The Artisan
Member
tbh, I know I may be asking for a bit much here but I felt like a lot of the choices you made throughout the trilogy had superficially, very little to matter not only on the ending but on the story throughout. if you kill the rachni queen, there is a clone of sorts there that gives you the same results. if mordin dies in Me2, padok wiks is there to do exactly the same thing with the same end resultThe Council in ME3 was yet another problem borne out of Bioware's unwillingness to live up to the consequences of player's decisions.
Based on ME2, there should have been 2 possible permutations of the Council: A human council, and the existing council. Yet the whole thing just gets handwaved away, and regardless of whether you saved the Council or not, humanity is still stuck in the same position.
I guess mordin was a bit cocky there, as someone else might've gotten it wrong but did not
and i'm not trying to say that Me3 just HAD to be much more prorate to the choices made in the previous two installments, it's just that for me it felt that decisions did not mean all that much and especially culminating to/with the ending, felt that they had almost no impact at all.