Parallax Scroll
Banned
IMO they should stick to tables that are cheaper to license for now. There's plenty of them.
IMO they should stick to tables that are cheaper to license for now. There's plenty of them.
Hell no, Twilight Zone is the holy grail of a platform like this. I'd pay a premium for it, no question. Hell of a lot better than paying $4000 for the table itself.
Yup. I'd be pretty happy with TZ and would gladly pay a decent amount to have it (whether it's Kickstarter or otherwise) but how will it be distributed? And when? On what platform, and will it be exclusive to kickstarters?
Quick console update: The first 360 update will include both DLC packs. The PS3/Vita updates may include both DLC packs. They'll certainly include MM and Bride. All console updates are at least 3 weeks away from being released.
They posted this on thier facebook:
PS3 update may include the second DLC? What a joke.
True, but if I put in, say, $50... where's the incentive when I get no discount or bonuses over Joe Public who can rock up and pay the same price for it?I thought it'd end up as just another table in TPA on all the platforms purchasable to anyone. I don't think they'd ever try to segment it.
I'd also much rather see the stretch goals of the kickstarter be more unreleased, expensively licensed tables than most anything else. This way they don't need to run 20 kickstarters to grab 20 expensive tables, maybe only 4-5
True, but if I put in, say, $50... where's the incentive when I get no discount or bonuses over Joe Public who can rock up and pay the same price for it?
Also... all console updates at least 3 weeks off. Meaning that the Android release is three weeks AND one DLC release ahead of it's console cousins and a couple of weeks off the iOS one. I mean, it's great that they're doing this but they're falling far, far behind in the expectations of not segmenting customers/platforms. Honestly, I think they would've been better off waiting for all platforms with the four tables to be released, getting all the engines performing at their best and in the background, working on DLC and releasing that at staggered times so they come out roughly the same periods. It's like they have completely different teams working in isolation who just release stuff to the public when they can, without any consideration to what the other teams are doing or how it makes the company look.
To top it all off, any table or game bugs are only fixed when DLC comes out. So the inconsistent lighting on existing tables (at least on the 360) has to wait until the DLC is released (another three weeks away at least). The ramp bug on iOS MM (still the main reason why I just cannot play it) has to wait until the next tables come out (still some two/three weeks away as well, going by the difference b/w Android and iOS last time) as well. Guys, just have one team working on implementing the tables and another working on the game engine!
Ugh, this is SO frustrating.
Not their fault, though--that's on Sony's authorization process.
The Pinball Arcade: The Android update with Cirqus Voltaire and Funhouse will be available any minute. In addition to the new tables, there have been some performance improvements made on some devices. We've also added multiple plunger cams and one more gameplay cam. Let us know what you think!
Yeah, I guess... just frustrating!The lighting had to be redone by hand or something they said, it's not just a quick fix.
Blame MS/Sony for the lengthy release process, I don't think it's entirely FarSight's fault here. On Steam and Android the updates go out instantly. iOS is just a matter of days to a week usually. Yes, it sucks that MS/Sony take weeks-month, but that is hardly FarSight's fault imo.
The next iOS DLC is supposed to be soon, next week, and Android was supposed to be this week, dunno if it got delayed again.
As for why put in $50 if you'll just get the same $5 tables as everyone else, I think it's just a matter of do you want to help make the tables happen or not. If not, then maybe there are no $5 tables for everyone else. I also don't think $50 will be base entry, probably more like $10-$20 for a DLC code. Then down the road, you decide if going from $10 to $25 is worth getting another licensed table in the game (and another DLC code for that table).
But as somebody said, why not get a middleware like Unigine for the game?? Easy multiplatform without constant rewriting for each platform. Plus individual trouble on each platform.
The fan forums already are abuzz with the slowdown from the patch, BoPB is near unplayable.
Yeah, a good solution for people being pissed about the delays would be to get a PC version out so people who don't have one fucking specific platform it's coming out on actually have an alternative to waiting.As a PS3 owner, I'm just giving up on the game and plan on coming back to it next year when there's more tables. The slow drizzle of new tables combined with all the glitches which who knows how long until they are fixed kind of kills all the earlier enthusiasm.
At least if the PC version was out and updated as quick as the iOS version, that'd be a good solution. But PC version is...?
Has there been any official update as to when this is coming to the UK PS3 network?
A bit over 2 hours I think. As for number of extra balls, it was whatever the maximum per-game is on that table. 5 maybe? Once you hit the maximum, if you "light extra ball" again, collecting it just gives you 1 million points instead of another ball. Collecting a special at that point I think gives you nothing. There's nothing complex about my scoring strategy on Ripley's. Just visit continents a bunch of times and rack up points in those modes. The only mode I don't bother with is Europe (grave stones), since hitting those spot targets carries some risk of a bad bounce into the drain.
Really, the most important thing (as with most tables) is to learn to keep the ball under your control.
Kind of expected the iOS update to land by now. :/
(ie. take my money)
What's New in Version 1.1.1
New DLC (Circus Voltaire™ and Funhouse™
Medieval Madness fixes for troll bombs and super skill shot.
Multiple Plunger cams added.
A fourth gameplay camera added.
Bug Fixes
I'd love to play these tables, but the quality of the ps3 version sounds like it needs work. They seem way more caught up in getting DLC out fast than addressing the criticisms.
MM has definitely been fixed, flippers are a lot closer but something still doesn't feel quite right with it :/ DMDs look WAY better overall, too.
Oh, whoops.
I don't think they're close *enough*, but it definitely went SDTM far less than prior to the pack. An improvement, but yeah... not 100% accurate. They also forgot the fucking drawbridge texture (surely the most noticeable/easiest to fix bug?) but after playing it for longer than when I made my first post, I can definitely say it's better than the initial release. But this is why I have the problem with their release model. Bug? Wait a month for a fix, regardless of platform.Didn't seem that way to me. The lighting was noticeably different.
Bahahaha.“This game is superb along with great presentation” –Inentertainment
So after getting fed up waiting for the PC version I finally cave in and buy the PS3 version and there's no dlc out yet? wth farsight...
Things are looking good for the PC version! We hope to make an announcement about this soon.