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The Official iPhone/iPod Touch Gaming Thread

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Graf Nudu said:
Can anyone recommend Must-haves? I got DoodleJump, Brothers in Arms and Sudoku thus far.

Pocket God's a lot of fun and frequently updated. It has a DoodleJump like mini-game in it that has kept me from buying Doodle Jump. But it's really just a sandbox where you can unleash your inner child's wrath, like you probably did with bugs as a kid WELL worth the .99 cents.

I'd strongly urge you to get:
Peggle
Drop7
Space Invaders: Infinity Gene
Defender Chronicles
The Deep Pinball
Harbor Master
GeoDefense -or- The Creeps!

The reason I say or for those last two is that they're both similar style Tower Defense games and getting just one for now would be best for prudency but they're both great. GeoDefense is harder/more challenging IMO if that has any bearing.

Still reserving judgment on the recently released games like Pac-Man CE, Angrybirds, Minisquadron and others. I'm just not sure if I'll play them to completion or not so only time will tell with my opinion on those.
 
McBacon said:
Sup doods. I know this isn't really gaming related, but can anyone recommend a good RSS reader that hooks up to my Google Reader account?

NetNewsWire, there's a a laptop and iPhone version, it syncs with your Google Reader and works great, and it's free.
 
mattiewheels said:
sweet jesus guys, buy angry birds. this game's a blast. and so polished. the physics are wonderful, and the grumpy little sounds the birds make are pretty funny. they're pissed man!

Thanks for the heads up.

Bought.

Amazing fun...

Loving it!!!
 
Psy-Phi said:
Pocket God's a lot of fun and frequently updated. It has a DoodleJump like mini-game in it that has kept me from buying Doodle Jump. But it's really just a sandbox where you can unleash your inner child's wrath, like you probably did with bugs as a kid WELL worth the .99 cents.

I'd strongly urge you to get:
Peggle
Drop7
Space Invaders: Infinity Gene
Defender Chronicles
The Deep Pinball
Harbor Master
GeoDefense -or- The Creeps!

The reason I say or for those last two is that they're both similar style Tower Defense games and getting just one for now would be best for prudency but they're both great. GeoDefense is harder/more challenging IMO if that has any bearing.

Still reserving judgment on the recently released games like Pac-Man CE, Angrybirds, Minisquadron and others. I'm just not sure if I'll play them to completion or not so only time will tell with my opinion on those.

I would recommend Doodle Jump over Pocket God. I was thinking like you at first and just went with Pocket God. Its jump game is fun but limited and you have to drag the Pygmy to the clouds each time which takes a bit of work. Doodle Jump is very addicting once you start playing and it is very pick up and go for a quick game when you have a short wait. Pocket God is still recommended if you like messing around but it isn't really a game. Go with the trinity of The Creeps, Pocket God, and Doodle Jump. They all cross over to each other with Easter Eggs. The Creeps is also awesome... best game this thread gave to me. Get it with Geodefense Swarm so you have both a closed and open path TD on your iPhone.


Today's Appvent Free game of the day is iPharaoh.

EA's Deal of the Day is SporeOrigins ($1.99 to $0.99)
 
mrkgoo said:
So what's Red Conquest like? I always had Blue defense/attack on my 'interesting' list, but never got around to getting them (and probably won't now, even though they're at 99c).
Red Conquest is what I'd call an "RTS-Lite"; your units are also your buildings/factories, so you can use the units to set up a defensive perimeter while at the same time using them to attack your enemy. The Red faction has fewer unit types, but is easy to play with and is well-rounded. The Blue faction has more expensive units and a more complex build tree, but they have better weaponry and you can explore a greater variety of tactics with Blue units.

In addition to the single-player campaign, there are 16 single-player challenge maps and 15 multiplayer maps, where up to eight players can participate over local wireless or bluetooth. Internet multiplayer will be introduced in the near future.
 
