What if the Android/iOS version are the most profitable?
They probably are more profitable right now, but much of that is predicated by the console versions being so glitchy that they've already carved out a negative reputation on those platforms. The Vita patch downgrading the graphics is contributing to the domino effect. It's essentially turning into a self-fulfilling prophecy. At this point I practically
expect them to abandon the console versions due to disinterest, but that disinterest is their own doing.
Before The Pinball Arcade was released, I was extremely gung-ho about the prospect. I loved FarSight's work on the Pinball Hall of Fame games. I was eager to get the game and the DLC packs that would follow. Naturally, based on the (previously) sterling reputation of the developer and their games, I bought The Pinball Arcade the very day they released it on PS3 & Vita without hesitation.
But then it all went downhill from there. Right from the start, the game had major bugs (the PSN trophy sync glitch...the only thing they fixed so far). Then there was flipper lag...then camera bugs...then balls not feeding (forcing an exit and restart)...then various non-working targets/goals...the problems just kept piling up.
After that, I figured I'd keep my money in my pocket on DLC until they ironed out the problems with the base game. Here we are, more than two months later, the PS3 version is no better off than it was on the week of release, and the PS Vita version actually got
worse. So do they expect me to buy the DLC "on good faith" that they'll fix it all "real soon now"?
Like I said, word spreads quickly. One of my other friends who bought the game on PS3 & Vita is also holding off on DLC, for exactly the same reason. Another friend hesitated to buy the game on launch day, but as soon as he heard about all the problems I experienced, he held off on purchasing the game at all. I can't speak for my friends, but I assure you that as soon as they clean up the glitches (
if they clean them up), then I'll be back on board and ready to open my wallet for the DLC. But not until then.
I fear that they might not understand the real reason why console owners aren't buying the game, chalk it up to "console owners are apathetic and don't want our game", then leave us high and dry while they move on to iOS and Android.
Believe me, I've already played the game on Android. It looks marvelous on the screen, but the touch controls (with no tactile feedback) are absolute
trash. If the controls were better, then maybe I would've bought that earlier instead of waiting for the PS3/Vita versions...but now, after the experience I've gone through on the PS3/Vita,
I wouldn't buy the Android version even if it sold for a frickin' dime and came with 500 tables.
Neglecting releasing new tables is a horrible idea anyway, it defeats the whole point of the program.
It's a horrible idea, but it's an even more horrible idea for them to release the game in the condition that they did. It's also a horrible idea for them to hit up Kickstarter while the base game remains in such a buggy state. It doesn't take a Sherlock Holmes to solve this mystery and deduce the reason why I'm keeping my money in my wallet.
DLC is the only thing that brings in money, if they stop releasing DLC, they have to start firing people.
Then we might be approaching a stalemate. I would like to buy DLC, but refuse to do so until they patch up the game that I've already paid for. If they won't patch up the game, then I'm not buying DLC. Not this DLC, not that DLC, not any DLC. If that's keeping bread off the dinner table, then I'm sorry, but I won't be throwing good money after bad.