Blue Ninja
Member
I'd buy a remastered edition at this point, but it'll never happen.
I can play with a keyboard and mouse, but I like being able to sit on my couch and play that way!
So guys, hey guys...
N7 Day is Friday yo.
So is it likely they will use something similar to DA Keep when it comes to save importing in ME4 (or w/e it is going to be called).
Um why the hell would you need an import?So is it likely they will use something similar to DA Keep when it comes to save importing in ME4 (or w/e it is going to be called).
So is it likely they will use something similar to DA Keep when it comes to save importing in ME4 (or w/e it is going to be called).
Is a 2015 release a possibility?
Not everything, but yes. There are some systems from DAI being used in the new Mass Effect, for example things that I've heard like: how the character animates and reacts over varying types of terrain in DAI. Water for example can be taken directly from Battlefield 4 and tweaked by the design team to fit their desire.Isn't Mass Effect and DA: I sharing gameplay systems? I could have sworn a Bioware dev mentioned that.
Yes, if we want a rushed game. I think Bioware wants to give it more time than that though, being a new team and a new engine for the series.
Yes, but 2015 is still too optimistic I think. I wouldn't be surprised if they keep the series tradition of spring releases and go Spring 2016, but they implied it's even further off.Isn't Mass Effect and DA: I sharing gameplay systems? I could have sworn a Bioware dev mentioned that.
Fall 2016? I will have to float my way there in a river of my own tears if I'm forced to wait that long.Not everything, but yes. There are some systems from DAI being used in the new Mass Effect, for example things that I've heard like: how the character animates and reacts over varying types of terrain in DAI. Water for example can be taken directly from Battlefield 4 and tweaked by the design team to fit their desire.
It's difficult to exactly pinpoint a release window. I will say scuttlebutt says Q4 2015/Q1 2016. It's feasible given development started in earnest in 2012. From some conversations I've had, development on Frostbite is a smoother experience than the prior trilogy and things are moving along faster than you'd think. At the same time, it's a new engine and it's not coming to 360 or PS3. It's a huge undertaking and they want it to really shake the roof when it's finally unveiled. If I had to be forced to estimate, Q1 2016 at the earliest. Fall 2016 more likely and with good reason. This will be fucking worth it.
Fall 2016 more likely and with good reason. This will be fucking worth it.
At one end, I want them to take as long as possible to deliver that shit unto us. On another, I want the damn thing right fucking now lol. They're bringing back exploration with a vengeance though.Fall 2016? I will have to float my way there in a river of my own tears if I'm forced to wait that long.
I guarantee they will not release two of their games in the same year. Believe me.Q1 2016 I think, and Q4 2016 to release the new IP.
At one end, I want them to take as long as possible to deliver that shit unto us. On another, I want the damn thing right fucking now lol. They're bringing back exploration with a vengeance though.
I guarantee they will not release two of their games in the same year. Believe me.
I have a question:
What are the mods that are available for ME3 that improve the ending?
Those that use them how are they? Well done? Do they actually feel like a better ending or just a hack job that is poorly put together.
I realize there is only so much they can do since a MOD doesn't have all the tools (or even close) to what Bioware has, but I am curious how people feel about them after all things are considered.
I don't understand what people like about non canon, fan fiction endings. The game has a real ending. Closing your ears and installing a fan made mod isn't going to change how the story has progressed.I have a question:
What are the mods that are available for ME3 that improve the ending?
Those that use them how are they? Well done? Do they actually feel like a better ending or just a hack job that is poorly put together.
I realize there is only so much they can do since a MOD doesn't have all the tools (or even close) to what Bioware has, but I am curious how people feel about them after all things are considered.
I don't understand what people like about non canon, fan fiction endings. The game has a real ending. Closing your ears and installing a fan made mod isn't going to change how the story has progressed.
I don't understand what people like about non canon, fan fiction endings. The game has a real ending. Closing your ears and installing a fan made mod isn't going to change how the story has progressed.
I don't understand how you don't understand that many people feel like the ME3 ending was complete crap and a slap in the face of many people who had enjoyed ME over the years.
Obviously the ending would be non-canon, but if it makes you feel good about investing all those man hours into the series then we should be all for it. My understanding is that MEHEM is not so much fan fiction but a removal of the starchild and the ability to allow Shepard to 100% survive.
