The Legend of Zelda: Breath of the Wild |OT2| It's 98 All Over Again

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Yeah I dont think this memory has a painter guy? Or then I'm missing a stable :P

The painter guy was oh-so-kind to not only tell me the direction I should go, but also the name of the forest it was in. So I think you may be missing a stable.

Time to go on a horse ride along the beautiful vistas of Hyrule Field. :P

From what I've studied, every memory in the game has an associated helping quote from the painter guy. Though, I think every photo but that forest one can be found without his help easily enough.
 
So far, I've spotted the following patterns when it comes to finding Korok seeds (spoiler-tagged just in case):
- Carry small stones to complete stone circles
- Place small metal boxes in a way that makes two small box structures standing next to each other symmetrical
- Make large boulders roll down hills and into conspicuous holes
- Throw small rocks into small rings of rocks in lakes and rivers
- Get close enough to glowy moving spots in the gound and interact with them
- Lift lone small rocks (mostly at dead-ends or the very top of mountains)
- Step on round wooden platforms with a leaf pattern on them and then make your way to a glowing circle before the time's up
- Stand next to those spinning wind toys and shoot down moving balloons with your bow and arrow
- Hit flying balloons like the ones from the previous example, only they're flying alone on their own
- Hit acorns jammed inside trees, rocks and other structures
- Walk next to a yellow flower, and then keep chasing new yellow flowers that pop up out of thin air. The final flower is always white

some more are:
-3 Trees lined up in a perfect row, pick the fruits so they match
-A lone tree in a weird area
-A tall place
-Offer fruit to an altar (sometimes the fruit differs)
-Dive into the center of a lily pad circle
-Bowl a boulder inbetween two trees
-Jump over a fence with a horse

Some variants:
-Melt some ice to reveal a rock
-Move a boulder to reveal a rock
-Burn some leaves to reveal a rock

Yeah. Yeah.
 
The painter guy was oh-so-kind to not only tell me the direction I should go, but also the name of the forest it was in. So I think you may be missing a stable.

Time to go on a horse ride along the beautiful vistas of Hyrule Field. :P

From what I've studied, every memory in the game has an associated helping quote from the painter guy. Though, I think every photo but that forest one can be found without his help easily enough.

YES! I found it :D I realized I must have missed a stable and managed to find
wetland
stable, form there it was pretty easy :D
 
Ugh, at 113 shrines now, turned on the shrine detector as I've left it off for most of the game... hours and hours resulting in nothing but little korok shits, lol. Might just head back to Hyrule Castle and finish the game.

Is my game fuckd up? Why am I having blood moons every night? And at like 4am?
I had this as well, it's apparantely sleep mode that's causing it. I restart the game application every time I come back to the console now and haven't had it happen since. Bit annoying, but eh.
 
Okay. I used the second hint, still cant find it! I feel like I'm checked every
forest
in that area :

It's possible you haven't found as many stables as you think. Painter guy will reveal the location.

Location if you're desperate:
small forest northeast of bottomless swamp in central
Hyrule

Edit:
Nvm you found it
 
Without spoiling anything can someone who beat the game tell me when you beat the final boss and continue playing the game afterwards, If it's like a real post final boss world? Or like you return to a save point just outside the final boss door?
 
Finally decided to beat my last divine beast in Rudania. Sinfully easy. The puzzle wasn't nearly as difficult as the other ones and I did get hit once from he boss.
 
Without spoiling anything can someone who beat the game tell me when you beat the final boss and continue playing the game afterwards, If it's like a real post final boss world? Or like you return to a save point just outside the final boss door?
Same as all the other Zeldas.
 
Ugh, at 113 shrines now, turned on the shrine detector as I've left it off for most of the game... hours and hours resulting in nothing but little korok shits, lol. Might just head back to Hyrule Castle and finish the game.


I had this as well, it's apparantely sleep mode that's causing it. I restart the game application every time I come back to the console now and haven't had it happen since. Bit annoying, but eh.

You could just wait for the bug to happen again. I've actually turned the game "off" one time in a month. Around the 50 hr mark when I started getting too many blood moons. Sleep mode since and at 100hrs bug hasn't happened again.

I guess if you're reeeaally paranoid you could do a restart before a boss fight or something
 
Got Farosh's fang and two shards from his horn. Feeling pretty good. I'm all just doing quest stuff now that I beat Ganon.
 
Just now did the
Completely dark forest. Kind of cheated since I enter flying without knowing. It gave me the challenge, but from my air view I saw where I need to be,landed right there and completed it. To not feel like kind of cheating I decide to leave without teleporting or using the map....took me 30 minutes!!
 
Oh my god, the
Master Kohga
fight was amazing.

It's probably the best fight in the game actually.

Well, I got up to 500 korok seeds today. It's a slower pace then I wanted but I should be able to make up some ground tomorrow.

I supposedly got my hands on a sheik amiibo for cheap so I may end up upgrading all the armor after all.

I've been listening to Zelda OSTs while korok searching and honestly BotW's isn't growing on me. I might give it another listen later.

Spirit Track's went matched up surprisingly well while I was searching though.
 
Oddly enough, I think I would have preferred it if
Kohga and the Yiga Clan
were actually the main villains.
I'm not far enough to say that yet. But that was definitely a highlight of the game so far. The way they
dance towards the bananas is so damn funny. Turned what I thought would be a boring stealth session into a hilarious mission.
 
I think
Master Kohga
learned some things from the school of Zant. Though I think he was more ineffectual. Ganondorf would have laughed him out of his castle.
 
