It loosely references the Crossbell conflict but seems to not spoil much given the absence of context. So I remain suitably in the dark.
Not Sen2/CS2.
It loosely references the Crossbell conflict but seems to not spoil much given the absence of context. So I remain suitably in the dark.
I'm reminded of how Lufia 1 spoils the ending of Lufia 2... kinda. That was of course by design, though.
Are there any RPGs like Lufia where the follow up took place before the first game?
I love it when games do this but aside from Lufia I don't think I can remember any more.
So I was watching a recording of a stream of someone playing SC and one of the viewers mentioned a tidbit that I had missed.Karin, Joshua's sister, was the name he chose for himself back in FC when he and Estelle disguised themselves as maids to see the Queen.
It was Karen in the PSP version, which was fixed as Karin in the Steam version.Was it really Karin? Cake Attack's screenshot Let's Play of FC shows that Joshua actually chose the name Karen.
It was Karen in the PSP version, which was fixed as Karin in the Steam version.
There are hidden side quests, but those aren't triggered by conversation, just exploring. You have to be at the right place at the right time.Is this one of those games where you have to speak to everyone before an event to get extra scenes and quests like the older Tales games?
Not especially. Most of the quests can be found by scoping out the quest board at various bracer guilds but there are some hidden quests scattered around that aren't there.Even though I own first and second chapter on PC, I bought them again on Vita. I'm playing FC for the first time and it's on Vita. Is this one of those games where you have to speak to everyone before an event to get extra scenes and quests like the older Tales games?
They're some of the best NPCs in any JRPG, IMO.So there isn't much purpose to talking to npcs?
I would usually talk to every NPC once, maybe twice and after that I only talked to the ones I found interesting. So in Ruan I didn't talk to many people, but in Grancel and Rolent I talked to nearly everyone.
Oh man Grancel probably has to be the only town in the game where I didn't talk to everyone. Too many people ;___;
It helps that in Grancel everyone's in a central town. As much as I wanted to keep up with Ravennue or the students at the Academy I wasn't that dedicated to make the trek every time something happened.
You still had to visit the checkpoints if you really wanted to be thorough. Both games like to hide secret scenes, hidden quests and lost books in those places when you're really only expected to keep to the main town.
It helps that in Grancel everyone's in a central town. As much as I wanted to keep up with Ravennue or the students at the Academy I wasn't that dedicated to make the trek every time something happened.
So there isn't much purpose to talking to npcs?
Talking to npcs us pretty much why I play these games. Their stories flesh out the kiseki universe in a way the main story alone never could.
I was pretty obsessive about it.It helps that in Grancel everyone's in a central town. As much as I wanted to keep up with Ravennue or the students at the Academy I wasn't that dedicated to make the trek every time something happened.
In fact, said NPCs even show up in Zero no Kiseki, which takes place a year later in a different country,These chats won't typically lead to you getting "shiny doodad du jour". More like "hey these two NPCs I've been chatting with since before they knew each other in the prologue of FC just lost their engagement ring and now I have to find it" when it shows up on the quest board 10 chapters and one game later.
I was pretty obsessive about it.
To the point where I happily made the trek through the Kaldia Tunnel to chat up those guys at Air-Letten to get their thoughts on why the power went out in Zeiss or why the Wolf Fort got hit by an earthquake.
I have so many favorite NPCs in Trails in the Sky. Anton is the obvious standout but I also love Claire (always the ambitious gossip journalist), Ida (the crazy cat lady - Rolent has some of the best NPCs), the tea shop twins in Grancel (Midee and Kitty - whom, of course, then gets roped into working at Rinon's in Rolent by his ever-anxious-for-grandkids mother Bloom), Faye (what she sees in Brahm I'll never know), that crazy ingredient scrounger, Orvid, Jimmy (who graduates from treasure hunting to archeology) and countless others. Hell, I even make up my own storylines for some of them. Like I speculated that Lucia set the orphanage in Ruan on fire so she'd be able to play with her friends all the time. It can't be fun being the only kid in Ravennue Village.
The sequel has great post-game content making the game at least as long as Cold Steel I, but the actual climax of the first game's setup is sooner than your average Trails game. It never drops the pace once it gets rolling, though.Finished Cold Steel I.
Shit.
Fuck, you gonna do me like that? Not even a post-credit scene? Too many unanswered questions to end a game on, feels like I'm due for a lot more answers than I currently have if the second game is shorter than the first. The first game better have been 80% of the filler and the second game is all the juicy red meat you've been teasing me Falcom.
Also really, relegate the Ymir trip to a drama CD that I'll never be able to understand? Poor show.
Just finished Chapter 1 in Trails in the Sky.
Man what a great game.
