The Official Fallout 3 thread of post-apocalyptic proportions!

kathode said:
I'm not Steve, but I work there :) Everyone is thrilled at the response. As things came together in development, we knew it was shaping up to be something special, but it's awesome to see it confirmed by all the people playing and enjoying it. I'm always terrified of impressions threads, but the response has been tremendous so far. I love reading this thread and sharing the funny comments onto people in the office (thank you Chiggs).

Thanks for your reply. Good to know! I'm enjoying the game immensely, and obviously a great many people here are also.

After the sad news that your game had leaked out to the filthy pirates, I heard rumours that impressions were less than positive, although I tried to stay away from as much of that as possible.

After playing the game for a good few hours all fears were put to rest, and the game is indeed a gem, totally marvellous.

Thanks to everyone at Bethesda!
 
Just finished the main quest for the first time and a few thoughts...

Things moved way too fast at the end, vault 87 until they end happened way too fast for my liking.

What happens to 300+ endings? Was expecting the city/ area outcomes of the old games

AND WTF WHY COULDN'T I USE FAWKES TO ACTIVATE THE PURIFIER. Made no damn sense, oh yeah he'll get you a geck, but he won't pop in a few numbers for you, what a bastard This goes against everything that is fallout. The opportunities of multiple paths is completely taken away at the end where u are basically left with 2 choices. Fawkes could have been used avoiding ANYONE dying, could have ron perlman talk about how you brought peace and understanding to the wastes or something. Or how about sticking an advanced radiations suit on + rad-x so you end up resisting most of it, thus surviving. No instead they block that avenue even if u ask him and it just feels lazy and rushed.

Ending has annoyed me.
 
Do certain weapon types do more damage against certain enemies? Say energy does more damage against robo enemies?

Broseybrose said:
thanks. and you do this from the pip boy inventory, correct? but it only works if you have multiples of the weapon?

And have the right repair level.
 
stewacide said:
What's the point-of-no-return for the main quest? Would hate to end the game early by accident.
From what I remember first time through it's
when you return to the purifier after getting the GECK
.
 
Having never played any previous Fallout games or Oblivion for that matter, I gave this one a shot and am totally hooked. I have been playing the hero role for much of the game and had high karma until I went looking for that West kid.

When the guy at the gate for
The Family demanded 100 caps
I got pissed off and dropped a few grenades in his lap instead. Before I knew it, I'm slaughtering everyone in that area. I find the West kid (
and find out HE ATE HIS FUCKING PARENTS
)then get him to come home but now I'm considered evil for killing all those people and taking their shit. Aren't they the bad guys?

I also find it rather perplexing that I'm rewarded with tons of material possessions for being evil while my karma goes down. It makes for an interesting morality debate within me.

Also, if someone could explain how I can combine weapons to repair them in the PC version, I'd appreciate it. I don't seem to get it.
 
K0NY said:
Having never played any previous Fallout games or Oblivion for that matter, I gave this one a shot and am totally hooked. I have been playing the hero role for much of the game and had high karma until I went looking for that West kid.

When the guy at the gate for
The Family demanded 100 caps
I got pissed off and dropped a few grenades in his lap instead. Before I knew it, I'm slaughtering everyone in that area. I find the West kid (
and find out HE ATE HIS FUCKING PARENTS
)then get him to come home but now I'm considered evil for killing all those people and taking their shit. Aren't they the bad guys?

I also find it rather perplexing that I'm rewarded with tons of material possessions for being evil while my karma goes down. It makes for an interesting morality debate within me.

Also, if someone could explain how I can combine weapons to repair them in the PC version, I'd appreciate it. I don't seem to get it.

You has 2 10mm pistols. One is 60% CND, the other is 30%. Say you have a repair skill of 50 (making this up) When you repair a 10mm pistol, you merge them together to form a 75% one. 60% + 30*0.50 = 75%

I THINK that is how it works. I have a repair of 100 so it's perfect conversion for me, I remember the bars not matching up too well in early game.

