The iPad/iPhone/iPod Touch Gaming |Thread4| NOT Doomed

Status
Not open for further replies.
Can't believe Vlambeer still hasn't fixed the mine bug in Super Crate Box. I absolutely love the game, but they seem to have forgotten about it. Which is a shame considering the hype they had at release.
 
You crazy kids in any place to hint as to what is coming up next? =D

We just finished the Mac port of Bumpy Road which'll hit the mac app store early April and we're doing a little bit of this and that (actually I'm doing a few things for a non-Simogo project right now that's pretty cool, don't know when it will be announced).

Funny you should ask, just today we started fiddling with the first interface/controls tests for the next thing. We're kinda in between projects, so depending on a few things we might end up doing another thing. But I can say that the thing we're playing around with for iOS right now is very different from our previous games, while still feeling very Simogo and if this is the thing we end up doing it should be out this year. Not much of a hint, but it's still so early!
 
Can't believe Vlambeer still hasn't fixed the mine bug in Super Crate Box. I absolutely love the game, but they seem to have forgotten about it. Which is a shame considering the hype they had at release.

Still no updates....game is dead.
 
Can't believe Vlambeer still hasn't fixed the mine bug in Super Crate Box. I absolutely love the game, but they seem to have forgotten about it. Which is a shame considering the hype they had at release.



What does this do? I was gonna pick it up, but I don't want to find some gamebreaking bug..
 
Can't believe Vlambeer still hasn't fixed the mine bug in Super Crate Box. I absolutely love the game, but they seem to have forgotten about it. Which is a shame considering the hype they had at release.
They talked about it in a blog post last sunday, I can't believe it's taking so long.

"We’ll get the big one out of the way first: yes, the Super Crate Box iOS update is still underway. It’s amazing how much trouble we’ve had getting that one out – first having issues with save file corruption and then some trouble getting it approved. We’re a bit embarrassed by how long it’s taking and we really hope everything will be resolved really soon now and maybe you’ll be collecting one of hundred ultra-rare golden crates hidden in the update somewhere."
http://www.vlambeer.com/2012/03/25/were-back-at-it/

And today:

jVhPM.png

http://twitter.com/#!/Vlambeer/status/185072187806457856

lul

What does this do? I was gonna pick it up, but I don't want to find some gamebreaking bug..
Sometimes mines won't be deployed no matter how much you press the button, it feels like you hit a limit of how many simultaneous mines you can use but it happens at random and is in fact a bug. Far from gamebreaking but since it's such a hectic game it can be annoying.
 
Just deleted Tiny Tower from my phone. I'd say I don't understand the praise for it at all, but then, the success of Farmville et al. proves that there's a market for attractively presented Skinner boxes.

Will check out Blueprint 3D, though.
 
Just deleted Tiny Tower from my phone. I'd say I don't understand the praise for it at all, but then, the success of Farmville et al. proves that there's a market for attractively presented Skinner boxes.

Will check out Blueprint 3D, though.

Tried Mega Mall Story? For me it's the "real game" version of Tiny Tower. Full of gameplay and yet its pick up and play + will all the Kairosoft charm.
 
We just finished the Mac port of Bumpy Road which'll hit the mac app store early April and we're doing a little bit of this and that (actually I'm doing a few things for a non-Simogo project right now that's pretty cool, don't know when it will be announced).

Funny you should ask, just today we started fiddling with the first interface/controls tests for the next thing. We're kinda in between projects, so depending on a few things we might end up doing another thing. But I can say that the thing we're playing around with for iOS right now is very different from our previous games, while still feeling very Simogo and if this is the thing we end up doing it should be out this year. Not much of a hint, but it's still so early!


I just wanted to say that you guys are evil for putting in the achievement on Beat Sneak Bandit for beating the final boss in under a specific time limit. >_<
 
What does this do? I was gonna pick it up, but I don't want to find some gamebreaking bug..

After dropping ~4-5 mines they stop showing up when you deploy them. [edit: not always the same, definitely a bug] I think you're supposed to be able to drop an unlimited amount. Doesn't kill the game, but it definitely hurts if you're working on a huge score.

edit: update submitted, awesome.
 
/mockup is excellent. I didn't really like it until I discovered a couple key features: tap top blue bar to auto-scroll to bottom, tap "go to" to reveal buttons for first and last page.
 
Tried to buy Bit Pilot earlier after updating a few apps. iTunes spat its dummy and said my account was disabled. Had to contact Apple support, waiting for a response as to why.
 
Are there any plans for AI on Hero Academy? I like the game but the wait between plays completely breaks it for me... The thing should like Carcassonne, limiting you to one game at a time so people wouldn't take forever while playng 5 games at a time!
 
I'm sure I'm LTTP, but Slam Dunk King might have the greatest theme song since "Magic on the Blacktop" from Street Slam.

Still dunking.

Love it too. I've actually left it on the menu for a few minutes just listening...even though it loops :(.

I enjoy the game but it requires so many coins (or whatever the currency is) to actually unlock anything.
 
Looking for an online strategy game, preferably with multiple people. Kind of getting tired of only playing risk with the AI.
 
Any "sim" games like the old PC games of youre but without any in-app purchases?
Is there a way to filter out junk like buy 100 gold in game for $0.99 types of games, I never want to see one of those games ever.
 
Pinball Arcade was updated for retina yesterday--looks like it unfortunetly gave it a bit of a frame-rate hit. No more silky smooth 60ish fps :(
 
Rinth Island is a really good block-pushing puzzle game. It looks great, and has a rotating mechanic that will make for some really interesting puzzles. It takes place on a circular tower, and you can push blocks all the way around it.

It's even better if you like staring at loading screens for ages.
 
Pinball Arcade was updated for retina yesterday--looks like it unfortunetly gave it a bit of a frame-rate hit. No more silky smooth 60ish fps :(




Hate when devs do that.




The Pinball Arcade update issues for the new iPad are known by the developers and they already fixed it and sent that update to Apple. Also, there wasn't an iPad retina screen resolution increase in the current update.
 
Plant wars is really good fun but damn if gamevil don't understand that making nearly everything requite IAP credits to unlock just scares people away, the game feels balanced towards unlocking stuff early too.

Also looks terrible on ipad.
 
I know this has been asked many times but whats the best program to use for transferrin music on and off an iPhone? A free one please, I had one before but cant remember it!!

I put music from my friends laptop onto my iPhone and to do that I had to click 'manage music manually' but that deleted all my music off my iphone ):
 
Status
Not open for further replies.
Top Bottom