brianmcdoogle
Member
Speaking of Patreon, when are we expecting the Bully game club?
How the heck did you guys miss out on talking about Nintendo's next new console?
How the heck did you guys miss out on talking about Nintendo's next new console?
Can't wait to get Bloodborne opinions from the crew!
No one told Greg the R3 trick to lock on in FFXV
What?! No one told me either...
Looking forward to trying that out
Yes it was, although I enjoyed hearing everyone's (or everyone else's ...) opinion on Bloodborne. Felt a bit gameclub-y, which was good. Very odd for Mike to go the silent protest route during that discussion but his points were both valid and noted.such a miktease
I haven't listened yet. Mike isn't coming back or are you guys just scaring me?
Wow, I'm pleasantly surprised CJ and Greg are that far into Bloodborne and actually enjoying it, I figured they would all hate it.
Don't give up on the game Phil, and don't worry about losing blood echoes (souls), most newcomers to the series get turned off by that right away, but losing souls isn't a big deal at all. What's more important is exploring every nook and cranny, learning enemy placement and tactics, looking for secrets, items and shortcuts back to a lantern. You can always go back to an area that was previously daunting, like the bonfire area, and blow through it with your upgraded equipment and skills and farm blood echoes to buy healing items or level up. It's an extremely satisfying game and I think you'd really dig it once you get over that hump.
I gotta say I'm surprised (though maybe I shouldn't be?) that I'm liking it this much. Part of it is that it's only Blood Echoes that you lose and those can easily be gained back even if you die and lose your previous stash. It brings tension and an urgency to your next run, but it's not a huge deal if I don't make it.Instead, it's like a reward for making it back there.
I'm actually finding that it reminds me of Dead Rising 1 quite a bit and how much I liked that. Death is just a temporary setback in this game - everything is surmountable with time/farming. That you have one huge world where you're not sure where that next door or staircase or hidden path will lead makes it all the more fun to play. Like this morning I had 11k echoes and was in a completely new area. I unlocked a shortcut and weighed pressing on versus just going back and banking...I love that type of decision-making in a game.
Anyway, yeah - I'm in. And now I might have to go back and play Dark Souls II as well. *SHOCK* Let's just see how far I end up getting in Bloodborne.
I gotta say I'm surprised (though maybe I shouldn't be?) that I'm liking it this much. Part of it is that it's only Blood Echoes that you lose and those can easily be gained back even if you die and lose your previous stash. It brings tension and an urgency to your next run, but it's not a huge deal if I don't make it.Instead, it's like a reward for making it back there.
I'm actually finding that it reminds me of Dead Rising 1 quite a bit and how much I liked that. Death is just a temporary setback in this game - everything is surmountable with time/farming. That you have one huge world where you're not sure where that next door or staircase or hidden path will lead makes it all the more fun to play. Like this morning I had 11k echoes and was in a completely new area. I unlocked a shortcut and weighed pressing on versus just going back and banking...I love that type of decision-making in a game.
Anyway, yeah - I'm in. And now I might have to go back and play Dark Souls II as well. *SHOCK* Let's just see how far I end up getting in Bloodborne.
Well that kinda changes things.
Aren't the meals at camp random? Or do you have some control over them? Cause if that's the case, then I'm definitely giving that demo another try.
Still kinda lame that you'd have to find out about shit like that after the fact.
The meals are based on ingredients you've collected from killing animals, finding plants or buy in shops. Ignis automatically makes the best meal he can with the ingredients you have in your inventory. The buffs you get make a huge difference in damage output in addition to protecting from status ailments.
I posted it on the P1P forums, but don't think there's currently much people looking there, so wanted to mention it here: Phil, if you disable rest mode in the PS4's settings, then shut down will be your default menu option, so you don't have to go deeper into the menu.
I always use Rest Mode myself, so I'm very happy. It works surprisingly well. One time I even resumed right into Netflix, from Remote Play. As normally you can't Netflix using Remote Play, and Europe never got a Netflix App, this was a nice way to try that. Watched two episodes of Homeland without interruption, and bar a few tears here and there it worked really well.
Newfies are known to be a stubborn people.Phil is so stubborn, I don't get it. Just use rest mode, dude.
It's high time you guys replace Mike with a Mike Bot.
Of course Mike will be doing all the typing on the other end.
Every other sentence is about how Polygon sucks.I love Mike, but this really has to happen for at least one episode.
I don't bother using rest mode or powering down. I just yank the cord out of the wall when I'm done playing.
Can you guys discuss this story in your next episode?
When Even A Job At Nintendo Isn't Enough
I will also accept an oblique reference to it made by Phil, without any further explanation, followed by knowing chuckles from the other members.