The Real Reason N64 Lost To PlayStation? Depressing Games And Lonely Players, Apparently.

I had only a handful of N64 games, including Zeldas and Castlevanias. I thought it was a shitty system then and I do now.

By comparison, I had stacks full of Playstation games. Damn console was a fun machine!!!
 
They will never admit they made the wrong call about carts vs discs

It wasn't really that wrong a call. Discs may've provided magnitudes more space, but systems like PS1 and Saturn had pretty notable load times for a lot of games...and those were among the faster disc-based systems that generation.

I think a system that used both carts & discs would've been ideal in that gen. Ironically the Saturn had disc and cartridge support but the only game that really used the cartridge for game-specific data was one of the KOF releases. Not counting the RAM cart; just games that used data CDs & data ROM carts; more of that would've been ideal.

But outside of that, for things like manufacturing costs and turnaround time from assembly to retail, discs had the advantage, easily.
 
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I never understood the n64 was bad narrative. Must be a videogame forum thing. Everyone, I mean every single person in my age group was blown the fuck away by the 64. Smash bros, mario 64, OOT, goldeneye. The fuck are you people trying to force? It was the greatest of time.
 
I never understood the n64 was bad narrative. Must be a videogame forum thing. Everyone, I mean every single person in my age group was blown the fuck away by the 64. Smash bros, mario 64, OOT, goldeneye. The fuck are you people trying to force? It was the greatest of time.


Pretty much this. I don't know where all this shit came from. I had both and i played tf out of my n64 more.

Between 007 and the wrestling games back then with 4 players, and mario kart too. I had a fuckin blast.
 
Every kid that had an N64 loved it but the first PlayStation paved the way for a more diverse catalogue that appealed to older gamers.

Yea we all loved our bday pizza parties playing WCW/nWo Revenge and Star Fox.

I have fond memories of the N64. It was a great console that did a lot of original things too but it's easy to see why it also lagged behind overall.

Anyway, Yamauchi's Nintendo is the best Nintendo. Always has been.
 
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Sony being a multimedia company could take risks and be more aggressive with pricing, they don't rely on just video games to keep them alive. This played a part in Nintendo's choices, along with their arrogance, which ultimately led to other major companies moving away now that they had a new big player in the market looking to court them. If Nintendo did win the gen based off brand power+high quality titles they would have been set financially for quite some time. They considered piracy a long term threat to their business model, and for the most part they were right on that just went too extreme.

It was good for a new competitor to succeed and changed gaming for the better long term.

That'd be me. You can't imagine the starvation back then, not even the Wii U was that bad.
At the least when you did eat back then, it was mostly high class meals.
 
I remember Yamauchi being salty as fuck when Square shifted Final Fantasy VII over to Playstation and called people who play RPGs sad and lonely people who sits alone in their basements.

I'm glad Nintendo got dethroned, their arrogance and ludicrous demands for third party was despicable and that shit still haunts them to this day. If a company gets to big for their own good this is what happens. The industry needs competition or lest we as gamers and developers will get fucked over badly.

Yamauchi was apathetic towards Square's departure at first. It was Wada's responding by convincing Enix to join them that pissed off Yamauchi.

When Enix wanted to develop for GBC, Yamauchi had no beef, but refused initially when it came to Square and GBA.

Well, it's a shame they stabbed Sony in the back.... he would have ended up less salty.
I had an N64 and not a PS1 at the time but the statement he made is ridiculous...

Sony wrote in that royalty clause that would have made Nintendo a defacto third party if the Sony-Nintendo SNES CD came to pass. Nintendo would become a shell of itself.
 
Not enough games (poor 3rd party support) plus they were too expensive. The dry spells of no games were ridiculous on the N64. That is why most jumped ship to the PS1. I loved the NES and SNES not just for Nintendo's titles, but the abundance of 3rd party games. I know personally the ps1 felt more like a natural extension of nintendo's previous consoles than the n64 did.
 
It wasn't really that wrong a call. Discs may've provided magnitudes more space, but systems like PS1 and Saturn had pretty notable load times for a lot of games...and those were among the faster disc-based systems that generation.

I think a system that used both carts & discs would've been ideal in that gen. Ironically the Saturn had disc and cartridge support but the only game that really used the cartridge for game-specific data was one of the KOF releases. Not counting the RAM cart; just games that used data CDs & data ROM carts; more of that would've been ideal.

But outside of that, for things like manufacturing costs and turnaround time from assembly to retail, discs had the advantage, easily.


I had a n64 at launch so I agree with a lot of your points. Nintendo made the right call for Nintendo games, but the choice drove away a lot of third party publishers and they have been playing catch up on that front ever since IMO.
 
I never understood the n64 was bad narrative. Must be a videogame forum thing. Everyone, I mean every single person in my age group was blown the fuck away by the 64. Smash bros, mario 64, OOT, goldeneye. The fuck are you people trying to force? It was the greatest of time.
agree with that, I mean if there is a top 100 games of all time I bet there would be more N64 games in there than PS1 games. I loved the PS1 and games like wipeout and ridge racer but games like Mario 64 and the Zelda games on the N64 redefined games
 
I had a n64 at launch so I agree with a lot of your points. Nintendo made the right call for Nintendo games, but the choice drove away a lot of third party publishers and they have been playing catch up on that front ever since IMO.

