They never should have in the first place. Dragon Age is significantly more coherent and consistent comparatively.
Well at least Ryder is finally confirmed. But I agree that at least ark/pathfinder initiative should've been confirmed now also.
It basically already has been.
BTW, going off that "ME multiplayer wishes" thread, I'm surprised there's so many people who either hated the store or never tried/resent the multi. The store was easily one of the best microtransaction systems I've seen (frankly, it's my gold standard), and the multi was a major highlight.
The excellent multiplayer took some sting out of my issues with the ending.
But tying galactic readiness to multiplayer matches, with a real time decay no less, was just misgudied BS.
I still wonder if they actually made a mistake having the (*cough) 'best' ending only achievable by multiplayer participation or if they did it by design. I remember their spokespeople didn't seem to be aware of this shortly after release... at least they patched it out when the extended cut rolled around.
The excellent multiplayer took some sting out of my issues with the ending.
But tying galactic readiness to multiplayer matches, with a real time decay no less, was just misgudied BS.
I still wonder if they actually made a mistake having the (*cough) 'best' ending only achievable by multiplayer participation or if they did it by design. I remember their spokespeople didn't seem to be aware of this shortly after release... at least they patched it out when the extended cut rolled around.
I have to say, I'm in a pretty awesome hyped place right now for the game: it actually feels real at least now.
Love the aspect of family that Mac mentioned too: that brings a whole new dynamic to my Mass Effect adventuring....yuss.
Watch how you will have to decide near the end of the game if you'll have to sacrifice your brother or your mother after 30 hours of getting to know and love them.
Then you'll go "Fuck you Bioware, you can't do that to me."
Probably immediately. A few people were cheesed the Hawke siblings wouldn't.Another realization: If you DO have a sibling, how long until someone, somewhere complains that they are not a romance option?
those ryder rumors were on point but i do think they could've come up with a more original name than that.
but it's all good & hype.
Shepard was homage to Alan Shepard; 1st American male in space.
Ryder is homage to Sally Ride; 1st American female in space.
or so I'm guessing...
that ain't confirmed but i guess that could be true.
i wanted them to go with gaffney.
Pretty much every decision related to the ending of ME3 was a bad decision.
I'll be interested to see how Andromeda differs given that they're swinging from total authorial fiat to focus-testing the ending(s?).
Not that I suspect they had much of a choice. I'd almost guarantee that EA stepped in and is mandating that they bring in outside help for the ending this time after the ME3 fiasco.
Watch how you will have to decide near the end of the game if you'll have to sacrifice your brother or your mother after 30 hours of getting to know and love them.
Then you'll go "Fuck you Bioware, you can't do that to me."
that ain't confirmed but i guess that could be true.
i wanted them to go with gaffney.
My baseless theory is that the mysterious N7 character we saw in the early reveals is also a Ryder, maybe a sibling or parent... to make the goal of exploring and finding out what happened to his expedition more personal.
BioWare games in general are due for a threatening and believably motivated villain.
Solas?
Solas?
I only played Inquisition at release, did I miss something? Never felt the need to go back or buy DLC.
He was a party member with a kicker in the epilogue. The actual villain in the game was nothing to write home about and I can't even remember his name.
Corypheus was never the actual villain.
I'm not trying to be obtuse but how, exactly, was I supposed to catch that? I played the game for 93 hours and got most of the achievements. Did they massively add backstory in the DLC or is this a 2deep4me kinda thing?
Also: dramatic catalyst does not equal antagonist - at no point did I work against him in the story.
Yeah, I didn't miss that he's the driver of the narrative - but can we agree that it's a bit rich to call him the antagonist when that's not actually something that's motivating your choices throughout the actual game?
It also doesn't excuse Corypheus being a non-entity, Saren functioned just fine as an extension of the Reapers.
It's more the Trespasser DLC that cements Solas as the series antagonist. I don't want to spoil anything in case you play it eventually, but he's presented as a nuanced villain with understandable motives that nevertheless absolutely has to be stopped. I thought they did a great job with him.
It's more the Trespasser DLC that cements Solas as the series antagonist. I don't want to spoil anything in case you play it eventually, but he's presented as a nuanced villain with understandable motives that nevertheless absolutely has to be stopped. I thought they did a great job with him.
Solas?
My baseless theory is that the mysterious N7 character we saw in the early reveals is also a Ryder, maybe a sibling or parent... to make the goal of exploring and finding out what happened to his expedition more personal.
I just want the ability to play as different squad mates/ party members like in Dragon Age. I don't see why that couldn't be done since it'd have no effect on the story.Same with co-op.
Yeah that was supposed to be a thing in ME1, always wondered why it wasn't.
Pause & play vs. full real time, I guess.
I mean, that makes sense as far as coop is concerned, though the puzzle as to why we're still lacking the ability to switch between squadmates is left in the air.
Well, that's what I mean. There's not really a window to do anything interesting with squaddie switching.
Also, compare and contrast the skill point totals between Shepard and his bros. Dude's got a lot more to work with, generally. I get wanting to play as, like, Mordin, but taking control of him in combat is just gonna limit the player.
... *sigh* And I was 20 hours in to Inquisition without knowing this.
Depends on the fans you talk to
The sympathy I've seen of him and his motivations are disturbing.
Pretty much every decision related to the ending of ME3 was a bad decision.
I'll be interested to see how Andromeda differs given that they're swinging from total authorial fiat to focus-testing the ending(s?).
Not that I suspect they had much of a choice. I'd almost guarantee that EA stepped in and is mandating that they bring in outside help for the ending this time after the ME3 fiasco.
Mac Walters said:I think its fair to say we are very sensitive on the project about our ending. And we a lot of internal focus testing on it as well, Walters said. Thats probably something were more aware of and were paying more attention to it for sure. Its changed in that regard.
You, and everyone else discussing it could at least have the decency to spoiler tag that stuff now. I'm a little ticked myself.Sorry man.
You, and everyone else discussing it could at least have the decency to spoiler tag that stuff now. I'm a little ticked myself.