Dizzan said:Just bought Ragdoll Blaster and Bookworm.....
Also, I have a high score of 71 on easy on Papertoss. Who beats me?
After playing it I wouldn't say that's much of an exaggeration, this game really that good!Grecco said:Its maybe my favorite iphone game period. Its really good.
Star Defense and I believe it's half price now.Acid08 said:Upgrading to 3.0 finally. What are the best 3.0 exclusive games?
Kamaki said:After playing it I wouldn't say that's much of an exaggeration, this game really that good!
Except for maybe your own music stages, those don't seem to work quite as I imagined. Do the enemies spawn in time to the beat or something?
jigglywiggly said:The level is generated based on the data in the music file. It's not based on the music, but the same song on anyone's device will make the same level. So, you basically have an infinite amount of levels, with the song as a reference if recommending to a friend (like saying, "You should try Aerodynamic by Daft Punk. Freaking INSANE"). To be honest, though, the worth of the Music mode doesn't really make itself known until you finish the story mode. You'll be begging for more levels, then all of a sudden realise you have thousands in your hand already.![]()
corpserot said:Star Defense and I believe it's half price now.
Tempy said:And here we go! Freshly released for your roguelike needs!
iNethack - itms://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=324299096&mt=8&s=143441
(FREE!)
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with source code - http://code.google.com/p/inethack/source/checkout
Dirk Zimmermann's blog - http://blog.dirkz.com/
The original NetHack is a very complex game and doesn't come with manuals or tutorials. For those unfamiliar to the game, please refer to the wikipedia entry http://en.wikipedia.org/wiki/NetHack which links to guides and such.
Acid08 said:Upgrading to 3.0 finally. What are the best 3.0 exclusive games?
Gloomfire said:Just updated to 3.0 and grabbed Bookworm, The Price Is Right and Minigore. Now I can finally play Baseball Slugger 3D and Music Trivia.
It's one that gets really hectic pretty fast (though difficulty ramps up slower than initially) and soon requires that you be a pretty good multitoucher.kaizoku said:don't get the appeal of eliss ... tried lite version and doesn't do anything for me. its just a case of matching the balls to the container things?
dose said:Shameless plug.., here are a couple of screenshots of our upcoming 365 Puzzle Club game. It features over 8000 Sudoku, Kakuro and Picross (we call them Tenpenki) puzzles in all. It also has daily games to play that go towards your monthly score, with worldwide and Facebook high score tables. The controls work really well and we're looking forward to releasing it. It should be out around September.
ThanksJohnkers said:Looks great, how much are you charging?
kaizoku said:don't get the appeal of eliss ... tried lite version and doesn't do anything for me. its just a case of matching the balls to the container things?
Ashour said:Bookworm for 0.99 is one of the best things ever. I'm so happy right now.![]()
Damn, I bought it at 5 or 6$. Awesome gameAshour said:Bookworm for 0.99 is one of the best things ever. I'm so happy right now.![]()
Khanage said:Slide to Play have their Space Invaders Infinity Gene Review up - 4/4
http://www.slidetoplay.com/story/space-invaders-infinity-gene-review
Not that any of us needs convincing about how awesome this game is!
"It's painful, living with this constant threat. You go home for the weekend and it's all you can talk about with your friends, yet not one of them can help you. You feel alone and there seems to be no way out. It is hard to sleep and to concentrate. We do our best to stay positive but it's difficult. We're finding it hard to start work on our next game."
"As to how original...your game is," Langdell wrote. "I have to differ with you. I think it is a nice game, well programmed, but it plays almost the same as many of our early games for which we are famous such as 'BOBBY BEARING'. Whereas in Bobby Bearing you play a ball rather than a cube, much of the game is rolling around looking for switches that move blocks so that you can get to the next section, or looking for objects you must roll over to get points... Indeed, we have been flooded with communications from people who think your game is made by us because we are so famous for our 1980s games which look almost exactly the same as your."
I ask Langdell to respond to critics who argue he is a trademark troll, seeking income from trademark actions rather than from selling games software. "We categorically deny we have ever acted as 'Trademark Trolls'," he replies. "We do not engage in the practice of waiting until people use our trademarks and then ask them for money (there is no evidence we have ever done that) and we have been actively developing and publishing games every year since 1979, and actively producing game hardware since the early nineties."
But, if you had no intention of asking for licence fee to be paid to you for the use of EDGY, I ask, then why trademark the name the day after Mobigames first proposed the name change? "In hindsight it was a misunderstanding, probably in part caused by David Papazian's less than perfect English," he explains. "But at the point we were discussing the EDGY settlement in May we understood Mobigame was in agreement Edge would technically hold the EDGY registration and Mobigame would license it from us for free. This way Edge could use its legal team to protect Mobigame should anyone ever challenge Mobigame's use of EDGY".
This is a story it's easy to choose a side on. When David faces Goliath, few people cheer on the giant, especially when he's wielding a club and a court order. Accordingly, much of the reporting on the story has been slanted against Langdell. That's understandable. His tone is fractious, his claims seemingly exaggerated and self-aggrandising and, in threatening a two-man indie developer with legal action that, in his words, will potentially cost them "hundreds of thousands of dollars in costs [plus] three times [their] revenues" he inspires no sympathy. He writes like a bully, regardless of whether he has the law on his side or not.
Khanage said:Slide to Play have their Space Invaders Infinity Gene Review up - 4/4
http://www.slidetoplay.com/story/space-invaders-infinity-gene-review
Not that any of us needs convincing about how awesome this game is!
Stoney Mason said:Some recent good games outside of the big titles.
Tradewinds 2. Trading/strategy game with a story mode.
Itunes Link
Review
Video
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Pipe Mania. iDevice version of the classic flow control puzzle game.
Itunes Link
Lite version
Review
Video
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Wild Wild Train. Puzzle action game involving trains and you as the all seeing conductor.
Itunes Link
Review
Video
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Treasure Grab. Sort of described by many as Pac-Man mixed in with a little Metal Gear stealth.
Itunes Link
Review
Video
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StarPagga. Tough space 3-D combat game. Has internet online play.
Itunes Link
Lite version
Review
Video
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DropSum. Sort of a mix of the concepts in Drop7 with the structure and stacking element from that game with a math concept similar to say DownToZero.
Itunes Link
Lite version
Flash version
Review
Video
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Love the aesthetic. May just bump my default Sudoku app! Are the Sudoku puzzles symmetric and so forth? What is Kakuro?dose said:Shameless plug.., here are a couple of screenshots of our upcoming 365 Puzzle Club game. It features over 8000 Sudoku, Kakuro and Picross (we call them Tenpenki) puzzles in all. It also has daily games to play that go towards your monthly score, with worldwide and Facebook high score tables. The controls work really well and we're looking forward to releasing it. It should be out around September.
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kaizoku said:don't get the appeal of eliss ... tried lite version and doesn't do anything for me. its just a case of matching the balls to the container things?
Fantastic news!lawblob said:Pac-Man Championship Edition coming to iPhone!!
billy.sea said:Is Radial 50 similar to Shatter? (or should I say Shatter similar to Radial 50 since R50 released first?)
Thanks!mrkgoo said:Love the aesthetic. May just bump my default Sudoku app! Are the Sudoku puzzles symmetric and so forth? What is Kakuro?