I'm scared to compare with you. Your scores were always off the scale for me, back in our old thread.so who wants to compare scores
i don't know if mine are good or not
360 or iOS? I think I added you (or at least messaged you) but I'm questioning whether to double-dip on the DLC for 360 when the PC version is probably going to be my main "big screen" platform.so who wants to compare scores
i don't know if mine are good or not
Funhouse and Cirqus Voltaire have been approved by WMS for release! We wish that we had dates to announce exactly when. We understand your frustration. In an effort to keep you guys up to date with the latest news, we will be posting and updating the status of each platform more regularly. Here is today's update:
iOS - An update with DLC Pack #2 (Funhouse and Cirqus Voltaire) will be submitted to Apple this week. It should be approved and released by the middle of the month. The update that adds DLC Pack #3 in June will include Game Center and an improved login method for our leaderboards.
Android - An update with DLC Pack #2 (Funhouse and Cirqus Voltaire) will be released this week.
PS3/Vita - An update that includes DLC Pack #1 is currently at Sony North America for approval. The European launch pack is currently in submission at SCEE. Once approved, the additional DLC Packs will be immediately submitted (#2 in North America and #1 and #2 in Europe). Improved lighting is still planned for the Vita version.
360 - An update that includes both DLC Pack #1 and #2 will be submitted to Microsoft this week for approval. Improved lighting is scheduled to be implemented in time for the next DLC release.
Mac - DLC Pack #1 and #2 will be submitted and released shortly. We were going to wait until the lighting engine on Mac OS was improved, but that is taking longer than expected.
PC - We are still working on the PC engine. We will not release it until the graphics are at least up to the standards set by the 360 and PS3 versions. We also need to find distribution partners (traditional desktop and/or cabinet).
3DS - We have a plan to get the performance we need out of the 3DS to run the ROM emulation, however some R&D in needed before we know for sure whether it will work. The 3DS version is on hold until we can invest the time and resources into this R&D.
Wii/Wii-U - FarSight developed 12 titles for the Wii. We wish that Pinball Arcade could be #13. Unfortunately, the Wii isn't powerful enough to run Pinball Arcade. We are very excited about the Wii-U and hope to release as close to the launch of the platform as possible.
We copied this to the "General Information" area under "About" on this page and plan to keep things updated there as best we can.
There's a pretty big update on their Facebook page on the status of things:
Apparently since this update, they confirmed Microsoft rejected the first DLC pack, let's hope maybe it's out before DLC pack #3 hits Android next month...
It really shouldn't be that hard to put together their own client for PC either without the need for approvals, don't know why they don't pursue that.
Improved lighting planned for Mac, Vita, and PC (if it comes out). 3DS on hold, and the Wii isn't powerful enough to run the game lol.
The update that adds DLC Pack #3 in June will include Game Center and an improved login method for our leaderboards.
That pretty much confirms that I'll be sticking with iOS until the PC stuff is released rather than waiting for the lighting to get fixed with the 360 one. Also means that rather than having a decent price point where I can pick and choose which DLC I'd want for it (I doubt I'd be interested in grabbing Funhouse and CV as a double pack for 360) it sounds like it'd be a all-or-nothing situation.There's a pretty big update on their Facebook page on the status of things:
Apparently since this update, they confirmed Microsoft rejected the first DLC pack, let's hope maybe it's out before DLC pack #3 hits Android next month...
It really shouldn't be that hard to put together their own client for PC either without the need for approvals, don't know why they don't pursue that.
Improved lighting planned for Mac, Vita, and PC (if it comes out). 3DS on hold, and the Wii isn't powerful enough to run the game lol.
Really surprised they're moving so far forward with the Mac version without giving more of a mention of the fact they're working on a PC one (other than working on improvement to the engine). I'd have thought it'd be a bigger priority given how most of their hardcore market would be using it (what with the emulators and such already available).
PS3/Vita - The European launch pack is currently in submission at SCEE.
I'd be surprised if they haven't looked at GOG as a potential distribution point. The client base is very left-of-centre and more likely to buy something new on there that's not a big name as opposed to Steam (which is filled with indie shovelware that's very easy to look over, as well as a less than friendly comminity... at least, compared to GOG), plus they have every pinball game (save for Dave's Midnight Magic) released for PC on there.It sounds like they just have no one to turn to. There's no one like Apple's App store on the PC (well, there's Steam, but Valve rejected the app, because "it's pinball lol"). So I say, just make your own front-end store/client like all those Gamehouse casual games and pocket near 100% of the money, instead of giving 30% away to a 3rd party.
