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The Official Left 4 Dead Thread

SailorDaravon said:
Oh believe me, that's what were doing. We're hardly new to Versus. These guys were just insanely good. I also like how over all three games, except for where the Tanks spawn in the final chapter, we got a Tank how many times? Once. How many did they get? At least one per game I can think of off the top of my head. The AI director was just completely not helping us.



Well obviously. My point is the matchmaking or whatever you want to call it is horribly broken. The two games I played before that, we won by over 5000. The problem is that matches are horribly lopsided. I don't think I've played a game of Versus where a team has not won by a minimum of 2000 or more. I have no idea if the game is supposed to be doing something behind the scenes to match players based on difficulties beat, time spent playing the game, or what, but it's obviously not working. All this is encouraging me to do is to quit out of games and join a new lobby.



Oh, well that's crap then. The title screen says it matches you based on experience or some such. I don't mind losing, but over about 10 years of playing online games, that was about the crappiest three hours of it.
Oh it seems quickmatch will try to do that. I don't use that. Luckily I have a group of friends to play with and so far I don't recall we've ever lost together. :D
 
I've never seen so many bad servers before. One server had that old freeze-for-like-10-seconds problem. One or two servers were set to ALWAYS expert, and one was set to always advanced (when we requested easy in all cases). Why would you even do that for a server?

And then disconnected. And on one we did great for 2 maps, and then we were suddenly all spectator (couldn't spawn or vote) on the finale of a TOTALLY DIFFERENT MAP.
 
This is crazy.

We finally got a decent easy server...and then we get TWO TANKS on the second no mercy level. I've never seen that on expert, and this is easy.
 
Zzoram said:
You were probably blowing through it so easily that Gabe didn't appreciate it.

Tell him to fix his servers. X_X

That was kind of exciting at the end though. Scarlet was awesome and was the tank, while the other three of us went for no healing. After two levels with two tanks, we finally got to the finale...poochie hid in a closet with 4 HP or so, but it was compromised in about 20 seconds. Then we camp in the stairwell, and the TANK COMES UP THE STAIRS AND PUNCHES ME ACROSS THE LEVEL. I went down to 4 HP from 29 or whatever (lost 10 earlier to a smoker/horde).

Then Scarlet went down to the second tank and I flee like a coward for the landing pad. The horde came up right as everyone got there, and I barely melee'd through them and got in the chopper...and then poochie, who'd been through like 2-3 levels with 4 HP, got hit by the horde or something and died on the landing pad. One of the other guys who still had a lot of health for no healing got stuck on the edge of the helicopter, but apparently it still counted him.

So two of us got no healing and akimbo pistols (three of us? or maybe it only gives you that if you survive?) and one got standing tall. RIP, Scarlet and Poochie. :(
 
You know what would be kind of cool.

A way to say "I am going for this achievement" and then if you fuck up, a message pops up on screen, says, "You fail, fuckhead!"

Or, you know, something like that.

Probably best to get the achievements actually WORKING first, though...
 
Have to remember that the AI Director (regardless of difficulty) will ramp up or down the difficulty depending on how well you're playing & the amount of players or npcs playing the main characters.

So, if it's just you & 3 computer controlled characters, playing on the easiest of levels, and you suck horribly, the game's going to throw tons of ammo & pipe bombs, pain pills & rarely throw anything worse than a tank or witch at you.

But if it's 4 friends playing like champs, g'luck. I'd not want to be you. lol
 
TheOneGuy said:
You know what would be kind of cool.

A way to say "I am going for this achievement" and then if you fuck up, a message pops up on screen, says, "You fail, fuckhead!"

Or, you know, something like that.

Probably best to get the achievements actually WORKING first, though...

Old FPS game: Rise of the Triad. Funny thing to do:

Take rocket launcher.

Find a wall.

Run up close to the wall and shoot.

You'd gib yourself & have the game say (in a very jock-ish styled voice):

Youuuuuuuuuuuuuuuu suuuuuuuuuuuuuuuuuck.
 
Botolf said:
This!

I have some cool ideas for a campaign, so I'm bumbling through Hammer trying to learn.

hold up.. your new to mapping?......not to discourage you but it is gonna take some getting used to. Hopefully you have some sort of past mapping experience maybe with another engine.