NPC repair can repair even if you have only 1 of an item, but their max skill is ~50.
 
I like how you can do certain things you think may be "the right choice" but actually turn out to have effects that are both good and bad. I'm just playing the game making decisions based on what i'd actually do placed in that environment/situation.
 
Hazaro I don't think it matters what condition the second gun is. The skill level only makes it possible to repair them to higher levels. You can repair your gun with another in any condition and it will get the same results up to the highest condition your skill allows.
 
Teknoman said:
I like how you can do certain things you think may be "the right choice" but actually turn out to have effects that are both good and bad. I'm just playing the game making decisions based on what i'd actually do placed in that environment/situation.

Exactly, that's why I turned in the
android
.
 
I just killed some guy because I wanted to sleep on his mattress; apparently slaughtering somebody doesn't clear out their ownership of the bed? Weak.

Took a karma hit killing that guy for nothing!

Also, Bloody Mess is turning out to be pretty convenient. No longer do I need to go upstairs to retrieve loot from dead enemies; just shoot them a few times and let the bits come down to me!
 
iammeiam said:
I just killed some guy because I wanted to sleep on his mattress; apparently slaughtering somebody doesn't clear out their ownership of the bed? Weak.
I had that problem last night, I think it might be a glitch because I'd done it to other people and haven't had a problem until then.
 
Hazaro said:
You has 2 10mm pistols. One is 60% CND, the other is 30%. Say you have a repair skill of 50 (making this up) When you repair a 10mm pistol, you merge them together to form a 75% one. 60% + 30*0.50 = 75%

I THINK that is how it works. I have a repair of 100 so it's perfect conversion for me, I remember the bars not matching up too well in early game.

NPC repair can repair even if you have only 1 of an item, but their max skill is ~50.

I'm pretty sure you can only repair items up to the level of your repair skill, so in your example, you wouldn't be able to repair the pistol at 60% at all with a skill of 50.
 
I just did the blood ties mission (early Megaton mission, no real spoilers), and pretty much played both sides to get all the rewards.

I went into The Family's lair and made my peace with Vance. I talked Ian into leaving, then to Vance again who rewarded my honesty with a fire sword schematic. I negotiated a truce with The Family, went back to city where the people were being terrorized(i forget the name) and gave them the truce. At this point I gained a massive positive Karma boost (which I was going to need).

I went back to the family and talked Vance into giving me a new trait (+20hp from blood packs instead of +1), and then killed him and all the other members of The Family. I got his shishkabob (fire sword) which would otherwise be a pain to find the materials to make, looted plenty of ammo and money, and robbed their store which had grenades, weapons, armor, and about 200 caps. I also got an absolute tonne of medical supplies.

So all in all I got everything to be gained from the mission, maintaining balanced Karma, keeping a city safe and wiping out a cult of vampires, but not before learning their secret.

Good times
 
iammeiam said:
I just killed some guy because I wanted to sleep on his mattress; apparently slaughtering somebody doesn't clear out their ownership of the bed? Weak.

Took a karma hit killing that guy for nothing!

Also, Bloody Mess is turning out to be pretty convenient. No longer do I need to go upstairs to retrieve loot from dead enemies; just shoot them a few times and let the bits come down to me!
Bloody Mess is still a perk? Do you unlock it later, I take it? The original games had it right there at the start, so I always picked it.
 
IronicallyTwisted said:
I just did the blood ties mission, and pretty much played both sides to get all the rewards.

I went into The Family's lair and made my peace with Vance. I talked Ian into leaving, then to Vance again who rewarded my honesty with a fire sword schematic. I negotiated a truce with The Family, went back to city where the people were being terrorized(i forget the name) and gave them the truce. At this point I gained a massive positive Karma boost (which I was going to need).

