The Last of Us Part 2 Won't Force Players to Kill Dogs

It's probably not so much about being offended, but rather not enjoying the depiction of killing animals, pixels or not. Assholes with guns and evil intentions is something else, at least for me. No "suck a dick" required for that. YMMV!
What if the doggo is trying to kill you? Are you going to pet it till it calms down 🤣🤣🤣?
 
It's a game. I choose not to play it.
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The Last of Us Part II players may have to kills lots and lots of dogs, but there are ways around killing the game's furry enemies. A new GameStop promotional email re-affirms the "feature" that Sony and developer Naughty Dog have talked about in the past, and warns that this is just one example of how the game will not refrain from throwing any punches, expect apparently, in this case, it does hold back a punch or two.

"One of the most noticeable new features of the game is the inclusion of dogs," reads a promotional email about the game. "These dogs are in the game to follow your scent and will attack you as soon as they have sniffed you out. The game doesn't pull any punches or 'stray' from the idea that while you're playing as Ellie in a struggle to survive, killing dogs is necessary. You'll also have to deal with the fact though that each dog has an owner, who will call out the dog's name and cry in absolute horror when they discover their lifeless furry best friend. You've been warned."

Obviously, killing dogs in video games isn't new. Not at all. Further, we've known about this feature -- more or less -- for a while. In fact, Naughty Dog has not only talked about the feature in the past, but has confirmed players won't need to kill dogs to progress. That said, on the surface level, the feature sounds neat and immersive. However, it's easy to imagine why many have responded negatively it.

Of course, the feature itself probably won't bother most players once they play the game, especially if they truly don't have to kill any doggos unnecessarily. It's just odd that GameStop would go out of its way to highlight the "new feature" as if it were a big selling point.

Another controversy I see
 
Do you have RTX on?



Humans kind of suck. Doggos are just animals doing either what they need to do or what their crappy owners tell them to do. I don't have a dog, because my back yard is pretty small and I think that's unfair, but my neighbor has the most poorly trained dog ever created and it barks from 6am to 10pm. I don't hate the dog, it doesn't know any better and wouldn't dream of harming it. I would love to bolt a couple loudspeakers to my neighbor's head and play dogs barking at increasingly louder volumes until her head popped though.

Still amazed that in a video game people draw a moral line at killing dogs.

I wouldn't hurt your neighbors dog either. Not the dogs fault. I'd never hurt an animal unless I was being attacked. However, have you thought about talking to your neighbor about it?
 
No lie, i killed a deer by mistake in The Division 2 (i was sniping someone and the deer ran in front of the target), i turned the game off as i was gutted ha ha. I'm an animal lover, and hate killing animals in games, but at the same time i know its just a game. Humans are not very nice, on the whole, so i have no problem kiiling them lol, and again its just a game.
 
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lol, only triggered morons are crying about killing a dog in a video game.
No problem to slaughter a human in the worst way possible, but shooting a dog is muhhh so bad, these nice animals.... cmon, hypocrites at their finest.

If one of those harry bastards would attack me in real life, with the intend to hurt me a lot, I would kick their head as hard as I could in a situation like shown in TLOU2.

Just to make it clear, I love animals, have some pets too. But that's a whole different situation shown in the game.
 
I love dogs!
I have had 3 so far and they were all amazing
I am currently looking for my next dog.

But I will straight up murder a dog in a video game, or anything else for that matter if its part of the game, because its a game and its not really a dog, its just pixels on screen.

Remember Bambis mom didnt die, she never existing in the first place. Grow up!
 
Normally don't care about this kind of thing, but it's so weird to complain about killing dogs in a game as dark and violent as this
 
I will kill dogs, hamsters, cats and unicorns to protect my own life or the life of another human being. Not a problem. Killing an attack dog in a video game is supposed to trouble me more than killing infinitely more valuable, self-aware human beings? Nah, I'm good.
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So let me get this straight, you can go full berserk on people,killing them in the most violent ways possible, but god forbid kill an animal?
 
Gay vikings with adjustable cock sizes prohibited from killing digital dogs.

Next-gen gaming.

Edit: Sarcasm aside, I've never understood why stuff like this is called a feature.

Features:
4K resolution!
Online multiplayer!
Exclusive to PS!
Kill dogs!

Features are meant to get players excited. Some prick at the studio thought hang on a minute. And so ND backtrack to fit the AAA political agenda that gamers are altright little Hitlers.
 
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But can I go through the game by only killing dogs?

It's a fucking video game jesus. Beep beep boop boop nobody gave a shit about crushing turtles to death for the last thirty years as Mario. If you're the kind of person who was not going to buy post apocalyptic murder fest Last of Us 2 because you might have to shoot a digital dog then you probably shit in a diaper.
 
lol. Just imagining a "Forced" dog killing. "Give me boost Ellie! I can't. You have a dog on your leg😵!
A. Shoot dog to proceed with story?
B. Exit to start menu?😜
 
Still amazed that in a video game people draw a moral line at killing dogs.

I wouldn't hurt your neighbors dog either. Not the dogs fault. I'd never hurt an animal unless I was being attacked. However, have you thought about talking to your neighbor about it?

"Journalism" outlets depict it as moral dilemma, Karens read the story on facebook or twatter, then it becomes a big deal so studios have to do damage control. Personally I'll blow the head off anything in a game, it's just a game. Karens think I'm using the game as training to abuse animals in real life because they're retarded.

As for the neighbor, I talked to her about it multiple times in the last two years. Decided not to call the cops yet because they will likely put him down (cops here have a long history of just shooting aggressive dogs). Got her landlord involved after sending pictures of the fence which was missing several boards and had a heavy lean going from the dog ramming it. They fixed the fence but they have two dogs now so we have a symphony going on. They are just the worst.
 
I think the bigger concern is, has there ever been a game where dogs as enemies wasn't completely fucking annoying from a gameplay perspective?
 
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