Armywars is fantastic. I think it's on sale for 99 cents (was 2 bucks when I bought the other day). I get bored with most games in about 15 minutes but I'm loving this one.
 
Joe said:
can anyone recommend a good iphone RPG? i would like a nice, deep game to play.

I'm really enjoying playing Inotia: A Wanderer of Luone at the moment. It's the best rpg I have played on the iphone so far. Zenonia is the 2nd best rpg in my opinion. Both are great though.
 
Tenkei said:
Red Conquest is what I'd call an "RTS-Lite"; your units are also your buildings/factories, so you can use the units to set up a defensive perimeter while at the same time using them to attack your enemy. The Red faction has fewer unit types, but is easy to play with and is well-rounded. The Blue faction has more expensive units and a more complex build tree, but they have better weaponry and you can explore a greater variety of tactics with Blue units.

In addition to the single-player campaign, there are 16 single-player challenge maps and 15 multiplayer maps, where up to eight players can participate over local wireless or bluetooth. Internet multiplayer will be introduced in the near future.

Thanks. I think I'll put it on my wish list (typically a list of things I never buy as it turns out).

I was looking for something to replace Trivial Pursuit on my iPhone (I've seen most of the questions now, and the DLC pack didn't seem to add anything), and was looking at that, but as a deeper game, I didn't think I wanted Red Conquest. So I bought Angry birds and stayed up until 3am playing it.
 
Psy-Phi said:
Alright, I've just filled up every page on my phone. Time to remove some stuff -- but I'm finding it difficult to choose because once I pull something off the saves for it will disappear. Any apps out there that back up your game (and other app) saves/configurations?

Time for you to Jailbreak and install Categories. I held off for a while but I couldn't go back to a non-jb Iphone now. Folders, memoryinfo app, double-click home for music overlay with ipodpop, sbsettings and themes. Everyone should jailbreak!
 
Benedict said:
Any chance of ever seeing folders or categories officially on the iPhone?

I wouldn't say never.

I can see why they wanted to keep it simple to begin with. Apple wanted to bring the smart phone environment to an audience who have never used such devices before - and they have hugely succeeded (my Dad who can barely operate a computer with a mouse can figure out an iPhone). They kept it simple so as to not confuse. Now that the foundation has been set, I suspect something big will be due in the next iteration of the software. OS 4.0 should be a shift. I'm not saying organisation should be part of that, but you never know.

Personally, I don't think it really needs organisation, but I use it differently. I try not to go over 5 pages of apps. The need to have a page labelled with a category is unnecessary for me. Organisation of apps in a directory structure is so 'computery'. The reason for the iPhone UI success is that it shifts away from a computer paradigm and focuses on a UI that is made for a mobile device - something Apple does very well, and something most other companies fail in. Competitors keep trying to bring the experience of a desktop to a mobile device, essentially trying to port something as opposed to thinking about how such devices are used and building on that.
 
Benedict said:
Any chance of ever seeing folders or categories officially on the iPhone?

2csjp0z.jpg


Top left :P

(Jail broken app. Are we allowed to talk about jail breaking on NeoGAF? It's only for homebrew apps and giving more options, not pirating the games).
 
wtf is this shit?

2cpykib.jpg


Figured it out...I had an app downloaded with a different account and Get All Updates choked on that.
 
mrkgoo said:
I wouldn't say never.

I can see why they wanted to keep it simple to begin with. Apple wanted to bring the smart phone environment to an audience who have never used such devices before - and they have hugely succeeded (my Dad who can barely operate a computer with a mouse can figure out an iPhone). They kept it simple so as to not confuse. Now that the foundation has been set, I suspect something big will be due in the next iteration of the software. OS 4.0 should be a shift. I'm not saying organisation should be part of that, but you never know.

