Peronthious
Member
Darunia said:oh shit, a new radio station!
aaand it's Agatha's solo violin station. crap.
sadface
!!
Whaat?! I love that station.

Darunia said:oh shit, a new radio station!
aaand it's Agatha's solo violin station. crap.
sadface
She was a bitch.ConsumerSquare said:Is there any reason I shouldn't murder Lucy West? I did the Arefu quest and found her fucked up brother and resolved the dispute between the town and The Family, but when I go back to Lucy all she has to say is, "Oh hey, thanks for dropping that letter off."
You might as well go to power armor now. There's no better regular armor than ranger.Meier said:FUUUUUUUUCK! Apparently I must have somehow repaired one armor with my Ranger armor and it disappeared or something. Dammit!! Is there any decent armor I can use to replace it since I'm fucked now?![]()
RSTEIN said:How does one equip power armor? It says I need training?
Also, just ran into my first Super Mutant Behemoth :O That fucker took up some precious ammo.
This game continues to floor me. On my way to the Nuka Cola plant I discovered Andale. HOLY SHIT :lol
BlueTsunami said:Lockpicking at Very Hard is tedious. I've sort of got the hang of it but there's no "sure fire" way to unlock one each time. I spend a lot of time exiting out and trying over and over again until I'm able to find the sweet spot (partially by luck, partially by skill).
What I do is twitch the screwdriver and feel for where the tumbler is at. Then move the pick a little bit until it starts giving way. Do this until I can nearly turn it... the issue is, on Very Hard, that sweet spot is so tiny its ridiculous (I almost want to say that the game doesn't want you to unlock it on some tries).
Hazaro said:Yeah it's 1 pixel :lol
Depends on your character. Power armor might be better if strength matters. The Reilly armor though has good stats, can be repaired with any combat or talon armor, +1 luck and +5 AP. It's a sweet deal. I also like using their pad as my home base. No merchant there, but finding locations for Reilly (big pay) will mean never needing to sell anything.Darunia said:So for the best armor in the game I should do the Reilly's Rangers quest? Armor's durability goes down way fast, the full recon armor I got from the Brotherhood is down completely already.
Aaron said:can be repaired with any combat or talon armor, +1 luck and +5 AP
Same here, I would gladly pay to have more of this music in the game. I was planning on actaully buying some cd's of these artists, but for some reason I still haven't done that.Sir Fragula said:Okay, so the soundtrack is pissing me off now. Don't get me wrong - the style of music is *MY* style of music. I love every track they licensed... They just didn't license enough of them. I wonder how many more tracks they could add into the game for 100 to 200 MSP?
BlueTsunami said:I found the. That shit really made me laugh.Talking Tree in the Oasis
"I JUST WANNA' BE LEFT ALONE"
Sir Fragula said:That's the ghoul from Fallout 2 with a twig in his head, right?
Woo-Fu said:Power armor seems to have a negative mod to stealth as well, something that seemingly doesn't affect Reilly's Ranger Armor.
Aztec_82 said:I have the following dilemma at hand: I missed the bubblehead in vault 101 and now I am level 20. I am trying to find all of the bubbleheads in the game, but I don't have access to vault 101 anymore. I am on the quest where you have to find vault 112, will I have the opportunity to go back to vault 101 later in the game?
BlueTsunami said:Lockpicking at Very Hard is tedious. I've sort of got the hang of it but there's no "sure fire" way to unlock one each time. I spend a lot of time exiting out and trying over and over again until I'm able to find the sweet spot (partially by luck, partially by skill).
What I do is twitch the screwdriver and feel for where the tumbler is at. Then move the pick a little bit until it starts giving way. Do this until I can nearly turn it... the issue is, on Very Hard, that sweet spot is so tiny its ridiculous (I almost want to say that the game doesn't want you to unlock it on some tries).
Kauza said:OK, is my 360 dying, or is this somehow a game glitch?