Definitely true. I'd say Gamecube was a bigger mistake in terms of medium; was the perfect opportunity for them to finally go disc and they "kinda" did, but gimped it with a mini-disc format. They say it was to combat piracy but really it was just Nintendo wanting to leverage more control over 3rd parties.
 
agree with that, I mean if there is a top 100 games of all time I bet there would be more N64 games in there than PS1 games. I loved the PS1 and games like wipeout and ridge racer but games like Mario 64 and the Zelda games on the N64 redefined games
Yep, there is also some people pushing that the ps1 graphics were better narrative. Quick question, what planet are ya from? Ps1 was blocky, messy, the polygons would WARBLE all over the place. Compared the that the n64 was CLEAN and discernible. The analogue movement felt lightyears ahead.
 
Yep, there is also some people pushing that the ps1 graphics were better narrative. Quick question, what planet are ya from? Ps1 was blocky, messy, the polygons would WARBLE all over the place. Compared the that the n64 was CLEAN and discernible. The analogue movement felt lightyears ahead.
Agree with that, if they ever release an N64 mini you will see the difference in how clean the graphics were compared to the PS1.
 
Nothing to do with Nintendo from that era being a textbook case of marketing myopia and bad business practices.

Just the ps1 lone gamers....
 
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I had a n64 at launch so I agree with a lot of your points. Nintendo made the right call for Nintendo games, but the choice drove away a lot of third party publishers and they have been playing catch up on that front ever since IMO.
Things seem to have turned out just fine for Nintendo since then.
 
PS1 gaming was very much a sit-in-your-room experience and friendly muli gaming was certainly the n64 style.

I always felt the psx library was overrated. I had both consoles, but the psx classics tended to let me down and the 3d in them was even worse than on n64. Both are hard to go back to now, but Mario 64's simplistic style still ages better than trying any 3d psx game. If you're doing any retro psx gaming then you have to stick to the 2d titles. RPGs and 2d. Everything else is overrated terribly.

PSX won because of the larger library of games. It's always software that matters. There's various reasons one console gets more support than the other, but the most consistent reason tends to be lack of tough 1st party competition. Whenever either Sony or MS favor their first party titles, they tend to lose 3rd party support. Unless you have a basic monopoly on the market, its unlikely that you will have the top 1st party games and 3rd party games. The other publishers will go where there's less competition.
 
I remember Yamauchi being salty as fuck when Square shifted Final Fantasy VII over to Playstation and called people who play RPGs sad and lonely people who sits alone in their basements.

I'm glad Nintendo got dethroned, their arrogance and ludicrous demands for third party was despicable and that shit still haunts them to this day. If a company gets to big for their own good this is what happens. The industry needs competition or lest we as gamers and developers will get fucked over badly.

What the fuck is this? There's obviously a common thread from Nintendo and Sony's failures where they both (eventually) learned from their mistakes. You could argue Nintendo's shit stank a lot more but you could also argue that maybe a lot of that had to do with the internet not really being a thing yet. The vast majority of the general public didn't know anything about their duplicitous cartridge hostage holding practices. Pretending one ate humble pie and fixed everything instantly while saying the other still hasn't learned is revisionist history/fanboyism at its best.
 
The N64 is kind of like the Dreamcast to me. I often sit and wonder "what could've been".

What if Nintendo had decided to abandon cartridges and embrace CD ROMs like everyone else? Ocarina on CD ROM? Mario on CD ROM? Turok on CD ROM? The N64 had a 93 MHz processor(something like that). It was 3 times what the PS1 had. And it had real 3D hardware. A real z-buffer.

Maybe Squaresoft would've decided to not jump ship. The history of the video games industry would've been considerably different, I think.

:/
 
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I genuinely feel sorry for anyone who only owned an N64 that gen. Those poor souls.

I had. And couldn't be happier. The only stuff I missed from PS1 was Final Fantasy. The rest was shit compared with monsters like Zelda, Mario 64, Golden Eye, Rogue Squadron, Turok and etc. It was a "quality over quantity situation. PS had much much MUCH more games but 99% were literal shit while it's hard to find a shitty game for N64 that's not Superman64.
 
PS1 is superior bcos it had AC2, Crono Cross, FFVII, Metal Gear but N64 is the console i always wanted and asked my parents but they never gave me bcos i had a bad grade back then

Fuck it Nintendo please remake Mario 64
 
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Remembering it a bit more, I'd even say the N64 was the most disappointing console launch in my personal gaming history.

Me and some other friends were holding off from buying a Playstation, because we thought that after the glorious SNES Nintendo and its amazing games would be king of consoles again, off course.

Damn, I remember how disappointed I was when seeing what the games looked like then.
 