Personally, I don't think it really needs organisation, but I use it differently. I try not to go over 5 pages of apps. The need to have a page labelled with a category is unnecessary for me. Organisation of apps in a directory structure is so 'computery'. The reason for the iPhone UI success is that it shifts away from a computer paradigm and focuses on a UI that is made for a mobile device - something Apple does very well, and something most other companies fail in. Competitors keep trying to bring the experience of a desktop to a mobile device, essentially trying to port something as opposed to thinking about how such devices are used and building on that.
It does work well, but organization into folders or categories isn't "computery". People use filing cabinets still, for bills receipts etc. People put books and games on shelves...organize clothes in various ways.

We need some way to organize our apps, by whatever method people choose. Folders? A list with smaller icons. A coverflow would work really well. Unlimited space is necessary. And a quick way to go to page 7 would be very welcome. Maybe make the page buttons larger so one could accuartely flip to a page quickly. I know the search function will work for beyond the 11 pages we get, and it does sort it into a list. But typing out the apps your looking for takes longer than a quick page jump and press of the button would theoretically.

And my phone is JB purely for SB settings and mobile terminal (which allows me to do slot from my phone on our network at work. Tools I'd otherwise have to pay for that have limitations a pure unix-like terminal can't offer.

I don't like the categories app; it mis behaves a bit too much. Slow to load on my old 3g, crashing on rare ocassions, I've yet to try it on the 3gs.
 
dream said:
wtf is this shit?

2cpykib.jpg


Figured it out...I had an app downloaded with a different account and Get All Updates choked on that.

are you on version 2.x on a touch? you gotta shell out 5 bucks for version 3.x
 
LugNut74 said:
I'm really enjoying playing Inotia: A Wanderer of Luone at the moment. It's the best rpg I have played on the iphone so far. Zenonia is the 2nd best rpg in my opinion. Both are great though.
I prefer Wanderer of Luone a lot more. Only played the lite version of Zenonia though, but yeah.
 
What kind of scores are people getting on Pac-Man CE? I have 351k on Championship 1...and haven't really played anything else yet.
 
Psy-Phi said:
It does work well, but organization into folders or categories isn't "computery". People use filing cabinets still, for bills receipts etc. People put books and games on shelves...organize clothes in various ways.

We need some way to organize our apps, by whatever method people choose. Folders? A list with smaller icons. A coverflow would work really well. Unlimited space is necessary. And a quick way to go to page 7 would be very welcome. Maybe make the page buttons larger so one could accuartely flip to a page quickly. I know the search function will work for beyond the 11 pages we get, and it does sort it into a list. But typing out the apps your looking for takes longer than a quick page jump and press of the button would theoretically.

And my phone is JB purely for SB settings and mobile terminal (which allows me to do slot from my phone on our network at work. Tools I'd otherwise have to pay for that have limitations a pure unix-like terminal can't offer.

I don't like the categories app; it mis behaves a bit too much. Slow to load on my old 3g, crashing on rare ocassions, I've yet to try it on the 3gs.

I didn't mean so much the concept of a physical folder and stuff (that is, afterall, the analogy), but the implementation of directories as on a computer. The iPhone is highly visual. To have lists and small icons is a call to familiarity of a desktop computing environment, which is what Apple have been trying to avoid.

Just the idea of a directory structure on the iPhone (at least initially) needed to be avoided to get across the idea that it is NOT a computer (even though it is, and they're shifting towards it).

Little things like the way it scrolls to the next page is extremely important to convey it as a device with a streaming set of buttons (yes, I'm aware there was only one page in the beginning). It's why they avoided using a button for 'next page' - they wanted to keep the whole tactile nature of you and the device. Clicking an icon to go inside the folder in a windows like environment is 'computery'. It's not just flashy to have all the momentum scrolling and touch interface - it was necessary to present the iPhone as a different device than just a portable version of what you had at home.
 
LCfiner said:
are you on version 2.x on a touch? you gotta shell out 5 bucks for version 3.x
Apple should have thrown in a free app too with the 3.0 update, maybe now that they have what seems to be a new games team they can do that for 4.0

McBacon said:
2csjp0z.jpg


Top left :P

(Jail broken app. Are we allowed to talk about jail breaking on NeoGAF? It's only for homebrew apps and giving more options, not pirating the games).
How old is that screen? I recognise the old gangstar logo from launch but they use the dude's artwork/face now.

