No worries, negative impressions are fine.
Even EatChildren looks about to explode and start really eating children.
Haha, I'm actually mostly positive about the game and still very exciting. It just didn't knock my socks off right out the gate like I was hoping. There's undoubtedly technical and production jank, more than I expected, and at times it can be quite jarring. It's little things and big things, from the shitful character editor to the robotic dead eyes during cutscenes. Frostbite 3 is a mixed bag; sometimes it looks incredible, other times regressive. And I'm not entirely sold on the cast and dialogue yet.
But the draw is there, and the more I play and soak in the atmosphere the more drawn to the premise and setting I feel. I'm loving exploring the bits of Eos that we can, and I thought the prologue planet was great too. Unlike some others I'm actually drawn to the game hitting the ground running;
it's 600 years later and everything is fucked. The combat feels wonderful now that I've got a hang of it. It doesn't feel as tight as ME3, which is disappointing. Hit detection definitely feels a bit wonky. But that's okay, because the flow is still very satisfying and I love the added mobility. Lack of AI control is objectively regressive in my opinion though. They're dumb as dogshit and it just feels like a step backwards on all fronts.
I think where each game in the trilogy opened with a massive punch, either narrative or combat or both, here it feels a bit more of a slow burn. Like this part of me is so excited based on preconceptions from the trilogy, understandably, but Andromeda isn't just trying to be Mass Effect 4 but instead its own Mass Effect. So my brain is wrestling with the fact it does indeed feel like a Mass Effect game, but is also shamelessly throwing the trilogy away and aggressively pushing its own agenda and premise. I'm at the tail end of the trail, only an hour or so left, and I'm enjoying it the most at this point now that I'm...comfortable, I guess.
I can't forgive the technical and production jank. I do legitimately think it's unusually poor compared to other games in the genre and even, to a degree, other BioWare games. I'm convinced production and technical rushing/issues occurred. And I can't really say how sold I am on the entire narrative until I actually experience the whole thing. Landing on Habitat 7 and going through the prologue motions were dope. I'm somewhat intrigued by SAM even if I kinda feel I know where it's going. Eos is wonderful and I'm hooked on that. Don't really give a shit about the Nexus so I hope that gets more interested. It's just hard to predict at this point. I don't have total faith in BioWare's writers, but at the same time I'm definitely in for the long haul.
Cautiously optimistic, I guess is how I feel.