I had. And couldn't be happier. The only stuff I missed from PS1 was Final Fantasy. The rest was shit compared with monsters like Zelda, Mario 64, Golden Eye, Rogue Squadron, Turok and etc. It was a "quality over quantity situation. PS had much much MUCH more games but 99% were literal shit while it's hard to find a shitty game for N64 that's not Superman64.

That's a bit harsh innit. And I completely disagree with that assessment. There was more than enough high quality games on PlayStation. In fact it was a situation of quantity and quality at the same time. The reason why there was enough quantity, was because the PlayStation was the more attractive platform for developers to work with; they literally now had the tools to make their vision come true because SONY offered them fair agreements. I could post a list of a hundred games, and you can tell me with a straight face that they are bad, but I'm not going to do that.

As a co-owner of the Nintendo 64, I always hoped that the third-party efforts were as solid as the ones I owned on the PlayStation, and this very rarely happened. How many promising games did I have seen cancelled? Like this one, being a huge Ridge Racer fan...




If it wasn't for GoldenEye 007, I probably never would've gotten a Nintendo 64. That game remains my favorite Nintendo 64 game to this day. What else did I enjoy? F-Zero X, Perfect Dark, Blast Corps, DOOM 64, Star Fox 64/Lylat Wars, Extreme-G 1 and 2, Turok 1 and 2, Mario Kart 64, Paper Mario, and Wave Race 64. The rest was either OK, or disappointing.
 
That's a bit harsh innit. And I completely disagree with that assessment. There was more than enough high quality games on PlayStation. In fact it was a situation of quantity and quality at the same time. The reason why there was enough quantity, was because the PlayStation was the more attractive platform for developers to work with; they literally now had the tools to make their vision come true because SONY offered them fair agreements. I could post a list of a hundred games, and you can tell me with a straight face that they are bad, but I'm not going to do that.

As a co-owner of the Nintendo 64, I always hoped that the third-party efforts were as solid as the ones I owned on the PlayStation, and this very rarely happened. How many promising games did I have seen cancelled? Like this one, being a huge Ridge Racer fan...




If it wasn't for GoldenEye 007, I probably never would've gotten a Nintendo 64. That game remains my favorite Nintendo 64 game to this day. What else did I enjoy? F-Zero X, Perfect Dark, Blast Corps, DOOM 64, Star Fox 64/Lylat Wars, Extreme-G 1 and 2, Turok 1 and 2, Mario Kart 64, Paper Mario, and Wave Race 64. The rest was either OK, or disappointing.



Idk why but image of the video just reminded me of another game i played on the n64. Not sure if it was exclusive or not cuz i don't remember. San Francisco Rush, i had a blast with that game, as well as those you mentioned.
 
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Yarr! I also knows what else helped PS1 a bit over N64.

Gutted though, since I never got my PS1 chipped but every single other person I knew did, my parents wouldn't let me "ruin" my expensive console even after it was a few years old 🤦🏻‍♂️
 
I was there at the time and had both (both PAL, sigh), so I never suffered the N64's dry spells.

But seriously, were these fabled dry spells even real?
I've always been under the impression that, much like it happened for basically every Nintendo console ever since, the dry spells are periods when people say there's "no games" coming out. But what they mean is, "there's nothing coming from Nintendo themselves and I don't want to take a risk on the generic-looking stuff that's coming out instead".

I mean, how many people looked at Mischief Makers's cover art back then and thought "Yep, this one is definitely going to be a cult classic in the future, I'm totally buying this"? The N64 was the first of a series of self-fulfilling prophecies that plague Nintendo to this day. Nintendo made games so good, everything else was going to be compared to those on the machine and would inevitably disappoint in the comparison. So the press was perpetually unimpressed by anything that wasn't from Nintendo or Rare, actually good titles got no publicity, people who actually played the game would say "eh, but it's no Mario/Zelda/whatever", and the majority would feel there was nothing coming out. It's the same as "DKC Tropical Freeze is a good game, but not the one the WiiU needs right now".

This is not to deny that there were loads more games coming out on the PSOne, of course.
 
I was there at the time and had both (both PAL, sigh), so I never suffered the N64's dry spells.

But seriously, were these fabled dry spells even real?
I've always been under the impression that, much like it happened for basically every Nintendo console ever since, the dry spells are periods when people say there's "no games" coming out. But what they mean is, "there's nothing coming from Nintendo themselves and I don't want to take a risk on the generic-looking stuff that's coming out instead".

I mean, how many people looked at Mischief Makers's cover art back then and thought "Yep, this one is definitely going to be a cult classic in the future, I'm totally buying this"? The N64 was the first of a series of self-fulfilling prophecies that plague Nintendo to this day. Nintendo made games so good, everything else was going to be compared to those on the machine and would inevitably disappoint in the comparison. So the press was perpetually unimpressed by anything that wasn't from Nintendo or Rare, actually good titles got no publicity, people who actually played the game would say "eh, but it's no Mario/Zelda/whatever", and the majority would feel there was nothing coming out. It's the same as "DKC Tropical Freeze is a good game, but not the one the WiiU needs right now".

This is not to deny that there were loads more games coming out on the PSOne, of course.

lol. noone outside of...i dont know... acclaim made any games on n64..
 
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