Skip non-mandatory battles the best you can and don't do all the mundane side-quests if the game isn't grabbing you early on. No reason to drive yourself away from what ends up being an exciting journey by the end. You need to be able to enjoy the laid-back atmosphere & pacing and the somewhat mundane but still surprisingly entertaining to follow lives of NPCs in order to get enjoyment out of the games outside of the escalating main story and if you don't, then it's better to just stick to the main story. No need to worry about levels too much. Even if you end up underleveled, you'll catch up quickly with a little bit of grinding at that point because enemies should give a decent amount of exp since it scales based on your level.Im a little ways into Chapter 1. Its slow and is so hard to keep going sometimes.
But I do want to get through it to play SC and CS.
Skip non-mandatory battles the best you can and don't do all the mundane side-quests if the game isn't grabbing you early on. No reason to drive yourself away from what ends up being an exciting journey by the end. You need to be able to enjoy the laid-back atmosphere & pacing and the somewhat mundane but still surprisingly entertaining to follow lives of NPCs in order to get enjoyment out of the games outside of the escalating main story and if you don't, then it's better to just stick to the main story. No need to worry about levels too much. Even if you end up underleveled, you'll catch up quickly with a little bit of grinding at that point because enemies should give a decent amount of exp since it scales based on your level.
I was pretty obsessive about it.
To the point where I happily made the trek through the Kaldia Tunnel to chat up those guys at Air-Letten to get their thoughts on why the power went out in Zeiss or why the Wolf Fort got hit by an earthquake.
I did all of the mundane sidequests (love those things) but on the battle front during my run through both games, I literally fought each non-mandatory battle once for the bestiary entry and that was it. The exception being the rare enemy that had a quartz rare drop that was otherwise unavailable from an orbment factory.Skip non-mandatory battles the best you can and don't do all the mundane side-quests if the game isn't grabbing you early on.
You'll get a Glove Gear, a Celestial Balm and an Emergency Puppet for bringing over your save data.I do think part of it is trying to get all the BPs, which I’ve done so far. What does it give you again for SC if you get all points?
I felt the same way playing through Trails FC the first time. Wasn't grabbed through the end of Chapter 1 and pretty much dropped my playthrough before coming back to it after its Steam release. Chapter 2 goes a lot further in terms of getting you invested in the game world... it's still one of my favorite chapters in the entire franchise.And its not like I am not enjoying the game at all, it is a fun game. I just haven’t gotten grabbed yet, where I want to find what’s next. I understand the story gets to the point where it picks up speed, but just haven’t gotten there yet.
Like 1 or 2 quartz, maybe an item or few. In case you fail with your 100%BP run or abandon it and are playing on PC, you can just download the savefile linked in the OP of the SC OT here and copy it to the save folder to get the bonuses.I do think part of it is trying to get all the BPs, which Ive done so far. What does it give you again for SC if you get all points?
And its not like I am not enjoying the game at all, it is a fun game. I just havent gotten grabbed yet, where I want to find whats next. I understand the story gets to the point where it picks up speed, but just havent gotten there yet.
Yeah, that's actually good advice. Fight each enemy type at least once and if it doesn't sound too horrible, fight each individual enemy on the map once and then when the back & forth running through the same roads starts, just run past everything you can.I did all of the mundane sidequests (love those things) but on the battle front during my run through both games, I literally fought each non-mandatory battle once for the bestiary entry and that was it. The exception being the rare enemy that had a quartz rare drop that was otherwise unavailable from an orbment factory.
Of course, this is trickier in the early going without a Haze quartz of some kind equipped. Those kamikaze Red Insectos can make that first chapter of FC feel like a grind. It's weird watching streams of the game and seeing people not actively fleeing battles when possible.
Yeah, that's actually good advice. Fight each enemy type at least once and if it doesn't sound too horrible, fight each individual enemy on the map once and then when the back & forth running through the same roads starts, just run past everything you can.
I want to say enemies got replaced by new ones in SC Chapter 4Pretty much what I did. Clear an area of enemies the first time, then never again (unless they replace the enemy types with new ones... but I can't recall that ever happening). Makes it harder to come across Shining Poms in SC to fight unless you already know where they'll spawn, though.
Im a little ways into Chapter 1. Its slow and is so hard to keep going sometimes.
But I do want to get through it to play SC and CS.
You know, my memory of SC is fuzzy, whatever happened to theDoes this mean that at the end of CS2Glorious anyway? Just sailing around in the air still?that Ourobouros has two giant airships under their control? Maybe more since I haven't played Zero/Ao? How on earth does such a fairly small organization that employs mercenaries manage two massive airships! lol
.The Thirteen Factories
the pacing is actually my favorite part.
Its nice and slow and most games don't have the patience to do that.
the pacing is actually my favorite part.
Its nice and slow and most games don't have the patience to do that.