Men and women have different tastes and that's fine. The sooner the gaming industry realizes that, the better

Damn the industry is really cooked if they have yet to realize obvious shit like that

Season 1 GIF by NBC
 
While on the whole woman and men do have different tastes, generalisations can also be a trap. Your OP is a perfect example of this. You do not like RDR2 but your wife loves it. If we were to make a poll here asking would men or woman gamers enjoy RDR2 more, I'm sure we can all agree that the vast majority would vote men.

What's the answer here? Not really sure, I think games should probably just be well written and let developers do want they want. Successfully games will sell, while others won't. Targeting a specific demographic or gender probably won't help much, specific game mechanics, and genres probably count more.
 
You're still noob with women when it comes to playing video games, I only care about who outdid me in video games and other hobbies cause from that pov, you're gonna love the hobby in away you haven't seen it before.
 
Nah I don't think so. At least in the majority.

Most women gamers I've known grew up on the same games we have played and like the same experiences we like because of it.
 
Groundbreaking stuff right here. Even on Sundays you can learn something new.

On a side note, the funny thing is that western devs DONT make games for women. Let's stop with that fallacy. Infinity Nikki is for women. Intergalactic is not.
 
Broadly women and men are different. Why is the women's clothing section about 5 times the size of the men's. Because women on the whole are more interested in clothes. Of course there will be women who don't care but they will be the minority. In 90% of the world they call this mathematical concept averages, in the West we call it bigotry or colonial math. Everyone knows that not all people are the same, but we are minority lead over here, but you can't run a business like that. Its like releasing machine gun Barbie because 1% of girls might want it.
 
You have started a thread about what women want. You have one woman who bothers to respond and you are already mansplaining what category she belongs in? Tsk tsk.. It's impossible to have this discussion on GAF, with the atrociously low active female participation. Good luck getting anything useful out of it other than just more anecdotes and memes.

Fwiw, my wife (gasp, another action game lover) is also the exact opposite of everything you said. There are often 10% of most action games enjoyed by women. So let's not treat them as unicorns just because your girl fits the majority narrative. They are not anomalies. The base is too big to ignore. We can agree that the industry is stupid to gender swap and pander lazily, but that's how the industry has always reacted to emerging issues and patterns. Pander and check off boxes. I don't know the solution, but I'm not interested in hearing one from what would inevitably be a one-sided circle jerk here.

Love you Gaiff Gaiff but I'm afraid this is a lost cause! You had some eureka moment playing with your girl. That's cool and interesting. But don't propose solutions for the whole world of action games and women based on it. Especially, if it is just "let's just go back to what we always did"
It wasn't an epiphany at all. I realized this 15 years ago. This event just reminded me of that.

Statistics also back me up with men having a much stronger preference for violent games than women who have a stronger preference for puzzle games and social ones. Once again, I'm not saying women cannot enjoy the same games as men, I'm saying there is a clear divide in their preferences, but there are also overlaps.

This article goes into depth over the differences.

https://tryevidence.com/blog/report...Maxis) was,ranked second among female players.

Some highlights, including including including case you don't care to read it:

In the U.S., an impressive 64% of mobile gamers are women, compared to just 38% who are men. This trend is particularly evident among women aged 10 to 65, with 65% actively engaging in mobile gaming. Additionally, 76% of mobile gamers who enjoy puzzle games are women. In Poland, this trend continues;
It also says:

A striking 75% of male players report medium to high enjoyment of violent game elements, compared to only 24% of female players.

Of course, there are other studies online that talk about other aspects. Also, this study primarily focuses on Polish women, so the data might not necessarily be identical worldwide, but it is a good starting point.
 
Women like RDR2? hmmm. My sister liked horse riding at Lon Lon Ranch in OoT when we were kids. Something about horse riding and taking care of horses in games maybe.
 
People are different in plenty of ways, not just gender. Gender differences just seem to stand out more because there is an obvious explanation. The thing about games is that there are big commercial pressures not make games that cater to things only a minority care about or things that exclude huge segments of the market.

I think if you look at RPGs there are examples where there is a clear attempt of some to cater more to "male" players. Souls games have mostly male players. There is a lot of focus on the details of weapons and combat with dialogue being very sparse and characters often being ugly. Then with later Bioware games it is almost the polar opposite. The weapon selection is shit and unsatisfying, combat mediocre, but there is just a ton of yapping with pretty characters. Yap yap yap.
 
I remember watching my two cousins play Vice City back in the day. I found it so boring thinking "Is this all you do? Just drive around?" And that's exactly what they did. They knew the map inside and out, yet they never touched the campaign. I on the other hand, finished Vice City and every GTA game after. They probably play GTA online now which is the complete opposite of why I play GTA.
 
It's mostly true, not for all men and women of course, but i know and have known far more male gamers than women and the ones that i do know don't play the FPS shooters or Opem world games as much as men although my daughter does now and then lol, women like different games on the whole, like the Sims and others, but so do we also, but it is being forced and promoted too much by the game industry and film and media etc, that's the issue and what puts you off, it's not natural and agenda driven.
 
