Beer Monkey
Member
Crap, I got double-billed for the new DLC when I tried to redownload it in the "non-free" IOS app (had already bought it in the discontinued "free" app)! This happen to anybody?
The Getaway would be fantastic. Love that table.
Yeah, like... I don't *hate* them, but it's easy to see the similarities between them. 4-5 loops, all to get you an exact percentage of the main basic goal (the madnesses in MM, each freak in MB, each jewel in TotAN), the target to activate the "super" aspect of those goals (Merlin's Magic, the MB one, the bazaar in TotAN), the jets for multipliers/bonuses (all pretty much exactly the same in each), the novelty-ish goals (trolls in MM, Drac in MB...) have them all acting pretty much the same. At least when we get TZ and STTNG there'll be a good amount of variation, but the "new" tables they've picked couldn't have been more similar if they tried.Yea, I've played MM so much (probably 50-70+ hours) that I just can't get into Monster Bash.
Promoting this as "FREE" app of the week in the App Store might not have been the greatest idea.
It's just getting shredded in user reviews.
You know what I would really like? Some new tables for 360. Or the game for 3DS. I wonder when those will happen.
It's been almost threeeeee months since it was released on the 360 without a single update now. I'm kinda pissed I decided on it over the PS3 version.
You know what I would really like? Some new tables for 360. Or the game for 3DS. I wonder when those will happen.
I know the 3DS isn't that powerful, but is it really that far behind the iPhone and all Android phones running this game? I don't think so.
Williams and Bally Classics both used scripting for events on the table (ie. if ball hits this target, light this light, play this sound and this animation). They're fully emulating everything in PA, which means dumping the ROMs from the tables and executing every little instruction, bugs, easter eggs and all. And also how to handle things like prioritising sounds, display information, that sort of thing (especially during something like multiball when there's a shitload going on).Emulation of what, exactly? The firmware that played sounds and drove the dot matrix display? Maybe I'm crazy, but that would seem to be about as demanding as a pocket calculator. Even if the software was running the table's electromechanical parts, I have a really hard time believing the CPU was beefy in the slightest.
I know the 3DS isn't that powerful, but is it really that far behind the iPhone and all Android phones running this game? I don't think so.
Kinda bummed I bought this on 360. Looked like the best overall version at the time. Now it's just lagging and appears to be the worst version to own.
Crap, I got double-billed for the new DLC when I tried to redownload it in the "non-free" IOS app (had already bought it in the discontinued "free" app)! This happen to anybody?
If you delete your Pinball arcade game from the PS3 and redownload it you can use all the new tables. This was a workaround I found. Still cant get them on the VITA. I bet if I delete of thier it will work too but I know game saves are tied to the game on the vita so Im hestant to delete.
Is it just me or is Medieval Madness's color saturation crazy muted on ps3?
The Pinball Arcade We realize many users enjoy achieving trophies on PSN. We plan to add the following trophies on PS3/Vita for ALL DLC tables (previously released and future tables) in the July or August update:
Top 5 high score: Bronze
Table #1 high score: Bronze
Complete Standard goals: Bronze
Complete Wizard goals: Silver
NL: Have you had much opportunity, so far, to work on Wii U. If so, do you have specific ideas of how the GamePad capabilities can be used for pinball?
JO: Yes, were hard at work on bringing our Pinball Arcade product to the Wii U. Were using the GamePad to show the table DMD display (so it doesnt obscure the table like it does on other platforms) its really cool!
NL: We have to ask, do you have an estimated release date for the 3DS and Wii U versions of The Pinball Arcade?
JO: Not yet. Wed like to bring the Wii U version out as close to the launch as possible. We have a few technical problems to solve on the 3DS, mainly related to the ROM-emulation: were having trouble running it fast enough to play the game at 60fps on the 3DSs processor. The Pinball Hall of Fame collection we released previously on 3DS did not feature ROM-emulation, but many tables in the Pinball Arcade depend on it.
Wait... November is "sooner"? Jesus fucking Christ. I was under the impression it was weeks away. If that's the consensus... ugh.Impressions of the PS3 DLC/patch are pretty encouraging, seems they greatly enhanced the lighting (now significantly better than the 360 version and all other versions as well) and also made the tables a bit darker so all the crazy multi-ball light shows shine a lot more, they may have removed the lag (a few people seem to say it's gone), and they improved the physics on the tables so the ball doesn't feel as floaty. Also saves camera settings and removes facebook logging in at launch. Also they will be adding trophies:
Edit: You can get a little idea of the lighting from a video someone at TPA forums shot here.
And there is a interview concerning the Wii U having unique features as well:
Also, a member on TPA is suggesting the PC version maybe be coming sooner than one thinks (which at this point I'm pegging like November when TZ releases, so anytime in the Summer would be a plus).
Wait... November is "sooner"? Jesus fucking Christ. I was under the impression it was weeks away. If that's the consensus... ugh.
Nobody cares about a Wii U port right now. Screw that, concentrate on what's out now rather than what will be out later. Get PC sorted, then just port it over to whatever console comes out (not counting 3DS) because they're all essentially PC-based anyway.
ARGH.
I thought it was supposed to be released on European PSN today?
http://blog.eu.playstation.com/2012/06/27/heads-up-game-store-update-27th-june-2012/
I completed all the Standard Goals on Medieval Madness, but my Trophy did not pop. What gives?
I completed all the Standard Goals on Medieval Madness, but my Trophy did not pop. What gives?
Minsc what does removed Facebook login at launch mean? I don't use FB and I dislike having to click through the FB screen when I boot the PS3 version... Yet the FB login screen is still there on my PS3 version after updating and buying all the new tables. Can you clarify please?
Gillian Seed said:I completed all the Standard Goals on Medieval Madness, but my Trophy did not pop. What gives?
We have good news and bad news to report on the release of the Pinball Arcade on Sony platforms in Europe. Many of our fans noticed that the PlayStation3 version did not launch in Europe today as scheduled. At the last minute Sony Computer Entertainment Europe approached us with a plan to promote both the PlayStation3 and PS Vita versions if we agreed to delay the PlayStation3 version so that they could come out together. We really can't turn down that kind of publicity when a big company like Sony offers it to us, so we consented. The good news is that both the PlayStation 3 version and the PS Vita version are now scheduled for release in Europe on July 11th, and we should get some great publicity that will help introduce many new people to the joys of pinball. Thanks for your patience, and thanks for supporting the Pinball Arcade!
They're right, it's gone.Just going by impressions I read from here (two people say facebook spamming is gone).
Impressions of the PS3 DLC/patch are pretty encouraging, seems they greatly enhanced the lighting (now significantly better than the 360 version and all other versions as well) and also made the tables a bit darker so all the crazy multi-ball light shows shine a lot more, they may have removed the lag (a few people seem to say it's gone), and they improved the physics on the tables so the ball doesn't feel as floaty. Also saves camera settings and removes facebook logging in at launch. Also they will be adding trophies:
There is a demo in the U.S. PS Store.Damnit, after hearing about that lighting I just want the new tables for the 360! But I promised myself that I was going to wait for PC before I gave FarSight any more money (actually bought the 360 one, but that was it) but it looks so damned tempting... if they get it right.
Edit: Is there a PS3 demo I can get? I wanna scope it out.
Why am I not surprised at more bugs?
With the three month and counting wait for any patch or DLC for the Xbox version, I've basically just tried to forget about the game. If I want to play some video pinball, I'll boot up my Williams disc. In six months...a year, whenever they get their shit together, then I'll consider playing Pinball Arcade again.
Until then - Farsight overpromised and way, way underdelivered.