There are a Ton of Tutorials out there, and plenty of mapping community sites to help you though. :)
 
DiatribeEQ said:
Old FPS game: Rise of the Triad. Funny thing to do:

Take rocket launcher.

Find a wall.

Run up close to the wall and shoot.

You'd gib yourself & have the game say (in a very jock-ish styled voice):

Youuuuuuuuuuuuuuuu suuuuuuuuuuuuuuuuuck.
Hah! Not really my point, but hilarious nonetheless. :D
 
The M.O.B said:
hold up.. your new to mapping?......not to discourage you but it is gonna take some getting used to. Hopefully you have some sort of past mapping experience maybe with another engine.

There are a Ton of Tutorials out there, and plenty of mapping community sites to help you though. :)
I've tinkered with gmax mapping for Halo PC, so I have some past experience with modeling.

I've got a bare map up and running (with a skybox, light, no leaks), so I'll just tinker with it and keep learning from tutorials and whatnot. I spent a good chunk of time figuring out why the skybox was so blindingly bright, turns out the name was messed up :lol .
 
Man I really love this game when you have a great team to work with, we spent 2.5 hours on blood harvest today and it was intense. We had to bump it down to normal to make it through the last part though :/

Still, it was a great team to work with, lots of organized team work.

L4D is my GOTY :D
 
MercuryLS said:
Man I really love this game when you have a great team to work with, we spent 2.5 hours on blood harvest today and it was intense. We had to bump it down to normal to make it through the last part though :/

Still, it was a great team to work with, lots of organized team work.

L4D is my GOTY :D

same here tonight. when you find the right group and it clicks the gameplay becomes so strategic and a lot more fun.
 
So, my team and I are playing Dead Air and we're just about to the end of the second map. We're running down the walkway when suddenly the music picks up and we hear a Tank growling from the room right next to the safehouse. Suffice it to say, we booked it and slammed the door.

Immediately upon starting the next map, the music picks up and there's a Tank growling outside of the door. :lol
 
Played Versus for the first time tonight and it was a lot more fun that I expected. Playing as Infected is wicked fun. It's hard sitting through the spawn times. Just want to keep going at them. Definitely going to be playing more of that.
 
Blizzard said:
Dagnab it, you're right. I used the minigun because of course the AI won't use it. That's what threw off my achievement.

Oh yeah, that game with the tanks. Didn't we still win even with the other team having an extra tank?

For everyone else's benefit: Volc, notso1337 (WHO LEFT ME TO DIE), and some others were playing on some random versus server where each side had a tank like every single level, and typically pretty early on in the level. It was actually pretty fun since levels didn't drag on too long.

AND I WOULD DO IT AGAIN, TOO!

<3

The M.O.B. said:
Valve, Plz release the l4d SDK sometime soon. :( I wanna map.

All they need to do is hand out l4d.wad

I looked for it, it's not there. Makes me wish l4d was compiled in a .gcf so I could just rip it out.
 
Finally have a story to tell:

Me and three other guys (all with mic's, thankfully) are pushing through Death Toll on Expert. Now, I've never made it past the third level, so most of it was a new experince for me. We destory the first two levels with ease, but end up spending about a half hour on the third level. One game we get zero tanks, another we somehow get two. Friendly Fire runs rampant as we try our damndest to storm through the level as fast as possible to avoid the endles horde rushes. Finally, we beat that stage, and set ourselves up for the rape-fest that is stage 4. Tanks, tanks, and more freaking tanks. One right before the mini-gun event, one right afterward. By some grace of God, we all managed to survive, and finally get to the unholy son-of-a-bitch that is the Finale stage, where you get a fucking tiny ass house surronded by water and endless trees, allowing the horde to swarm you instantly. Well, we try it about six times with varying success, almost achieving victory when Louis makes it to the dock, but gets pinned by a Hunter. So, it's the last try, and we make it past the first tank missing Zoey and Bill. Me and Louis hide in the bathroom, I with my auto-shotty unloading at those fuckers while he keeps punching, punching, PUNCHING for what seemed like hours. Finally, it's tank number 2 time. I hit him with the Molotov early to show him I mean business, but the asshole just keeps coming. Me and Louis spread out, but that proved to be a poor stratagy, as the Tank went straight for him over by the dock, leaving me alone at the cabin on the opposite side of the shore. Thankfully, he's still on fire at this point, and by the time he reaches me, a clip of auto-shotty was all it took to bring him down.

