sennin said:Blue containers should be safe, just avoid the red ones. I've been using Springvale School's lockers for a good ten hours before moving my stuff into Tenpenny Tower.
Each theme is supposed to come with a skillbook as well.
Having to go through all those subways every time you wanted to drop something off would be way too tedious.sparky2112 said:Just wondering: if people are using Tenpenny as their pad, how the heck are you getting all the way across the map to D.C.? I thought a lot of folks found the idea of fast travel revolting. ???
Dechaios said:Kind of wondering where I am in the game. Can anyone give me a little help? Big spoilers in the black!Dad just died. How much of the main storyline do I have left?
Thanks! Love the game so much, it's all I think about when I'm at work. Must go home and play.... I think I'm kind of close to being able to wear power armor, which I'm so pumped for.
Since you're already doing it, can you test it further? Fast forward time by 24 hours for 7 days and see if it is still there. If you want more accurate results you can test up to a fortnight or a month if you're so inclined. Just get back to us on your findings. I haven't tested this myself and I'm curious too. I really won't use the Power Fist as well, it is quite rare and is material for repairing Fisto!. Try something worthless, like Police Batons, Lead Pipes or some junk that you're very sure isn't used for custom weapons (forks, cups, glasses etc.)neoism said:Well, I did a little test to see. I'm not sure if buy red you mean a box that belongs to someone. I used a metal box in Moira's shop. I put just the power fist in their and it hasn't disappeared yet!
i'm at that point myself and you haveDechaios said:Bump... it was at the end of the last page.
sennin said:Since you're already doing it, can you test it further? Fast forward time by 24 hours for 7 days and see if it is still there. If you want more accurate results you can test up to a fortnight or a month if you're so inclined. Just get back to us on your findings. I haven't tested this myself and I'm curious too. I really won't use the Power Fist as well, it is quite rare and is material for repairing Fisto!. Try something worthless, like Police Batons, Lead Pipes or some junk that you're very sure isn't used for custom weapons (forks, cups, glasses etc.)
Tieno said:i'm at that point myself and you haveDon't know how long each of them is though and how many sidequests you still have going. I'm taking a bit of a break now that I have my power armor and discover more of the wasteland.4 quests to go in the main quest storyline
Borgnine said:The gloves are what make it for me. :lol
BrodiemanTTR said:Damn disappeared, what kind of machine are you playing on to get those beautiful images?
sparky2112 said:Just wondering: if people are using Tenpenny as their pad, how the heck are you getting all the way across the map to D.C.? I thought a lot of folks found the idea of fast travel revolting. ???
bloodforge said:I don't know how anybody could dislike the fast travel, if it wasn't available I doubt I would even still be playing after 30hours, would have gotten old really fast.
I'm kinda disappointed we don't get any kind of mount or vehicle, I would love to be able to drive around on those bikes you see laying around everywhere, and mostly in good shape too.
bloodforge said:I don't know how anybody could dislike the fast travel, if it wasn't available I doubt I would even still be playing after 30hours, would have gotten old really fast.
I'm kinda disappointed we don't get any kind of mount or vehicle, I would love to be able to drive around on those bikes you see laying around everywhere, and mostly in good shape too.
Dechaios said:Bump... it was at the end of the last page.
Peronthious said:That's a bit past halfway through, and if I remember correctly if you just push through the main quest you should have about 2-3 hours to go. Not something I'd recommend doing unless you just want to get it over with; the main quest is not of very high quality at all.
JSnake said:Just beat the game.
That ending sucked.
fernoca said:The hell?!:lol
I just arrived at Paradise Falls (is it?) and everyone is ..very welcome to my character..like talking about how they were expecting me...excusing themselves for walking in my line..giving me bottlecaqps, ammo and item just by talking to them... :lol :lol
Yeah, I've been killing everyone with a store and a medkit..and then some more..![]()
Yep, I enjoyed the game but the main quest was pretty bad too.JSnake said:Just beat the game.
That ending sucked.
