The Order 1886 Gameplay Footage

I find it incredibly disturbing some here are already judging the game based on like 20 seconds or less of gameplay footage.
Just blows my mind.

You do understand the point of releasing this footage is to get people to judge it? They should have waited till e3 if it wasn't good enough.
 
People are judging on what the developers decided to show, what is wrong with that?

It happens all the time, it's not a GAF thing
Yep, they decided to give us a sneek peak. Like going into a car dealership, getting a look at a headlight and deciding the partically covered car is complete shit. Doesn't make sense. What make sense is waiting for a full reveal.
After E3 we should get a bigger picture of what exactly is going on with this title.
I like what i'm seeing visually but im damn sure not going to be drawing any conclusions on gameplay.
 
.....my head hurts.
These comments are hilarious on so many levels.

Seems like a natural enough comparison to me. Beautiful game, gameplay more of an afterthought.

Since I know someone is going to be snarky, I'll again point out that is only the impression the videos give.
 
The impressions these videos create is that this game will be PS4's Ryse.

Hope they prove that wrong at E3.

Read the previews, then. That's where everybody got a glimpse as to what Ryse would play like, not from a single video with barely any gameplay.

They botched this reveal a bit, but I think it's intermediator dishonest to go that fat with your assessment given what little is here.
 
Hmmm, the game does look very nice, but the gameplay shown thus far has definitely cooled my hype. Not every game has to revolutionize its genre, but from what I've seen and read about The Order: 1886, it seems like the developers are not attempting to do anything new. That's a valid direction to go in, but personally that direction is disappointing to me.

Also, I don't mean to backseat mod, but I feel the attitude in this thread is unhealthy. Multiple people are dismissing legitimate criticism or statements of disappointment as 'salt'. You obviously can't judge a whole game from a 10 minute preview, but remember that it is the purpose of previews to get people hyped, which means showing the best 10 minutes the developers can come up with.
 
Love the setting. Not really seeing the point in a reveal campaign at this point without showing much in terms of gameplay and such. Evolve did it right. That model needs to be followed more IMO.

Definitely. Also, this reveal though definitely nowhere near optimal is also nowhere near as botched as the Ryse reveal. That game was torn to shreds at E3.
 
The thing though is that Game Informer apparently saw a longer and more impressive demo, complete with the entire team fighting out in open space, with the black water mechanic, with the reveal of the monsters, complete with Zeppelin in the air near the end.

What we saw was 5 seconds of a boring rifle gun, and a few more seconds of melee.

They will likely have a massive cover on the game too. The reactions you see here are why you do not have the makers giving us those types of inside looks all the time. People are taking this TEASER and actually basing their opinion of the entire game on it, gameplay wise.

This was a teaser to showcase the story, cinematics, character models, animations and settings obviously. The gameplay and the depths of the combat / shooting mechanics is still to be seen. But people are actually thinking London is nothing but alleys. It's fucking hilarious.
 
You do understand the point of releasing this footage is to get people to judge it? They should have waited till e3 if it wasn't good enough
Yes, judge an entire game by dissecting 20 seconds of gameplay footage. Makes complete sense.

Or Maybe they just trying to drum up hype before the E3 reveal. People should never have expected a 30min long gameplay blowout. This was always ever going to be a teaser.
 
The funny thing is that when people get excited over 20 second clips, no one ever complains that they are judging it too soon

If you can't tell the difference between getting excited for the atmosphere, setting, animations, physics, and overall potential vs bashing and making blind assumptions about the entire gameplay mechanics in a short video...I don't know what to tell you.

I shouldn't have to point this out.
 
Serious damage control in here.

The problem is that developers are way too close to customers these days with people following twitter accounts and people from these companies posting on this board. It leads to people becoming way to emotionally invested in these companies leading to the predictible posts in this thread.

I remember when there was a big worry about game media being way too close to developers, but now it seems like it's happening in a big with with posters becoming an extension of the PR firms of these companies. Sad times!
 
The worst part of that they didn't show anything that they've been talking about for the last while. No showing of destructibility, nothing of the half-breeds, no glimpse of the unique weaponry, and not a single look at the CSI shit. The trailer also had a real horror vibe towards the end that was completely unseen in the gameplay.

They really seemed to miss the mark on this'blowout', but since it won't be releasing for quite some time, it's not like they don't have the chance to wow us again, even if some GAF users would have you believe this game is DOA.
Indeed. I guess they were using this as a means to wet the appetite before e3. If they can actually wrap everything they have described being in the game into a good trailer or walk through, it would pull some heavy weight.
 
The worst part of that they didn't show anything that they've been talking about for the last while. No showing of destructibility, nothing of the half-breeds, no glimpse of the unique weaponry, and not a single look at the CSI shit. The trailer also had a real horror vibe towards the end that was completely unseen in the gameplay.

They really seemed to miss the mark on this'blowout', but since it won't be releasing for quite some time, it's not like they don't have the chance to wow us again, even if some GAF users would have you believe this game is DOA.

1 year ago sony announced ps4, without showing the ps4.

How did that go? lots of skepticism at the beginning, over-delivered on expectations by the end.

E3 is where it's at.
 
If more gameplay was shown, or even some of the "soft physics," I'm sure more people would be impressed. It's hard to get excited/disappointed over such a small amount of footage, for me, at least.

The game is gorgeous, no doubt.
 
The problem is that developers are way too close to customers these days with people following twitter accounts and people from these companies posting on this board. It leads to people becoming way to emotionally invested in these companies leading to the predictible posts in this thread.