Now, here's where the story ramps up. Everyone expects me to die here, as I've got A LOT of ground to cover in order to reach the docks, with a shitload of horde in the way. "Fuck that" I thought to myself, and almost seemingly by instinct alone, I ran straight through the house on the way to the dock, grabbing pills, ammo, and a pipe bomb along the way. I somehow manage to avoid Boomer vomit coming from the second floor on my way out, shoot up the Smoker waiting to ambush me near the trees, and throw a pipe in front of the dock. By the time I reach the shore, the boat is about 15 seconds from docking. Running out of time, I miraculousy found a gas tank by the dock, and threw it down just in time to burn up a Hunter stalking me below the docks. I keep trying to jump on the boat as it docks, but it doesn't want me to get on until it stops. Just as the horde begins to claw at my ass, I get in, and sail away with my Achievements in hand...

Morals of the story:
1) People with Microphones are awesome
2) Shotties are deadly
3) Dumb luck is key to winning

One down, three expert campaigns to go :lol
 
Here is something I've been wondering: to what degree can you customize a server? I've played versus set to hard and have heard people talking about increasing the ragdoll and spawn distance for the infected, but can you do nearly anything you want?

Could you have all four infected spawn only as tanks? Could you decrease the amount of time you have to wait until spawning again?
 
Is there any way to transfer the hosting priviledges to another user? Got into a game with 3 other guys yesterday (I was hosting) and after we played through a "movie" I had to leave but they wanted to keep playing. I couldn't find any way to do this, so I just left, and probably split them up in the process. Any ideas?

PC version, BTW.
 
eLGee said:
Is there any way to transfer the hosting priviledges to another user? Got into a game with 3 other guys yesterday (I was hosting) and after we played through a "movie" I had to leave but they wanted to keep playing. I couldn't find any way to do this, so I just left, and probably split them up in the process. Any ideas?

PC version, BTW.

Not sure. But you could just pick Take A Break and leave the game on, and the AI would control your guy.
 
360 version here. This game has frozen on me twice now, hardlocking my system. Installing the game to my harddrive seems to have fixed it. My system has a build date of 9/22/08, so how could it be a disc drive problem?
 
Played a full Versus campaign with some guys with mics, we did pretty good!

l4d_vs_farm05_cornfield0002.jpg
 
Well, I got this game for pc and started playing a round with bots and was in heaven. So much action, great voice acting and lovely game play.

Then I decided to try a multiplayer match...

Seriously, is matchmaking like this for everyone? I can only join every third or fourth game because all the other times I can't get by the loading screen and get a "Connection lost after 10 retries" message. When I am able to join a game I always have the worst lag, even if every other player doesn't complain. Tried the "openserverbrowser" command in the console, but most of the times I can't find any games and when I do find games to join I usually end up timing out after a few seconds.

Seriously, haven't played ONE good game online yet. Tried playing with friends this weekend but I couldn't join because the connection was lost. I know it's not my firewall since I've tried shutting it down while playing, I know it's not my connection since I get 30-40 ping from like 200+ Counter-Strike games. Have seen a few others that are experiencing the same problems as me, but haven't been able to find a decent answer anywhere.

What do I do D:
 
Played this local co-op tonight. Was surprised at how well it turned out on an SD TV with split screen. Sooo many zombies on screen. Game is so much fun.
 
morningbus said:
Here is something I've been wondering: to what degree can you customize a server? I've played versus set to hard and have heard people talking about increasing the ragdoll and spawn distance for the infected, but can you do nearly anything you want?

Could you have all four infected spawn only as tanks? Could you decrease the amount of time you have to wait until spawning again?
Good question, faster infected spawns coupled with no tanks could make for an interesting game (or totally broken one, I'm not too sure :lol ).
 
morningbus said:
Here is something I've been wondering: to what degree can you customize a server? I've played versus set to hard and have heard people talking about increasing the ragdoll and spawn distance for the infected, but can you do nearly anything you want?

Could you have all four infected spawn only as tanks? Could you decrease the amount of time you have to wait until spawning again?

It's the PC, you can do anything you want. You can spawn 5 tanks in the safe house when the game starts if you want.
 
I just want to chime in about Versus problems.

The game has issues in this area. Sure, with friends its fun, but the amount of times other people drop, or I have to drop due to teammates dropping or switching teams, or the server being set to Expert, or being teamed up with people who have no idea what they're doing, etc. is incredibly frustrating.