360 or iOS? I think I added you (or at least messaged you) but I'm questioning whether to double-dip on the DLC for 360 when the PC version is probably going to be my main "big screen" platform.
So we are still getting Medieval Madness and Bride Of Pinbot this week on 360 right?
Nope, MS rejected it.
WTH would they reject it? They approve tables like Wolverine and Spiderman on PFX2, but reject two of the greatest tables of all time. WTH MS! :-(
They are resubmitting them again this week along with the second DLC pack of tables (Funhouse and Cirqus Voltaire), so who knows how long that takes (I guess a month?), but eventually you should see 4 tables released, unless Microsoft rejects it again.
I guess i do not understand how all this works then? I thought they check for bugs, then the game is released.
I guess they found bugs, so it didn't get released.
I'm not sure exactly what the exact reason for the rejection was, but there is a pretty lengthy process involved on console in certification of DLC/patches. I imagine it'd be near impossible to line up releases now... what, with a 4-5 week window on the 360/PSN, then you have it all ready to go, and MS rejects your DLC, what do you do, postpone Android/iOS (which have already been postponed for the MS/PSN) even longer? And can you "interrupt" a DLC? Where you had it set to go on in line with the others, but at the last minute one gets rejected, then you need to resubmit, and what, wait another 4 weeks? It's very complicated sounding to get it all in order.
I don't see why they couldn't use Amazon.It sounds like they just have no one to turn to. There's no one like Apple's App store on the PC (well, there's Steam, but Valve rejected the app, because "it's pinball lol"). So I say, just make your own front-end store/client like all those Gamehouse casual games and pocket near 100% of the money, instead of giving 30% away to a 3rd party.
I wish I could buy the tables stand-alone, I want Circus Voltaire but I don't care about Funhouse (Rudy is annoying and reminds me of Chabelo)
http://i2.esmas.com/2008/09/15/10632/chabelo300x350.jpg
I wish I could buy the tables stand-alone, I want Circus Voltaire but I don't care about Funhouse (Rudy is annoying and reminds me of Chabelo)
http://i2.esmas.com/2008/09/15/10632/chabelo300x350.jpg
You can buy just the tables you want
The Pinball Arcade: Yes, it will be 400 for each monthly two pack.
That's good news, have they confirmed this anywhere? They always just refer to the console/Vita DLC as packs, and here they said it's 400 points for the pack each month:
You can buy just the tables you want
Did you know that Rudy is actually Ed Boon, creator of Mortal Kombat?
That's pretty awesome... I still find Rudy obnoxious though. The whole theme of the table infact. I feel a similar apprehension to Taxi and Whirlwind from WPHoF, all of them are from late 80's early 90's. There's something about the sound effects that is so "Sega Genesis"-like that rubs me the wrong way for some reason. (And I love the Sega Genesis)
Tables from the early 80's with their bleeps and bloops and from the mid 90's with the DCS sound system are where I have found most of my favorites.
According to them rom emulation is chewing up the resources. And to be fair the 3ds port of Williams was pretty shittyThey put the Williams collection on 3DS. What's the problem, dlc?
I'm in love in "Ripley's Believe It or Not!" and I play it almost exclusively.
I was never a big fan of pinball but this game is so addictive and fun.
I love fact that all tables are real.
I still suck at this game though.
What hi scores are you guys getting ? I have like one friend on leaderboards so I don't have any comparison and top 10 is always ridiculous high.
1.5 billion here. Xbox version. And yeah, it's a fun table.
So you are basically top 5.Like I said, these scores are ridiculousy high and I even don't dream about achieveing something like that.
But congratulations man,awesome score.I even can't imagine how you have done that.
How long it took you to score 1.5billion ? How many balls ?
My hi score right now is 70+mln lol.
Lack of pinball players on my friend list is sad, because I don't have anyone to compete with.
We have good news and bad news to report on the issue of licensed tables. Weve finally succeeded in negotiating all of the licenses wed need to bring the Twilight Zone to the Pinball Arcade. This is unquestionably one of the greatest pinball tables of all time (and is currently #1 in IPDBs user rankings). However the licenses are VEY expensive- so expensive that the table probably isnt commercially viable. Some of you have suggested a Kickstarter project to raise money for the license costs and were considering this. Wed like to ask your opinion- is this a good idea? If we did it what should the rewards be for backers, and at what contribution levels? Wed appreciate your thoughts!
Just caught this tidbit on TPA's Facebook:
Thoughts?