The Official Left 4 Dead Thread

Visualante said:
My new grief is called the escort mission. I don't fire my guns at all only doing the occasional melee to free myself.

Valve needs to put more game modes in, like escort missions, timed runs, and what ever other modes people can think of instead of people trying to make there own up. Would be great to have them inbuilt into the game.
 
yay, I'm 3/4 done with What Are You Trying to Prove? and just need Dead Air to go. I have to thank XClash for bailing us out on Blood Harvest. we were about to do it with the 3 of us (we got that far to begin with anyway) but the AI is a serious handicap when you're trying to ration first aid/pills.
 
Red Scarlet said:
You fell off, but where? On one of the buildings with the wooden bridge? I didn't see what happened.
It was on the roof where they have a pretty small wood bridge, it was kinda hidden behind a duct went so I didnt think about it. I just jumped to look cool when going to the smaller roof beneath the current one. All of a sudden I see that there is a actual distance between them and I fall right into the gap, falling to death against the street. :lol
 
Sanjay said:
Oh and Pld some VS today and the Gaf team were doing speed runs the bastards, and I was stuck on the other team oh the pain playing with the puplic team. Later we did this to another lot too, was hilarious have it recorded will try to put it up later.

We felt a little bad for you, but then we realized how much fun it is to kill a GAFfer and make him suffer. Besides you did ruin our speed runs a bit along with Nabs :lol

Sanjay said:
Valve needs to put more game modes in, like escort missions, timed runs, and what ever other modes people can think of instead of people trying to make there own up. Would be great to have them inbuilt into the game.

Timed runs with human infected would be fucking awesome.

Also from now, that speed run mode we played tonight shall be known as The Gauntlet as named by DaFish.

Some of you were too nice, rescuing and helping others :(
 
Sanjay said:
Valve needs to put more game modes in, like escort missions, timed runs, and what ever other modes people can think of instead of people trying to make there own up. Would be great to have them inbuilt into the game.

Yeah I was playing L4D yesterday, and we were talking about possible level scenarios - amusement parks, malls, football stadiums, beaches, schools. And one guy said wouldn't it be rad if at a certain point you would come across, say, a surviving school teacher and would have to escort her to some safe zone? I don't necessarily love escort missions, but it would certainly give the game a bit more variety as occasionally it blends together.
 
Amir0x said:
Yeah I was playing L4D yesterday, and we were talking about possible level scenarios - amusement parks, malls, football stadiums, beaches, schools. And one guy said wouldn't it be rad if at a certain point you would come across, say, a surviving school teacher and would have to escort her to some safe zone? I don't necessarily love escort missions, but it would certainly give the game a bit more variety as occasionally it blends together.
thing about the idea of escort missions in L4D is that don't make much sense.

i mean, you play as normal everyday characters who just pickup a gun and start shooting to survive. why couldn't this school teacher do the very same thing?

but yeah, story and realism isn't exactly a restricting factor in a game like L4D.

maybe she could be trapped in an area that you can't get to, and from a distance you need to pick off hordes of zombies that are trying to kill her while protecting yourself from even more zombies. could create interesting tension between covering your own ass and covering her's.
 
Scrow said:
thing about the idea of escort missions in L4D is that don't make much sense.

i mean, you play as normal everyday characters who just pickup a gun and start shooting to survive. why couldn't this school teacher do the very same thing?

but yeah, story and realism isn't exactly a restricting factor in a game like L4D.

maybe she could be trapped in an area that you can't get to, and from a distance you need to pick off hordes of zombies that are trying to kill her while protecting yourself from even more zombies. could create interesting tension between covering your own ass and covering her's.

presumably she couldn't do the same thing because she doesn't find a cache of conveniently laid out weapons - the same types, every time - before you met her. And you're not about to give up your guns!

Seriously the fact that she wouldn't be holding a weapon wouldn't bother me any more than the fact that the characters are always stumbling upon weapons and lvl two weapons, which are always the same type and are almost always found together in convenient bunches, alongside random piles of ammo, molotovs and pipe bombs.
 
