The Official Fallout 3 thread of post-apocalyptic proportions!

I just started playing the game yesterday and I'm just wondering if there's anything I ought to know on my first run through?
 
JayDubya said:
Game is wonderful.

I should have done more main quest, but I've been wandering the wastes and there's a lot to do out there. So when I finally went to GNR Radio, the Super Mutants in DC proper were pretty lulsy. I charged at them with my Shiskebab. I think my DR is about 40 now thanks to combat armor, combat helm, toughness, and barkskin. I think you're probably meant to do this pretty early and hide behind Lyons and crew.

Incidentally, Barkskin is only +5 DR, which is lame. Strategy guide / FAQs said +10 DR and +1 Endurance. :(

The thing right before the radio station is where I had to save and quit last. Can't wait to tackle that.

I also hope I can convince Dogmeat to stay the fuck away. :lol Dogmeat's proven pretty tough so far, but deathclaws nearly owned him, as well deathclaws should, and I'm afraid that thing will hit harder than a deathclaw. At the very least, it has a lot more armor and / or HP.

I'm also quite concerned at the obscene rate I'm levelling up. If this doesn't slow down I'll be at the level cap for much of my exploration. I intend to do everything.

(I'm also a bit concerned about something I forgot to do / didn't do / shouldn't have done - I got Dave voted out from his Republic, and he had some key that didn't do anything, and then Dukov also has a key that doesn't do anything, so I'm thinking they're really important. I also found a door in a National Guard Depot that I simply must open and yet, only 2 of the 5 codes.

Massive timesink, difficult, good curve of difficulty, good scripted events... only complaints are some buggy areas. Oasis in particular was fucked up.

HOW? In the strategy guide it says he'll win no matter what :(
 
Ledsen said:
HOW? In the strategy guide it says he'll win no matter what :(

No matter what, he will get the most votes. But that doesn't mean he'll win. :D

He opens the ballot box to check the votes. Hide next to it. ^_^
 
ItsInMyVeins said:
I just started playing the game yesterday and I'm just wondering if there's anything I ought to know on my first run through?
Intelligence is your most important stat, repair your most important skill. You'd also probably want to invest in lockpick and small arms. Don't feel like you need to follow the quest arrows. Feel free to wander, but save often.
 
I FINALLY bought the game - I resorted to the Steam version (and then bloodpatched it, fuck you german censorship, die in a fire etc.).

And I have to say, it takes 2 hours max until I pull up the console, type tgm, run to the next city and bomb it to the ground with a rocket launcher.

It's awesome.
 
Aaron said:
Intelligence is your most important stat, repair your most important skill. You'd also probably want to invest in lockpick and small arms. Don't feel like you need to follow the quest arrows. Feel free to wander, but save often.

Alright.

Yeah, I didn't save for a while at one point and stupidly decided to see if you could jump down from like a few floors up and not take damage (I wanted go agross Megaton fast and not walk to the nearest little slope down to the middle). Luckily, I didn't have to replay more than a few minutes I think.

How many actual options do you get for different missions? Like the bomb in Megaton, I wanted to say that I was gonna turn it on, then take the money and just disarm it instead. Didn't see any options about that, though.
 
ItsInMyVeins said:
How many actual options do you get for different missions? Like the bomb in Megaton, I wanted to say that I was gonna turn it on, then take the money and just disarm it instead. Didn't see any options about that, though.
You only get paid for blowing it up after you actually blow it up. Mr. Burke just isn't going to take your word for it. Most missions are good about giving you three or four choices in going about them. Megaton was pretty much a binary choice due to the consequences.
 
This may have been posted before, but I found it worked well for me. There are a total of 9 achievements for reaching level 8, 14 and 20 at Good, Neutral and Evil karma levels. I was able to "cheat" this system. It works best for evil characters. Just before hitting any of the levels, just do a save. Kill something a level up and you'll level up and get the achievement. Reload the save game and go to any town where you can make donations to a church. This will give you good karma. Do so until you are neutral karma level, go kill something and now you have the achievement for neutral, reload the save, donate enough to go up to good karma level and repeat.

