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Welcome to the isle of Avalon, where the soul of a great king now sleeps eternal. We, the humble knights and loyal servants of Arthur, have passed a great time in mourning for our great king, he who gave his life in the battle against the greatest of evils. But no longer! It is time we take upon the five great quests left undone and smite evil once and for all!
Do not fear, o fledgling knight! Merlin, the legendary wizard, will guide our path with his great magicks! However, it seems there are some among us who would wish upon us failure rather than success...
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The Basics
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The Resistance is a mission-based game of deceit in which one group of players (the Spies) have infiltrated a larger group of mission-goers (the Resistance). The group as a whole will take on up to 5 missions with varying member counts. If 3 missions should fail, the Spies win; if 3 missions succeed, the Resistance will win. The game is similar to Mafia and Werewolf, but designed to prevent player elimination and provide more information for players at the outset.
Avalon is an expansion of Resistance that changes the setting to a medieval fantasy in which there are two sides: Loyal Servants of Arthur on the side of Good and Minions of Mordred aligned with Evil. The gameplay is significantly changed with the addition of Merlin, a role aligned with Good that knows the identity of all the Evil players. However, Evil will win if the Assassin and the other Evil players are able to correctly guess Merlins identity.
This game has an open setup. In other words, players will enter the game knowing everything about the mechanics and which roles are in play. In addition, all game discussion will be done in this thread. That means there will NOT be a separate forum for players to communicate in during the game itself; however, there will be a temporary side forum for Evil players to use before the game begins, and before role PMs are sent out. Additionally, this side forum may be used again at the end of the game (more on that below).
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Roles
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All players have the power to vote and go on quests, however only Evil players can fail missions. Some players possess additional abilities known only to themselves.
Good
Loyal Servant of Arthur:
Loyal Servants of Arthur have no special powers, but like everyone else, they can vote and can go on quests. There will be 4 players with this role.
Merlin:
At the start of the game, Merlin learns the identities of all players on the Evil team, but does not know which player has each role. It is imperative that Merlins identity remains a secret; if Evil is able to deduce his identity at the end of the game, Evil will be victorious.
Percival:
At the start of the game, Percival knows the identities of Merlin and Morgana, but does not know which player has either role.
Evil
Minion of Mordred:
As members of the Evil team, Minions of Mordred are able to see their teammates and fail quests. Otherwise, they can vote and go on quests like everyone else. There are two players with this role.
Morgana:
At the start of the game, Morgana will appear to Percival as a second Merlin.
The Assassin:
If Good has succeeded 3 missions, the Assassin can choose to kill one person that they think is Merlin. They can do this by PMing the command Assassinate: <player name>. If they are correct, Evil will win instead of Good.
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Quests:
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There are five quests in total, which will be taken on sequentially by teams approved by the players. Each quest can either end in Success or Failure.
If one person chooses to fail any quest, excluding the fourth, the quest will end in failure. The fourth quest will succeed unless it is failed by at least two players. The number of people who chose to fail the quest will be revealed the following day.
The team sizes for each of the quests are as follows:
Quest 1: 3 players (1 Fail is required)
Quest 2: 4 players (1 Fail is required)
Quest 3: 4 players (1 Fail is required)
Quest 4: 5 players (2 Fails are required)
Quest 5: 5 players (1 Fail is required)
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Proposal/Voting Phases:
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Starting from the top of the player list, a proposer will be designated for each proposal phase. They can use the command PROPOSAL: <player names> to propose a team to embark on the current quest. The last team proposed will be the one that all players vote on. If the player proposing teams would like to end the proposal phase early, they may use the command FINAL PROPOSAL: <player names>. Otherwise, the proposal phase will end after 48 hours.
Once the proposal phase has ended, we will enter the voting phase. During this time, posting in the thread is not allowed, and everyone must PM their votes to one of the moderators. Players can either choose to APPROVE or REJECT the quest team. If we do not receive a PM from a player, their vote will default to REJECT. We will notify the thread if we have not received a players PM. The voting phase will last for 24 hours.
Following the voting phase, we will publicly post each players votes. If there is a majority (6) of approvals, the quest team has been approved and quest phase will begin. If the team is rejected, we will enter another proposal phase, with the next player on the list becoming the new proposer.
There can be up to five proposal/voting periods per quest. If four teams are rejected in a row, the fifth and final proposal for the quest will be automatically approved. Be wary of who you allow to pick the quest team!
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Quest Phases:
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Once a quest team is approved, we will move into the quest phase. The quest phase will last for up to 24 hours. Members of the quest team must PM a moderator either SUCCESS or FAIL for the quest. Only members of Evil may PM the moderator a failure. DO NOT SEND IN A FAILURE IF YOU ARE GOOD.
Everyone is free to post in the thread during this time.
This phase may be delayed if we fail to receive PMs from all members of the quest team. We will publicly post in the thread that we have not received all PMs after 24 hours. If we do not receive a PM 48 hours after the start of this phase, and the player is absent from the thread, the player will be replaced. Some time after all submissions are received, the results of the quest will be posted in the thread. Players will be told the exact number of SUCCESSes and FAILs we received, but not who submitted each one.
After the results are posted, a new proposal phase will begin for the next quest.
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PMs
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Please include all information in the title of your PM to make it easier to record. You can put whatever you want in the body, but do not assume that it will be read.
When approving or rejecting a team proposal, write the quest number, the player who has proposed it, and whether you APPROVE or REJECT the team. You can use player nicknames if you like, as long as its obvious whose proposal it is.
Sample PM:
Title: Quest 3, Rats Off to Yas Proposal: REJECT
Message: Im more of a mouse person myself.
When succeeding or failing a mission, please write the quest number and whether you would like to send in a SUCCESS or FAIL.
Sample PM:
Title: Quest 2: SUCCESS
Message: Avalon is a fun game because I hate my friends!
The Assassin can do whatever they want in their endgame PM, as long as the message or title includes Assassinate: <player name> (somewhere obvious, please).
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The End of the Game:
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The game will end in a Good win if Good is able to succeed 3 quests, and the Assassin does not correctly identify Merlin.
There will be an Evil win if Evil is able to fail 3 quests. In the case that Good has succeeded 3 quests, Evil players will be able to deliberate in a side forum about who they think is Merlin, but only the Assassin can reveal their role. If any other player reveals their role, Good will automatically win. The Assassin will then PM the moderator the command Assassinate: <player name>. If they are correct, Evil will win.
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Player List and Proposal Order:
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The following is both the player list and the proposal order. The list is randomized. Please use the personal pronouns as specified by each player.
1. [m] Lone_Prodigy
2. [m] Kalor
3. [m] Rynam
4. [m] UltraJay
5. [m] TheExodu5
6. [m] Lord of Castamere
7. [m] ultron87
8. [m] kingkitty
9. [m] Palmer_v1
10. [m] CzarTim
We are beginning with Quest 1, which requires 3 players. The first proposal will be made by Lone_Prodigy.
Game start: