Official Cheats
testingcheats true--Super important, this one will need to be activated for just about every other cheat. Useful in conjunction with other commands, and enables the SHIFT + LEFT CLICK on sims, mailboxes, and objects.
motherlode--50,000 simoleons
rosebud--1,000 simoleons
freerealestate--As the name implies, all houses are free
Death.toggle--Turn off death
resetSim [FirstName] [LastName]--Resets the named Sim to a neutral state
testingcheats true FOLLOWED BY CAS.fulleditmode--Allows the SHIFT + LEFT CLICK on sim Modify in CAS to enable the modification of traits, physical features, genetics, etc. Do NOT modify more than one sim at a time or your game will crash.
Unofficial Cheats (Virtually all of these will require testingcheats true to be activated)
Sims.remove_all_buffs--Removes all moodlets/emotions
Sims.add_buff [buff, low/high]--Adds a particular buff to the sim (spelling is very important)
VALUES:
sims.add_buff confidenthigh
OR
sims.add_buff e_buff_confident (This enables the cowplant essence effect, powerful and longer lasting)
Energized: EnergizedLow or EnergizedHigh (do not stack, high gives +2)
Flirty: FlirtyLow or FlirtyHigh (do not stack, high gives +2)
Inspired: InspiredLow or InspiredHigh (do not stack, high gives +2)
Focused: FocusedLow or FocusedHigh (do not stack, high gives +2)
Playful: PlayfulLow or PlayfulHigh (do not stack, high gives +2)
Sad: SadLow or SadHigh (do not stack, high gives +2)
Angry: Social_Angry, e_Buff_Angry, feelingangry, unfaithful (these all stack)
Happy: Social_Happy or e_Buff_Happy (these two stack)
Uncomfortable: e_buff_uncomfortable
Embarrassed: e_buff_embarrassed, peedself (these two stack)
***NOTE: e_buff is the same mood effect granted by cowplant essence, strong and lasts 12 hours
Careers.promote [NameOfCareer]--Promotes Sim in current career
Careers.demote [NameOfCareer]--Demotes Sim in current career
Careers.add_career [NameOfCareer]--Adds a career
Careers.remove_career [NameOfCareer]--Removes a career
Money ###--Sets funds to exact number
Sims.modify_funds +/-### --Adds or subtracts value from current funds
Example: Sims.modify_funds +500
Sims.Spawn--Spawns sim and adds them to your household.
Sims.spawnsimple--Spawns sim on lot as visitor without adding to household.
Aspirations.complete_current_milestone--Completes current aspiration challenge and awards points (This one owns)
traits.remove_trait [traitnameNoSpaces]--Removes a trait
traits.clear_traits--Removes all traits from sim
traits.equip_trait [traitnameNoSpaces]--Equips a particular trait for your sim
Example: traits.equip_trait SteelBladder
Modifyrelationship YourSim(first name) YourSim(last name) TargetSim(first name) TargetSim(last name) (-)50 Track_type --Modifies relationship between two sims
Types of relationships (friends and romance): Friendship_Main and Romance_Main
Examples: Modifyrelationship Beatrix Monroe Alexia Mercado -50 Friendship_Main [For negative friendship] and Modifyrelationship Beatrix Monroe Alexia Mercado 50 Romance_Main [For positive romance]
Setage--Sets your sim to adult age
Stats.set_skill_level <skilltype> 1-10 --Adjusts a sims skill level
VALUES: Major_Fishing
Major_Mischief
Major_Guitar
Major_Reaping?
Major_Programming
Major_Gardening
Major_GourmetCooking
Major_Comedy
Major_Charisma
Major_Writing
Major_VideoGaming
Major_Violin
Major_RocketScience
Major_Painting
Major_Piano
Major_Logic
Major_Handiness
Major_HomestyleCooking
Major_Bartending (Mixology)
Skill_Child_Social
Skill_Child_Motor
Skill_Child_Creativity
Skill_Fitness
Skill_Child_Mental
Note: Skilltypes are in two varieties. AdultMajor and Skill. Leaving the Adult off should still allow the command to execute.
EXAMPLES: stats.set_skill_level AdultMajor_Skillname 10 or stats.set_skill_level Major_Skillname 10
Handyman: Enables an NPC to come to the lot and fix broken objects
Code:
soak.enable_soak_handyman_situation
soak.create_soak_handyman_situation
Maid: Enables an NPC to come to the lot and clean
Code:
soak.enable_soak_maid_situation
soak.create_soak_maid_situation
Party: Causes a ton of sims to show up for a party on your lot. They leave after a few sim hours have passed.
Code:
soak.enable_soak_party_situation
soak.create_soak_party_situation
Make your sim act like a maid!
They'll behave normally, do everything you tell them to as soon as you tell them, and do whatever they want when you aren't directing them. The difference? The second there's a puddle, a dirty plate, or trash to be taken out, they'll stop their own actions and go fix it.
Turn Maid Behavior on:
sims.add_buff buff_Role_ServiceNPC_Maid
Turn Maid Behavior off:
sims.remove_buff buff_Role_ServiceNPC_Maid