I'm actually on my second playthrough and I'm at about 60 hours of play on this character but noticed I had a few achievements missing there so this helped me a lot rather than making a whole character just to play neutral.
 
Aaron said:
Intelligence is your most important stat, repair your most important skill. You'd also probably want to invest in lockpick and small arms. Don't feel like you need to follow the quest arrows. Feel free to wander, but save often.

Repair is important, but you can also get by fine if you don't invest in it. And yes, invest in either lockpick/science/medicine.
 
Duck Amuck said:
I think right now due to my situation (I really have no ammo for ANYTHING and killing them with my fists is a no no) I can't possibly do this now.

I'm a melee guy and I've been playing on Hard, so their fire burned the crap out of me when I first tried to beat them ~L3-4. I believe I beat that quest ~L7, though. Used a combat shotgun and chinese assault rifle mainly. Didn't have Dogmeat yet, but he wouldn't have helped, as the fire did way too much damage. Be sure to use that fire ant nectar they drop.

I could have melee'd them all down if I didn't mind spending all my caps on stims. Don't want to do that though. At L13, I finally have a nice stash of about ~125 stims and that's kind of a nice place to be.
 
Duck Amuck said:
Storywise, I'm SUPPOSED to be heading for the Washington Monument, but fuck, there's like 9999 Super Mutants there. I've made it inside the Museum of History and the Underworld, and that was great. More quests! I can't make it to the Museum of Technology BECAUSE I CAN'T FIND IT. Maybe I found it couldn't be damned to look for it because the amount of Super Mutants after me.

Since I'm a good guy, these Talon guys are always after my ass and it's annoying. How do I erase these pests once and for all?

I've been looking for more Vaults. I've heard that there's Vaults out there but I haven't found any.

It's
on the other side of the mall
 
Duck Amuck said:
We're talking about stealing from the caravan guys so I can get cash and ammo. I killed the ants.

Well, you could probably kill a trader; they don't use the best armor and weapons they carry. If you can kill a raider, you could kill a trader. If you couldn't kill a raider... wait, yes you could, you've got grenades or something. You've got to have chems and stims and you could go to Minefield to pick up some more explosives on the cheap, which could then be used as easy money.

Use what you have to kill shit, then sell shit and get the best stuff repaired as best you can. Raider armor repaired by splicing together as many dead raider's armor as possible is workable.

I wouldn't just go murdering though on a "good" character, but I'd be lying if I said I don't steal skill books and Quantum Nuka-Cola when I see them.

It sounds like you need to do more side quests; do Moira's if you haven't, and wander the wastes for new zones / ask about locations from people in towns. If you don't mind some spoilage / assistance, use a FAQ to find bobbleheads, skill books, and easy opportunities to gain supplies.
 
Duck Amuck said:
Apparently I've found a good 30 something locations.

I've been doing Moira's quests. I have to go to a Mirelurk nest and...I hate Mirelurks so I've been hesitant going there.

Well, you're not supposed to kill any of them for that quest. You just run in, plant the thing, and run out. But yeah, killing them all and getting the key items inside would take a lot of ammo that you don't have.
 
JayDubya said:
I would assume not. And while I am somewhat skeptical myself, it might be possible.

Also, why fight the queen? "I hate stat points and resistance to damage types!"

Fighting her is possible at a lower level. In her lair, there is a dead tree or a post that you can hide behind(towards the back) so that her shots hit it and not you. It's just a matter of selective shooting after that.

I had trouble with the miruluk king though, nowhere to hide because he was so agile. kept running around the offices with a shotgun until he was dead. messiest fight in the game so far for me.
 
use a stealth boy for the mirelurk quest himuro

I entered vault 112 and arrived at
tranquility lane
, creepy stuff

is it normal that I can only do bad karma stuff there?
 
Duck Amuck said:
Where's Vault 112?

