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The Mass Effect Community Thread

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androvsky

Member
The "ME3 combat mechanics in ME1" comes up relatively often, but it's not on my radar (again, speaking personally). First it would be a helluva lot of work. Second, I hate the idea of us being accused of "retconning" ME1. Third (and I bet everyone on NeoGAF knows this), there are those who prefer ME1...

So given that all that, it doesn't feel like the right thing to do.
Ah, good to hear. Everything else should be cool then.
 

prag16

Banned
A remaster is all but confirmed since Aaryn himself is talking about it in this thread. Everyone else seem to be asking stuff that at least make sense, unlike you.

I don't know if we should get ahead of ourselves, and hopes up too high. At least we know it's DEFINITELY a strong possibility now. I don't think we have a confirmation. EA could easily nix the whole thing even of Bioware is interested in making it happen.
 

JohnnyFootball

GerAlt-Right. Ciriously.
I don't know if we should get ahead of ourselves, and hopes up too high. At least we know it's DEFINITELY a strong possibility now. I don't think we have a confirmation. EA could easily nix the whole thing even of Bioware is interested in making it happen.
But that's what you fail to understand. This is all but confirmation that it is coming. if there was still some doubt Aaron wouldn't be talking about it on twitter and/or coming to the forum to talk about it. Aaron knows full well that him talking about will be more or less taken as confirmation that it is coming. If there was doubt it would be considered trolling.
 

prag16

Banned
How much work would it be to add holstering back into ME 3?

Probably not that much, but since the whole game is created with the "no holstering in designated areas" concept in mind, the change would probably end up being almost entirely cosmetic and pointless. And if it was anything other than entirely cosmetic and pointless, it could take a lot more work.

How would that be complex?

It would change the entire balance of power/ability usage and by extension combat on the whole, potentially changing how various encounters could/would play out. It might not hurt anything, but it seems like a significant enough change that there could be unintended consequences.
 

Lakitu

st5fu
I don't know how I feel about a seamless adventure.

Probably not that much, but since the whole game is created with the "no holstering in designated areas" concept in mind, the change would probably end up being almost entirely cosmetic and pointless. And if it was anything other than entirely cosmetic and pointless, it could take a lot more work.

Yeah, it's not a deal breaker, you're probably right there.
 

prag16

Banned
But that's what you fail to understand. This is all but confirmation that it is coming. if there was still some doubt Aaron wouldn't be talking about it on twitter and/or coming to the forum to talk about it. Aaron knows full well that him talking about will be more or less taken as confirmation that it is coming. If there was doubt it would be considered trolling.

I understand just fine. You even right now are admitting yourself "this is not confirmation", it is rather "all but" confirmation. We don't know if the final decision has been made yet internally. We know based on Aaryn's actions that the final decision is NOT currently "no". But "maybe" is still on the table as at least a possibility.

And I don't see how it could be considered trolling by Aaryn now, if it ends up not happening. If it's "likely but not officially approved" internally as of today, if it later gets shot down by EA suits, that doesn't retroactively make Aaryn a troll.

So yes, it definitely seems likely now. Far more likely than it seemed previously. Just don't want to see people absolutely taking this to the bank and ending up disappointed.
 
I don't know how I feel about a seamless adventure.

If they mean it as "the moment the final cutscene on ME1 closes the opening cutscene of ME2 begins", then no. I don't want it.

If they mean "launch all three games from the same interface" a la MCC, but still offering you a choice what game to play, and without having to launch an extra import app, then sure.
 

prag16

Banned
If they mean it as "the moment the final cutscene on ME1 closes the opening cutscene of ME2 begins", then no. I don't want it.

If they mean "launch all three games from the same interface" a la MCC, but still offering you a choice what game to play, and without having to launch an extra import app, then sure.
I'd imagine this is what they mean. Remove some of the hassle of carrying over saves, etc.
 

JohnnyFootball

GerAlt-Right. Ciriously.
Porting these thankfully would not take much effort since they would use PC assets and (from what I understand) porting from PC to PS4 is relatively painless. Xbox One would take a little more work to utilize the ESRAM.

But let's be honest we'd all be happy if we got 1080p/60fps and all DLC.
 

