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The Revolution begins now - 1up article

I have a few concerns regarding the concepts behind a few of the Rev demos-

Issue #1- Guy playing the drum game with two controllers. At what point does the drummer hit the actual surface? And then how does the placement of that surface remain consistent when there's not object to indicate its placement? And without any real feedback, there's no way for the player to know exactly where to make contact.

Issue #2- Nintendo's going to force players to use two Rev controllers? I can already see some bitching on the way.
 
That's because the nunchaku add-on is absolutely neccessary ^^.
 
Yoshi said:
That's because the nunchaku add-on is absolutely neccessary ^^.
Watch the video. And understand that it's a drum simulation. The analog nub would serve no purpose for such a game. It needs both remote controllers.
 
A few typos on page two, eXxy:

Even though the design principles driving Revolution fly in the face of the last 10 years of game development, no on should have blinked when Iwata pulled his new baby out of his pocket.

And the GC's big A button is green, not red. :P

And on page six, there's "Katamary Damacy".
 
evilromero said:
I have a few concerns regarding the concepts behind a few of the Rev demos-

Issue #1- Guy playing the drum game with two controllers. At what point does the drummer hit the actual surface? And then how does the placement of that surface remain consistent when there's not object to indicate its placement? And without any real feedback, there's no way for the player to know exactly where to make contact.


Why can't there be feedback? Rumble is in the controller no?
 
haha the quotes are great. I remember thinking this quote was perfect when I first read it.

"What the hell is that. What is that." - Lo-Volt, Gaming-Age Forums
 
While I admire and respect Iwata I can't help noticing he has a very flawed viewpoint:

Iwata said:
If we cannot expand the market, all we can do is wait for the industry to slowly die," he said during his keynote. "When games can no longer surprise, people will grow tired of gaming.

How exactly did GTA:SA or Halo 2 surprised gamers?
They didn't.

People wanted more of the same a better more of the same but still the same.
There has to be something that Sony and Microsoft are doing right when three GTA games sell around 50 million copies and two Halo games sell around 10 million copies while at the same time Nintendo is doing something wrong when two Metroid Prime games sell less than 2.5 milion copies.

The problem lies within Nintendo, not within gamers, they aren't bored - I'm not bored, is GAF bored with gaming?
 
Depends with your viewpoint...I've been gaming for 16 years and I'm pretty much dead-sick of the current formula...I was thinking of quitting consoles period until I saw the Rev's possibilities...
 
The GTA games have been progressive improvements (although VC has my favourite soundtrack) and Halo 2 had online play, something EVERYONE pined for in the original.

"A better more of the same" isn't "more of the same"

You think they could have released the SAME games ad infinitum and brought in those kind of numbers forever? Of course not.
 
We won't know what to expect from Revolution games until we actually see them, but at least that's not far off. Nintendo should be conducting a proper unveiling of the system in Japan before the year is out..
I hope this is true (:
 
evilromero said:
I have a few concerns regarding the concepts behind a few of the Rev demos-

Issue #1- Guy playing the drum game with two controllers. At what point does the drummer hit the actual surface? And then how does the placement of that surface remain consistent when there's not object to indicate its placement? And without any real feedback, there's no way for the player to know exactly where to make contact.

Issue #2- Nintendo's going to force players to use two Rev controllers? I can already see some bitching on the way.

maybe nintendo will pack in 2 controllers with the console? that'd be wishful thinking...what happened to the days where we got a free game and 2 controllers with our new consoles? :|
 
It's a good article, but you missed a good opportunity to mention the controller "shell" in regards to traditional control after Dave Perry's argument. Is he not aware of it or something? If not, Nintendo needs to do a much better job of getting the word out.
 
For those lacking the cognitive faculty to understand:

Nintendo say and do the things they do because


a) They don't have their fingers in as many pies as Microsoft and Sony, they HAVE to care about the bottom line, and they can't just throw money at third parties to get the unique and attractive software needed to move their platforms

and

b) They know we don't want to own what would basically be three PlayStations in all but name.


It makes sense that the solution is to be different. Not only can they watch their own bottom line, unique software is absolutely assured. They can sell it to the industry with the angle that games are becoming prohibitively costly to develop... which they are. They can lure developers with suitable ideas, and those looking for vanity projects, simply because the system is so different. If the idea works, its naturally more saleable to the general public than Gamecube too. A move in the right direction surely? Their new controller is promising, and looks to stand as proof of their conviction that games can be made better in other ways. It will lend itself well to traditional gaming as well as simpler more accessible gaming.