*edit* wait you have CoD zombies on it, why have you not updated all your apps :S
 
mrkgoo said:
I didn't mean so much the concept of a physical folder and stuff (that is, afterall, the analogy), but the implementation of directories as on a computer. The iPhone is highly visual. To have lists and small icons is a call to familiarity of a desktop computing environment, which is what Apple have been trying to avoid.

Just the idea of a directory structure on the iPhone (at least initially) needed to be avoided to get across the idea that it is NOT a computer (even though it is, and they're shifting towards it).

Little things like the way it scrolls to the next page is extremely important to convey it as a device with a streaming set of buttons (yes, I'm aware there was only one page in the beginning). It's why they avoided using a button for 'next page' - they wanted to keep the whole tactile nature of you and the device. Clicking an icon to go inside the folder in a windows like environment is 'computery'. It's not just flashy to have all the momentum scrolling and touch interface - it was necessary to present the iPhone as a different device than just a portable version of what you had at home.
What about Stacks?

dAFhX.jpg
ezCYI.jpg


Anyway the most I see Apple doing is recognizing tags in the Spotlight search, so you can search for "games" and they'll all turn up. I don't think Apple cares about these things despite recognizing how popular games are on the platform. They are more likely to announce iChat and voip for OS 4.0 than to implement such basic features as 'Apple Live and 'backing up game data.
 
Autodesk's sketchbook is on sale and I'll be getting it once they are done modifying it.

It's basically the closest you'll get to Photoshop on the go.

I wish there was something like adobe illustrator out to work with vectors but I'm happy with this.

Also angry birds is awesome but I suck at it.

I hope Sims 3 goes on sale soon since I'm sure the EA sale will have it.
 
What happened to Ghosts n Goblins? When did it disappear? I was totally going to buy it today (well, totally maybe, wanted to look at the screen and think about it), it's in my Bargain Bin app, so it must have been on the store weeks ago -- but when I use it to go to app store I get nothing. Same on iTunes.

This is the US iTunes store. I read an impression about the game actually playing well, from a source I trust and wanted to give it a shot.

Charred Greyface said:
What about Stacks?

(image)

Anyway the most I see Apple doing is recognizing tags in the Spotlight search, so you can search for "games" and they'll all turn up. I don't think Apple cares about these things despite recognizing how popular games are on the platform. They are more likely to announce iChat and voip for OS 4.0 than to implement such basic features as 'Apple Live and 'backing up game data.

How's stack's stability? Any crashes while running it and a game that's memory intensive? Any repercussions to removing it after having things sorted into it? I remember with Categories apps would sometimes stay hidden and you'd have ot actually remove them through the categories app instead of just removing categories first and everything going back to normal.

EDIT: I Just found the solution to my swapping page problem. Orbit, on Cydia. It's expose for the iphone! It does cost 1.99 though. Downloading now.

EDIT again: And it is indeed awesome. I'm sure apple will implement this eventually but well worth the 2 bucks for less headache. Even works with double-clicking hte home button. Something I never used for anything anyway (has to be enabled in the settings of the iphone so it's not just on by default if you do like that option).
 
Diablohead said:
Apple should have thrown in a free app too with the 3.0 update, maybe now that they have what seems to be a new games team they can do that for 4.0


How old is that screen? I recognise the old gangstar logo from launch but they use the dude's artwork/face now.

*edit* wait you have CoD zombies on it, why have you not updated all your apps :S
Did you just spot a pirate? :) (I'm guessing you can't update pirated apps thru the app store)
 
Psy-Phi said:
What happened to Ghosts n Goblins? When did it disappear? I was totally going to buy it today (well, totally maybe, wanted to look at the screen and think about it), it's in my Bargain Bin app, so it must have been on the store weeks ago -- but when I use it to go to app store I get nothing. Same on iTunes.