JohnnyFootball

GerAlt-Right. Ciriously.
Aaron, one question I hope you can answer if you're still around is that I would like to know why controller support was never patched into the PC version of the trilogy? Quite a few people ask for it and I can't believe it would be something extremely difficult to implement.

If you could pass the word onto the powers that be that many of us would appreciate that addition it would be great.
 

Patryn

Member
Aaron, one question I hope you can answer if you're still around is that I would like to know why controller support was never patched into the PC version of the trilogy? Quite a few people ask for it and I can't believe it would be something extremely difficult to implement.

If you could pass the word onto the powers that be that many of us would appreciate that addition it would be great.

I believe they've already said it was due to the overhauled UI, at least for Mass Effect 1.
 

Asbear

Banned
since everyone is in la-la land in terms of a theoretical remaster, let's also have Bioware fix the entire mess of a plot and premise that is ME3.

Rewrite the entire thing, cut away the dumb ending and the dumb kid and the dumb Earth and the dumb unite the warring races and the dumb reapers are here! and the dumb pick up 3 space wolf pelts during the apocalypse and the dumb citadel is the magical solution out of nowhere and the...

This might've been for another topic, but since we are talking Mass Effect, and Lime says this, I have a couple of thoughts I wanna say outloud:

ME3's plot worked when you think about it... it's just that it had some very odd issues, like you say: Earth was portrayed as the most precious thing the entire galaxy had ever known. My Shepard wasn't even born there. Earth is nice as a symbol of humanity, but after the events of ME1 and ME2, Mass Effect is no longer about just "Humanity". It felt almost like the typical american patriotism and propaganda you see in so many hollywood films, only this is in space where Humanity are the americans and the Salarians, Asari, Krogans etc. represent other continents, IDK lol. I definitely got that obnoxious "AMERICA!" vibe from the plot and that didn't need to be in my Mass Effect Fanatasy universe.

But nevermind that. The Crucible might be a deus ex machina device, but they just needed to introduce it in a less banal way and then let us actually get to know a bit more about it before it's built so there isn't the dumb
"We're building the biggest superweapon in history but we have no clue what it does". I mean seriously? This is straight outta the movie Contact It breaks my willing suspension of disbelief because there's no way they can have such a detailed blueprint and they have to fabricate every single component to the Crucible but they have no idea whatsoever about what its function is. The Extended Cut clarified it. "The Crucible is little more than a power-source". See? No weapon of mass destruction and they just needed to find out in the first place but then maybe speculate that if they got the "Catalyst" they could potentially turn the device into a huge advantage against the Reapers in the war. No "we win when the Crucible is finished". I like the desperation but the way it was handled was dumb.
I liked the concept, but they should've just executed it differently.

Intro and ending sucked, what can I say. The ending speaks for itself, but the intro seems to be overlooked. Too many things happen too fast, and every conversation in the intro is wasted on making things seem edgy and cool. The Kid was also dumb, I agree... Oh well... :/

But one thing I think you got wrong is that assembling an armada was a good call from the writers. It's the typical Bioware plot but on a galactic scale. The reason again, why this doesn't completely work, is that at the end of the game it makes perfect sense to get everyone to Earth because the
Citadel is the Catalyst, and like Hackett says "Everything Shepard is doing is a delaying action so the Crucible could be built and be used", but this doesn't make sense early in the game when Earth SHOULDN'T have had special treatment because we didn't yet know the Crucible was going to dock at Earth.

This is already making my head spin. I think the plot worked in the sense that getting closure for all the subplots in the trilogy was a good call, and assembling a fleet to concentrate on the Reapers on a specific point was good enough, but there's just some odd confusion as to why Earth is important, and what the Crucible does.

Of course, the ending completely undermines everything by being thematically incoherent, but that's a dead-beat horse and otherwise for yet another discussion.
 

prag16

Banned

Yeah, it always kind of annoyed me (despite however they tried to justify it) how silly it seemed that
the reapers just haul the Citadel to earth's orbit. And then set up a convenient way for Shepard and Anderson to gain access. I mean, really?
 

Asbear

Banned
Yeah, it always kind of annoyed me (despite however they tried to justify it) how silly it seemed that
the reapers just haul the Citadel to earth's orbit. And then set up a convenient way for Shepard and Anderson to gain access. I mean, really?

