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The New Board Game Thread (Newcomer Friendly)

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StoOgE

First tragedy, then farce.
Whifflebat said:
Yeah, I wish we were playing 5 player, but it's 3 couples coming over, so it's play 6 player, or not at all.

Do you have a lighter game? Maybe something like Citadels?

You could always play a short light game to get people in the mood and then spring a more difficult game on them. I've found this works reasonably well. I have a few friends that always hem and haw at playing games but always have a blast once we actually get going.

"Ah, glad to see you enjoyed Ticket to Ride. Why don't you try this game of Caylus now. Here is the book, start reading, I'll be back in 60 minutes to answer your questions"
 

Neverfade

Member
Yeah storage is somewhat of a problem. I have a chest full, and a closet full, and now space under the bed is running out...

So hey!

Caylus
Power Grid
Fresco
Colosseum
Tobago
Endeavor

..all still need to go!
 

StoOgE

First tragedy, then farce.
Neverfade said:
Yeah storage is somewhat of a problem. I have a chest full, and a closet full, and now space under the bed is running out...

I live in a 600 sq foot condo, and already had to buy a folding card table because my normal kitchen table isn't big enough for 1960 or Power Grid.
 

AstroLad

Hail to the KING baby
StoOgE said:
I live in a 600 sq foot condo, and already had to buy a folding card table because my normal kitchen table isn't big enough for 1960 or Power Grid.
My table is like the ideal board-gaming table. Big and smooth and has these little ends that come out that can accomodate more players or (what we usually we use them for) parts and manuals and guides and what-not. Of course it was expnesive as hell though we didn't even buy it for boardgaming and it just worked out really well.

2ak9rlv.png


You really do almost need a special table for big board games. Something of a problem when you go to hotels and the like. Then again we are really spoiled at home.
 

fenners

Member
Neverfade said:
Yeah storage is somewhat of a problem. I have a chest full, and a closet full, and now space under the bed is running out...

Shelf porn time! It's a little out of date - a bunch of games have been sold/traded since I took this during the summer, with some more added & the card games got moved over to the CD rack on the right side of the photo. I'm really lucky to game regularly with friends with big collections, so I buy a lot less games than I used to.

IMG_1198.JPG


This is where I do my gaming. WotR is flippin' huge, so it makes the table look smaller than it is.

IMG_1317.JPG
 

usea

Member
I've been playing a lot of Citadels and Carcassonne Hunters and Gatherers. Both have been a lot of fun. I'm thinking about getting David Sirlin's game Yomi. Has anybody tried it yet? I read the review on BGG already.
 
We got a fairly large table though it's more long than wide so sometimes space for certain games is a issue with alot of players, but we usually then use those small fold out tables used for eating dinner and such on the couch, so then everyone has their own little table to put their tokens and sheets on the side.

Usually not bad with board games, but with some wargames that we play that use 6x4 or 8x4 table sizes, we got to pull out the extra tables.
 
Whifflebat said:
In other gaming news, my wife and I moved onto the Complex deck in our two player games of Agricola. We're having a blast with the game (enhanced by Animeeples!) and play it at least once a week. What card setups do you guys usually play with? We tried Easy and Interactive mixed together, but I found it was easy to get screwed with a hand of useless occupations.

We usually mix them all, but we do the start with 10 cards and discard 3 before the game begins thing, so we tend to end up with less fluff. Still sometimes have a game where I think to myself "Guess I don't have to worry about the occupation spot"...

AstroLad said:
You really do almost need a special table for big board games. Something of a problem when you go to hotels and the like. Then again we are really spoiled at home.

Looks like they'll be at BGG Con, so if you guys have never seen them, look for the GeekChic people. They make custom crazy gaming tables. I think the one my wife and I dream of owning is the Sultan, but it literally could not fit in our home:

http://www.geekchichq.com/Co_Store/The_Showroom/The_Sultan/The_Sultan.html (it's BS that they don't have real pictures up?)

