got huge presentations with live on stage gameplay.. Developers came and put their chips on the table and others did the same. Then after the conferences were done there were awesome podcasts like the Giantbomb interviews at night... all the footage from the showfloor. Just simply awesome times to look forward to.
Remember when Naughty Dog was on stage and demonstrated Uncharted 2? Imagine the studio watching in the crowd and from home... waiting to see their new work demonstrated for the first time ever... and watching it blow everyone away. Imagine other developers in the crowd watching other studios demos and being like... damn, we need to up our game!
That spirit is missing from all of gaming these days. Remember Nintendo's Zelda TTP reveal in 2004? How insane the crowd went.. how much excitement it built up. Metal Gear Solid 2 trailer just completely flooring everyone? Even in 2016.. with the God of War intro amazing orchestra and gameplay demo... THAT was kick ass! THAT was a show! That had people talking for months... Now these things come and go and the metric is "oh look how many trailer views it has"... lame ass bullshit. Back then we didn't need trailer views... we could simply hear the screaming from the crowds and we knew damn well which games were hitting the hardest.
It just makes me sad, because just imagine... how this trailer from Zelda: Breath of the Wild, would have hit in a live press conference in a conference hall/theater with the audio blasting and people cheering..
It would have been 2004 all over again. It would have been on another level. The roar from the audience would have been insane.
Gaming NEEDS that! It needs the competitive spirit back where these devs are truly going head to head and revealing these trailers/gameplay in front of a live audience. Not to mention all the business deals and information swapping that used to happen at that time. I honest feel like Sony FED off that amazing response to their big budget AAA titles.. It drove them to really try to outclass everyone.. and now, by comparison, they're just complacent.
Anyone else agree with me?