Danne-Danger said:I just dropped a bunch of Vault security helmets on the ground when first entering Megaton, they were still there at the end-game. Seems like items stay forever (at least on PC).
voltron said:So I just got stuck in the geometry again while exploring in a building with debris around the desks. This is like the 12th time its happened and you cant fast travel inside and theres no way to get loose. I FIND THIS ABSOLUTELY FUCKING INFURIATING!!!!!!!!!!!!!!!
AAAAAAAAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRRRRGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Check the list again. I count six quests you haven't done. You didn't even mention the first two on the side quest list.TTG said:Is there a list of side quests and how to trigger them somewhere?
I'm starting to run out of things to do and I don't want to move the story forward yet. I have "shoot them in the head" and "replicated man" and Survival Guide active and I'm already at the citadel.
I've completed Blood Ties, Tennpenny Tower, Reilly's Rangers, Stealing Independence and Those!.
EDIT: http://fallout.wikia.com/wiki/Fallout_3_quests
That's about everything from what i can tell.
The raiders outside of the school seem to respawn though. At least they did for me.disappeared said:NPCs too. The Raiders I killed back in Springvale School 60 in-game hours ago are still there, severed limbs and all. It's strangely eerie, and serves as a reminder that what you do in the game is permanent.
Aaron said:Check the list again. I count six quests you haven't done. You didn't even mention the first two on the side quest list.
The raiders outside of the school seem to respawn though. At least they did for me.
Nah, there's definitely less quests. I think it goes with there being a heck of a lot more work to set up the quests in F3. It's a little disappointing, since most of the towns outside of Megaton feel a bit thin, and usually have 1-2 major quests, and that's it.Mad Hatter said:Is it just me or does it seem like there's not as many quests as Fallout 1 or 2? I could be glorifying the past, however.
Talk me down!
I don't think so.ckohler said:Can you own both the house in Megaton and Tenpenny tower? I read in a Fallout 3 wiki that if you. Is this true? I can't get a clear answer.help the ghouls invade the tower in the Tenpenny Tower quest that Roy willlet you live there
Nocebo said:...but I wasn't so I shot him in the face with the combat shotgun and proceded to kill every ugly ass ghoul in the tower.
Saya said:This happened to me a bunch of times as well.
I save really often now. I have like 10 save slots. Just in case something goes wrong. :lol
:lolDanne-Danger said:![]()
Whoops!
voltron said:I have over 30 I would say. But you know how it goes... you enter a new building and get caught up in your OCD exploration of every corner, computer, box, file cabinet and suit case.
45mins later, stuck on debris while jumping on a desk like a dick with no save to salvage the last 45mins of thoroughness.![]()
Danne-Danger said:![]()
Whoops!
decon said:So I'm 10 hours in and I'm doing some side quests at the moment. I haven't read any guide so I just went with what skills I thought sounded cool and stuff that goes well with being a bad ass dude. I chose some big weapons, small weapons, repairing, sneak and lock picking. So far i'm actually alright despite being almost allover the place with the skills. Here's a question though, is it worth it to put more points into sneaking? I have 64 points in it now and I still get caught sneaking around quite often?
Overture said:How do I get my own place in Megaton? I think I read somewhere that it has something to do with the Sheriff, but he's long been dead. Is there a key lying around somewhere?
Overture said:How do I get my own place in Megaton? I think I read somewhere that it has something to do with the Sheriff, but he's long been dead. Is there a key lying around somewhere?
ICallItFutile said:If you took the good karma option, you have to disarm the bomb then talk to his son. Your explosive skill needs to be level 25 in order to disarm it.
Saya said:Oh crap, I had my first unreadable disc error on my 360 while playing Fallout 3 today. I hope my console isn't about to die on me!
Saya said:Oh crap, I had my first unreadable disc error on my 360 while playing Fallout 3 today. I hope my console isn't about to die on me!
TheKurgan said:I have this sinking feeling mine is about to die soon as well. My 3 year RROD death coverage is up on the 23rd of November so I am sure it will happen sometime after that...
Darklord said:I get those all the time. They...don't mean the console is dying do they?
BeeDog said:Goddamnit that Reilly's Rangers quest is the most boring POS thing in this game so far. Ugh.
"The robots are in the junkyard if you're wondering." Where are the robots?! NOWHERE! I got so fed up that I just pulled out my flamer and burned them all up.
Grimm Fandango said:Might as well force it to RRoD so you get a new one.
itxaka said:You get a whole lot of ammo + caps + geomapping thing that gives you caps for every location discovered.
It's a console command, it does 100+ dmg and weighs in at 300lbs!SailorDaravon said:What the hell? EXPLAIN HOW PLZ
itxaka said:You get a whole lot of ammo + caps + geomapping thing that gives you caps for every location discovered.
Boring quest = awesome loot
I just did it. Bring a shit load of ammo with you, but you get either some really nice armor or a really nice mini-gun at the end. I also decided to make their compound my home base, since it has a bed, plenty of storage, a repair guy, and a doc that will heal you for free.BenjaminBirdie said:Holy FUCK!!
*Pip-Boy*
*Data*
*Quests*
*Reilley's Rangers*
*A) Make 'Reilley's Rangers' Active Quest*
Aaron said:Nah, there's definitely less quests. I think it goes with there being a heck of a lot more work to set up the quests in F3. It's a little disappointing, since most of the towns outside of Megaton feel a bit thin, and usually have 1-2 major quests, and that's it.
BenjaminBirdie said:Holy FUCK!!
*Pip-Boy*
*Data*
*Quests*
*Reilley's Rangers*
*A) Make 'Reilley's Rangers' Active Quest*
Bebpo said:I'm interested, but with all the fall releases I'm going to pass and grab it next year for $20-30. I think what pushed me over the edge was Fable II getting really good reviews so if I grab one wrpg this year it'll be that (plus I like pretty graphics and Fable II is much more impressive looking ^^.
Peronthious said:I don't recall getting any of that; when I finished up, I got the ranger armor, which was good in its own right but nothing like a money spewing geomapper.
I just did it. Bring a shit load of ammo with you
MindWash said:Why would I use power armor when the ranger armor gives me only 1 less DR?
Hah, exact same thing.BenjaminBirdie said:Holy FUCK!!
*Pip-Boy*
*Data*
*Quests*
*Reilley's Rangers*
*A) Make 'Reilley's Rangers' Active Quest*
You mean you're locked in the room or can't find the way out of the Vault? I had a similar problem in the same spot but I was simply missing the exit door...the map sucks in the game if the place you are exploring has multiple levels.Shatai said:I'm totally and hopelessly lost in Vault.106
I've made the rounds, explored everywhere I can, I've seen all the little effects, but I'm now lost. I made the error of closing the vault behind me, now I'm frantically looking for the way out. I can't see any control panels to access, the door itself says "controlled from elsewhere" or something similar when I try to use it. I've scoured the place, found the science bobblehead, but no keys to help me deal with the locked doors (oh, joy, I had run out of lockpicks a while back). Where are the elusive keys, where can I go, and what can I do to get out?
Save me!
Buffoutkamorra said:Is there a item which can permanently or a at least temporarily increase my weight limit? I'm always over cumbered. ;(