Rich Evans really loved the ending on the Previously Recorded Twitch stream...
"This is terrible" XD
"This is terrible" XD
An elementary conjecture.So did anyone else notice the slight hint at Sherlock Hilmes being a person in this world?
Got to Chapter 11, but was bored to literal tears. Can't believe I'm not even going to finish this thing.
do/did you guys keep the game?
i played through the game and despite having a little trouble getting into the game in the first hour or so, i really liked it at the end. also got the platinum throphy.
i payed full price for it, which i absolutely dont regret doing, but i ask myself if i should sell it, as long as it goes for a decent price.
i'm a student, so my money to spend on games, is limited, but i like to collect games i like.
=/ i dont know..
GAME in the UK had a deal where I would get £30 back if I returned it by Monday. It was short enough that I platinumed it easily before then, so I traded it (and I imagine trade-in value will go south pretty quickly).do/did you guys keep the game?
An elementary conjecture.
Lol, wut?Got to Chapter 11, but was bored to literal tears. Can't believe I'm not even going to finish this thing.
Arthur Conan Doyle is the police commissioner who talks to Percival at the beginning of the game. That's who Lucan was quoting.This shit is becoming the league of extraordinary gentlemen real fast.
Arthur Conan Doyle is the police commissioner who talks to Percival at the beginning of the game. That's who Lucan was quoting.
He's Commissioner Doyle (Lucan mentions him by name). Not a stretch to think he's Arthur Conan Doyle. Way too on the nose for my tastes though. And this is an alternate universe where Marquis de Lafayette fought werewolves so any semblance of historical accuracy goes out the window.That makes even less sense. Is this correct as I understand is sir Arthur Conan Doyle was a Doctor.
do/did you guys keep the game?
i played through the game and despite having a little trouble getting into the game in the first hour or so, i really liked it at the end. also got the platinum throphy.
i payed full price for it, which i absolutely dont regret doing, but i ask myself if i should sell it, as long as it goes for a decent price.
i'm a student, so my money to spend on games, is limited, but i like to collect games i like.
=/ i dont know..
He's Commissioner Doyle (Lucan mentions him by name). Not a stretch to think he's Arthur Conan Doyle. Way too on the nose for my tastes though. And this is an alternate universe where Marquis de Lafayette fought werewolves so any semblance of historical accuracy goes out the window.
do/did you guys keep the game?
i played through the game and despite having a little trouble getting into the game in the first hour or so, i really liked it at the end. also got the platinum throphy.
i payed full price for it, which i absolutely dont regret doing, but i ask myself if i should sell it, as long as it goes for a decent price.
i'm a student, so my money to spend on games, is limited, but i like to collect games i like.
=/ i dont know..
Do stats towards trophies carry over in the 2nd playthrough? Like, if I find the last newspaper or something I missed before, will the trophy unlock immediately?
YepDo stats towards trophies carry over in the 2nd playthrough? Like, if I find the last newspaper or something I missed before, will the trophy unlock immediately?
Thanks
Another quirk of The Order is how its actually much harder/riskier to stealth kill someone when they're completely unaware of your presence than it is to run right into the face of an alerted enemy and take him down with bare fisted Knight-fu.The stealth section near the end of the game,, is, in my opinion, the worst section of a game I have played in years. The stealth in this game is utter garbage.the one in the garden
Just use theThe stealth section near the end of the game,, is, in my opinion, the worst section of a game I have played in years. The stealth in this game is utter garbage.the one in the garden
If I was reviewing this game, this terrible section of gameplay would lower the games score by at least 2 or 3 points.
What a joke.
The stealth section near the end of the game,, is, in my opinion, the worst section of a game I have played in years. The stealth in this game is utter garbage.the one in the garden
If I was reviewing this game, this terrible section of gameplay would lower the games score by at least 2 or 3 points.
What a joke.
Another quirk of The Order is how its actually much harder/riskier to stealth kill someone when they're completely unaware of your presence than it is to run right into the face of an alerted enemy and take him down with bare fisted Knight-fu.
True, thoughJust use the. It's crazy easy.crossbow
Oh really? Never had that happen. I do agree that the instafail with no chance to silence a guard is BS.True, thoughits a louder option. I used it exclusively on my last run and it always alerted a nearby guard - not that it was much of a problem, but still.
