It'll happen every year, and it'll never get any closer to happening.Funny. I swear I saw people say the same last year and early this year.
It'll happen every year, and it'll never get any closer to happening.Funny. I swear I saw people say the same last year and early this year.
Funny. I swear I saw people say the same last year and early this year.
It'll happen every year, and it'll never get any closer to happening.
EA literally said they're focusing on new titles, any hope for a remaster at this point is both delusional and a little sad.
I don't think it's happening, at least not any time soon. I firmly believe EA does indeed want to focus on new games over ports, and this would be doubly true for Mass Effect where Andromeda is supposed to kick off the series in a new direction and I can imagine they want to do so without the baggage of fan adoration for Shepard hanging around. Not to mention if the UE3 license has indeed lapsed they'd either have to renew or port it over to Frostbite 3, which would be a significant undertaking and I doubt the manpower is available.
I see you say this a lot and I really don't understand how that could possibly hurt ME:A in any way if the ME trilogy were re-released. The ME series is a critically acclaimed series and has a ton of high ratings. While its true that many people were disappointed with ME3 (especially the ending) I seriously doubt that many who were upset won't at least give ME:A some consideration.
It's not the acclaim, it's the infatuation with Commander Shepard and the series association with that particular trilogy combined with the fairly drastic changes we're apparently going to see with Andromeda. Andromeda seems to be basically treating the trilogy events and ending as baggage, and will do whatever it can to distance itself from the canon every fan is most familiar with, without directly conflicting with it.
It's not really a criticism on the quality of Mass Effect, so much that Mass Effect as we know it has been all about Shepard, and Andromeda is not only the complete opposite but an entirely new setting as well. I feel in terms of marketing a new product, one that EA no doubt intend to be successful and a new direction for the franchise, they'll want to keep it in the focus and avoid muddying the waters with a trilogy port.
Not that I personally think it would be a big deal, just that in marketing the franchise's future they'd want to keep the old stuff in the past.
Hey guys didn't really post in this thread since like 1 month. Any new ME4 twitter tidbits around? Any ME4 news at all?
And whoa JohnnyFootball is banned.
I wonder what it was.And whoa JohnnyFootball is banned.
Yes it is. All dlc. 1080p60 with seamless menu like in MCC and better AA, AF, shadows and texture resolution.Another day, another month without news of a Mass Effect remaster.
Reading the thread the other day of "which companies never cut the price of their DLC", which was basically a "Bioware DLC thread" only reconfirmed just how BADLY Mass Effect Trilogy needs a proper, complete re-release with all chapters included.
Even Dragon Age: Inquisition is at least getting a GOTY with all DLC included, so maybe EA is warming up to the idea of complete packages again.
Yes it is. All dlc. 1080p60 with seamless menu like in MCC and better AA, AF, shadows and texture resolution.
I wonder what it was.
with the comments about psplus & aaa games? hmm.Johnny flew too close to the sun in the latest GwG thread.
It's been a while since I posted in here, but here's my obligatory comment.
Bioware, where's my PC controller support?
Lol, it might have been worth it to ask the question years ago, but you think they're going to bother updating games from 2012-2010-2007 now?
It's been a while since I posted in here, but here's my obligatory comment.
Bioware, where's my PC controller support?
The controller mods work flawlessly now, actually. I just played through all of them with controller on PC. Not a single thing wrong with them, unless you count not being able to switch back and forth on the fly. But once installed, as long as you're cool using the controller for the whole game, it works exactly as it does on consoles. I don't know how it used to be, but I finished my playthrough at the top of this page.
wait, what? you can't play ME on PC with a controller?It's been a while since I posted in here, but here's my obligatory comment.
Bioware, where's my PC controller support?
wait, what? you can't play ME on PC with a controller?
so it's not official support? seriously?? that surprises methere's a mod for that
so it's not official support? seriously?? that surprises me
i'm not a PC gamer so i don't know how these things work. I thought you could play any game on PC with an xbox controller (or a dualshock 4 with trickery)Why would it be surprising? DAO and 2 didn't have controller support either iirc.
i'm not a PC gamer so i don't know how these things work. I thought you could play any game on PC with an xbox controller (or a dualshock 4 with trickery)
OK. so it's not that it's unofficial support (if the keymapping thing is an integrated windows feature) but that ME was just not meant to be played with a controller on PC?You can map keys to a controller for basically any game, it's not the controller compatibility that's inherently the problem, but the UI wasn't designed for it.