Hehehe..the guy said they were expecting me and gave me a gun with ammo , to capture people to become slaves and get extra caps from each one...then everyone inside is like like talking about wanting a drink with me and stuff..and the leader sold me one of his slaves as a bodyguard..wanted 1000 caps but got him to sell her for 500..bloodforge said:Heh, the guy at the gate wanted me to pay 500 caps to get in to town, to hell with that. Bunch of damn slavers, so I massacred the entire town, even got good points for doing it.
That's an alignment based easter egg from Beth. Good characters have random settlers in Megaton running up to you and handing out items and ammo to you; for evil characters Paradise Falls' residents will give you plenty of ego and items as well.fernoca said:The hell?!:lol
I just arrived at Paradise Falls (is it?) and everyone is ..very welcome to my character..like talking about how they were expecting me...excusing themselves for walking in my line..giving me bottlecaps, ammo and items just by talking to them... :lol :lol
Yeah, I've been killing everyone with a store and a medkit..and then some more..![]()
Tieno said:Anyone know/can summarize how the NMA Fallout guys have responded to Fallout 3 now it's out there?
I have a feeling that would've pissed off the fundamentalists even more...Mrbob said:Should have started with just calling it Fallout.
Mrbob said:Yeah it is a shame I've been reading about how the ending is garbage, but Fallout has always been about the journey.
Fully agree with the first guy, though I did really enjoy it for what it was.ZombieSupaStar said:
Danne-Danger said:Fully agree with the first guy, though I did really enjoy it for what it was.
JSnake said:Just beat the game.
That ending sucked.
Big-E said:Ya, I beat it just now and agree with you.
Quagm1r3 said:Anyone know of any fun console commands/mods?
Oh yeah it's a great game, just not that good of a Fallout game, IMO of course. I'd buy and play Fallout 4 as well if Bethesda made it.disappeared said:It's not without a few hiccups, but Fallout 3 has easily moved to the top of my favorite games ever.
Danne-Danger said:Oh yeah it's a great game, just not that good of a Fallout game, IMO of course. I'd buy and play Fallout 4 as well if Bethesda made it.
"Why is everyone leaving that Vault, did somebody fart?"Jive Turkey said:I can't believe people don't like the humor in this game. Yes the humor is different than the previous entries and far mor subtile but it is still pretty good. I mean everything played on GNR has some sort of second meaning.
"Fortunately, Fallout 3 will not use Oblivions level-scaling, but contrary to what you may have read elsewhere, scaling isnt completely discarded.
The first important change is that creatures never scale up in abilities to match your level, so each Deathclaw in F3 will always have the same attributes, regardless of your characters level when you have the misfortune of encountering it.
Second, each territory in the game is now assigned an encounter level that determines the level and equipment of critters when you discover that area, so a first-level character that wanders into an area designated as 'encounter level 5' will be badly outmatched by the inhabitants. Loot is also generally scaled to the area's encounter level, but some items will be hand-placed, which is similar to how Morrowind handled loot.
An areas level doesnt remain static, but it gets locked as soon as you enter it. If you enter a city block designated as a level 5 area, it will remain a level 5 area and never scale up in difficulty. Areas you havent yet encountered do tether up in difficulty level, but the tethering level doesnt linearly scale with your level, so theres still an advantage to gaining experience levels.
The city block thats initially designated as a level 5 area will tether up and be designated as a level 8 area if you dont wander into it until youre a level 15 character. But since an areas level is locked once you enter it, youll still get the satisfaction of returning to a previously difficult area and annihilating it's residents once you have a more powerful character.
I was talking more about the song lyrics and the radio serial.Danne-Danger said:"Why is everyone leaving that Vault, did somebody fart?"![]()
Aha, well that's true, some great choices in there.Jive Turkey said:I was talking more about the song lyrics and the radio serial.
Please explain this, because I personally don't see it.bhlaab said:But on the other hand, why did they go through the trouble of getting the fallout license if they weren't going to make a fallout game? Aside from the fact that the storyline is PATHETICALLY weak, they've screwed with the formula so much that it's barely recognizable.