Very pricey, but damn. Seriously, check them out in person, really nice stuff.

fenners said:
Shelf porn time!

Hmmm... would mine be extra hardcore shelf porn considering my games don't fit in their shelves anymore and I have a stack on my filing cabinet and two stacks next to my wine rack?

:(
 

Stumpokapow

listen to the mad man
AstroLad said:
You really do almost need a special table for big board games. Something of a problem when you go to hotels and the like. Then again we are really spoiled at home.

Hahaha we were at this tiny little cottage motel place in rural Nova Scotia a few years back, desperately trying to play Carcassonne on the bed-side table. it worked for a while and then about two thirds of the way through the tile deck we ran out of space and kinda had to make an add-on table by propping up one of our suitcases on its end.

*shakes head*
 

fenners

Member
Schmattakopf said:
Oh, I was going to ask if that was any good. I love AoE. Well, not III, but still.

I've heard nothing but good things about the board game, I just haven't had a chance to play it, and a friend already owns it, so it's going to sit unplayed... So time to trade :)
 

StoOgE

First tragedy, then farce.
fenners said:
And the "virtual flea market" is up & running too. Basically, think of it as a pre-arranged sale at the Con - people put up games they want to sell & usually with a price, and you can arrange to buy it ahead of the con with pickup there. I got a couple of good deals through this last year.

I'm looking forward to the flea market on day one as well, but I'm going to keep an eye on that sale thread for sure.

I'm hoping to snag a couple gently used games.. still a bit miffed that they aren't allowing gift cards in the math trade. I really don't understand why they wouldn't allow them if people are willing to trade for gift certs.
 

StoOgE

First tragedy, then farce.
Well, I bought Blue Moon and most of the expansions. Just not the OOP ones. Not to shabby, I got it all for about 40 dollars total.

Hopefully I will like it, but I pretty much adore the designer so I imagine I'll be pretty happy with the purchase. Though the theme is a bit goofy.

Of course, this could turn ugly if I like it and decide I need to get my hands on the 3 decks that are impossible to find. Especially since one of them is going for 80 dollars on ebay right now :lol
 
Looking to drag my GF into board games - I have Carcassone and Small World for iPad/iPhone. Thinking about getting Ticket to Ride, Forgotten Island or Lost Cities. Help me GAF!

1. Need to have simple rules, no 30min setup or tons of tokens.

2. Need to have fluffy/cartoon theme - she's Asian and doesn't respond well to muscles/gore/etc.
 

StoOgE

First tragedy, then farce.
Castor Krieg said:
Looking to drag my GF into board games - I have Carcassone and Small World for iPad/iPhone. Thinking about getting Ticket to Ride, Forgotten Island or Lost Cities. Help me GAF!

1. Need to have simple rules, no 30min setup or tons of tokens.

2. Need to have fluffy/cartoon theme - she's Asian and doesn't respond well to muscles/gore/etc.

Ticket to Ride - setup takes about 30 seconds, very easy rules.

Forbidden Island - setup takes about 5 minutes, easy rules.

Lost Cities - setup takes about 3 seconds, very easy rules.

All 3 are fine choices for a gateway game. Lost Cities is a two player only card game, so keep that in mind. Forbidden Island works well as a 2 player game, but better with 3 or 4. TTR works well enough as a 2 player game but really is meant for larger (3-5) players.

The themes on all three are pretty approachable and shouldn't be off putting to anyone.
 

Neverfade

Member
Played tonight:

Wits and Wagers: won with a last round bet for all the spinach! 12 chips on 4 to 1, booyah. Thanks Ferdinand Magellan.

Carson City: reaffirmed I like this game a lot. 4 players, came in third, but only one behind 2nd, who was one behind first. Such a tight game. Thumbs up up up.

Dominion. Fuck the torturer. Won anyways.
 