Need some Octorok eyeballs, I remember there was a woodland area full of ruins with a ton of them in the south somewhere, but scanning my map now I have no idea where it was.
 
I think
Master Kohga
learned some things from the school of Zant. Though I think he was more ineffectual. Ganondorf would have laughed him out of his castle.

That boss was like comic relief but then actually
dies horribly
I was just confused if i was meant to laugh at that or not

death is trivialized so strangely in this game now that I think about it.
semi realistic earth animals running around, but at the same time you can set them on fire while they're alive for easy cooked meat which might be the most obscene thing in a Zelda game.
 
Shit, I just finished a Divine Beast then read a post about the compendium post here and realized I forgot to take a pic of the boss. Can I go to the lab and ask the guy for that boss compendium piece?

Edit: Also, is there a reason I can't take a pic of certain items?
 
Shit, I just finished a Divine Beast then read a post about the compendium post here and realized I forgot to take a pic of the boss. Can I go to the lab and ask the guy for that boss compendium piece?
Yes, but not until you've beaten the game.
 
Wait, you can go back and play after Gabon is gone?

No, the game updates your last save before the final boss so you have new features but there is no world after ganon

Also one reason to do ganon earlier :

1 phase of the battle is removed each time you defeat a beast, plus 1/8 of the final health
 
No seriously guys WHERE THE FUCK ARE THESE WOODLAND RUINS?

I have a clear memory of them but I cannot find where they were.

It was covered in stone columns and platforms, there was a bunch of octorok around, and a bunch of stone slabs and the like hiding treasure chests you had to stasis off, I think there was a lake to the north of it with a korok?

I thought they were south of the plateau somewhere but that doesn't appear to be the case.
 
No idea how many materials I should be keeping/selling. I'm hoarding all of it, even though I know I don't need that much. Could really do with the rupees too.

On track for this being my favourite game.
 
Guys I am 130+ hours in and I feel like the game is still getting more fun. Like every time I play. I fucked around and started a Guardian fight naked last night. Who does that?

Hesitant to tackle the last
Divine Beast
, so I am doing
Tarrey Town
.

Thing is, my last dungeon is the
Goron
one, and my next step for
Tarrey Town
was found in
Goron City
, which is triggering my dungeon impulses.

I am totally putting the dungeon off and continuing the side quest. I want to go slow.

Whew. Thanks for your advice. Sorry for all the spoilering, but I am thinking of thirsty non-BotW-owning future players. Good talk.
 
No, the game updates your last save before the final boss so you have new features but there is no world after ganon

Also one reason to do ganon earlier :

1 phase of the battle is removed each time you defeat a beast, plus 1/8 of the final health
Holy cow that's terrible!! 3 beasts down already :/

It's like Megaman X2
not fighting zero if you get his parts. Being deprived of bosses is the worst.
 
Holy cow that's terrible!! 3 beasts down already :/

It's like Megaman X2
not fighting zero if you get his parts. Being deprived of bosses is the worst.

You're kind of misunderstanding it.

You fight the Blight ganons before the last boss if you haven't killed them in the dungeons.

There's no "lost" content.
 
Holy cow that's terrible!! 3 beasts down already :/

It's like Megaman X2
not fighting zero if you get his parts. Being deprived of bosses is the worst.

What he says

You're kind of misunderstanding it.

You fight the Blight ganons before the last boss if you haven't killed them in the dungeons.

There's no "lost" content.

Its technically not lost content, although at least 1 boss had a sightly different attack compared to the one in the beast, plus the different enviroment allowed me to use a different strat but its not that much of a difference.

A lot of people think the boss is underwhelming, thats why doing it earlier makes it a much more enjoyable fight imo
 
Regarding the boss fight mentioned above,
personally I'm not sure if I liked the goofy nature of Kohga and the Yiga Clan. Considering they're supposed to be Shiekah rebels that support Ganon, and especially considering the dark story regarding the murdering of the Kakariko guard's wife, it kind of cheapened their impact when they just act like buffoons in person.
 
Regarding the boss fight mentioned above,
personally I'm not sure if I liked the goofy nature of Kohga and the Yiga Clan. Considering they're supposed to be Shiekah rebels that support Ganon, and especially considering the dark story regarding the murdering of the Kakariko guard's wife, it kind of cheapened their impact when they just act like buffoons in person.

Thats what i mean about the game being all over the place when it comes to portraying death and despair. Zelda herself is portrayed as depressed and troubled, but when
you meet her 100 yrs later she looks exactly the same and seems a bit unaffected by any of it in the ending, just kinda stands there looking at Link, not even a heartfelt hug as a reuinion

people keep saying "but its not about the story!", as if thats an excuse for the total emotional black hole the game feels like at times
 
Regarding the boss fight mentioned above,
personally I'm not sure if I liked the goofy nature of Kohga and the Yiga Clan. Considering they're supposed to be Shiekah rebels that support Ganon, and especially considering the dark story regarding the murdering of the Kakariko guard's wife, it kind of cheapened their impact when they just act like buffoons in person.

I don't think it was necessarily a bad idea to focus on the quirkier elements and add some comedic touches to their portrayal, but it could have been better balanced - the random Yiga assassins you encounter before the hideout were memorable for how they balanced eccentric behaviour with elements that could be serious and intimidating. Kohga in particular could have benefited from being depicted more like Ghirahim or even Zant - still acting like a clown, but with more of an antagonistic drive and present motive. Especially since the Yiga clan do have an established reason for wanting revenge on Hyrule, but it isn't touched on at all outside of some side dialogue.
 
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