Really? Which mods? I tried the Mass Effect 2 mod that reintroduced the 360 button prompts a few months ago but the analog stick control would hang and get stuck pushing in a random direction and some options screens had no way of backing out of them so I had to close the game.The controller mods work flawlessly now, actually. I just played through all of them with controller on PC. Not a single thing wrong with them, unless you count not being able to switch back and forth on the fly. But once installed, as long as you're cool using the controller for the whole game, it works exactly as it does on consoles. I don't know how it used to be, but I finished my playthrough at the top of this page.
The most baffling part is that the devs actually had to set aside time to remove controller support while porting.OK. so it's not that it's unofficial support (if the keymapping thing is an integrated windows feature) but that ME was just not meant to be played with a controller on PC?
Really? Which mods? I tried the Mass Effect 2 mod that reintroduced the 360 button prompts a few months ago but the analog stick control would hang and get stuck pushing in a random direction and some options screens had no way of backing out of them so I had to close the game.
I wasn't aware that a Mass Effect 3 mod had come out.
OK. so it's not that it's unofficial support (if the keymapping thing is an integrated windows feature) but that ME was just not meant to be played with a controller on PC?
OK. so it's not that it's unofficial support (if the keymapping thing is an integrated windows feature) but that ME was just not meant to be played with a controller on PC?
wtf...why would they eve do that? what is the point?The most baffling part is that the devs actually had to set aside time to remove controller support while porting.
well from what I heard about PC gaming, but playing with a mouse & keyboard has a learning curve behind it but once you master it, it is leagues better than playing with a controller/gamepad.Ideally controller/keyboard differences involve an overhauled user interface, menu, and flow of button commands to better suit each peripheral. EG: having 0-9 numerical hotkeys on a keyboard does not translate to a control pad, where something like a weapon wheel is far more intuitive.
I think the Mass Effect games play great with keyboard + mouse, but yeah, the control pad features are totally gutted from all three.
yeah I think I know what you're talking about, from looking at screenshots. everything that'd be on the power wheel were up at the top left corner of the screen yeah?The UI for at least Mass Effect was completely overhauled. For instance, the weapon and power wheels were totally removed and a new UI system was introduced that takes advantage of mice.
wtf...why would they eve do that? what is the point?
well from what I heard about PC gaming, but playing with a mouse & keyboard has a learning curve behind it but once you master it, it is leagues better than playing with a controller/gamepad.
yeah I think I know what you're talking about, from looking at screenshots. everything that'd be on the power wheel were up at the top left corner of the screen yeah?
ugh, that's lame considering Me3 was clearly was going to out to the widest audience and sell the best (which I'm pretty sure it did)For Mass Effect 1, at the time controller support was very rare, so it made sense that they'd change things to better suit the control scheme they could guarantee all players had.
By the time Mass Effect 3 rolled around, who knows? Likely they wanted to reduce their testing matrix.
maybe it's just for shooting then, because of the aiming.Mouse definitely does provide better precision aiming, but I wouldn't say KB+M is "leagues better".
It definitely comes down to personal preference.
so the game's never interrupted by a power wheel? it's always right there on the screen for you?pretty much, yeah.
ugh, that's lame considering Me3 was clearly was going to out to the widest audience and sell the best (which I'm pretty sure it did)
maybe it's just for shooting then, because of the aiming.so the game's never interrupted by a power wheel? it's always right there on the screen for you?
hotkeyed? you mean mapped/shortcutted?The advantage of having more buttons (keys) means that pretty much everything can be hotkeyed.
hotkeyed? you mean mapped/shortcutted?
that is pretty neat. considering a gamepad is limited to the amount of face buttons it hasYes. Hotkeyed = bound to a single key, meaning you have access to your full arsenal of powers at all times without delay.
that is pretty neat. considering a gamepad is limited to the amount of face buttons it has
I see. I always said, if there were to be a 8th gen port for the ME trilogy, a practical use for the Ps4s touchpad would be placing a finger on it to bring up the power wheel, then circling your finger on the pad to pick your power, then pushing it to select it.Yes, KB+mouse controls does have a power "wheel"(more like a power menu if you ask me) on the PC versions, but it's barely used for me since you can have up to 8 powers without needing the menu. I usually put 4 Shepard powers there and 2 powers from each squadmates.
I prefer the Wii U control scheme where powers are mapped to the touch screen.I see. I always said, if there were to be a 8th gen port for the ME trilogy, a practical use for the Ps4s touchpad would be placing a finger on it to bring up the power wheel, then circling your finger on the pad to pick your power, then pushing it to select it.
that is a neat option as well and can also be achieved on the Ps4 for those who also own a vita =]I prefer the Wii U control scheme where powers are mapped to the touch screen.
that is a neat option as well and can also be achieved on the Ps4 for those who also own a vita =]
bought one used. I use it mostly for playing rocket league via remote play.
sold mine