My CE hasn't shipped yet, but I'm hopeful it will still arrive tomorrow.
It really saddens me how reliant people are on other people's opinions to determine what they will and will not buy. I guess it's because I haven't found a need for reviews since the PS2 era. Most of the time, I just don't find them very helpful. Generally, they're so full of purple prose and pretentious trappings that any relevant information concerning what the game is actually like to play, or what it does, and doesn't do that is notable is lost in the mire of the writer showing off how "learned" he/she is.
When it comes to game reviews, or even impressions about games, the main things I want to know are:
How does the game control? Are they intuitive? Responsive? Or are they clunky and unwieldy?
How is the presentation? If it is a cinematic game, does it execute those trappings well? Are menus clear and legible? Easy to navigate? Or is the presentation amateur hour? Lacking polish and clarity? Narrative can be added here as well if it applies to the game. How well does the game tell the story it is trying to tell? Is it well executed, like The Last of Us, or weakly executed like Tomb Raider 2013?
How are the graphics? They don't need to be revolutionary, but do the visuals support the tone and atmosphere of the game/genre, and world it's trying to convey? You don't want Silent Hill to look like Super Mario Galaxy, and you don't want The Legend of Zelda to look like God of War 3, is what I'm getting at. Art design, stylistic choices, etc, are also things that would be interesting to note. Look at Okami, a PlayStation 2 game, yet it can still hold its own against some of the most polygon and texture pushing titles of the PS3 and PS4 generations (in particular Okami HD, which at least brings the game to the HD era).
How is the audio? This is a pretty broad category in my opinion, but it covers things like: Is the voice acting quality? Is the musical score fitting of the genre/tone of the game? Is the audio design executed well (think of games like The Last of Us, which has superb audio design).
Ultimately, the observations will be subjective, but at the end of the day, that's all I really want to know of the game. I'm so tired of reading commentary on games that are laced with the same gormless platitudes over and over again. I don't care what you think "Next gen game play" is supposed to be. Or "tired, generic" game play mechanics. Let me be the judge of that. Just tell me what the game is doing, and what you think about them, and why you think the way you do about them. Most commentaries I read on games read like a copy/paste job of the current buzzwords of the generation, whether it be good or bad. I want MEAT in my reviews. And a lot less faux film critic prose. It's an interactive medium. Tell me why the game in question is an effective, or ineffective piece of interactive media. I'll make up my own mind if I should buy it or not.
Then again, I don't need a review to give me even that much. I purchase games based purely on my own interest level. Occasionally, friends will recommend things to me, but I pretty much never base my purchasing decisions on the words of strangers on the internet. Every time I've done that, I've regretted it. Well, except for Persona 4 and Dangan Ronpa. I picked those up on a whim, but after hearing good things about them after being interested in Persona 3 and more games like Phoenix Wright or Virtues Last Reward.