Just use the. It's crazy easy.crossbow
The stealth section near the end of the game,, is, in my opinion, the worst section of a game I have played in years. The stealth in this game is utter garbage.the one in the garden
If I was reviewing this game, this terrible section of gameplay would lower the games score by at least 2 or 3 points.
What a joke.
With only 5 arrows? You can't pass an area with that amount of ammunition.Just use the. It's crazy easy.crossbow
Yeah, same here. The only times I failed either of the stealth sections were when I was messing around taking screens on replays.That particular complaint continues to fascinate me. Rarely is there a situation where some find it extremely easy and others find it extremely frustrating, when the options at hand are so limited and have nothing to do with player skill. For me, that section was the TLOU analogue of a ladder sequence. I think I died once on hard, right at the beginning of the section. And that's about it! I used thetill I ran out of ammo and knife killed everyone else.cross bow
Is it the timed triangle press that people have trouble with? Or did I just get lucky?
That particular complaint continues to fascinate me. Rarely is there a situation where some find it extremely easy and others find it extremely frustrating, when the options at hand are so limited and have nothing to do with player skill.
...
Is it the timed triangle press that people have trouble with? Or did I just get lucky?
The stealth were what I would call not so quick time events where you mostly just waited around a corner until a person got close enough to be stabbed. I can't think of one time where you might be caught by surprise by a guard in any of those sequences.
I had no idea he was meant to be a real person this story continues to become stupider.
Wait how is he alive in 1886 on his wiki he died at 78 in 1836? and in the Game only given the dark water half way through the game.
I assume people were just being impatient. The patterns are fairly unpredictable and the timing of the button press means its not as simple as getting behind a guard and hitting a win button like most other games with a stealth kill. It wasn't difficult if you took your time and paid attention.
The implication is Lafayette has already had his lifespan extended by the black water. Presumably recruits have the stuff rationed out to them until they are inducted as full knights, at which point they are no longer dependent on anyone for their supply.
do/did you guys keep the game?
i played through the game and despite having a little trouble getting into the game in the first hour or so, i really liked it at the end. also got the platinum throphy.
i payed full price for it, which i absolutely dont regret doing, but i ask myself if i should sell it, as long as it goes for a decent price.
i'm a student, so my money to spend on games, is limited, but i like to collect games i like.
=/ i dont know..
Is the criticism that it's bad, or that it's hard?
The criticism is that it's frustrating. It isn't hard by any stretch of the imagination as it really involves very minimal skill. I think if you die, you need to start all the way from the beginning. The thing is, some of us found it so easy that we never died. The whole segment was so unremarkable and inoffensive that I didn't even mention it in my review. It looked great and it had fantastic atmosphere, but that holds true for the entire game. I can't put my finger on the reason for it being such a big complaint. Some theories on why people died often:
- The stealth mechanic (triangle QTE) was difficult to get used to
- The enemy placement is bad and some of us just got lucky.
- People are actually terrible at stealth and scouting out enemy locations
Can't imagine so many people being bad at something that didn't require that much skill or finesse.
The criticism is that it's frustrating. It isn't hard by any stretch of the imagination as it really involves very minimal skill. I think if you die, you need to start all the way from the beginning. The thing is, some of us found it so easy that we never died. The whole segment was so unremarkable and inoffensive that I didn't even mention it in my review. It looked great and it had fantastic atmosphere, but that holds true for the entire game. I can't put my finger on the reason for it being such a big complaint. Some theories on why people died often:
- The stealth mechanic (triangle QTE) was difficult to get used to
- The enemy placement is bad and some of us just got lucky
- People are actually terrible at stealth and scouting out enemy locations
Can't imagine so many people being bad at something that didn't require that much skill or finesse.
To follow up, if you're saying something doesn't require skill, and some are calling it out as being frustrating, isn't that the worst of both worlds? I don't want to presume, but it sounds like you're couching a criticism of people's skill to deflect criticism of something you're saying shouldn't take skill. I can't comment on it specifically, but I've played bad stealth sections in games that weren't challenging, but I still recognized how poorly implemented they were.
Don't think that it's the mechanics that made it lame but just the level design and the AI and enemy placements didn't create tension or a sense of accomplishment for doing it right.I also found it extremely stupid that Galahad know if a guard has a key or not even when shooting a guard 20 metres away.
That whole section is just a bunch of dumb idea mashed together.