This is the US iTunes store. I read an impression about the game actually playing well, from a source I trust and wanted to give it a shot.

I noticed the same thing about 2 weeks ago... Real Soccer 09 is gone as well, a pretty dick move by Gameloft since I don't have it on my device or computer any longer.
 
I dont know if this has been mentioned, but iBlast Moki is FREE. Like RIGHT NOW. This is hands down one of the best games I've played on the iPhone. I bought it for $1.99 last week and its worth every penny! So take advantage while you can!!

Also, just got AngryBirds from your suggestions....AMAZING :D
 
They were already on the iPod when I bought it from my brother. I'll ask him if they were pirated, and delete them if they were. :)
 
Zim said:
I dont know if this has been mentioned, but iBlast Moki is FREE. Like RIGHT NOW. This is hands down one of the best games I've played on the iPhone. I bought it for $1.99 last week and its worth every penny! So take advantage while you can!!

Also, just got AngryBirds from your suggestions....AMAZING :D
It's currently being modified, oh well.
 
"Game is being modified" is keeping me up for Moki. The usual tricks ahven't worked so it's still taking time :(. I coudl just sleep and get it when I wake up. But...well I have no good excuse why that's not feeling like a viable option atm :p.

Saw someone ask about PacMan CE stage 1 earlier. My highest is 320k flat. Right now I can't get anywhere near it again...250k or so. My reaction time is slipping or something -- because I've cursed the touch screen much more than I was earlier today (running into a wall because I didn't turn soon enough...and staying there for nearly a full second...).
 
Psy-Phi said:
How's stack's stability? Any crashes while running it and a game that's memory intensive? Any repercussions to removing it after having things sorted into it? I remember with Categories apps would sometimes stay hidden and you'd have ot actually remove them through the categories app instead of just removing categories first and everything going back to normal.

EDIT: I Just found the solution to my swapping page problem. Orbit, on Cydia. It's expose for the iphone! It does cost 1.99 though. Downloading now.

EDIT again: And it is indeed awesome. I'm sure apple will implement this eventually but well worth the 2 bucks for less headache. Even works with double-clicking hte home button. Something I never used for anything anyway (has to be enabled in the settings of the iphone so it's not just on by default if you do like that option).
I've never had a problem with memory but I'm using a 3GS. Stacks doesn't hide an app for you so you'll have to manually hide and later reveal the apps with sbsettigs or poof. Another difference is you can place one app in multiple stacks. Stacks is still in alpha, but I've found it relatively stable with after a few tweaks.

Oh you already bought Orbit :/ Overboard is actually the better app, with the developer still delivering useful updates. But let's leave this space for games and take all this talk to the other iPhone thread ;)
 
I really don't like PacMan CE's default controls. I think I prefer straight up virtual d-pads. I'm kind of digging it though.

I also bought Minisquadron and I'm almost done with it. What's it take to unlock more planes?
 
I just got cubed. Its a good game but, one thing keeps me from playing it. Moving the gun around is laggy. The company behind this game need to either

A. Fix the laggy gun control (although others may say the controls are just fine).
B. Let us customize the controls.

I'm starting to think FPS's don't work well on the Iphone/Ipod touch.
 
RPS37 said:
I really don't like PacMan CE's default controls. I think I prefer straight up virtual d-pads. I'm kind of digging it though.

I also bought Minisquadron and I'm almost done with it. What's it take to unlock more planes?
You have to go through levels straight through. Replaying levels with different planes and surviving more waves is the whole point of the game.
 
Flunkie said:
You have to go through levels straight through. Replaying levels with different planes and surviving more waves is the whole point of the game.
You can look at the planes you don't have and it will tell you the conditions you need to unlock it.

For me, minisquadron os one of the best games on the platform.
 
Hey guys n gals

I just bought myself an ipod touch and have been playing around with it for a while. I gotta say that I really enjoy it as an entertainment device :)

Anyways to the point...