I don't see why anybody would have a problem to be honest.
 
Borys said:
While I admire and respect Iwata I can't help noticing he has a very flawed viewpoint:



How exactly did GTA:SA or Halo 2 surprised gamers?
They didn't.

People wanted more of the same a better more of the same but still the same.
There has to be something that Sony and Microsoft are doing right when three GTA games sell around 50 million copies and two Halo games sell around 10 million copies while at the same time Nintendo is doing wrong when two Metroid Prime games sell less than 2.5 milion copies.

The problem lies within Nintendo, not within gamers, they aren't bored - I'm not bored, is GAF bored with gaming?


I'd say the "end" of Halo 2 certainly surprised a lot of people, though in a different way :p
 
radioheadrule83 said:
The GTA games have been progressive improvements (although VC has my favourite soundtrack) and Halo 2 had online play, something EVERYONE pined for in the original.

"A better more of the same" isn't "more of the same"

You think they could have released the SAME games ad infinitum and brought in those kind of numbers forever? Of course not.

There were only really minor improvements from GTA3 to GTA:SA, mostly fluff but very good and interesting fluff (bikes, tattoos, clothes etc.).

I didn't play Halo 2 so I don't know in what areas it improved over Halo 1.

The real irony lies in a... Nintendo game, namely - Metroid Prime 2 - Echoes. That game bored me to hell and back while Prime 1 is one of the best Cube games I played. Echoes was literally more of the same - in a boring and unfun way. That was the biggest disappointment my Cube has seen :(

Now I'm aware that they've got a clean start with Revolution. They can and should "WOW!" gamers around the globe (including me) again. Here's hoping they succeed this time, this might be their last chance.
 
Y2Kevbug11 said:
That's been Nintendo's (false) premise, I think, since the GC conked out a little. If they can't be the best, then what the "best" is sales-wise are probably stale, conventional ideas that will eventually lead to the crash of the industry.

It's false because people aren't bored by the GTAs and the Halos. Although some jaded Nintendo fans may consistently fall back on that reasoning, I really doubt that most people are tired of playing Halo. And no kidding there are progressive improvements. There will always be progressive improvements. That's evolution. It's not Nintendo preaching such an evolution though. They want revolution.

I agree with you, but I think it makes more sense if you figure Nintendo is probably creating Rev almost entirely with the JP market in mind. People in the West generally aren't bored with those games you listed and MS and Sony will continue to supply them along with new stuff we hope. I think some of the frustration people have with Nintendo outside JP is that Nintendo seems to play lip-service to Western markets (i.e Metroid Prime 3) but really is focused almost entirely on JP tastes with some afterthoughts thrown to the Western market. I think it makes sense probably for them as Sony and MS are tough to compete with in the West.
 
Borys said:
The real irony lies in a... Nintendo game, namely - Metroid Prime 2 - Echoes. That game bored me to hell and back while Prime 1 is one of the best Cube games I played. Echoes was literally more of the same - in a boring and unfun way. That was the biggest disappointment my Cube has seen :(

I didn't like it either for similar reasons.
 
Borys said:
The real irony lies in a... Nintendo game, namely - Metroid Prime 2 - Echoes. That game bored me to hell and back while Prime 1 is one of the best Cube games I played. Echoes was literally more of the same - in a boring and unfun way. That was the biggest disappointment my Cube has seen :(
Indeed, MP2:E stands as the only game I own that I've never finished. I have no motivation to do so either.
 
Borys said:
While I admire and respect Iwata I can't help noticing he has a very flawed viewpoint:



How exactly did GTA:SA or Halo 2 surprised gamers?
They didn't.

People wanted more of the same a better more of the same but still the same.
There has to be something that Sony and Microsoft are doing right when three GTA games sell around 50 million copies and two Halo games sell around 10 million copies while at the same time Nintendo is doing something wrong when two Metroid Prime games sell less than 2.5 milion copies.

The problem lies within Nintendo, not within gamers, they aren't bored - I'm not bored, is GAF bored with gaming?

Yes.
 
