My review of TP dungeons from worst to best.
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Ok this got me in the mood to revisit all dungeons from the main 3D Zeldas.
Wind Waker
■ Forsaken Fortress: Uhh is this even a full dungeon? Way too short and boring. The boss was cool, that's it. (2/10)
■ Ganon's Tower: Ok for a final dungeon I guess. I liked the split sections which resembled mini-dungeons of the previous dungeons of the game. However they were pretty much just one rather easy room each. Cool boss fights. (4/10)
■ Wind Temple: A rather bland dungeon. Both puzzles, the visuals and the music was rather lacking. Boring bossfight. (4/10)
■ Forbidden Woods: Average dungeon. Somewhat short and nothing special in particular about. Nice atmosphere and both the mini and big bosses were visual treats. (5/10)
■ Tower of the Gods: Average dungeon. Puzzles and difficulty was nice, but the overal design was rather bland. (5/10)
■ Earth Temple: Pretty cool dungeon. Liked the atmosphere (damn those floor masters). And the puzzles with Medli(sp?) and the mirror shield were very cool. Odd boss fight. (7/10)
■ Dragon Roost Cavern: Really nice for a intro dungeon. Very cool that it changed from the lava design to outside of a mountain throughout. Cool item and bossfight. (7/10)
Majora's Mask (note I haven't played MM since beating it at release)
■ Great Bay Temple: Confusing temple! Rather boring in design. Ok bossfight. (5/10)
■ Woodfall Temple: Nice first temple. Had an awesome 'dense' atmosphere. Short but good. Cool bossfight. (6/10)
■ Snowhead Temple: Pretty cool dungeon. Liked the vertical trick of the dungeon. Goron parts were fun. Cool bossfight. (7/10)
■ Stone Tower Temple: Such an awesome temple. Loved the atmosphere and design of the dungeon. Giant's Mask was awesome and so was the boss fights. (10/10)
Ocarina of Time (note I haven't played OoT since beating it again a few years after release)
■ Dodongo's Cavern: Average dungeon. Short and not much going for it in the puzzle department. Average bossfight. (4/10)
■ Inside Jabu-Jabu's Belly: Average dungeon. Liked the puzzles except escorting the Zora. Visually it was too much of the same damn pink. Boring bossfight. (5/10)
■ Fire Temple: Ok dungeon. Visually it was rather bland. But ok puzzles. Cool item and bossfight. (6/10)
■ Water Temple: Ok dungeon. Was stuck for a looong time, very confusing design. Boring item, but cool mini-boss and boss fight. (6/10)
■ Inside Ganon's Castle: Best end dungeon in the series. Split sections actually had some meat to them. Really awesome bossfights (7/10)
■ Inside the Deku Tree: Short but cool dungeon. Simple and easy puzzles, but interesting design nevertheless. Great atmosphere. Great boss. (7/10)
■ Spirit Temple: Cool dungeon. Nice idea with using time travel as key in puzzles. Great atmosphere and nice bossfight. (7/10)
■ Shadow Temple: Great dungeon. Really unique atmosphere and a lot of cool rooms (9/10)
■ Forest Temple: Awesome dungeon. Such a great atmosphere, especially the music added a lot to it. Simple puzzles, but some very memorable rooms (twisting corridor!). Awesome bossfight (10/10)