Amir0x said:
presumably she couldn't do the same thing because she doesn't find a cache of conveniently laid out weapons - the same types, every time - before you met her. And you're not about to give up your guns!

Seriously the fact that she wouldn't be holding a weapon wouldn't bother me any more than the fact that the characters are always stumbling upon weapons and lvl two weapons, which are always the same type and are almost always found together in convenient bunches, alongside random piles of ammo, molotovs and pipe bombs.
Mother carrying a child, problem fixed.
 
Left 4 Dead needs a Hard-Boiled mode :O
efnscm.jpg

:D
 
Amir0x said:
Riiiight...i dunno I think it'd be pretty morbid in this game to have the mother die with a child in her arms (if she were to die) :lol
When the mother dies, the baby crawls through the rest of the level... protect the crawling baby at all costs!
 
vertopci said:
Also from now, that speed run mode we played tonight shall be known as The Gauntlet as named by DaFish.

Some of you were too nice, rescuing and helping others :(

I can't take credit for that... Pillow, Zero, n0b and I did "The Gauntlet" a week or two ago, thats where I picked up the lingo.

We do need to set some rules on when or when not to save a fellow survivor (or if at all).
 
I was tank in No Mercy 2 before the crescendo, and I separated the groups with two up top and two back down in that dirty area with the pillars. I incap both guys downstairs and go up to finish the job. It never ends up getting finished.

I was tank for something ridiculous like four minutes, and not a single person on my team finished either the two downstairs or provided a bit of trouble for the two upstairs. They end up setting me on fire after a couple of minutes of me running laps around the room chasing them around. Then they go downstairs and pick up the two incapped guys and go on their merry way.

I seriously can't figure out what my team was doing the whole time. Even a single hunter just going downstairs and finishing off one of the fallen guys would have been enough for me. First time I've ever ragequitted. I had no confidence in those randoms to do anything. How do two guys lay incapped for two minutes and nothing happens to them?
 
I miss you guys and the game, PC version of course. :( Might have to drop 2k on a gaming laptop so I can play the half of the year I live in another country.
 
Alright, Who wants to play an intuition-only game? No mics, no text chat, no scripted voice commands. We'll let the automatic "Pills here/Healthpack here/etc." slide.

Interest will determine whether we play campaign or VS.
 
morningbus said:
Alright, Who wants to play an intuition-only game? No mics, no text chat, no scripted voice commands. We'll let the automatic "Pills here/Healthpack here/etc." slide.

Interest will determine whether we play campaign or VS.
Meh, campaign would suck. I think we could find six(five) people.
 
dionysus said:
I miss you guys and the game, PC version of course. :( Might have to drop 2k on a gaming laptop so I can play the half of the year I live in another country.
You don't need a gaming laptop to play Left 4 Dead, let alone a $2k one. Left 4 Dead runs on my $550 Toshiba (integrated ATI graphics) I usually play it on my desktop of course, but I've gone through multiple Versus mode games on my laptop while between classes on campus.
 
morningbus said:
Alright, Who wants to play an intuition-only game? No mics, no text chat, no scripted voice commands. We'll let the automatic "Pills here/Healthpack here/etc." slide.

Interest will determine whether we play campaign or VS.

I'm game.
 
Houston3000 said:
You don't need a gaming laptop to play Left 4 Dead, let alone a $2k one. Left 4 Dead runs on my $550 Toshiba (integrated ATI graphics) I usually play it on my desktop of course, but I've gone through multiple Versus mode games on my laptop while between classes on campus.

I'll try it, only got a 64 MB card in this thing, 4Gs of RAM though and plenty of processor speed. Internet connection is also pretty shit in this country.
 
morningbus said:
Alright, Who wants to play an intuition-only game? No mics, no text chat, no scripted voice commands. We'll let the automatic "Pills here/Healthpack here/etc." slide.