Himuro said:
That never fucking happened with me regarding the two free controllers. My Genesis only had one controller, but yes it did have that free game (Sonic 1!).
I hear you on that! If nintendo really wants to capture that oldschool nostalgia feel, then we should get Mario 128 bundled with rev, standard issue.
 
I enjoyed MP1 and I've just started MP2. So far I'm finding it to be superior. But I had played it a long time ago and remembered myself eventually getting bored with the puzzles which were always very easy to solve. But I found myself not being drawn in by the game, and this time around I am very draw in.
 
radioheadrule83 said:
For those lacking the cognitive faculty to understand:

Nintendo say and do the things they do because


a) They don't have their fingers in as many pies as Microsoft and Sony, they HAVE to care about the bottom line, and they can't just throw money at third parties to get the unique and attractive software needed to move their platforms

and

b) They know we don't want to own what would basically be three PlayStations in all but name.


It makes sense that the solution is to be different. Not only can they watch their own bottom line, unique software is absolutely assured. They can sell it to the industry with the angle that games are becoming prohibitively costly to develop... which they are. They can lure developers with suitable ideas, and those looking for vanity projects, simply because the system is so different. If the idea works, its naturally more saleable to the general public than Gamecube too. A move in the right direction surely? Their new controller is promising, and looks to stand as proof of their conviction that games can be made better in other ways. It will lend itself well to traditional gaming as well as simpler more accessible gaming.

I don't see why anybody would have a problem to be honest.


I don't have a problem with what they are doing because I have two other choices in the market. I just don't want to hear any whining on these forums a couple years from now if the Revolution bombs.

You know what I also find intriguing that was brought up in this thread already. My friend recently told me that yea he is getting bored with gaming, and I notice alot of other people saying this too after the Iwata Rev unveiling. Yet he's been playing just as many games as I and our other friends and have shown no sign of this being "bored" until that speech. So what i'm wondering is, where the hell was this "boredom" before the speech? Or is it just knee jerk have to agree and think the way Iwata/Nintendo wants us to think mentality? I swear everytime I hear someone regurgitating word for word something Iwata says as their own philosphy but after the fact I have flashbacks to that South Park chinpokemon episode.
 
radioheadrule83 said:
For those lacking the cognitive faculty to understand:

Nintendo say and do the things they do because


a) They don't have their fingers in as many pies as Microsoft and Sony, they HAVE to care about the bottom line, and they can't just throw money at third parties to get the unique and attractive software needed to move their platforms

and

b) They know we don't want to own what would basically be three PlayStations in all but name.


It makes sense that the solution is to be different. Not only can they watch their own bottom line, unique software is absolutely assured. They can sell it to the industry with the angle that games are becoming prohibitively costly to develop... which they are. They can lure developers with suitable ideas, and those looking for vanity projects, simply because the system is so different. If the idea works, its naturally more saleable to the general public than Gamecube too. A move in the right direction surely? Their new controller is promising, and looks to stand as proof of their conviction that games can be made better in other ways. It will lend itself well to traditional gaming as well as simpler more accessible gaming.

I don't see why anybody would have a problem to be honest.

I agree with your thinking.

Until the games come out, it's really hard to say either way. I'm not so enthusiastic about the Revolution to declare it the winner, but neither am I pessimistic about it. It all comes down to how Nintendo makes the software, takes leadership in showing how revolution software is done and how they gather 3rd parties to do the same. The DS is probably their first platform in a long time where they actually got several third parties to play an active supporting role in building their software library and it's been a great thing for them and has certainly multiplied their ability to attract new owners to the machine and excite their base.

Generally, GAF and the general gaming mentality tends to have a lot of inertia on the 'established' model of doing things. It's actually really interesting watching all of us young people acting like a bunch of old geezers who are set in our ways.

Prediction threads generally revolve around the Present to the X power model of thinking of extrapolating current and past trends to the future. I think if history has shown us anything, predicting anything is a bit of a gamble and the future is always changing.
 
FitzOfRage said:
I'd say the "end" of Halo 2 certainly surprised a lot of people, though in a different way :p
I don't think the ending bothered me as much as it did most. I actually found it to raise my interest in the series as a whole. In fact, one of the main reasons I'm buying a 360 is for Halo 3.
 