So many things fall apart near the end even before the bit everyone always talked about (although those final 10 minutes really did blindside everything else), like you say, why are we going for this beam? They even say the beam is used for Harvesting (it seems) so it teleports people up alive or dead, but we have no clue if it means we get transported into a slaughter machine or a tube that converts people to goo like in ME2 because apparently no one who's been there has been able to get to that control panel and... aagh. They really didn't think that one through, and it's all for the sake of "Earth is so important!" although you could just say that the Reapers wanna harvest humans first because that's been their agenda ever since Sovereign died as shown with the Collectors in ME2.

Oh, and they also forgot the Conduit on Illos existed, which would've transported them onto the Citadel as well... unless the Conduit no longer worked but the game didn't really bother to address this. :p

If they ever re-release ME Trilogy for next-gen systems and remake graphics and stuff like that, would it really be too much to ask of them to invite in Mark Meer, Jen Hale, Keith David and whoever to record some extra dialogue just to make more sense of the final bits?
 

DirtyCase

Member
The thing I'd love to hear from people is what you'd like to have in such an experience. For me (personal opinion, and based on what people have told me many times before):

- 1080p
- 60 fps
- High res textures, especially on ME1
- Some shader improvements commensurate with newer GPUs
- All the DLC
- "Seamless experience" - the adventures flow into each other without having to go back to save import, menu screens, etc.

Agree / disagree? What else?

Bear in mind this is a "wish list" at this point...

This would leave me more than satisfied. A menu screen to select which game wouldn't bother me if it was implemented properly. Functioning ME3 multiplayer would be a much welcome bonus.

Dont touch the mako sections or the elevator scenes in ME1
 

RedSwirl

Junior Member
This might've been for another topic, but since we are talking Mass Effect, and Lime says this, I have a couple of thoughts I wanna say outloud:

ME3's plot worked when you think about it... it's just that it had some very odd issues, like you say: Earth was portrayed as the most precious thing the entire galaxy had ever known. My Shepard wasn't even born there. Earth is nice as a symbol of humanity, but after the events of ME1 and ME2, Mass Effect is no longer about just "Humanity". It felt almost like the typical american patriotism and propaganda you see in so many hollywood films, only this is in space where Humanity are the americans and the Salarians, Asari, Krogans etc. represent other continents, IDK lol. I definitely got that obnoxious "AMERICA!" vibe from the plot and that didn't need to be in my Mass Effect Fanatasy universe.

It's funny you say this, because while playing ME3 I immediately started to think of the different races in World War II terms. This comparison really only works for like the first half of ME3's story but here goes:

Humans = The Soviet Union
Turians = Great Britain
Asari = The United States (or France depending on how you look at it)
Reapers = Nazi Germany
Cerberus = Imperial Japan (that's kind of just an ass pull)

Actually, before ME3 came out I wanted to think of the Reaper war as sort of the WWII of the galaxy, and I imagined it would take the combined races at least several years to beat them, their main advantage being that the Citadel didn't fall upon the initial invasion, and the Reapers had to do it the "hard" way for the first time (do we actually know that's the first time a race prevented the Citadel from falling to the Reapers?). Perhaps the massive battle of Earth would be the "Stalingrad" of this war where the tide was turned and they'd spend the next several years beating back the Reapers. I would have liked it better if that Crucible or Catalyst or whatever didn't instantly solve the Reaper problem, but just gave the Citadel races big enough advantage to allow them to fight the Reapers on nearly equal terms.

Of course it would be tough to convey this all over the course of one game.
 
It occurs to me that in ME2 I'd really like a crewman whose job it is to run the planet scanner.

Obviously it would require increasing the number of probes you could carry. But if there was a button you could hit when you exit slipspace & have ensign Redshirt strip mine the system.
 

Ronnie

Banned
Sorry to change the subject but does anyone think it's likely they'll announce new-gen versions of the ME trilogy at tomorrow's roundtable?
 
The thing I'd love to hear from people is what you'd like to have in such an experience. For me (personal opinion, and based on what people have told me many times before):

- 1080p
- 60 fps
- High res textures, especially on ME1
- Some shader improvements commensurate with newer GPUs
- All the DLC
- "Seamless experience" - the adventures flow into each other without having to go back to save import, menu screens, etc.