I went back to the family and talked Vance into giving me a new trait (+20hp from blood packs instead of +1), and then killed him and all the other members of The Family. I got his shishkabob (fire sword) which would otherwise be a pain to find the materials to make, looted plenty of ammo and money, and robbed their store which had grenades, weapons, armor, and about 200 caps. I also got an absolute tonne of medical supplies.

So all in all I got everything to be gained from the mission, maintaining balanced Karma, keeping a city safe and wiping out a cult of vampires, but not before learning their secret.

Good times

Where do you find the Family? I checked all 3 of the locations the old man tells you they probably are but I can never find them.
 
Big-E said:
Where do you find the Family? I checked all 3 of the locations the old man tells you they probably are but I can never find them.

I visited all 3 pretty thoroughly and eventually I got a marker pointing me more up the map. Remember to use the hint marker on the PIPBOY by selecting that quest as the current one.
 
Big-E said:
Where do you find the Family? I checked all 3 of the locations the old man tells you they probably are but I can never find them.

The old man gives you 3 locations, the northmost one (Metro station or something, I believe) is where you need to go. Get into the subway, then on your left theres a door with 2 ghouls making hard drugs. Do what you want with them, but in their little hideout theres a trap door near some radioactive barrels that leads you to the family's hideout.

M3wThr33 said:
I visited all 3 pretty thoroughly and eventually I got a marker pointing me more up the map. Remember to use the hint marker on the PIPBOY by selecting that quest as the current one.

There no hint marker, I believe, for finding out which location of the 3 is the right one and where to go from there.
 
IronicallyTwisted said:
The old man gives you 3 locations, the northmost one (Metro station or something, I believe) is where you need to go. Get into the subway, then on your left theres a door with 2 ghouls making hard drugs. Do what you want with them, but in their little hideout theres a trap door near some radioactive barrels that leads you to the family's hideout.

Ah thanks.
 
Question for all the people playing the PS3 version...

Does the game temporarily blur/freeze every time a friend status message from the PSN pops up? Does anyone know a way to resolve that?
 
M3wThr33 said:
Bloody Mess is still a perk? Do you unlock it later, I take it? The original games had it right there at the start, so I always picked it.

Yup; I picked it at level 5 or 6, I forget which. Also gives you a 5% bonus to damage, so it's a pretty sweet option.
 
TuxBobble said:
Question for all the people playing the PS3 version...

Does the game temporarily blur/freeze every time a friend status message from the PSN pops up? Does anyone know a way to resolve that?
I read that turning off messaging fixes that bug
 
iammeiam said:
Yup; I picked it at level 5 or 6, I forget which. Also gives you a 5% bonus to damage, so it's a pretty sweet option.
Nice. It has more of a use this time. I just remember the old days when all the perks had a positive and negative effect and Bloody Mess was the most neutral.

Also, how do I pickpocket?
 
M3wThr33 said:
Nice. It has more of a use this time. I just remember the old days when all the perks had a positive and negative effect and Bloody Mess was the most neutral.

Also, how do I pickpocket?

Level 6, crouch (sneak) get close and don't move.

TEH-CJ said:
Can i detonate the nuke by having my explosion skills at 25%?

25 to install it, any to blow it.
 
stewacide said:
I'm enjoying Fallout 3 so much I'm tempted to tackle Stalker next. How similar are they?

STALKER is PC only, and it's sorta like Fallout 3 without VATS, but harder and more serious.
 
stewacide said:
I'm enjoying Fallout 3 so much I'm tempted to tackle Stalker next. How similar are they?

STALKER has its own charm, but everything it does, Fallout 3 does better, IMO.

There are a lot of similarities, although if you really had to draw the line, STALKER is basically an FPS with RPG-lite elements, while FO3 is basically an RPG with FPS-lite elements.
 
Zyzyxxz said:
Where do I find the National Archvies?

I'm on the quest looking for the declaration of independence

If you've been to the Washington Monument just go east from there a ways and you'll see it, it has a bus right in front of the building. If you havent been there its kind of hard to describe how to get there.
 