I've played one match where the score was close and we finished the No Mercy campaign, and it was a blast (even if we lost). It's a shame though because it seems like 95% of Versus matches don't get that far because it's too lopsided or something.
 
TheOneGuy said:
What the fuuuuuuuuuuuck!

Me, notsol337, Capndrake, and sonicspear64 all earned Nothing Special earlier today, but it didn't count for me and notso! (notso says it shows up when he views achievements in-game, so maybe it'll show up on Steam eventually. D:) Drake has it, I just checked. Not fair! I have Unbreakable, which I got at the same time! This is dumb. ):

Also, we fulfilled the requirements for Untouchables, but apparently not because none of us got that. It didn't even show up in-game. Drake suspects one of us took falling damage. ):<

Damn you broken achievements.
I don't have Nothing Special actually :(

Maybe when I start up the game again later, I earned Barf Bagged once but for some reason didn't get it until the next time I started the game (The picture showed up on the main menu).
 
timetokill said:
I just want to chime in about Versus problems.

The game has issues in this area. Sure, with friends its fun, but the amount of times other people drop, or I have to drop due to teammates dropping or switching teams, or the server being set to Expert, or being teamed up with people who have no idea what they're doing, etc. is incredibly frustrating.

I've played one match where the score was close and we finished the No Mercy campaign, and it was a blast (even if we lost). It's a shame though because it seems like 95% of Versus matches don't get that far because it's too lopsided or something.
Yeah that's the biggest problem I'm having with the game. Once one person thinks they'll be losing for the entire campaign and quits, it'll have a domino effect for that entire team. And to make it worse, in many cases the opposite team won't split up to even things out!
 
Just played a whole round of Versus on No Mercy with the server set to Expert. Holy hell is that hard. It was an awesome feeling on the third map when I made it all the way to the safe room. I ditched my downed team mates at the big open area before the warehouse and ran all the way from there.

I was slightly shaking from the adrenalin rush - I had to sneak past a witch in the sewers and a hunter almost got the pounce on me as I was closing the safe room door :lol. And even though I ditched them my team cheered me on.

We slaugthered the other team in every round. They rarely got more then a couple of metres out of the spawn safe room.

Hunters only need like 5 seconds on you or less to kill you. Tanks knock you down for good in one hit and witches kill in one hit (just like campaign expert...)
 
Capndrake said:
I don't have Nothing Special actually :(

Maybe when I start up the game again later, I earned Barf Bagged once but for some reason didn't get it until the next time I started the game (The picture showed up on the main menu).
Yeah I'm looking at my achievements on Steam Community right now. I didn't get Nothing Special either! :(
 
666 said:
Anyone running this in bootcamp on an iMac? I've got a 2.8 with 4 gig of ram with a Radeon HD2600. Would prefer it on here than my 360

I am - and my iMac is 2 years old. 2.16 Core 2 Duo, 2GB RAM, Radion X1600 with 128 MB of VRAM.

I'm running on medium detail levels, at about 1280x720 (can't check right now), and my framerate is between 24 and 50, depending on the area and activity. Which I consider playable, but others may consider shit.

With your specs, you should be more than okay.
 
I'm starting to get some terrible framerate issues that I didn't have when I first bought the game. It's dipping down into the teens sometimes.

I'm running on a AMD 64x2 3800, 3 gigs RAM, Vista 32 bit, 8800 GTS 640mb. I was using the default settings which were - 1366x768 widescreen, 4xAA, 4x filtering, double buffered vsync, everything on high except effects (medium). It was running smooth up until a few days ago. Even when I have dropped the AA and filtering to 2x and turned off vsync it still dips into the low 20s. I turned off multicore rendering but that just made it worse.

I recently installed the new Forceware 180.48, so that's the only thing I can think of that might be giving me issues (although it seems to be working great for everyone else). Does anyone else have any suggestions as to what might be causing it, and what I can do to correct it?
 
DjFroggy said:
Well, I got this game for pc and started playing a round with bots and was in heaven. So much action, great voice acting and lovely game play.

Then I decided to try a multiplayer match...