I have a question:
What are the mods that are available for ME3 that improve the ending?
That's what I was going to say. Fanmade mods for an ending seem so pointless... sure it can be "better" in context, but it doesn't change the fact that it's not the official ending, so it doesn't really matter in the end.
I've never understood the 'slap in the face' reaction. It's fine not to like things, and it's great to discuss why you didn't like it. But to call a creative choice a slap in the face? That just doesn't make any sense to me.
And to the earlier discussion about the dissonance between ME1 and ME2, I played ME1 first and really loved it. I played ME2 when it came out and it blew my mind. I think there's this false narrative out there that if someone played ME1 first, then they think that ME2 was a watered down dudebro game. There were parts of ME1 that was a complete mess (hello menu system) and parts of it that were really inelegant (hello power wheel) that were really improved in ME2 and then perfected in ME3.
Maybe if I would have really put the effort into using part members' powers in ME1 I'd be more disappointed, but I just never felt like it was necessary. I preferred to let them do their own things.
A creative choice can be a slap in the face if it goes against everything the series stood for, which was about choice and letting your actions define your character. All of that got completely thrown out at the end.
Again, how Walters and Hudson thought people would be ok with that ending will forever be a mystery.
In ME3's case it wasn't pointless, it was just plain bad and really truly boggles the mind how Walters and Hudson thought that players would be satisfied with that ending.
A creative choice can be a slap in the face if it goes against everything the series stood for, which was about choice and letting your actions define your character. All of that got completely thrown out at the end.
Again, how Walters and Hudson thought people would be ok with that ending will forever be a mystery.
How do the ME3 endings throw choice out the window? The ending choice is the most divergent one I've ever seen in a videogame. There's lots of things wrong with the ending but choice is not one of them.
Because it all comes down to one choice. Doesn't matter if you made peace between the Geth and the Quarians, doesn't matter if you cured the genophage. All your actions really don't sum up to anything.
You just get red, green or blue.
I don't understand. How does it not matter if you cured the genophage just because it doesn't factor into the final ending choice? You still cured the genophage. The quarians still have Rannoch back (or not!).
Besides that, this complaint is equally true of ME1 and ME2. Ending choices in BioWare games are rarely, if ever, continuations of your previous decisions.
Now if we want to say our choices should have been more visible during Priority Earth and that epilogues should have been included in the vanilla then I totally agree.
I wasn't expecting to see the full ramifications of my choices in 1 and 2, but I did expect to see them in 3.
Not everything, but yes. There are some systems from DAI being used in the new Mass Effect, for example things that I've heard like: how the character animates and reacts over varying types of terrain in DAI. Water for example can be taken directly from Battlefield 4 and tweaked by the design team to fit their desire.
It's difficult to exactly pinpoint a release window. I will say scuttlebutt says Q4 2015/Q1 2016. It's feasible given development started in earnest in 2012. From some conversations I've had, development on Frostbite is a smoother experience than the prior trilogy and things are moving along faster than you'd think. At the same time, it's a new engine and it's not coming to 360 or PS3. It's a huge undertaking and they want it to really shake the roof when it's finally unveiled. If I had to be forced to estimate, Q1 2016 at the earliest. Fall 2016 more likely and with good reason. This will be fucking worth it.
I never said I liked the original ending. That said I still don't see the point of fan made story mods, not saying you shouldn't use it.I don't understand how you don't understand that many people feel like the ME3 ending was complete crap and a slap in the face of many people who had enjoyed ME over the years.
Obviously the ending would be non-canon, but if it makes you feel good about investing all those man hours into the series then we should be all for it. My understanding is that MEHEM is not so much fan fiction but a removal of the starchild and the ability to allow Shepard to 100% survive.
If there's any real news out of it, sure.Will there be an N7 Day thread?
If there's any real news out of it, sure.
If there's not, I'm blaming you.
I just hope they make planets explorable again. My favorite thing in the first ME.
I'm hoping they bring back one or all of the barren planet's musics from ME1, or at least create something very similar. They had that perfect "alien world" tone for me.
Could be cool, but it will probably be just them talking about Mass Effect and its greatness...which doesn't interest me.
Will there be an N7 Day thread?