Your RDR2 example is anecdotal but I've definitely noticed that less women play car sims and less men play Sims.
 
Too late to change. The industry has a lot of women in charge. They wont budge or reconsider anything. Every game now has to please everyone. Corporates now have mandatory training regrading these things. If a company is going to make a violent game you can bet ur ass theyll look into how to attract everyone towards their game.

Korean culture and chinese one are the only ones that make games specifically for men for now anyway.
 
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Going by your example, doesn't that mean RDR2 should have a female protagonist rather than a boy boss?


Women (straight women) love manly guys, like every other normal person like an attractive character of the opposite side. The self-insert fantasy only works if the character is appealing, since nobody wants to be characterized as an androgynous freak (unless the person has some kind of mental desease).

The bottom line of the OP could be summed up in: men and women have different tastes and EVEN if they like the same game, they do it FOR DIFFERENT REASONS.

One sentence.
 
Women (straight women) love manly guys, like every other normal person like an attractive character of the opposite side. The self-insert fantasy only works if the character is appealing, since nobody wants to be characterized as an androgynous freak (unless the person has some kind of mental desease).

The bottom line of the OP could be summed up in: men and women have different tastes and EVEN if they like the same game, they do it FOR DIFFERENT REASONS.

One sentence.
In general sense that is true. But it doesn't mean that should dictate the gender of the protagonist.
 
Men are generaly more violent then women which is a bad thing. This push for girl bosses and violent girls in movies only acomplishes one thing. Women are going to get more violent.
It will also accomplish that a lot of companies will loose a lot of money. In fact, it already has accomplished that a lot of times.
 
Ha… Guess I married a myth, then!
Now compare her gaming spending to urs, bro, some women game, but mostly either game on their phones or are playing consoles/games of their brothers/boyfriends/fathers/fiances/husbands, thats why for example newest DA:V did so poorly sales wise, dev studio/publisher thought that women gonna buy full priced AAA game targeted 100% towards females, and suprise surpise, it had terrible sales numbers vs previous DA:I that sold 12m copies ;)

And guess what, when newest DA targettet women for obvious reason it became awful game from pov of most men, including longtime franchise fans like myself, so we didnt buy it, at all, hell it was so bad EA knew no1 even gonna pirate it on PC so they decided to not put denuvo on it(25k usd monthly upkeep cost), simply coz they knew the cost for keeping denuvo is higher than those few copies that gonna be pirated even at launch.

Hardcore female gamer who spends few k usd/year on gaming hobby like many of us here on GAF are as rare as finding 21yo female(!) virgin in a western country nowadays, it does happen but its basically unicorn u only hear stories about from "friend of a friend", male equivalent would be a guy who is a nanny or a kindergarten teacher ;)
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An old article from 2017, but probably similar to now. Although more females will play shooters now due to Fortnite.

Without even knowing the survey results back then, pretty sure every gamer would come to similar kinds of assumptions. Which ended up true. It's just life. Men and women have different preferences in stuff. Doesn't matter if it's games, movies, what kind of car to drive or what food to order at a restaurant.


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And somehow we ended up in a world where both devs and journos pretend this reality either doesn't exist or if they are aware of this dichotomy, that it must be corrected so female gamers feel more "welcome" (usually at the expense of traditionally male audience).
 
Nah fuck that. I'm positive that women like sexy looking video game female characters with big bouncy boobs as much as men do
 
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Lol, that game will be garbage.
And somehow we ended up in a world where both devs and journos pretend this reality either doesn't exist or if they are aware of this dichotomy, that it must be corrected so female gamers feel more "welcome" (usually at the expense of traditionally male audience).
Which is a good thing. I really enjoy seeing western devs and western gaming publications dying an economical death because of their self-inflicted mental disabilities. The sooner they're all gone, the better place will this planet become.

I can't even remember when I last spent money on a game published by a western publisher.
 
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It wasn't an epiphany at all. I realized this 15 years ago. This event just reminded me of that.

Statistics also back me up with men having a much stronger preference for violent games than women who have a stronger preference for puzzle games and social ones. Once again, I'm not saying women cannot enjoy the same games as men, I'm saying there is a clear divide in their preferences, but there are also overlaps.

This article goes into depth over the differences.

https://tryevidence.com/blog/report-women-in-games-insights-on-female-gamer-trends/#:~:text=The Sims series (Maxis) was,ranked second among female players.

Some highlights, including including including case you don't care to read it:

In the U.S., an impressive 64% of mobile gamers are women, compared to just 38% who are men. This trend is particularly evident among women aged 10 to 65, with 65% actively engaging in mobile gaming. Additionally, 76% of mobile gamers who enjoy puzzle games are women. In Poland, this trend continues;
It also says:

A striking 75% of male players report medium to high enjoyment of violent game elements, compared to only 24% of female players.