Can anyone comment on Space Hulk: Card Game? I'm intrigued because it looks like the game is really good played solo. Sometimes I like to just play against the game, I've been enjoying Arkham Horror with some rules tweaking but it's a pain to set up every time.

If not Space Hulk, does anyone else know of good 1-player card/board game?
 

AstroLad

Hail to the KING baby
Castor Krieg said:
Looking to drag my GF into board games - I have Carcassone and Small World for iPad/iPhone. Thinking about getting Ticket to Ride, Forgotten Island or Lost Cities. Help me GAF!

1. Need to have simple rules, no 30min setup or tons of tokens.

2. Need to have fluffy/cartoon theme - she's Asian and doesn't respond well to muscles/gore/etc.
Check out Jaipur from the OP too. It's genuinely pretty cutesy. Easy to learn and quick too.
 
Castor Krieg said:
Can anyone comment on Space Hulk: Card Game? I'm intrigued because it looks like the game is really good played solo. Sometimes I like to just play against the game, I've been enjoying Arkham Horror with some rules tweaking but it's a pain to set up every time.

If not Space Hulk, does anyone else know of good 1-player card/board game?
There are some impressions of Space Hulk a few pages back. People seem to enjoy it with the only real criticism directed toward the poor rulebook. As for other solitary games most co-op games can be played solo. Pandemic is one of my favorite games. You play a character working for the CDC in order to clean up diseases around the world. It can be a real ball buster at the higher difficulties but it is a blast.

Forbidden Island is one that I just got and it plays like an easier Pandemic. It's designed by the same guy who did Pandemic so the mechanics are pretty much the same. The difference is pieces of the "board" begin to sink and if you don't raise them in time they disappear.

Both games have easy rules and play quickly. Forbidden Island is a little faster but not as deep as Pandemic.
 

mrklaw

MrArseFace
joeyjoejoeshabadoo said:
There are some impressions of Space Hulk a few pages back. People seem to enjoy it with the only real criticism directed toward the poor rulebook. As for other solitary games most co-op games can be played solo. Pandemic is one of my favorite games. You play a character working for the CDC in order to clean up diseases around the world. It can be a real ball buster at the higher difficulties but it is a blast.

Forbidden Island is one that I just got and it plays like an easier Pandemic. It's designed by the same guy who did Pandemic so the mechanics are pretty much the same. The difference is pieces of the "board" begin to sink and if you don't raise them in time they disappear.

Both games have easy rules and play quickly. Forbidden Island is a little faster but not as deep as Pandemic.

how do you play them solo if they need trading? eg forbidden island plays well when you cooperate getting cards to each other. If you play solo you lose that - or do you play multiple characters?
 

StoOgE

First tragedy, then farce.
mrklaw said:
how do you play them solo if they need trading? eg forbidden island plays well when you cooperate getting cards to each other. If you play solo you lose that - or do you play multiple characters?

I've only solo'ed the games a handful of times and I usually play two players.

FWIW, I solo all games at least once when I first get it to get an idea of game flow and rules as well as the best way to teach the game. It is usually extremely boring outside of getting excited about how fun it seems like it will be with multiple people.

Although, I did find some crazy guy on BGG that likes to play all games solo and hates playing with other people. He writes reviews for solo variants of everything. Usually it involves him playing against himself. I just assume he is some sort of recluse.
 

Stumpokapow

listen to the mad man
AstroLad said:
what a freak. i mean fantastic person whom i accept because we are all friends in this hobby

There's this really really awful photo of three 50+ year old men in a basement holding 4+ inch thick rule binders and dressed like idiots, haggling over some anonymous ludicrously complex American wargame.

It's just instant cringe material, the boardgame equivalent of the gross anime dungeon bedrooms people on the gaming side have.
 
Stumpokapow said:
There's this really really awful photo of three 50+ year old men in a basement holding 4+ inch thick rule binders and dressed like idiots, haggling over some anonymous ludicrously complex American wargame.