It's entirely possible to "not be as interested in gaming as you were X years ago, and to acknowledge that you feel your interest, or the impact that these games have on you, lessening" without actually buying or playing games that noticably less.
 
evilromero said:
I don't think the ending bothered me as much as it did most. I actually found it to raise my interest in the series as a whole. In fact, one of the main reasons I'm buying a 360 is for Halo 3.

Really? That makes you one of a kind!
 
evilromero said:
I don't think the ending bothered me as much as it did most. I actually found it to raise my interest in the series as a whole. In fact, one of the main reasons I'm buying a 360 is for Halo 3.

I envy you :-(

My copy of Halo 2 had this stupid glitch. I beat the last level and things were just getting interesting with
Master Chief heading back to earth to kick some ass
, but then everything just stopped and the credits started rolling. I was so pissed off that I didn't get to see the ending.

This happen to anyone else?
 
Francois the Great said:
I envy you :-(

My copy of Halo 2 had this stupid glitch. I beat the last level and things were just getting interesting with
Master Chief heading back to earth to kick some ass
, but then everything just stopped and the credits started rolling. I was so pissed off that I didn't get to see the ending.

This happen to anyone else?
You have to have a huge pair of balls to end the narrative before the climax. And especially knowing it is (was) one of the most anticipated games this gen. BALLS. Not that I would've minded an additional three hours of gameplay, but hell my expectations were dirt low.
 
Warning... anger coming...

FUCK YOU NINTENDO!!!!

I fucking hate the bullshit about how they HAVE TO "save the industry" with a freaking hyper simplified controller that detects motion. Fucking power-glove/U-Force BULL SHIT.

25 years of gaming has refined controller design to a tee, leading to what everyone seems to be hailing as the perfect (or near perfect) controller, the 360 controller. It's a combination of all the great things that Nintendo started over the last 20 years. D pad, Analog stick, shoulder buttons, 4 face buttons... ALL Nintendo.

WHY DROP IT ALL FOR A ITIOT STICK?!?!?!?!?!

I love the idea of the rev controller... but ONLY for odd applications, kind of a dance pad/eye-toy replacement. It will likely spawn some cool ideas, and there will be some kick ass 1st party games that we will all love; and virtually ALL of us who get a rev will have it as a second system... so we can live through the shit ass dry periods that seem to plague the Nintendo systems since the N64....

I want to play a REAL Mario 64 sequel, with a REAL FUCKING CONTROLLER. Not with a magic wand, stick up you ass, DAMN MY ARM IS GETTING TIRED... pos with a fucking wire connecting my analog stick. WHY isn't the fucking nun-chuck WIRELESS!!!! Cause once again, Ninty is too damn cheap??

I just hate most of all, that the main reason for this controller, stated again and again by Nintendo is that they want to bring new players, and players who have given up on gaming. You know what Nintendo, a lot of these players were yours to lose, and YOU LOST THEM with your cheap ass production value games. Mario Sunshine was a failure compared to Maqrio 64, Pikmin was fun, but no a killer launch ap, Luigi's mansion... HAHAHHAAA. You let a LOT of fans down with cellda (A great game, but NOT anywhere near the killer original spaceworld look we all wanted so badly).

If I want to play a granny game, or some cards, or a downloaded classic game, the 360 looks to have that covered, and I won't have to point at the screen to play games that I want a REAL controller to play.

Please take this as what it is; a rant by someone who feels fucking dropped like a bad habit by Nintendo. I LOVED Nintendo in the NES/SNES/N64 days, have enjoyed the GC... but the rev, right now it literally will be like just another dance pad in my house, good for when the kids are over and want to play dancing drumming fisher boy...

man, I was pissed I guess:)
 
My only concern with Revolution is how well the games will make use of it. FPS shooters is a no-brainer, but I want to see if we get things like a new Mario game built round it. Or it we see more gimmicky stuff like the DS had in it's early days.

I also don't see the analog add-on as a strength really, seems a bit of a messy solution/compromise to me. Although will have to try it to see how well it works.

Still more interested in how Revolution turns out than 360/PS3 though. PSP appealed to the tech-whore in me, but with the exception of a very few genuinely brilliant games it's probably been my least played console ever. Give me some genuinely different stuff on Revolution and I'm interested. As long as the hardware is a clean efficient design, and not a technical abortion like the DS, that will be enough for me. In the meantime there's far more interesting stuff coming up on PS2 than 360.
 