Seriously, is matchmaking like this for everyone? I can only join every third or fourth game because all the other times I can't get by the loading screen and get a "Connection lost after 10 retries" message. When I am able to join a game I always have the worst lag, even if every other player doesn't complain. Tried the "openserverbrowser" command in the console, but most of the times I can't find any games and when I do find games to join I usually end up timing out after a few seconds.

Seriously, haven't played ONE good game online yet. Tried playing with friends this weekend but I couldn't join because the connection was lost. I know it's not my firewall since I've tried shutting it down while playing, I know it's not my connection since I get 30-40 ping from like 200+ Counter-Strike games. Have seen a few others that are experiencing the same problems as me, but haven't been able to find a decent answer anywhere.

What do I do D:

As I've posted a number of times, I have a hard time starting games if I'm the host. Endlessly searches and can't find a server. And then when the games do start (even if I'm not the host), there's a L4D Versus latency tax that adds around a 100 ping.

I've done port forwarding and my pings for my favorite TF2 servers actually seem to be better (from 50-60 ping to low 40s, but I haven't played in a while and maybe it's coincidental.) My issues mainly stem in versus mode. And it doesn't help that almost all verus servers seem to be UK or Seattle (love Versus when I'm on a server that's not over 3000 miles away.) Game needs serious work for some of us poor saps.
 
SailorDaravon said:
Well obviously. My point is the matchmaking or whatever you want to call it is horribly broken. The two games I played before that, we won by over 5000. The problem is that matches are horribly lopsided. I don't think I've played a game of Versus where a team has not won by a minimum of 2000 or more. I have no idea if the game is supposed to be doing something behind the scenes to match players based on difficulties beat, time spent playing the game, or what, but it's obviously not working. All this is encouraging me to do is to quit out of games and join a new lobby.

Ugh, why didn't you quit out of your other lopsided game, when you were winning by 5000? You met a better team, deal with it. And I've been in games where my team won by 10 points.
 
timetokill said:
I just want to chime in about Versus problems.

The game has issues in this area. Sure, with friends its fun, but the amount of times other people drop, or I have to drop due to teammates dropping or switching teams, or the server being set to Expert, or being teamed up with people who have no idea what they're doing, etc. is incredibly frustrating.

I've played one match where the score was close and we finished the No Mercy campaign, and it was a blast (even if we lost). It's a shame though because it seems like 95% of Versus matches don't get that far because it's too lopsided or something.

I agree it's a bit of an issue, but some teams just get bad luck. Hell, my team lost last night by 13 points. It was quite a comeback by the other team, they edged out ahead of us.
 
Eel O'Brian said:
I'm starting to get some terrible framerate issues that I didn't have when I first bought the game. It's dipping down into the teens sometimes.

I'm running on a AMD 64x2 3800, 3 gigs RAM, Vista 32 bit, 8800 GTS 640mb. I was using the default settings which were - 1366x768 widescreen, 4xAA, 4x filtering, double buffered vsync, everything on high except effects (medium). It was running smooth up until a few days ago. Even when I have dropped the AA and filtering to 2x and turned off vsync it still dips into the low 20s. I turned off multicore rendering but that just made it worse.

I recently installed the new Forceware 180.48, so that's the only thing I can think of that might be giving me issues (although it seems to be working great for everyone else). Does anyone else have any suggestions as to what might be causing it, and what I can do to correct it?

Hrm yea you might try going back to 178.24, thats what im running and Im able to run the game 1600x1000 w/ 4X AA / 4X anisotropic / vsync off (100hz refresh / CRT) and everything on high with an AND X2 4800+ / 2gb / 7800 GTX 512mb, it occasionally dips into the high 20's but overall very playable.

Having the flashlight on seems to cause the biggest performance hit but I have a new GTX 260 card on the way so we'll see what kind of boost I get, L4D is very CPU dependant tho.

p.s. if you bring down the dev console and type in cl_showfps 2 it'l enable an FPS counter:
l4d_smalltown03_ranchhouse0023.jpg
 
hulot said:
Ugh, why didn't you quit out of your other lopsided game, when you were winning by 5000? You met a better team, deal with it. And I've been in games where my team won by 10 points.

I was in a game yesterday where we played the entire No Mercy campaign and had a nice lead going into final stage. We were quickly killed and, as infected, we just could not get anything going.

As the helicopter was about to take off, we managed to incapacitate a single player. Them only getting a *3 multiplier suddenly meant we had a chance of holding the lead. I think we lost the total campaign by 8 points.
 
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