Dreamwriter
Member
Stoney Mason said:Hey since you're an engineer can I get your take on this that audio Surf style apps aren't possible with 3.0
http://www.neogaf.com/forum/showpost.php?p=15936699&postcount=5651
Yeah, I was just looking at the docs. You can get all the ID Tags from the song, but that's all the data you can get from the song itself. Apple even created a brand new music player function specifically for this (in the past, we actually sent the MP3 data straight to the sound system, but with these we don't have access to that data so Apple had to write a player that just takes the song's internal ID).
So unfortunately, no studying the audio data from iPod music for games. Best you can do with this is let the user create a custom playlist for the game (a real one that changes songs at the right time, not like the crappy Xbox Live Arcade setup that just acts like a generic MP3 player).