Of course, there are other studies online that talk about other aspects. Also, this study primarily focuses on Polish women, so the data might not necessarily be identical worldwide, but it is a good starting point.
Of course the statistics back you up. I'm not disagreeing that at all. I'm saying the 24% in your own stat is not a trivial number. I even downplayed that to 10% to make my point. If they were 1% or less, your conclusions are valid. Otherwise they are too statistically significant
 
Of course the statistics back you up. I'm not disagreeing that at all. I'm saying the 24% in your own stat is not a trivial number. I even downplayed that to 10% to make my point. If they were 1% or less, your conclusions are valid. Otherwise they are too statistically significant
Oh, I get it, but the point I'm making is really that the girlbosse characters they're going for won't move the needle when it comes to getting more women into the sorts of games they make. Lara Croft was a trailblazer and I'm sure that back in the late 90s when women were probably a much smaller minority than they are now, she did attract more of them. These days though? I don't think it's doing anything. Of course, you might disagree with the premise that they even make those games to widen the female appeal in the first place, which is fine as well.

The stories in the OP were more of what led to me creating this thread. I often open up with those little anecdotes.
 
Oh, I get it, but the point I'm making is really that the girlbosse characters they're going for won't move the needle when it comes to getting more women into the sorts of games they make. Lara Croft was a trailblazer and I'm sure that back in the late 90s when women were probably a much smaller minority than they are now, she did attract more of them. These days though? I don't think it's doing anything. Of course, you might disagree with the premise that they even make those games to widen the female appeal in the first place, which is fine as well.

The stories in the OP were more of what led to me creating this thread. I often open up with those little anecdotes.
Nobody has an issue with female characters, it's when they start these franchises with males, and then make sequels with females for no other reason, other than, WOMEN CAN DO IT TOO.
 
The thing is that they came up with this magical, immaginary female audience who completely adheres to their rigid, weirdo male feminist fantasies, which are very simplistic and childlike, so they convinced themselves they're craving to play violent action games and shooters as angry ugly butches and all that laughable stupid shit.
 
Women want games where you can dress up your character and organize stuff. This is why they love The Sims. If you want to learn more about a woman check out their Sims families. I looked at my wife's saved games, i have a lot of questions both about her and our relationship lol.
"Honey, why is your in-game husband sitting in the corner while all the neighbors, who just so happen to look like NFL linebackers, are crowded around your character in the bedroom?"
 
Straight men also like shirtless men.

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Scrolling through a thread and not being ready for gifs of my all time video game babe is not good for my heart. My video game husband is so handsome.


Anyway, I'm a video game whore with my game list all over the place but just to name some of my favorite franchises of all time: Resident Evil, GTA, Assassin's Creed, RDR, Batman Arkham series, Mortal Kombat, Streets of Rage, WWE, Alan Wake, Spider-Man, Silent Hill, The Last of Us, Super Mario, Call of Duty, Mafia, Sonic the Hedgehog, just to name a few. A few weeks ago, my PS5 did this weird thing where I turned it on and the colors were fucked up, I almost died that day thinking of life without my PlayStation. I restarted it and it was fine and then I took a moment to let it sink in how pathetic my reaction was to a console, it was like someone robbed my life of all purpose. Then I booted up CoD to shoot strangers and instantly felt better.

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Oh, I get it, but the point I'm making is really that the girlbosse characters they're going for won't move the needle when it comes to getting more women into the sorts of games they make. Lara Croft was a trailblazer and I'm sure that back in the late 90s when women were probably a much smaller minority than they are now, she did attract more of them. These days though? I don't think it's doing anything. Of course, you might disagree with the premise that they even make those games to widen the female appeal in the first place, which is fine as well.

The stories in the OP were more of what led to me creating this thread. I often open up with those little anecdotes.
There are two reasons for the gender swapping:
  • Virtue signaling to female gamers and devs
  • Actual fatigue making male centric character designs
There has been a course over correction and trend chasing where every dev that made a male character was like, hey let's switch it up because the industry needs more female characters and we are bored of making male ones. And now some genres are over saturated. Just like sad dad or bald space marine. Now it's a matter of time before there is a healthy mix of everything and meaningful stories that align with whatever is the chosen gender. No one gives a shit about girl bosses and the market will adequately punish those attempts. I will say that it is comically premature to conclude Atsu is a girlboss though. She literally has a whole wolf pack helping her out along the way. Men, women and freaking animals. People need to chill. Nothing about it screams "she can do anything and needs no man", unless you are already too prejudiced and insecure.

At the end of the day, I don't believe a female gamer or competent dev actually cares which gender the character is as long as the story being told is consistent. My wife has no trouble playing as Leon, Joel, James, Max Payne or Indy. Nor did she with old or new Lara Crofts. Not once does the issue of gender or violence come up. And I have no issues playing as Aloy, Ellie, Abby or even a trans character. She prefers shooting mofos and skipping cutscenes. I'm the one petting animals, analyzing characters and reading every journal.

The only people who actually whine about this are men, who have (understandably) become hypersensitive to "woke" over corrections. That too shall pass.
 
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