HorribleJames said:Finished the Pitt.
Bethesda seems to be missing the point -- Missing the fact that the capital wasteland is the star of Fallout 3. Unless they intend on crafting a seperate area that's as expansive and open as this, or even close, then don't bother. They'd be so much better served sprinkling new content into the existing land, new enemies, weapons, encounters, quests, locations, characters -- All of this would permanently enrich the FO3 gameplay experience, not just be a 3 hour distraction.
My problem with the Fallout 3 DLCs are that they are not catering to what makes the game attractive to begin with. They offer a 3 hour distraction in a seperate area, consisting of tiny little maps that connect to eachother in a very linear fashion -- The player is lead through these by the main quest -- And when it's over, it's over. The Pitt feels like a bad version of KOTOR or Mass Effect, since they use basically the same gameplay model, but don't do it as well. It's not doing what Bethesda games are loved for. It's simply not worth $10 and I regret paying.
Thanks you saved me $10