I still think Nintendo is too lazy to be more creative with their games. Pikmin was a fresh start, and I'm sure they could've produced more games in vein of the series. All I want from games like Zelda is an interesting art design, and puzzles. I'm a huge puzzler fan in adventure games and would like to see more developers be creative in this area.
 
JoDark said:
Warning... anger coming...

FUCK YOU NINTENDO!!!!

I fucking hate the bullshit about how they HAVE TO "save the industry" with a freaking hyper simplified controller that detects motion. Fucking power-glove/U-Force BULL SHIT.

25 years of gaming has refined controller design to a tee, leading to what everyone seems to be hailing as the perfect (or near perfect) controller, the 360 controller. It's a combination of all the great things that Nintendo started over the last 20 years. D pad, Analog stick, shoulder buttons, 4 face buttons... ALL Nintendo.

WHY DROP IT ALL FOR A ITIOT STICK?!?!?!?!?!
[more bullshit deleted]

We get it. You're one of those that are complacent with how everything is. You love and yearn for the "same", while afraid to try anything new.

In your "vision" you would like 3 systems all with the 'same' controller, with the difference being in...what? Power? So we endup with 3 systems that are all basically Playstations, just without the Playstation name.

It's complacent people like you that is going to drive this industry down the gutter faster than anything. Yes, people aren't tired of Halo or GTA. Most of that can be attributed to the developers not rehashing the titles each year (see: Tony Hawk & Tomb Raider). But just give something new a chance. You never know...you just may end up liking it -- or not?
 
JoDark said:
Warning... anger coming...

FUCK YOU NINTENDO!!!!

I fucking hate the bullshit about how they HAVE TO "save the industry" with a freaking hyper simplified controller that detects motion. Fucking power-glove/U-Force BULL SHIT.

25 years of gaming has refined controller design to a tee, leading to what everyone seems to be hailing as the perfect (or near perfect) controller, the 360 controller. It's a combination of all the great things that Nintendo started over the last 20 years. D pad, Analog stick, shoulder buttons, 4 face buttons... ALL Nintendo.

WHY DROP IT ALL FOR A ITIOT STICK?!?!?!?!?!

I love the idea of the rev controller... but ONLY for odd applications, kind of a dance pad/eye-toy replacement. It will likely spawn some cool ideas, and there will be some kick ass 1st party games that we will all love; and virtually ALL of us who get a rev will have it as a second system... so we can live through the shit ass dry periods that seem to plague the Nintendo systems since the N64....

I want to play a REAL Mario 64 sequel, with a REAL FUCKING CONTROLLER. Not with a magic wand, stick up you ass, DAMN MY ARM IS GETTING TIRED... pos with a fucking wire connecting my analog stick. WHY isn't the fucking nun-chuck WIRELESS!!!! Cause once again, Ninty is too damn cheap??

I just hate most of all, that the main reason for this controller, stated again and again by Nintendo is that they want to bring new players, and players who have given up on gaming. You know what Nintendo, a lot of these players were yours to lose, and YOU LOST THEM with your cheap ass production value games. Mario Sunshine was a failure compared to Maqrio 64, Pikmin was fun, but no a killer launch ap, Luigi's mansion... HAHAHHAAA. You let a LOT of fans down with cellda (A great game, but NOT anywhere near the killer original spaceworld look we all wanted so badly).

If I want to play a granny game, or some cards, or a downloaded classic game, the 360 looks to have that covered, and I won't have to point at the screen to play games that I want a REAL controller to play.

Please take this as what it is; a rant by someone who feels fucking dropped like a bad habit by Nintendo. I LOVED Nintendo in the NES/SNES/N64 days, have enjoyed the GC... but the rev, right now it literally will be like just another dance pad in my house, good for when the kids are over and want to play dancing drumming fisher boy...

man, I was pissed I guess:)

angst7vu.jpg
 
Y2Kevbug11 said:
It's false because people aren't bored by the GTAs and the Halos.
I bet you a million dollars that if GTA uses "kiddy" character model, and instead of beating up hookers they beat up some monsters with "kiddy" model, people will say they are pretty freaking bored with that game too. just face it, nowadays most people do not play games anymore, they just want to do something "anything" to make them feel like they are the cool dudes.

anyways, this is GAF, people don't exactly play games, they just talk about it.
 