Xevren said:
If you've been to the Washington Monument just go east from there a ways and you'll see it, it has a bus right in front of the building. If you havent been there its kind of hard to describe how to get there.

got it, I didnt get it on my quest marker so I decided to run into the Capitol building.

Interesting predicament I got myself into

There is a giant battle going on between the super mutants with a Behemoth vs. the Talon Merc Company

That was fun.
 
Fallout 3 is a weird one, for me.

At no moment am I ever like "OMFG THIS GAME IS SO FUN!!" but then whenever I play it I get sucked it for 4+ hours :lol :lol

Anyway, I had a couple interesting radiant AI-driven moments:

- Went to the Scrapyard to try and find dogmeat. I looked around forever, and finally heard some commotion. When I found him, a raider promptly fell off the roof of the building in front of me, and died. The scene was hilarious: 3-4 dead raiders, 1 dead Wastelander, and 1 smiling dog. The dead bodies were all stacked up in a pile... I don't know what happened, but it must have been something awesome.

- Another time in Grayditch I opened a door to head outside, and IMMEDIATELY there was a gigantic explosion, directly in front of my face. No enemies in sight. I don't know what caused it :lol :lol Thank god it didn't kill me, because otherwise I would have screwed my save.

- Can enemies carry & use fat boys, too? I was in a trainyard (the one by The Family), and on the ridge in front of me I see someone fire off a missile or fat boy or some other big weapon, and then there was a huuuuuge explosion, in front of me. I ran up to the ridge to investigate, but there was no one there o.0

Edit: I did start finding a bunch of Alien Power Cells strewn around, so maybe what I was seeing was something related to the event that gets you the Alien Blaster? IDK. I didn't see anything.
 
So I'm level 15 and am only just on the "Scientific Pursuits" quest. I noticed that, like Oblivion, the robots I fight in the Capital Wasteland have upgraded to Sentry Bots which take a whole clip from Combat Shotgun (my Small Arms are at 100, and the shotgun is in near-perfect condition).

God damn it. I love this game, but I can't help but be disappointed. Hopefully this is the last jump the enemies get before I hit level 20.
 
Rez>You said:
So I'm level 15 and am only just on the "Scientific Pursuits" quest. I noticed that, like Oblivion, the robots I fight in the Capital Wasteland have upgraded to Sentry Bots which take a whole clip from Combat Shotgun (my Small Arms are at 100, and the shotgun is in near-perfect condition).

God damn it. I love this game, but I can't help but be disappointed. Hopefully this is the last jump the enemies get before I hit level 20.

Hmm... Didn't Bethesda say that areas you had been to were "set" and would never level up later?
 
GDJustin said:
Edit: I did start finding a bunch of Alien Power Cells strewn around, so maybe what I was seeing was something related to the event that gets you the Alien Blaster? IDK. I didn't see anything.

Spoiler following concerns Alien Power Cells/Blaster and where to find it
I'm still questing in Megaton and have two alien blasters already, the eponymously named one and another one called The Firelance, which I got off of a random raider in front of super duper mart. Both take Alien ammo. The other blaster I found north of the powerplant north of the minefield. Are there other places in the game that have Alien Power Cells? Does anyone cell them later on? The blasters are so powerful I only use them as my 'last resort in an impossible scenario.'
 
Justinian said:
Hmm... Didn't Bethesda say that areas you had been to were "set" and would never level up later?
Well it WAS new ground. But it is still frustrating. Travelling feels artificially harder now, when just a level ago I was exploring new areas against fairly matched enemies.
 
Y2Kev said:
I totally agree with you. Plenty of locations look similar, AI is wonky etc. Still, I too like Fallout 3 far more than Oblivion.

This is my reasoning:
My major gripe with Oblivion was the leveling system (loot and enemies) and that exploring wasn't rewarding because of it. Which had the effect that the dungeons simply weren't interesting.

