Injustice 2: hold my beerSentinels were even more useful in the follow up series because overload and warp could easily blast any enemy defenses. Also they had the whole thing going for them.
Injustice 2: hold my beerSentinels were even more useful in the follow up series because overload and warp could easily blast any enemy defenses. Also they had the whole thing going for them.
Do we even know if tech armor is in Andromeda?
Sentinels were even more useful in the follow up series because overload and warp could easily blast any enemy defenses. Also they had the whole thing going for them.
A Turian enemy uses it in the gameplay trailer so I figure it's in.
I might be wrong but I think vetra's description on the bioware site made mention of tech armour.Do we even know if tech armor is in Andromeda?
Is it the TGA trailer? You wouldn't happen to have a screenshot or a timestamp? I'm awful at noticing subtle things in videos.
Sentinels were even more useful in the follow up series because overload and warp could easily blast any enemy defenses. Also they had the whole thing going for them.
Sentinels were super tanky in ME1, with access to two shield cooldowns. Possibly the tankiest class all series.
You're right. What I probably should have focused on was their transition from a caster class to one that was more about guns and firepower.
I hope they do something interesting with the Tech Armor detonation - I like the image of soaking up enemy damage and throwing it back in their face (especially if you reflect back specific damage types.)
Sentinel is my least played class though. I'll stick with my much favored Infiltrator for Andromeda.
snipsnip
There's currently a thread regarding that information
http://www.neogaf.com/forum/showthread.php?t=1342558
I agree. At first, I found it annoying as I was used to spamming abilities. Then I started carrying only 2 weapons, and specced and geared for recharge. I was spamming like mad again. I don't think I ever used tech explosion to any beneficial result.Quite honestly the tiny cooldown impediment is overblown. At worst it adds an extra second or two without upgrades and if you specifically build into the trees and don't carry around 15 weapons at all times you end up being able to continously spam overload, throw, warp, and lash as fast as an adept.
And it's also ignoring the fact that even on insanity in ME3 you don't need to use your powers, at all. You're able to brute force every fight with ease with a sniper rifle or assault rifle on any class.
I'm not even sure what the point of detonating tech armor is when maintaining the extra shield bonus and just shooting an up-close enemy is way more constructive. Shits and giggles maybe?
A tanky Sentinel Turian female. Two awesome things, definitely liking her already.
Hope she has a cool looking and powerful blast/shockwave type thing when her power armor goes down. Damn that blast was so fun in ME2 when the force was fully upgraded.
Sounds about right, though I think they're trying to bring the new skill system to the forefront so I expect the squadmates won't adhere that closely to the old classes. Aren't we allowed to level them up for the most part too?I'm seeing thoughts that Peebee will be the team Sentinel. Apparently she has biotic and tech abilities together. Maybe Vetra isn't a Sentinel but rather a Soldier? Her Power Armor could be used for a Soldier too I suppose.
And apparently Cora has Biotic Charge in her skills so she may be a Vanguard and not Adept.
Apologies if I am late to this speculation.
MP picture featuring tall decked out Salarian.
Also the MP sign ups are closed.
MP picture featuring tall decked out Salarian.
Also the MP sign ups are closed.
If they're clever they'll have coverage and layers scale with tech armour level.
Salarian Engineer was the broken platinum class for so long. I loved it.
I really hope I get an invite. I signed up for PC but it's giving me a warning my PlayStation account isn't linked. How can I do that when I've never played an EA game on my Playstation 4?
Er, the multiplayer test signups were for PS4 and Xbox One only.
http://www.eurogamer.net/articles/2017-02-10-mass-effect-fans-really-want-to-sleep-with-alien-jaal
"I am gunna bang that monocle rat lobster."
LOL
This is really cool tho
I keep forgetting to sign up for those forums. I wonder if any names I recognize are mixed in there. That stuff was frigging hilarious, but the trolling has ruined searching for funny Mass Effect photos and comics.http://www.eurogamer.net/articles/2017-02-10-mass-effect-fans-really-want-to-sleep-with-alien-jaal
"I am gunna bang that monocle rat lobster."
LOL
This is really cool though.
I know some folks were just so tired of the open world formula that even the way Wild Hunt handled side objectives/points of interest seemed like a chore, but so many of them seemed very natural... If that makes any sense. I think EatChildren described it perfectly a while back; not sure if it was here or in his review.
- ”We are approaching the completionist aspect very differently, because we've done and learned a lot from Inquisition. But we've also observed what other games have been doing, like The Witcher. And it was very important for us that the quantity of scope doesn't downgrade the quality of whatever you are doing there."
[*]Side quests are 'meaningful'.
I'm drawing a blank ... what was strong about Salarian Engineer?Salarian Engineer was the broken platinum class for so long. I loved it.
I really hope I get an invite. I signed up for PC but it's giving me a warning my PlayStation account isn't linked. How can I do that when I've never played an EA game on my Playstation 4?
I'm drawing a blank ... what was strong about Salarian Engineer?
Decoy ability i think.
I know I'm LTTP with this but one thing I noted playing through the ending again is how anti climatic your fight against Marauder Shields is. You go from a really intense moment (running to the beam, people dying around you, the final goodbye to your LI) to pure anger and frustration. I get it, you're so close to the beam and some the reapers are trying to stop you it's all part of the narrative but what's the fucking point of that guy? just add more husks. I always play on hardcore, it's a nice middle ground, I had to reload once to adjust my aim a little but it completely ruined the moment.
Er, the multiplayer test signups were for PS4 and Xbox One only.
I'm drawing a blank ... what was strong about Salarian Engineer?
Has there been any mention of how well the Xbone version will run? Not a stickler for graphics but just curious.
900p 30fps. And if DA:I and BF1 are any indication it will probably looks like a blurrier PS4 version with a slightly better framerate. Otherwise you'll probably have to wait for the EA access for more specific user feedback on the port.
Surprise surprise, the side quest topic in Gaming went to shit almost immediately. The last couple topics before that weren't TOO bad, so I guess we were due.