jason10mm said:
Yeah, I'm gonna bring MoM to my tuesday game night, but I'm going to pre-pack the first scenario so I can set it up quickly. I figure that so long as I sorta know what I'm doing I can give everyone else a 10 minute brief and get rocking. Sure an investigator can only do a couple of things per turn, but like any FFG product, it is the fine print on the cards that cause issues.
This game screams for a summary card (something more investigator specific than the rule book summary). Hopefully someone on BGG has made one by now.
I don't know if I've ever posted in here. I've been subscribed for a long time.
Anyway, I'd say reading the FAQ is pretty helpful:
http://www.fantasyflightgames.com/ffg_content/mansions-of-madness/support/mom-faq-v1.pdf. Remember that there's two ways to approach the game. As a serious resource management game with rules lawyering (not joking there are people on BGG of this opinion) and as more of a story experience. I think the game works better that way personally. So if something comes up that you're not sure of I don't think there's any real issue with erring on the side of theme.
I think the options for investigators on their turns are actually pretty simple. They can do one of two or three things right? Explore, Fight, Use an item, or move again. I haven't had a problem with new players losing their way with those options.
If you come with the cards all set up into the right stacks then you should be good to go pretty quickly. The other thing that takes a long time is the pack up, resorting the cards out into their original decks. You can do some of that as you're going I guess, but we always seem to forget to.
As with everyone else i'm a little worried about replayability. But it's not like FFG have ever been shy about releasing expansions and this game has sold like hotcakes. Give me a big scenario book with a couple of text-less clue cards, a few more lock/key combos and this thing will be basically the best story in a box game yet.
I also just played a game of
Letters From Whitechapel with my fiancée. I really like it. There's a little more to it than Scotland Yard without getting so fiddly as to become a mess, like Fury of Dracula. It says it can be a multiplayer game too, but I'm not sure how well that'd work. I might try it with the full 6 to see. The game might be a little weighted to Jack over the investigators. I'm not sure. Anyway, yeah. It was fun.