StoOgE said:CSI orders are a real pain.
One of: Carson City, Arkham Horror or Twilight Struggle.
Just have to pick my big game![]()
Those people knew exactly what they were doing and you should thank them.ultron87 said:When I was in school our CS department would get together at the end of every semester and play a game of Monopoly. It was fun, but infuriating, since not everyone knew what they were doing and would make dumbass trades that would essentially hand someone the game.
"A monopoly on the purples + some money is not worth giving someone a monopoly on the oranges. No! Don't shake his hand! You idiot! Damnit."
fenners said:I've played all three a bunch (and love all three).
Carson City - mix of Puerto Rico, Caylus & a dash of Carcassonne. The randomness of duels puts off some Eurogame fans, but there's an official variant in the box to mitigate that. I love the feel of it - building up your ranches, the city, the tension of the role selection & turn order. Enjoyed every game I've played of it.
Arkham Horror - it's a fantastic, heavily thematic co-op with lots of fiddly bits. Not everyone's cup of tea, but I love it. Doesn't make it to the table much for me, but love it when it does.
Twilight Struggle - one of my all time favourite games. Thematic, every decision is extremely tough. Can be a little harder to teach than the other two, but if you've played 1960, you can handle this. One gotcha with this is that it is a GMT game. They've improved the look/feel of it, but it's still going to feel "cheaper" quality than the other two, if that makes a difference.
Carson City is relatively quick to play - under two hours - and scales well. The other two are good big meaty games.
Xater said:Okayed the first scenario of Memoir 4 today and I really enjoyed the game. I already had an idea for a Nazi Zombie scenario, just to find out someone else already did one. :lol
Yeah, I've looked at the threads by the designer on BGG and at the rulebook and it seems really interesting.AstroLad said:51st State looks awesome. I'm really digging this Neuroshima universe.
AstroLad said:Yes, a fellow Memoir 44 fan. Me and you bro!
I'll be into that. I like Memoir but I can get nobody to play with me so online Memoir it is.Xater said:Maybe we can actually play. Looks like there will be an opne beta for Memoir 44 Pnline in November.![]()
joeyjoejoeshabadoo said:New game night tonight! Lords of Vegas in on deck for and if I can squeeze it in, Back to the Future.
There are breaks in the scoring track that you can't advance through unless you have a bigger casino. For instance, you can get the first 8 points by a building a casino or casinos 1 tile large but in order to get past 8 on the scoring track you need at least a casino that consists of two tiles.Neverfade said:There's obviously a risk, but what's the reward for sprawling?
StoOgE said:Has anyone here played Steam or Endeavor?
I have the opportunity at one of the game nights to play one or the other, and they both look like they could be fascinating.
Endeavor seems to have the problem of being yet another resource management game with a colonial theme (FFS people, really I think we have enough games with that theme now) but looks unique in it's application.
Steam is a train game, which I like in theory (huge fan of Railroad Tycoon back in the day), but have no idea what it is about other than the fact that all of the games using that basic system are highly ranked on BGG.
StoOgE said:Also,
I bought Neuroshima Hex for the iphone.
I'm just not that big of a fan of the game. There is way too much randomness going on. It's a game that lends itself to analysis paralysis except you have no idea what your opponent is going to draw next so you really don't have a way to know what is going on. You are making blind decisions.
Maybe a 3 or 4 player game would be more fun, as I can see the game going from strategy rich to bonkers randomness.
Also not sure how much fun it would be trying to resolve those battles manually.
StoOgE said:Endeavor seems to have the problem of being yet another resource management game with a colonial theme (FFS people, really I think we have enough games with that theme now) but looks unique in it's application.
StoOgE said:Also,
I bought Neuroshima Hex for the iphone.
I'm just not that big of a fan of the game. There is way too much randomness going on. It's a game that lends itself to analysis paralysis except you have no idea what your opponent is going to draw next so you really don't have a way to know what is going on. You are making blind decisions.
Maybe a 3 or 4 player game would be more fun, as I can see the game going from strategy rich to bonkers randomness.
Also not sure how much fun it would be trying to resolve those battles manually.
AstroLad said:It's a pretty standard abstract with a combat twist. Carc meets Memoir, which I'm pretty sure I described it as some time back. Don't think there's much AP at all since there's a pretty reasonable set of good options with every draw. Then again I enjoy some degree of randomness as it makes for fun and new tactical opportunities every time (do you play defensive or offensive, do you play to save your units or sacrifice them, do you play for a quick end or a draw-out battle, do you use this unit to damage the HQ or hurt a threatening solider) and also gives new people at least a chance to win in their first twenty plays (this is something that's particularly important to me as I play with lots of non-gamers). (I hate games like chess and Hive, for example.) I like it way more than Small World as a light tactical game and I find it both deeper and more interesting each time out, as well as way easier to teach. I don't like the 3P though because it's pretty much got a kingmaker issue from the get-go.
Supposedly 5 is tough because of the lopsided starting position for 3 players.jason10mm said:Played a 5 person game of twilight imperium 3 this weekend. 90 minutes of setup and instruction! But still fun as hell, like masters of Orion, the board game! We had to stop early, after 3 hours or so of playdefinitely want to play again, just gotta set aside a whole day.
Also played power grid. Damn, I love that game!
MichaelBD said:Supposedly 5 is tough because of the lopsided starting position for 3 players.
I've played with 4 people 3 times now and it's never taken less than a 10 hour commitment. But it's worth it.
platypotamus said:I've been tempted by Brass a number of times myself. I almost added it to my want-in-trade list just yesterday, but decided that I should only have Steam on there for now, and if I like it, then branch to his other games
jason10mm said:Played a 5 person game of twilight imperium 3 this weekend. 90 minutes of setup and instruction! But still fun as hell, like masters of Orion, the board game! We had to stop early, after 3 hours or so of playdefinitely want to play again, just gotta set aside a whole day.
dogbert said:For those going to the Con, the math trade is up & running...
-Yeah we always keep the base decks separate. This is especially important for I, which really depends on other cards to work well. We will sprinkle in Z for variety even though most people on BGG dislike it (why I'm looking forward to The Goodies, to have other decks to "sprinkle in" like this). I don't really know why they're called E and K and imply difficulty progression as I don't really find one deck harder or easier than the other. I think we actually tend to score lower with E. And it's definitely not the case that when you've played K you can't go back to E. They're just different. One thing we do now though is drafting, which is pretty fun.Whifflebat said:In other gaming news, my wife and I moved onto the Complex deck in our two player games of Agricola. We're having a blast with the game (enhanced by Animeeples!) and play it at least once a week. What card setups do you guys usually play with? We tried Easy and Interactive mixed together, but I found it was easy to get screwed with a hand of useless occupations.
My wife and I are big fans of Puerto Rico and we are doing a bunch of travelling soon, so I'm thinking of picking up San Juan for the portability. Worth picking up?
Do yourself a favor and don't. The 5 player game is waaaay superior.Whifflebat said:one person I'm bascially forcing to play
Was that a stab at me?AstroLad said:I'd like to try out Game of Thrones some day. Maybe at BGG.con. Then I can follow the tried-and-true formula:
-"I really want to try that game you guys are all into so much!"
-"Ugh that game sucks. Played it once and I WON'T be playing it again. Don't know what you guys see in it."
hahah no! that happens far more often than not, though i was just being cheeky in my dramatizationNeverfade said:Was that a stab at me?
Slander. :lol
Do yourself a favor and don't. The 5 player game is waaaay superior.
That way there is none of that sympathizer bullshit.