Gormless Noodle
Member
The only thing depressing here would be owning a N64 and not a PS1.
That'd be me. You can't imagine the starvation back then, not even the Wii U was that bad.
The only thing depressing here would be owning a N64 and not a PS1.
They will never admit they made the wrong call about carts vs discs
I never understood the n64 was bad narrative. Must be a videogame forum thing. Everyone, I mean every single person in my age group was blown the fuck away by the 64. Smash bros, mario 64, OOT, goldeneye. The fuck are you people trying to force? It was the greatest of time.
At the least when you did eat back then, it was mostly high class meals.That'd be me. You can't imagine the starvation back then, not even the Wii U was that bad.
I remember Yamauchi being salty as fuck when Square shifted Final Fantasy VII over to Playstation and called people who play RPGs sad and lonely people who sits alone in their basements.
I'm glad Nintendo got dethroned, their arrogance and ludicrous demands for third party was despicable and that shit still haunts them to this day. If a company gets to big for their own good this is what happens. The industry needs competition or lest we as gamers and developers will get fucked over badly.
Well, it's a shame they stabbed Sony in the back.... he would have ended up less salty.
I had an N64 and not a PS1 at the time but the statement he made is ridiculous...
It wasn't really that wrong a call. Discs may've provided magnitudes more space, but systems like PS1 and Saturn had pretty notable load times for a lot of games...and those were among the faster disc-based systems that generation.
I think a system that used both carts & discs would've been ideal in that gen. Ironically the Saturn had disc and cartridge support but the only game that really used the cartridge for game-specific data was one of the KOF releases. Not counting the RAM cart; just games that used data CDs & data ROM carts; more of that would've been ideal.
But outside of that, for things like manufacturing costs and turnaround time from assembly to retail, discs had the advantage, easily.
agree with that, I mean if there is a top 100 games of all time I bet there would be more N64 games in there than PS1 games. I loved the PS1 and games like wipeout and ridge racer but games like Mario 64 and the Zelda games on the N64 redefined gamesI never understood the n64 was bad narrative. Must be a videogame forum thing. Everyone, I mean every single person in my age group was blown the fuck away by the 64. Smash bros, mario 64, OOT, goldeneye. The fuck are you people trying to force? It was the greatest of time.
I had a n64 at launch so I agree with a lot of your points. Nintendo made the right call for Nintendo games, but the choice drove away a lot of third party publishers and they have been playing catch up on that front ever since IMO.
Yep, there is also some people pushing that the ps1 graphics were better narrative. Quick question, what planet are ya from? Ps1 was blocky, messy, the polygons would WARBLE all over the place. Compared the that the n64 was CLEAN and discernible. The analogue movement felt lightyears ahead.agree with that, I mean if there is a top 100 games of all time I bet there would be more N64 games in there than PS1 games. I loved the PS1 and games like wipeout and ridge racer but games like Mario 64 and the Zelda games on the N64 redefined games
Agree with that, if they ever release an N64 mini you will see the difference in how clean the graphics were compared to the PS1.Yep, there is also some people pushing that the ps1 graphics were better narrative. Quick question, what planet are ya from? Ps1 was blocky, messy, the polygons would WARBLE all over the place. Compared the that the n64 was CLEAN and discernible. The analogue movement felt lightyears ahead.
Only things I can remember from this console are the ugly, compressed textures, low framerate and fog everywhere.
Things seem to have turned out just fine for Nintendo since then.I had a n64 at launch so I agree with a lot of your points. Nintendo made the right call for Nintendo games, but the choice drove away a lot of third party publishers and they have been playing catch up on that front ever since IMO.
Things seem to have turned out just fine for Nintendo since then.
I remember Yamauchi being salty as fuck when Square shifted Final Fantasy VII over to Playstation and called people who play RPGs sad and lonely people who sits alone in their basements.
I'm glad Nintendo got dethroned, their arrogance and ludicrous demands for third party was despicable and that shit still haunts them to this day. If a company gets to big for their own good this is what happens. The industry needs competition or lest we as gamers and developers will get fucked over badly.
I genuinely feel sorry for anyone who only owned an N64 that gen. Those poor souls.
I had. And couldn't be happier. The only stuff I missed from PS1 was Final Fantasy. The rest was shit compared with monsters like Zelda, Mario 64, Golden Eye, Rogue Squadron, Turok and etc. It was a "quality over quantity situation. PS had much much MUCH more games but 99% were literal shit while it's hard to find a shitty game for N64 that's not Superman64.
That's a bit harsh innit. And I completely disagree with that assessment. There was more than enough high quality games on PlayStation. In fact it was a situation of quantity and quality at the same time. The reason why there was enough quantity, was because the PlayStation was the more attractive platform for developers to work with; they literally now had the tools to make their vision come true because SONY offered them fair agreements. I could post a list of a hundred games, and you can tell me with a straight face that they are bad, but I'm not going to do that.
As a co-owner of the Nintendo 64, I always hoped that the third-party efforts were as solid as the ones I owned on the PlayStation, and this very rarely happened. How many promising games did I have seen cancelled? Like this one, being a huge Ridge Racer fan...
If it wasn't for GoldenEye 007, I probably never would've gotten a Nintendo 64. That game remains my favorite Nintendo 64 game to this day. What else did I enjoy? F-Zero X, Perfect Dark, Blast Corps, DOOM 64, Star Fox 64/Lylat Wars, Extreme-G 1 and 2, Turok 1 and 2, Mario Kart 64, Paper Mario, and Wave Race 64. The rest was either OK, or disappointing.
I genuinely feel sorry for anyone who only owned an N64 that gen. Those poor souls.
I was there at the time and had both (both PAL, sigh), so I never suffered the N64's dry spells.
But seriously, were these fabled dry spells even real?
I've always been under the impression that, much like it happened for basically every Nintendo console ever since, the dry spells are periods when people say there's "no games" coming out. But what they mean is, "there's nothing coming from Nintendo themselves and I don't want to take a risk on the generic-looking stuff that's coming out instead".
I mean, how many people looked at Mischief Makers's cover art back then and thought "Yep, this one is definitely going to be a cult classic in the future, I'm totally buying this"? The N64 was the first of a series of self-fulfilling prophecies that plague Nintendo to this day. Nintendo made games so good, everything else was going to be compared to those on the machine and would inevitably disappoint in the comparison. So the press was perpetually unimpressed by anything that wasn't from Nintendo or Rare, actually good titles got no publicity, people who actually played the game would say "eh, but it's no Mario/Zelda/whatever", and the majority would feel there was nothing coming out. It's the same as "DKC Tropical Freeze is a good game, but not the one the WiiU needs right now".
This is not to deny that there were loads more games coming out on the PSOne, of course.