Borys said:
While I admire and respect Iwata I can't help noticing he has a very flawed viewpoint:



How exactly did GTA:SA or Halo 2 surprised gamers?
They didn't.

People wanted more of the same a better more of the same but still the same.
There has to be something that Sony and Microsoft are doing right when three GTA games sell around 50 million copies and two Halo games sell around 10 million copies while at the same time Nintendo is doing something wrong when two Metroid Prime games sell less than 2.5 milion copies.

The problem lies within Nintendo, not within gamers, they aren't bored - I'm not bored, is GAF bored with gaming?

The only thing wrong with your comments are that Nintendo will still makes games with the Revolution. I know for a fact that I will continue to want to play games the same way I play them now, but really, is there anything wrong with also having an alternative?

Look at handhelds. Since the PSP and the DS are so different in terms of control (stylus vs analog nub), developers are creating unique games for the two so we aren't getting the same shit on two seperate consoles. A good example is Ultimate Spiderman. Even though the game came out on both handheld, the DS and the PSP one play differently. On the DS, you use only the stylus and the L button (to jump) when you play with Venom. Click on enemies attacks them. On the PSP, its the traditional way.

You said it yourself, Nintendo is doing something wrong. If they followed Sony and MS's footsteps, they'd be doomed next gen. Instead, they're taking a different approach in hopes of getting new gamers.

I'm still going to buy a PS3 for my classic games but I'm going to choose the Rev to compliment the PS3.

You'd be a fool to think that the PS4 and Xbox3 will not have some form of motion detection input device as a standard controller.
 
JoDark said:
Warning... anger coming...

FUCK YOU NINTENDO!!!!

I fucking hate the bullshit about how they HAVE TO "save the industry" with a freaking hyper simplified controller that detects motion. Fucking power-glove/U-Force BULL SHIT.

25 years of gaming has refined controller design to a tee, leading to what everyone seems to be hailing as the perfect (or near perfect) controller, the 360 controller. It's a combination of all the great things that Nintendo started over the last 20 years. D pad, Analog stick, shoulder buttons, 4 face buttons... ALL Nintendo.

WHY DROP IT ALL FOR A ITIOT STICK?!?!?!?!?!

I love the idea of the rev controller... but ONLY for odd applications, kind of a dance pad/eye-toy replacement. It will likely spawn some cool ideas, and there will be some kick ass 1st party games that we will all love; and virtually ALL of us who get a rev will have it as a second system... so we can live through the shit ass dry periods that seem to plague the Nintendo systems since the N64....

I want to play a REAL Mario 64 sequel, with a REAL FUCKING CONTROLLER. Not with a magic wand, stick up you ass, DAMN MY ARM IS GETTING TIRED... pos with a fucking wire connecting my analog stick. WHY isn't the fucking nun-chuck WIRELESS!!!! Cause once again, Ninty is too damn cheap??

I just hate most of all, that the main reason for this controller, stated again and again by Nintendo is that they want to bring new players, and players who have given up on gaming. You know what Nintendo, a lot of these players were yours to lose, and YOU LOST THEM with your cheap ass production value games. Mario Sunshine was a failure compared to Maqrio 64, Pikmin was fun, but no a killer launch ap, Luigi's mansion... HAHAHHAAA. You let a LOT of fans down with cellda (A great game, but NOT anywhere near the killer original spaceworld look we all wanted so badly).

If I want to play a granny game, or some cards, or a downloaded classic game, the 360 looks to have that covered, and I won't have to point at the screen to play games that I want a REAL controller to play.

Please take this as what it is; a rant by someone who feels fucking dropped like a bad habit by Nintendo. I LOVED Nintendo in the NES/SNES/N64 days, have enjoyed the GC... but the rev, right now it literally will be like just another dance pad in my house, good for when the kids are over and want to play dancing drumming fisher boy...

man, I was pissed I guess:)


I've never seen you post before, but that post was awesome. Please stay who you are, you rock.
 
I admire Nintendo's desire to 'reinvent' gaming and genres and so forth and I sincerely hope they do. I used to admire Nintendo, not so much for their consoles but moreso for the content that they put on those consoles. I remember when Mario 64 first came out and it had sold me on that platform, and so did waverace - but for the most part there weren't a lot of truly innovative games to keep me very interested in my N64 - and so it ended up in the closet. In the end, they rekindled my want to play games again but when it came time to deliver the goods, I ended up playing the Playstation much more. Towards the end of that generation I started playing a LOT more PC games and I was content to not own anything in the following generation.