I need some gamesuggestions ( obviously I've been reading through the last 20 or so pages and bought some of the games suggested but I need more :D ) and I'm pretty picky :(

Right now I've bought 6 or so games ;

Trism - love it, love it to death very fun game
Monkey Island - needless to say I pooped my pants when I saw this on the store
iBlast moki - fun little game ( didnt hurt that it was free either ;) )

then we have games that alot ( the majority? ) of the users out there enjoy but that I dont like at all

like angry birds, spidermansiondooliebopper, topple,flight control and so on and so forth.

I do realize that the above mentioned games have their charm but I personally dont enjoy them really.

Also I cant bring myself to play "real" ( notice the quotaionmarks plox ) games, like erhm...brothers in arms, assasins creed, real driving, nfs, madden ,dexter and the list keeps going



so in short : Which games would you recommend to someone who likes soothing and visually pleasing games ( monkey island and trism for example ) but doesnt like "flash-games" or wannabe pspgames.

HALP!

<3 thx
 
FYI guys, the Canabalt update is now live.

http://twitter.com/semisecret/status/6638001963

Some reports of the download not being available yet, or downloading the old version, in the UK Store, it appears to be having problems...loads up, completes, but when I play, it's still the old version.... going to app store still shows the new version to download. Tried a bunch of times with no joy.

About to try on my mac, see if that makes a difference rather than doing it on the phone.

/edit
Same on Mac, ho-hum, just got to wait for them to sort it out I guess.
 
Corky said:
so in short : Which games would you recommend to someone who likes soothing and visually pleasing games ( monkey island and trism for example ) but doesnt like "flash-games" or wannabe pspgames.

HALP!

<3 thx
I think you should try Hook Champ and Jet Car Stunts. Those have been my favorite games to come out recently.
 
RPS37 said:
I think you should try Hook Champ and Jet Car Stunts. Those have been my favorite games to come out recently.


heeey hook champ looks sweet, think ill give it a go! Jet car stunts seems a wee bit to stuntfilled for my weak wee heart
 
Corky said:
so in short : Which games would you recommend to someone who likes soothing and visually pleasing games ( monkey island and trism for example ) but doesnt like "flash-games" or wannabe pspgames.

If you like adventure games: Beneath a Steel Sky. As for Puzzle games, Bejeweled 2 is a proven classic. And so is Peggle. Oh, and Critter Crunch is great too.

I'm not sure what you mean by "wannabe pspgames", but Rolando 2 is the game LocoRoco should've been (specifically referring to the tilt controls). And I also have a sweet spot for geoSpark, as it's perfect for the iPhone (short and addictive while dependent on touch controls).
 
Brakara said:
If you like adventure games: Beneath a Steel Sky. As for Puzzle games, Bejeweled 2 is a proven classic. And so is Peggle. Oh, and Critter Crunch is great too.

I'm not sure what you mean by "wannabe pspgames", but Rolando 2 is the game LocoRoco should've been (specifically referring to the tilt controls). And I also have a sweet spot for geoSpark, as it's perfect for the iPhone (short and addictive while dependent on touch controls).

ah thanks for the tips, I've definitely been eyeing rolando 1 & 2 and peggle. What I meant with "wannabe pspgames " ( terrible analogy I know :( ) was simple regular vanilla portable 3dgames i.e playstation 1/2 era levels of fidelity on a portable device.

( btw dont me wrong I do own a psp and love the few games I have on it, so its not like im hammering it or something )
 
I found geospark to be a waste. Game mechanics are too simple...exhibits no challenge whatsoever. Monkeys in Space and Eliss are much more interesting ideas in a similar vein.
At least thats how I see it.

If you don't like games that could be on psp/ds or flash that's pretty limiting, get Drop7 for a good puzzle matching game. While hook champ is fun it really feels like a flash game....

Maybe check out Boost and Glyder.
 
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