Interest will determine whether we play campaign or VS.

I'm in in about 20-30 minutes, gf using the computer.
 
I've come to the conclusion, Anyone who says we are just going to run for it in the beginning of the map has got to be a fucking moron. I'm looking at the No Mercy 2 Self proclaimed leader. What the hell is so wrong with sitting back and killing the first wave where you will take no damage?

Ragequit :lol
 
I will say again what I said weeks ago. L4D needs a Matrix mod. Bullet time, wall running, and all the other goodies. Anyone that has played the first Max Payne on pc knows what I'm talking about.
 
shintoki said:
I've come to the conclusion, Anyone who says we are just going to run for it in the beginning of the map has got to be a fucking moron. I'm looking at the No Mercy 2 Self proclaimed leader. What the hell is so wrong with sitting back and killing the first wave where you will take no damage?

Ragequit :lol
In versus or campaign?
And it's not moronic. THERE ARE ZOMBIES EVERYWHERE-- don't you understand that the point is to gtfo?!
 
PillowKnight said:
I'll play. Although, "The gauntlet" is n0b's invention, at least as far as i know. I think he changed upon it while developing his wussy tactics.

Oh it's n0b who named it that. I'll have to play with you guys sometimes in the gauntlet :D
 
Well, it looks like people were interested in trying the game without any communication whatsoever, as two separate GAF groups started up pretty quickly.

The results? With my group, mixed. As the Survivors, it was frustrating having to guard the slowest player on the team. This could happen with communication, but at least yelling at him would relieve some stress. Infected, I thought, fared a little bit better.

In the end, one team pretty much dominated the other. This is probably due to familiarity with the game, as most of the winning team showed they'd learned a lot of good strategies (e.g. not waiting forever in the saferoom, keeping a brisk pace, and good clustering; as well as some more map-specific strategies.)

My conclusion: if you're good, you'll be good without communication. However, having the mics, and using the text chat, does make things funner.

How'd the other group go? And, if you played in either, what did you think?
 
morningbus said:
Well, it looks like people were interested in trying the game without any communication whatsoever, as two separate GAF groups started up pretty quickly.

The results? With my group, mixed. As the Survivors, it was frustrating having to guard the slowest player on the team. This could happen with communication, but at least yelling at him would relieve some stress. Infected, I thought, fared a little bit better.

In the end, one team pretty much dominated the other. This is probably due to familiarity with the game, as most of the winning team showed they'd learned a lot of good strategies (e.g. not waiting forever in the saferoom, keeping a brisk pace, and good clustering; as well as some more map-specific strategies.)

My conclusion: if you're good, you'll be good without communication. However, having the mics, and using the text chat, does make things funner.

How'd the other group go? And, if you played in either, what did you think?

I was just more annoyed how we started on No Mercy, then the server switched us to Blood Harvest for the remainder of the game after NM1.

D:
 
I was on the other team and was happy with how we did. However, I don't find it as enjoyable not being able to talk at all, even with text, and there were some moments where I wanted to share a strategy or something and I couldn't.

So, communication isn't a deciding factor for me when it comes to winning or losing, but it does make the game more fun.
 
Hopping on for a litle while on 360. Still haven't played the game to feel comfortable on something higher than Normal. GT = ianswoody, if anyone wants to play.
 
morningbus said:
Well, it looks like people were interested in trying the game without any communication whatsoever, as two separate GAF groups started up pretty quickly.

The results? With my group, mixed. As the Survivors, it was frustrating having to guard the slowest player on the team. This could happen with communication, but at least yelling at him would relieve some stress. Infected, I thought, fared a little bit better.

In the end, one team pretty much dominated the other. This is probably due to familiarity with the game, as most of the winning team showed they'd learned a lot of good strategies (e.g. not waiting forever in the saferoom, keeping a brisk pace, and good clustering; as well as some more map-specific strategies.)

My conclusion: if you're good, you'll be good without communication. However, having the mics, and using the text chat, does make things funner.