I remember when there was a big worry about game media being way too close to developers, but now it seems like it's happening in a big with with posters becoming an extension of the PR firms of these companies. Sad times!

just like social networks made people believe their opinion was relevant to begin with. this is not a snarky comment directed at you, it's two sides of the same coin.
 
That is your interpretation and you don't really justify it on a technical level, that's fine. Neither will I, but I see it an impressively rendered city scape, with great post-processig and fog rendering. All the footage I have seen looks much more impressive to me than the BF4. So yeah, different eyes, tell different lies, right?

Except I did give an explanation. As you said yourself, when rendering objects from that distance (talking about the rooftops), it would be pointless to use high resolution objects and textures. So the scene consist of this:
* 2 very high quality characters
* Close-up geometry that is basic
* A texture for several objects on the ground (papers, dirt), instead of geometry
* 1-2 houses that are low detail
* 5-10 houses that can be achieved with (and probably is) less 300 triangles
* A skybox
* Post effects including Bloom and Film grain.

What am I not seeing? Point out one detail that doesn't fit in this description.
And this detailed description fits perfectly with my previous statement that I haven't seen more than a few characters and simplistic geometry rendered with their engine yet. The game might include this, yes, but this image doesn't show that. In fact it is probably one of the least demanding views in the footage we have seen.
 
All in good time dude. Sony is working the hype machine very carefully, they know the PS4 will sell out every single unit right now. I think it's safe to say this is just a taste of what's to come.

Sure, just a taste, but these things they showed aren't themselves enough to build hype. I'd hazard a guess and say it's not even enough to keep the status quo. Interactive cutscenes and Heavy Rain style QTEs are neat, but absent any really cool shit, I can see why people are a little perturbed. I mean, err basically got the leaked gifs in video form here, and literally nothing more.

Some of this criticism is just outright absurd, though, for the same reason that assessing this whole game from those gifs was absurd.
 
Im happy Im nowhere near as cynical as a good chunk of the people in this thread. This looks just fine to me. It looks amazing and I haven't played a TPS in forever, unless you count Infamous. Im still quite excited and looking forward to seeing more.

I guess that's the good thing part of not having a ton of time to game. I don't play every game, so I don't get sick of everything. Maybe you guys should take a break or something you so you don't expect every game to completely revolutionize the industry or a genre. Games can still be fun without reinventing everything.
 
I wished they showed more footage that represents what we saw in the concept arts. But I guess they will slowly reveal more and more over time.
 
Sure, just a taste, but these things they showed aren't themselves enough to build hype. I'd hazard a guess and say it's not even enough to keep the status quo. Interactive cutscenes and Heavy Rain style QTEs are neat, but absent any really cool shit, I can see why people are a little perturbed. I mean, err basically got the leaked gifs in video form here, and literally nothing more.

Some of this criticism is just outright absurd, though, for the same reason that assessing this whole game from those gifs was absurd.

The one QTE we saw has zero likeness to Heavy Rain. Wtf
 
Expand on what you mean. You want it to play like Vanquish?

Well, that's just the silliest thing I've heard today.

Of course not.

My only point is that, even if you hate Vanquish, you can't deny it proves there's a lot more that can be done with TPSs than slowly advancing down an alley hiding behind barrels.

Personally, what I'm interested in seeing from this game is the destructible environments and how that could change things up. Certainly it's ok if a formula is repeated well, but TPSs don't have to just come in one flavor either.
 
1 year ago sony announced ps4, without showing the ps4.

How did that go? lots of skepticism at the beginning, over-delivered on expectations by the end.

E3 is where it's at.

Okay, I'll grant you that.

I'm not the type to be dissuaded by a bad preview, mind you. I'm still overly excited for this thing, I just think they could have done better. My anticipation for more was not in anyway abated, and I will perform the sacrificial ritual for more video just as soon as I get home.
 
The director's PR bullshit in this video is really some next-level stuff. He makes it sound like these QTEs are an actual art form:
...and that also allows for two different players to, like even talking, go like, "Oh, you know what? I played this this way," and a second person might go like, "Actually, you know what? Strangely enough, I played it completely differently!"

"Hey, I chose to murder that NPC with a knife."
"NO FUCKING WAY! I murdered him without the use of a knife!"
 
Oh for fuck's sake, QTEs to simulate basic fighting moves. I HATE when games do this crap. No Campaign Co-Op, No Multiplayer, and now QTEs. Bargain Bin Purchase for sure now.
 
I liked the tease so far. Still need to see more gameplay though. Hopefully there are open spaces. Also while i like cinematics in games i hope we dont get MGS cutscene crazy in this one.
 
Okay, I'll grant you that.

I'm not the type to be dissuaded by a bad preview, mind you. I'm still overly excited for this thing, I just think they could have done better. My anticipation for more was not in anyway abated, and I will perform the sacrificial ritual for more video just as soon as I get home.

i think we were all let down by the "gameplay preview", in a way that we probably expected much more
 
Man I hate the way Sony does reveals with the whole b-roll thing and cut up gameplay snippets I would much rather just a playthrough like this:

http://www.youtube.com/watch?v=3z5pjDpszLM

or what I would assume the press were shown.

Anyways the graphics look really special, though I want to see more of the gameplay the b-roll pretty much showed nothing on that front.
 
I've liked every Ready At Dawn game thus far, judging from the tiny bit showed, I am sure I'll love The Order 1866 too.
 
I think they've done a good enough job at freshening up the QTEs.

For one, there is the Telltale-esque level of interaction where you can look around and choose a number of interactions instead of press X.

But a bigger one is it's not press X to not die, he said that if you miss the command you branch to a different scene.

I like it.
 
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