In Fallout 3 though this is different for me. I feel exploration is rewarding because of the weapons you can find but also because of the scavenger hunt for weapon parts. I try not to buy all the things I need to build a weapon, so I look for them out in the world. What was even more rewarding was that, while I was trying to find motorcycle handbrakes, I stumbled across (major main quest spoiler):
this garage in the middle of nowhere which contained vault 112 where I found my dad!, I hadn't even met Threedog, let alone seen his radio station at this point. I circumvented part of the main quest by random exploration!
I really felt I had discovered something amazing right then. Still no motorcycle handbrakes tho :lol
Also the locations make sense in a real world type of way. Like yeah when I go over there I can expect to find this and that. Because of that I don't mind the metros much, they make sense to be like that. Like you said, the setting of Fallout 3 adds a lot to the experience.

I love the perk system. It feels like it really mixes things up. I was playing a bit of a homiscidal maniac so I was happily surprised to find the Sandman perk and I think I'll combine that with canibalism... However, I was unhappily surprised by the
bounty hunters trying to end my ass :lol
Comes with the territory I suppose. Speaking of which, the karma system and how criminal activity is treated is a welcome improvement. In megaton I went into this settler home or w/e it was and killed a bunch of nameless people. In Oblivion I would have been bumraped by half a douzen guards but in Fallout 3 people got pissed but they didn't seem too bothered by it, though the sherrif gave me a stern warning :lol Even though that was a tad weird I was happy to find I had far more freedom to "dick around" than I ever did in Oblivion. Also the game gets points for not having insanely powerful "guards". I could practically take on the entirety of megaton at level 2 (Including the sherrif and Jericho) :lol :lol :lol

I can't wait to start over with a new character. I'll make him a goodie-two-shoes science geek computer expert :D

Wow, this post turned out longer than I intended. I guess that shows how excited I am about Fallout 3.
 
Just started playing tonight. Amazing...

Killed that Silver junkie, ganked her stuff and wanted her bed, but bed still owned ;(

The gore is amazing. Sometimes it's very cinematic depending on the angle. Making me look all bad ass. I'm trying to be chaotic/evil (though I don't really say mean things, I just KILL).
 
LukeSmith said:
Spoiler following concerns Alien Power Cells/Blaster and where to find it
I'm still questing in Megaton and have two alien blasters already, the eponymously named one and another one called The Firelance, which I got off of a random raider in front of super duper mart. Both take Alien ammo. The other blaster I found north of the powerplant north of the minefield. Are there other places in the game that have Alien Power Cells? Does anyone cell them later on? The blasters are so powerful I only use them as my 'last resort in an impossible scenario.'

Well, I don't know for certain obviously (since I was the one asking), but a F3 wiki told me there was only 1 of the blasters in the game, and a very finite amount of ammo for it, in the entire capital Wasteland.
 
Nocebo said:
I stumbled across (major main quest spoiler):
this garage in the middle of nowhere which contained vault 112 where I found my dad!, I hadn't even met Threedog, let alone seen his radio station at this point. I circumvented part of the main quest by random exploration!
I really felt I had discovered something amazing right then. Still no motorcycle handbrakes tho :lol

You skipped a lot of important plot.
 
Alright, you fuckers convinced me. Ordered the PC version today, hopefully I'll get it soon.

Any talks of an upcoming patch? Seems this game lacks some polish (or is it still fully playable without any game/quest breakers?).
 
BeeDog said:
Alright, you fuckers convinced me. Ordered the PC version today, hopefully I'll get it soon.

Any talks of an upcoming patch? Seems this game lacks some polish (or is it still fully playable without any game/quest breakers?).

Just don't wander into vault's and you'll be fine.
 
Ok I'm having a lot of trouble with this game. I playing it on PC, settings max (which with my specs should be no problem). It runs perfectly, no framerate issues or other problems. But it just randomly freezes, I looked a bit on other boards, and it seems to be happening A LOT. Anyone here got that problem and solved it?
 
Top Bottom