Agree / disagree? What else?

Bear in mind this is a "wish list" at this point...
Basically make the Master Chief Collection but for Mass Effect. One unified menu would be awesome.
 

Lakitu

st5fu
If they mean it as "the moment the final cutscene on ME1 closes the opening cutscene of ME2 begins", then no. I don't want it.

If they mean "launch all three games from the same interface" a la MCC, but still offering you a choice what game to play, and without having to launch an extra import app, then sure.

Yep, that's pretty much how I feel.

I do wonder if they can fit the entire trilogy and DLC on a bluray disc though.
 

Plasma

Banned
If they mean it as "the moment the final cutscene on ME1 closes the opening cutscene of ME2 begins", then no. I don't want it.

If they mean "launch all three games from the same interface" a la MCC, but still offering you a choice what game to play, and without having to launch an extra import app, then sure.

I feel something like that could work but they'd need to make additional content between each game to make the transition seamless.

Mass Effect 1 to 2 you would spend a few missions clearing out Geth, with some story stuff to explain why the council are being complete morons and ignoring the reaper threat.
Mass Effect 2 to 3 you would finish up arrival and then get to see your crew disband while you head back to Earth and spend some time locked up, maybe that time could be used to talk to Anderson and Vega some more.

Never going to happen I know just because it's too much work but that's the only way I can really see it transition between them smoothly.
 

Ronnie

Banned
Oops sorry guys should have read up before asking.

If Aaryn's still reading, as a Wii U-only owner, I would buy a PS4/XBO just for a remastered ME trilogy. It would make my year.
 
The thing I'd love to hear from people is what you'd like to have in such an experience. For me (personal opinion, and based on what people have told me many times before):

- 1080p
- 60 fps
- High res textures, especially on ME1
- Some shader improvements commensurate with newer GPUs
- All the DLC
- "Seamless experience" - the adventures flow into each other without having to go back to save import, menu screens, etc.

Agree / disagree? What else?

Bear in mind this is a "wish list" at this point...

When you say "All the DLC", I hope you mean everything. All of the retailer exclusive bonuses (blackstorm, e.g.), Dr. Pepper promos (visors), Additional purchase tie-ins (razer peripherals), etc. etc. All the artists' and gameplay designers' work should be captured.
 

Dany

Banned
LKjeoZn.png


"when"

This sucks so much but at least they know
 

SliChillax

Member
The thing I'd love to hear from people is what you'd like to have in such an experience. For me (personal opinion, and based on what people have told me many times before):

- 1080p
- 60 fps
- High res textures, especially on ME1
- Some shader improvements commensurate with newer GPUs
- All the DLC
- "Seamless experience" - the adventures flow into each other without having to go back to save import, menu screens, etc.

Agree / disagree? What else?

Bear in mind this is a "wish list" at this point...

- Since I play on PC at 1440p I just don't want framerate and resolution locked like some Japanese ports.

- I consider myself the greatest Mass Effect fan ever, but the textures were really bad in all three games. I had to use workarounds on PC to improve textures like Texmod.

- Definitely shader improvements but the point below

- Seamless DLC and story progression between the three games would be more important
 

Patryn

Member
I'm in the midst of replaying the trilogy, and I just finished ME2 and I'm on to ME3 and I realized something.

Is it just me, or is it way easier to make a good looking Shepard in ME2 than ME3? I loved how my Shepard looked in ME2 and she looks just a little... off? in ME3. The bloodshot eyes don't really help.
 

Aaryn

BioWare GM
Aaron, one question I hope you can answer if you're still around is that I would like to know why controller support was never patched into the PC version of the trilogy? Quite a few people ask for it and I can't believe it would be something extremely difficult to implement.

If you could pass the word onto the powers that be that many of us would appreciate that addition it would be great.

It's a good question. I'll ask.
 
When you say "All the DLC", I hope you mean everything. All of the retailer exclusive bonuses (blackstorm, e.g.), Dr. Pepper promos (visors), Additional purchase tie-ins (razer peripherals), etc. etc. All the artists' and gameplay designers' work should be captured.
They wouldn't be able to have Pinnacle Station, due to them losing the source files. I know it's not looked upon favourably, but I always enjoyed going to Shepard's apartment after you win it.
 
The thing I'd love to hear from people is what you'd like to have in such an experience. For me (personal opinion, and based on what people have told me many times before):

- 1080p
- 60 fps
- High res textures, especially on ME1
- Some shader improvements commensurate with newer GPUs
- All the DLC
- "Seamless experience" - the adventures flow into each other without having to go back to save import, menu screens, etc.

Agree / disagree? What else?
Controller support with the proper UI that doesn't scale based on resolution would be god like on PC. Seeing ME3's UI turn into a tiny blip at 8K is not great.

Kinda sucks to hear about no ME3 gameplay/RPG elements in an ME1 remake/remaster, but if it's possible, just adding some more unique gun models would make the gear feel way less samey and tedious to deal with, along with a better UI for that stuff.

Also, less insane Mako physics and UNC geometry would be nice.

Edit: adding some of the ME2 nook enemy audio and/or lowering the frequency of ENEMY IS EVERYWHERE in ME1 would be great too.
 

Nirolak

Mrgrgr
I think any small improvements that would hopefully not take a lot of effort, but would have a notable end user improvement.

I think you're kind of getting at this if high res textures includes improving at least the squadmate armor textures since you see them so much compared to everyone else, but also for example shrinking elevator time in ME1, or even removing the one where nothing is said on the Normandy.

Basically anything that feels like something that makes a notable user experience upgrade without having to invest a bunch of time in a way that would make the project unfeasible. I feel it would do a lot to make sure the experience of going back and playing the games doesn't feel especially jarring relative to modern standards.
 

Shrennin

Didn't get the memo regarding the 14th Amendment
If a ME trilogy happens (I'm still trying to keep my expectations in check, but it certainly seems that it's at the very least on the tablet -- if not already happening) then that alone will make me ecstatic. While updating ME1 would be awesome, I don't see any major updates/improvements being made to the actual games themselves (including the story stuff in ME3) although that would be insanely awesome. I do hope though that there's more continuity/fluidity between the three games since they'll be in one collection. Almost like the collection acts like the three games are simply three acts of a story rather than three totally separate things.

The thing I'd love to hear from people is what you'd like to have in such an experience. For me (personal opinion, and based on what people have told me many times before):

- 1080p
- 60 fps
- High res textures, especially on ME1
- Some shader improvements commensurate with newer GPUs
- All the DLC
- "Seamless experience" - the adventures flow into each other without having to go back to save import, menu screens, etc.

Agree / disagree? What else?

Bear in mind this is a "wish list" at this point...

I didn't realize you asked this before I posted, so along with the stuff I said above, my wish list is basically unified gameplay between all three games (ME1 will feel dated so making it play more like ME2/ME3 will go along way but obviously stuff integral to ME1 like the Mako and even the ammo system needs to stay) and maybe additional cutscenes that elaborate on story stuff that wasn't explained as well as it could have been -- more stuff regarding the ME3 ending would be awesome. If we're going all out, then a lot of the quests in ME1 that were basically just fetch quests to waste time could also be removed and either replaced by more interesting content with the Mako or condensed so it isn't as tedious. Also, new achievements/trophies! Some of the original ones required many, many multiple playthroughs (I'm looking at the ME1 companion trophies where you basically had to complete practically all of the content with 2 companions at a time to get those specific achievements per companion -- this type of stuff needs to go and never come back).

Basically make the Master Chief Collection but for Mass Effect. One unified menu would be awesome.

Basically this. However, the MCC has new content in it (updated graphics for the game in question -- Halo 2, new cutscenes expanding on the story, etc.).

Realistically, I don't expect that stuff to happen but again since we are wishing...
 
I hope they keep the option to skip ME1 and just make the decisions in the comic. I love ME, but trying to play ME1 after ME2 and 3 was....whatever the opposite of fun is. Drudgery? Dreariness?
 

Quentyn

Member
It would probably be too much work for a remaster with three games, but I would love an optional in-game audio commentary from developers. The Deus Ex:HR Director's cut and some Valve games have those and they are really great to get an insight on the development of the game.
 