I happened upon a Stealth Boy some place but I already used it. I don't think Moira's stocking them right now either. Where can I score one?

story related, you can't miss it

ironically, you get 4 stealth boys from Moira after completing that quest. I had 2 at the time, but don't remember where I got them. I think it's also possible to rush through that facility, it doesn't take long to find a spawn pit.
 
Darunia said:
use a stealth boy for the mirelurk quest himuro

I entered vault 112 and arrived at
tranquility lane
, creepy stuff

is it normal that I can only do bad karma stuff there?

Lol I was just about to post about vault 112.

I was just running around looking for one last nuka cola bottle to finish that quest
and i stumbled unto vault 112, well hidden and totally out of nowhere.

and then, O M G

DSC03407.jpg


DSC03405.jpg


DSC03402.jpg


mind was blown. I simply turned off my 360 and called it a day.
 
Darunia said:
story related, you can't miss it

ironically, you get 4 stealth boys from Moira after completing that quest. I had 2 at the time, but don't remember where I got them. I think it's also possible to rush through that facility, it doesn't take long to find a spawn pit.

You should be able to rush in, jump from the top floor into a pit of water, locate the spawn pit, and run out pretty quickly. I managed it first try, no problem.
 
Darunia said:
is it normal that I can only do bad karma stuff there?
You have other options available.
Like sneaking into the abandoned house and disabling the simulation from within.


And yeah, Vault 112 is probably my favourite out of the main quest line.
 
I got to Vault 112 on accident (before fixing the radio tower!) and then ACCIDENTALLY DELETED MY FILE AHHHHHHHHHHH

Does the game ever end, where you can't go back and play anymore?
 
Duck Amuck said:
Apparently I've found a good 30 something locations.

That's the ruined area with all the trenches in front of the Museum of History. That rectangle of land is called the mall. I had actually forgotten that too.
 
Duck Amuck said:
Yeah, the part with the trenches is where I struggle the most.

If you sneak around the edge of the Mall (along the buildings) you can avoid a lot of encounters in that area. You'll still probably have to fight a few mutants, but definitely not near as many if you get in the trench.
 
Duck Amuck said:
Yeah, the part with the trenches is where I struggle the most.

I usually lure the mutants back to the front of the Washington Monument where the Brotherhood guys are staked out. They make pretty short work of them.
 
Ourobolus said:
If you sneak around the edge of the Mall (along the buildings) you can avoid a lot of encounters in that area. You'll still probably have to fight a few mutants, but definitely not near as many if you get in the trench.

That's what I did as well. It was so fun to go back there later with Fawkes and get my revenge. :lol
 
I've never even recruited a party member or found out where the dog is. I get by just fine on my own. Also I figured that those guns for hire can steal kills from you, so I've been a lone ranger so far
 
Darunia said:
I've never even recruited a party member or found out where the dog is. I get by just fine on my own. Also I figured that those guns for hire can steal kills from you, so I've been a lone ranger so far

After you get the dog you can order him to stay put if you want.
The same is valid for party members.
 
F-Pina said:
After you get the dog you can order him to stay put if you want.
The same is valid for party members.
Keep in mind, though, that after so long they'll abandon where you left them and go to pre-set waiting areas. I left Fawkes at the Citadel to wander around some more and then at one point got a message saying that he had left for Underworld when I didn't come back.
 
Moria Brown vs Nuka Cola Girl?

Is it me, or does the Nuka Cola girl give Moria a run for her money in the stupid department?

Do these have an equivalent male type in the game?

Finishing the quest, I didn't understand why I got bad karma by giving the colas to the guy so that he can score on this dimwit. Without his help she would be either a slave or dead somewhere. Bad karma? I should have gotten a high five out of it.
 
Damn!
Knew I should've wasted Roy Phillips when he was at the gate of Tenpenny. Returned there to find that they killed the humans and threw their bodies in the basement. Also noticed bloodstains by Alistair's bathtub. Gave Roy a nice lead salad up the nose.
 
I love this game. I only play it in 2-3 hour chunks every couple of days though. I'm really trying to keep it going as long as I can.
 