How'd the other group go? And, if you played in either, what did you think?
Exactly ours. The game is more fun with communication though.
 
morningbus said:
Well, it looks like people were interested in trying the game without any communication whatsoever, as two separate GAF groups started up pretty quickly.

The results? With my group, mixed. As the Survivors, it was frustrating having to guard the slowest player on the team. This could happen with communication, but at least yelling at him would relieve some stress. Infected, I thought, fared a little bit better.

In the end, one team pretty much dominated the other. This is probably due to familiarity with the game, as most of the winning team showed they'd learned a lot of good strategies (e.g. not waiting forever in the saferoom, keeping a brisk pace, and good clustering; as well as some more map-specific strategies.)

My conclusion: if you're good, you'll be good without communication. However, having the mics, and using the text chat, does make things funner.

How'd the other group go? And, if you played in either, what did you think?
I thought it was fine. My team pretty much clicked with all our strategies so we didn't really have to talk. Only problem was on the No Mercy 3 gas station part I fell behind and got smoked off the roof, causing Goreomedy to come down and help me and subsequently die. I felt kind of bad... but outside of that we pretty much owned so it was good.
 
shintoki said:
I've come to the conclusion, Anyone who says we are just going to run for it in the beginning of the map has got to be a fucking moron. I'm looking at the No Mercy 2 Self proclaimed leader. What the hell is so wrong with sitting back and killing the first wave where you will take no damage?

Ragequit :lol
That's the only way to start No Mercy 2. You run straight down into the corner of the stairs. Otherwise, you're either liable to get messed up on top next to the safe room or zombies will swarm you from all sides on the small area below.

Every game on that level with competent players starts with everyone running straight to the stairwell corner.
 
Liu Kang Baking A Pie said:
That's the only way to start No Mercy 2. You run straight down into the corner of the stairs. Otherwise, you're either liable to get messed up on top next to the safe room or zombies will swarm you from all sides on the small area below.

Every game on that level with competent players starts with everyone running straight to the stairwell corner.
This is true for versus, but in campaign I always stay on that upper ledge and shoot the zombies below before going down. Even on expert that works every time.
 
Liu Kang Baking A Pie said:
That's the only way to start No Mercy 2. You run straight down into the corner of the stairs. Otherwise, you're either liable to get messed up on top next to the safe room or zombies will swarm you from all sides on the small area below.

Every game on that level with competent players starts with everyone running straight to the stairwell corner.

I vouch for this strategy being used by all competent teams too.
 
BrightYoungThing said:
I thought it was fine. My team pretty much clicked with all our strategies so we didn't really have to talk. Only problem was on the No Mercy 2 gas station part I fell behind and got smoked off the roof, causing Goreomedy to come down and help me and subsequently die. I felt kind of bad... but outside of that we pretty much owned so it was good.

It felt really good to finally get one of you, especially after our disastrous run on NM2.
 
Liu Kang Baking A Pie said:
That's the only way to start No Mercy 2. You run straight down into the corner of the stairs. Otherwise, you're either liable to get messed up on top next to the safe room or zombies will swarm you from all sides on the small area below.

Every game on that level with competent players starts with everyone running straight to the stairwell corner.
Exact opposite. Open the door. And as long as you don't jump down. The initial horde has to climb up in just two spots. Easy killing and the infected can't do anything about it. Then run to the corner. Snag free run then.

If you want to even trivialize it more. Have someone jump on to the ledge on the other side. He can check above and below. No real place for the boomer to hide outside of the first corner while the other three can still watch him. Then proceed to move.
 
666 said:
When the mother dies, the baby ROLLERBLADES through the rest of the level WITH A VENGEFUL ROCKET LAUNCHER... protect the BLADING baby at all costs!

GAME OF THE YEAR.

(speaking of new game modes, I really want to try the easy-mode campaign run where you try to screw other survivors over...is that what people are calling Gauntlet?)
 
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