Fast forward.

The real draw of the of the Gamecube for me were the promises of a new Metroid game, a new Mario game, and a new Zelda game. Now at this point I already had a Playstation 2 and an XBox, but to be honest it wasn't really playing a whole lot of games on either when the Cube came out so I picked one up. The games were good, but as a whole they weren't as revolutionary as I expected and in fact Super Mario Sunshine was a very large disappointment for me.

Fast forward.

We're at the end of another generation and I'm again not really playing a whole lot of games - too many things are of the 'me too, buy me before I hit the bargain bin' variety. So now I'm looking cautiously at next gen to see what it will really offer that's going to be cool. I've pretty much decided that I only really want one console next generation and I'm willing to wait for all of them to launch before I spend any money. Nintendo looks like they'll be doing something cool again and I'm interested to see where they take it. Often, many of Nintendo's innovations look like gimmicks to me (like a dual screen hand-held - touchscreen makes sense though) and I don't ever see them really get exploited in any meaningful way.

So hopefully Nintendo can come up with some truly innovative and revolutionary content because I could care less about the controller/console itself. I just want to get some good games that are different than what I've done before.
 
monkeyrun said:
I bet you a million dollars that if GTA uses "kiddy" character model, and instead of beating up hookers they beat up some monsters with "kiddy" model, people will say they are pretty freaking bored with that game too. just face it, nowadays most people do not play games anymore, they just want to do something "anything" to make them feel like they are the cool dudes.

They wouldn't be bored with it, they just wouldn't be interested in it. You can't take the game and change it like that. I doubt people would be as interested in the next Mario if it was rolled out and looked really realistic. Part of its charm is the cartoonish atmosphere.
 
mj1108 said:
We get it. You're one of those that are complacent with how everything is. You love and yearn for the "same", while afraid to try anything new.

In your "vision" you would like 3 systems all with the 'same' controller, with the difference being in...what? Power? So we endup with 3 systems that are all basically Playstations, just without the Playstation name.

It's complacent people like you that is going to drive this industry down the gutter faster than anything. Yes, people aren't tired of Halo or GTA. Most of that can be attributed to the developers not rehashing the titles each year (see: Tony Hawk & Tomb Raider). But just give something new a chance. You never know...you just may end up liking it -- or not?

My question is when did the controller become the difference between systems. Systems can be different with similar controllers, we've seen that for years. X360 and PS3 will not be the same just because they have a similar controller. The difference is the games. There will be exclusives on each system which are "different" and will be fun to play. I hate the idea that if you're not pro-Revolution that you're "complacent" or sending the industry down the gutter.

I don't yearn for the same I like to try different games, but I don't think a new controller is the only way to get new games. It's certainly one way, but to act like Nintendo is the only one bringing "new" experiences is ignorant. In this gen, I think we had 3 "different" systems each with "different" exculsive games. I don't know if you intended it, but your post seems incredibly condescending. I will certainly give Nintendo a chance, but I'm not sold that a new controller is anymore "new" or "different" than HD graphics, advanced physics, and new creative games we'll see on the other two systems.
 
Raiden said:
Really? That makes you one of a kind!
Two factors play into my feelings towards it:
1) I don't play games for the ending, I play for the gameplay/fun. If there's no closure it only makes me want the sequel that much more.
2) I'm not a whiner... :lol

As for the Revolution situation. The new interface has the chance to bring in the casuals as well as the supposed "bored gamers". But if the games aren't good they won't stick around.

All the "the new controller will rocket Nintendo to the top!" statements are far beyond wishfull thinking. Lets wait to see the games people.
 
I really can't wait till we move past the whole industry-imploding-sky-is-falling-gaming-is-doomed phase that became e-popular after the magic remote was revealed.
 
Draft said:
I really can't wait till we move past the whole industry-imploding-sky-is-falling-gaming-is-doomed phase that became e-popular after the magic remote was revealed.

It happened at the beginning of this gen but once it started rolling people shut up about the imploding talk. Once this one gets going then people will do the same.
 
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