V_Ben

Banned
The thing I'd love to hear from people is what you'd like to have in such an experience. For me (personal opinion, and based on what people have told me many times before):

- 1080p
- 60 fps
- High res textures, especially on ME1
- Some shader improvements commensurate with newer GPUs
- All the DLC
- "Seamless experience" - the adventures flow into each other without having to go back to save import, menu screens, etc.

Agree / disagree? What else?

Bear in mind this is a "wish list" at this point...


Those all sound great, but perhaps also some stuff like loading, UI consistency across all 3 titles, stuff like that.

I don't quite like the seamless experience thing, I'd rather the game treat each title as a separate thing, but with stuff like save importing being super easy and quick. Like, a menu option in each game to continue the story with your shepherd from the last entry.
 

BONKERS

Member
The thing I'd love to hear from people is what you'd like to have in such an experience. For me (personal opinion, and based on what people have told me many times before):

- 1080p
- 60 fps
- High res textures, especially on ME1
- Some shader improvements commensurate with newer GPUs
- All the DLC
- "Seamless experience" - the adventures flow into each other without having to go back to save import, menu screens, etc.

Agree / disagree? What else?

Bear in mind this is a "wish list" at this point...


1080p60?

I rather have an option for 1080p30 with some crazy AA like 4xSGSSAA (The GPU in the PS4 could handle that no problem stable 30 with UE3 I bet since lesser GPUs on PC can do it and TRUST me, ME really needs and deserves such HQ Image quality and anti aliasing. The benefits are tenfold in motion since there is so much harsh specular and shader aliasing typical of Unreal Engine)

ALONGSIDE a 1080p60 (With say, SMAAT2x) option for those whom want it!


Better Film Grain (That is toggleable! Some don't like it) usable in all 3 games.


But honestly, i'd just be happy with just updates to the PC versions that include a toggle for controller UI and integrate the DLC :( Which the "Mass Effect Trilogy" Should've been!)
 

Markitron

Is currently staging a hunger strike outside Gearbox HQ while trying to hate them to death
How much work would it be to add holstering back into ME 3?

This, a million times. It drove me crazy when I couldn't holster my gun in ME3, it completely ruined my exploration of the environments.

After this and the other obvious suggestions, I would like an improved combat/cover system in ME1. It felt really loose and would love if it could be tightened up to ME2/3 levels.
 

amardilo

Member
The thing I'd love to hear from people is what you'd like to have in such an experience. For me (personal opinion, and based on what people have told me many times before):

- 1080p
- 60 fps
- High res textures, especially on ME1
- Some shader improvements commensurate with newer GPUs
- All the DLC
- "Seamless experience" - the adventures flow into each other without having to go back to save import, menu screens, etc.

Agree / disagree? What else?

Bear in mind this is a "wish list" at this point...

That would be amazing!

Could I also ask that my game info from my previous games be imported (i.e. upload that info the a BioWare server and then have it available in a next-gen collection)? So I can replay certain games with my previous choices and the Shepard I made?

Improved loading times would be nice too.

Could the audio be changed to 7.1?
 
The thing I'd love to hear from people is what you'd like to have in such an experience. For me (personal opinion, and based on what people have told me many times before):

- 1080p
- 60 fps
- High res textures, especially on ME1
- Some shader improvements commensurate with newer GPUs
- All the DLC
- "Seamless experience" - the adventures flow into each other without having to go back to save import, menu screens, etc.

Agree / disagree? What else?

Bear in mind this is a "wish list" at this point...

Hey Aaryn! Thanks for posting here.

If BioWare would commit to a full fledged HD remaster of all three games, here's what should that look like:

- Xbox One, PS4 and PC release
- 1080p/60fps is a must -- look what it did to Halo:MCC. Glorious!
- *all* DLC included, from all three games.
- Full, out-of-the-box controller compatibility on PC - this is really important!
- Preferably, don't lock the PC version to Origin. In the light of recent Ubisoft shenanigans (on top of EA's own Origin lock for Titanfall, BF4, ME3, ... almost every major EA franchise) you'd be doing yourself a disservice since Steam userbase is HUGE.
- Do a proper remaster/retouch of all three games leveraging the power of XB1/PS4 and PC.
- Seamless experience would be great. One menu for all games, etc.
- ME4 demo included as a preorder bonus :p
 
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