I was walking around near the old Bethesda Office yesterday, and I got to one portion of the landscape and started getting some awful, awful artifacting. It was the kind where a striped (in this case, black and grey) pattern fills nearly the entire screen. Yet it only happened when I turned south. I was just waiting for the 360 to RROD, but after I moved out of that area, all was well.
Anyone had a similar experience? I'm fully expecting the ring within the next few days...
Coverly said:On another note:
Do wasteland merchants disappear forever? In the beginning of the game, there was this wasteland merchant who used to be by the gates of megaton, but he's not showing up anymore. I remember he had a blueprint for a custom weapon and now that I want to buy it, he's not there anymore. I tried to trace his route to see if he died along the way(with his cow and armed escort), but ran into dead ends. Any tips on where these merchants might appear?
JayDubya said:I think I might jack the difficulty up when I reach L20, which won't be long now. I've got 30 quantum nuka-colas to go turn in, and some sugar bombs, and some scrap metal, and all that, so that's a level right there.
Yeah, I ignored the opportunity to buy the Shishkebab from him because I heard it was a quest reward. By the time I found out that multiple schematics give stacking benefits, couldn't find him again. Ran into him randomly once before that.
Coverly said:who needs the sugar bombs?.
God I'm so pissed!! Fuck! I had it happen to a Burnmaster I got earlier in the game too... wasn't even paying attention apparently. I have no desire to use the Power Armor as I don't care for negative stats and am not focusing on Big Guns. Is there honestly no armor comparable to the Ranger stuff? How shortsighted of them to not provide more options..Aaron said:Depends on your character. Power armor might be better if strength matters. The Reilly armor though has good stats, can be repaired with any combat or talon armor, +1 luck and +5 AP. It's a sweet deal. I also like using their pad as my home base. No merchant there, but finding locations for Reilly (big pay) will mean never needing to sell anything.
Coverly said:Is there a finite number of wasteland merchants or do new ones randomly spawn to fill the void? Yesterday one was almost killed by a super mutant, had only a couple of bars left. The one by the freeway overpass in Greyditch has already lost his two dogs to raiders.
The game does indeed track everything, it's pretty intense. People just walk back to places. It's amazing.JayDubya said:Excellent question, and it's one to which I don't know the answer. I hope traders respawn, or at the very least just fall unconscious.
I'm starting to think the game is actually tracking where everyone is, which seems a bit nuts, but must somehow be true.
Like Dogmeat, if you tell him to go to Vault 101, you're better off just going to Vault 101 yourself, because otherwise, he'll just start walking. And it'll take him a very long while, and he might get killed along the way.
Infamypack said:Okay so, this game made me look into Fallout and Fallout 2. Are they worthy of playing or should I not bother?
Infamypack said:Okay so, this game made me look into Fallout and Fallout 2. Are they worthy of playing or should I not bother?
Jaagen said:Ok. I'm doing the quest"Agathas Song", but I can't seem to find that damn violin in Vault 92. Is it behind the door that requires a 100 in lockpick?
Jaagen said:Ok. I'm doing the quest"Agathas Song", but I can't seem to find that damn violin in Vault 92. Is it behind the door that requires a 100 in lockpick?
kennah said:The game does indeed track everything, it's pretty intense. People just walk back to places. It's amazing.
As for the traders. There are four I think, and each has their own 'specialization'. If you go toCanterbery Commons, there is a guy there who will start a 'traders union' and you can donate caps to make the vendors carry better gear. Also that is a common spot for them to rest up. I think - but am not sure - the union leader guy would tell you which traders are alive by talking about them.
And yes, they can die forever, I've saved them a couple times in my game!
Coverly said:I just checked with the guy and he told me the weapon trader is dead. -_-
Out of all the traders..
This means that his body is somewhere right? does anybody know the routes they take?
if they ever come out with a patch, it would be great if
a) Revive town people that died by falling and not by your own hands or enemy npcs.
b) if a caravan dies, create a new one that will take it's place over time. I can't believe
that enemy npcs can respawn consistently in areas but traders can't. at some point the land will be barren this way.
Infamypack said:Okay so, this game made me look into Fallout and Fallout 2. Are they worthy of playing or should I not bother?