It's just instant cringe material, the boardgame equivalent of the gross anime dungeon bedrooms people on the gaming side have.

Now now...

Lot of those "ludicrously complex" wargames are not American designed.
 

Askani

Member
My friend had the main Dominion game, and then splurged and picked up Dominion Seaside and Intrigue. Played one game with the Pirate Ship last night. I'm not entirely sure that I like that. It's a nifty idea, but they appear to be be overly game changing. It seems you either have to play to screw people over with them, build to have a specific counter to it, or reach some unspoken agreement that no one plays them. We had a four player game and only two of us buying them. I think we had 7-8 between the two of us. Pretty much the rest of the game was spent with me and him trying to get coin counters while the other two just sat and waited for the game to be over. The only counter really was Secret Chamber, so you could discard what you wanted to the top of the deck and guarantee no money would be flipped, but unless all three of the other players had secret chambers or no money on the flip, it was token city for the one who played PS.

It's also entirely possible we didn't have other cards out that really work well with/against it, so I'll reserve my deepest ire until after a few more games with them. That being said, some of the other cards looked really interesting. Can't wait to get more games in to see what the new cards are really like.
 

Neverfade

Member
Askani said:
My friend had the main Dominion game, and then splurged and picked up Dominion Seaside and Intrigue. Played one game with the Pirate Ship last night. I'm not entirely sure that I like that. It's a nifty idea, but they appear to be be overly game changing. It seems you either have to play to screw people over with them, build to have a specific counter to it, or reach some unspoken agreement that no one plays them. We had a four player game and only two of us buying them. I think we had 7-8 between the two of us. Pretty much the rest of the game was spent with me and him trying to get coin counters while the other two just sat and waited for the game to be over. The only counter really was Secret Chamber, so you could discard what you wanted to the top of the deck and guarantee no money would be flipped, but unless all three of the other players had secret chambers or no money on the flip, it was token city for the one who played PS.

It's also entirely possible we didn't have other cards out that really work well with/against it, so I'll reserve my deepest ire until after a few more games with them. That being said, some of the other cards looked really interesting. Can't wait to get more games in to see what the new cards are really like.
Or, they could have just bought a pirate ship?
 

AstroLad

Hail to the KING baby
I dunno if it's really overpowered. It's terminal and you have to waste 3-4 turns to even get it going. I've had and seen great games with it and had and seen terrible games with it. I'll let the Dominion experts decide; I like buying it but that's just because I like fucking with people.

Speaking of which CSI told me they expect to finally get Prosperity "sometime over the next week." Finally I can dust off Dominion.
 

Neverfade

Member
AstroLad said:
I dunno if it's really overpowered. It's terminal and you have to waste 3-4 turns to even get it going. I've had and seen great games with it and had and seen terrible games with it. I'll let the Dominion experts decide; I like buying it but that's just because I like fucking with people.

Speaking of which CSI told me they expect to finally get Prosperity "sometime over the next week." Finally I can dust off Dominion.
Yep, If Pirate Ship is out, I can't think of many reasons I'm not going to snatch them up ASAP. In a 4 player game, they're free provinces by the end. Amazing card.
 

Askani

Member
Neverfade said:
Or, they could have just bought a pirate ship?

This is true, but even then to have even distribution it seems like people have to buy those first. Then if everyone has 2 or 3, the rest of the game is everyone building up counters because money it so vulnerable. Granted, my experience is really limited, so maybe I just don't get it. Just seemed very game changing. I'll definitely give them a few more goes though to see how they play out in different ways.
 

StoOgE

First tragedy, then farce.
aren't there people who have had prosperity in their hands for months?

I really don't get the hold up from Rio Grande.
 

AstroLad

Hail to the KING baby
StoOgE said:
aren't there people who have had prosperity in their hands for months?

I really don't get the hold up from Rio Grande.
Yep, me neither. Hard to hold a company responsible when they get screwed over by their manufacturer, but the Prosperity delays have been absurd.
 