Coverly said:
Moria Brown vs Nuka Cola Girl?

Is it me, or does the Nuka Cola girl give Moria a run for her money in the stupid department?

Do these have an equivalent male type in the game?

Finishing the quest, I didn't understand why I got bad karma by giving the colas to the guy so that he can score on this dimwit. Without his help she would be either a slave or dead somewhere. Bad karma? I should have gotten a high five out of it.

lol @ the high five.

Moria doesnt come off as stupid, shes just very "chipper" and upbeat... which at first annoyed me. After she says "try not to get killed" with an upbeat affection its apparent they are trying to make you laugh at the irony of her disposition. No way would anyone be chipper like that in a nuclear fallout. lol

I actually think shes one of the funnier characters. Most characters you come across are forgettable. Only others that really stand out are, the mayor of lamplight(that kid has to be modeled from Mad Max Beyond ThunderDome), Fawkes and a few others
 
I hate Moria. That and the rather tedious nature of her requests make the Survival Guide the weakest subquest I've played so far. Up to chapter 3 now and I can't wait til it's done.
 
Darunia said:
I hate Moria. That and the rather tedious nature of her requests make the Survival Guide the weakest subquest I've played so far. Up to chapter 3 now and I can't wait til it's done.

Yeah the quest is no fun, I was happy when it was over
 
It always felt like Moria talked to you the way a person would talk to a 3 yr old. I sort of miss that now. Every time I walk to her supply store is like she doesn't even know me anymore. I feel used. Plus, I don't know, maybe I stared or zoomed in too close, but does Moria sport a soft mustache?
 
Darunia said:
I hate Moria. That and the rather tedious nature of her requests make the Survival Guide the weakest subquest I've played so far. Up to chapter 3 now and I can't wait til it's done.
You should have done what I did

I called her an idiot and convinced her to stop doing the Survival Guide because it's fucking retarded. Got a perk called Dream Crusher for it and now she's depressed everytime I talk to her. Love it.
 
Acid08 said:
You should have done what I did

I called her an idiot and convinced her to stop doing the Survival Guide because it's fucking retarded. Got a perk called Dream Crusher for it and now she's depressed everytime I talk to her. Love it.

Thats fucking awesome. Dream crusher... lol didnt know you would get a perk from that.
 
Darunia said:
I hate Moria. That and the rather tedious nature of her requests make the Survival Guide the weakest subquest I've played so far. Up to chapter 3 now and I can't wait til it's done.
Acid08 said:
You should have done what I did

I called her an idiot and convinced her to stop doing the Survival Guide because it's fucking retarded. Got a perk called Dream Crusher for it and now she's depressed everytime I talk to her. Love it.
And that's why Fallout 3 is my GOTY.
 
Acid08 said:
You should have done what I did

I called her an idiot and convinced her to stop doing the Survival Guide because it's fucking retarded. Got a perk called Dream Crusher for it and now she's depressed everytime I talk to her. Love it.

I heard you can
turn her into a ghoul
but how?
 
Red Blaster said:
Damn!
Knew I should've wasted Roy Phillips when he was at the gate of Tenpenny. Returned there to find that they killed the humans and threw their bodies in the basement. Also noticed bloodstains by Alistair's bathtub. Gave Roy a nice lead salad up the nose.

I actually
hacked the computer around back in the basement without ever talking to the ghouls. I went down there to see what it was. I was like hey a computer.. wonder what that does. I hack it and hear, thanks bud i will see you out front. Im thinking dude who the fuck are you, but ok. Next thing I know i get a ghoul mask and its a fucking massacre going on. I wasnt too broken up about it, I was borderline wanting to shoot a few of the snobs in there anyway. Now i think its funny that I walk around with a ghoul mask and tesla armor and people talk to me normally. I look like a fucking psycho. Love this game
 
Kadey said:
I'm now addicted to this game. MY GOD!!! Those deathclaws are mean. Hardest enemy I fought yet.

There is a town in the north east corner of the map thats full of them. Im glad I was a walking armory when i got there.
 
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