Neverfade

Member
Askani said:
This is true, but even then to have even distribution it seems like people have to buy those first. Then if everyone has 2 or 3, the rest of the game is everyone building up counters because money it so vulnerable. Granted, my experience is really limited, so maybe I just don't get it. Just seemed very game changing. I'll definitely give them a few more goes though to see how they play out in different ways.
That's...the point. Dominion is full of cards that are only useful at the beginning, the end, all through, and everything in between. Knowing when to buy what IS the game. Pirate Ship is not a card you let simmer. By then, wait for it, the ship has sailed.
 

StoOgE

First tragedy, then farce.
Askani said:
This is true, but even then to have even distribution it seems like people have to buy those first. Then if everyone has 2 or 3, the rest of the game is everyone building up counters because money it so vulnerable. Granted, my experience is really limited, so maybe I just don't get it. Just seemed very game changing. I'll definitely give them a few more goes though to see how they play out in different ways.

that is really the best part of Dominion.

Sometimes you have to be agressive and try and punish other players. Somtimes you have to get defensive.. sometimes there is no defense available to attack cards. Somtimes it's all about mini-maxing your hand and ignoring other players.

Treasure map is a similar card. You either get in on it early or you ignore it. It is a gamble with a high risk/reward component. Spend your money on maps and never hit the combo and you are hosed. Hit it on the 3rd or 4th turn? You are money from then on out.

Really one option is to get a Dominion deck app or website and always be sure and include a defense card (Moat, etc) in the event of an attack card. Then it becomes a question of it being worth it to load up on defense cards vs. ignore it and take the pain.
 

StoOgE

First tragedy, then farce.
Also, Neuroshima Hex.

I can't say I don't like the game because I keep playing it. I think the 4 player variant is easily the best with the two player variant having it's good points. 3 player is a total king-maker situation and/or race for the 2nd and 3rd place players to assault each other so they don't finish last.

It does have some issues though. About half the time in 4 player games one of the players manages to stay out of the action long enough that buy the time the other 3 have finished each other off you are down to a one-sided fight. You can also run into situations where a battle resolves and no tiles are left on the board.. then the next player gets a battle tile and essentially gets a free shot at you without you being able to do anything about it.

I think a more interesting mechanic might to have designated battles.. i.e. after turn 3, turn 6, etc you have battles.

I've also had a few games come up where I get no useful cards on the first several draws. i.e. I get nothing but support tiles with no attackers.

I think the AI in the iphone version is pretty bad. I've had several occasions where they fail to line a tile up to actually hit anything and it seems to have a "pile on" mechanic where everyone assaults the last place player.

I am really interested in playing a 4 player game with live opponents as I think it could be fun in spite of some luck issues, though I still have concerns about resolving battles manually. Keeping up with who has died but still gets to fire that round seems like a real pain as well as the tiles that get to fire several times due to support tiles. I worry keeping up with all of that could be offputting.
 

AstroLad

Hail to the KING baby
It's really not that hard. You have phases so you go Phase 4 Phase 3 and then just run them down. The board is tiny so there's really not much to keep track of. Never played 4P, just 2. I have the AI on the iPhone on Hard. It's aight. Makes a few mistakes but wins about 35% of the time. Excellent learning tool really, much like Carc.
 

StoOgE

First tragedy, then farce.
You are probably right, but being the first way I have played the game I've been spoiled.

I'm sure I wouldn't want to have to score Carcassonne either if I had been used to this first.
 

AstroLad

Hail to the KING baby
They said on BGG (in response to my question :lol) that they're planning on netplay. Game would be amazing with netplay and maybe some sort of ELO or stat-tracking. I'd put it neck-and-neck with Carc.
 
Neverfade said:
Or, they could have just bought a pirate ship?

Or, depending on the cards that were out, they could play a moneyless deck. I did that once against a sea of pirates, and it worked out pretty well.
 
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