No idea. We had like a little over 40 at one time playing.
I think we had up toward 60 at some point. Maybe even 70 if I remember correctly.
But it can be expanded if the townspeople work for it.
No idea. We had like a little over 40 at one time playing.
We had 60+ citizens but only 30+ online players. I'll share some photos later including our mountain of crystal, wood and coal.I think we had up toward 60 at some point. Maybe even 70 if I remember correctly.
But it can be expanded if the townspeople work for it.
I do agree seeing
the same islands wasn't exciting, but this is beta I wonder how much we have seen of the real game, wondering if there's different monsters as well depending on your town size also?
The beta was the full game, I read it in an interview earlier.
Oh wow, still day one but was hoping for more. Even if it was the full game maybe certain things trigger with town progress. If not this needs a sequel already.
The bigger the town gets the more variation (and size) of islands. Dont know about the monsters.
I agree there's something they aren't telling us.From playing pixel junk games I have a feeling the games a little deeper then we have seen. No source just a feeling.
Ha! That was me and my girlfriend. I was letting her drive while I ate, and she actually flew up there in search of wood. When we got up there, a couple of comrades were shaking fruit, but they bailed shortly after we arrived, so she got to cutting trees. She was working on her second when I said, "Umm, you know what we're standing on here You should get out your shovel." lolThanks to the guy making it rain metal from the top sushi in Gaf Town!!
Yeah, I actually did that when I discovered that I'd relocated our turret a bit too far from town. The sparkly effect showing the AoE was really pretty, and the AoE was actually quite impressive, so yay for both of those. I was wondering if the effect was permanent, so I went back and checked on it later to find the sparkles gone but the ground seemed to have remained hardened. Is that the desired effect? It'd be kind of cool if the crystal itself hung around as a light source. That'd really help a little clone survive a night alone in the Void, and industrious towns could actually use them to bridge islands, allowing free travel day or night that doesn't interfere with the bus itself. Of course, travel becomes less of an issue as jetpacks and tanks become more available.You can use crystals to harden the void and you can buy skis from the black market.
Ha! And some people think a World Government is a bad idea.Union shop or in the black market. If you don't have a union shop pop to another town to visit their one.
Don't make me call the snub mob.I only popped in to steal some resources for my town.
Say, that's an excellent idea.Also we have a party chat. People are welcome to join.
Eventually they'll stop unfixing it, right?? lollol that's what I do too....
Ha! Is that intended to replace the jump-and-chuck method of resource transportation? I was actually thinking the latter may have been officially implemented now, since it seems a lot easier to perform than in the alpha.btw, you can kick objects with the triangle key, it has a bit of a delay at the moment which is why it isn't heavily advertised... but it is fun
Currently, you get credited for "harvesting" the resources whether digging rocks or shaking trees and you also get credit for putting resources in to the silo. You should get paid for getting them on the bus in between, but you currently don't, though that's coming in a near-launch patch.- I think players should be rewarded with XP for whatever resources they harvest that then go on to be stockpiled. Give something to the stockpiler for sure, but the most efficient way to play is definitely having one person mining, another running the materials to the loading area and so on. The problem right now is if you want to be rewarded for your work, you have to walk everything back to town yourself.
The great thing about having a society is you can have specialists. I happen to enjoy doing the puzzles, while also having a good overview of the towns needs, and the means to directly fulfill those needs at my fingertips. But hey, that's not for everyone, and if you'd have more fun manning the turrets and tanks I've built for you, well, that's certainly work we need done as well, so I'd advise you to figure out what you do enjoy, and then get super good at it, earning the respect and admiration of your peers, and tons of ration coupons.- The building puzzles are just meh. I always pay to skip them. It almost defeats the purpose. If Q has time to do so, I would be revisiting those. Right now they're just boring and hold up the poor schmuck who is waiting in line for the workbench while the person at the bench fumbles around trying to solve the puzzle. Just tedious.
Disagree.Ok, a basic pickaxe should be an infinite item that everyone has.
As bad as it is now when its just random dickheads, imagine how tough it's gonna be when other towns get jealous of glorious Gafferton and decide to actively take us down a notch. Like I said, Gafferton is doomed to fail if it can't be defended, and the most dangerous enemy of all is free to waltz in completely undetected any time they like. We need to be able to block subway access from certain towns, forcing the terrorists to enter Gafferton via Jordan. That'll fix 'em.This is starting to become a big problem, we need a faster way to remove these people. We just lost our town hall and a bunch of useful buildings to a single troll.
Ha! I just realized that the whistle will expose the griefer, so you can then target them for your snub. I just think about the whistle calling attention to me, so I hardly ever use it. I always forget it exposes nearby players. Perhaps if your whistle exposes someone with a dark aura or simply known to be affiliated with a rival power then your clone should automatically shout a warning to others.Whistle with L3 (shows you where nearby players are too) and R1 for gestures.
There will be other "forms" of communication in the final game too.
Oh? Then I may have found a bug. I never even tried to build a house I was actually wondering what the big deal was, since you can change clothes at anyone's house but I had no trouble disassembling stuff in Gafferton. Anyway, it also might reduce griefing a bit if disassembly took time and was interruptible, like mining.One other thing that exacerbates things during the beta is that everyone is a resident and can build a house right away, which means they can disassemble among other things.
It actually tells you whether or not there's enough available mandate to place the item you're browsing, and it also tells you how many have already been crafted. Unfortunately, some people don't look at that, and last night in Gafferton I found an unplaced Town Hall, despite the fact that we already had one placed directly next to the workbench! Talk about a waste of time and resources. ><1) Don't let people craft buildings at the workbench if we've hit the mandate capacity! Or at least warn that you won't be able to actually do anything with the signpost if you craft it! The town I was in was littered with signposts that couldn't be built, which led to the hilarity of having something like twelve Ministry of Labour signposts waiting for capacity to free up. Plus, since most people in the town didn't have houses, no one could dismantle anything to fix it.
They could add context-sensitive tutorials over time. They could even blend them with the theme. Embed a vidscreen in the side of the workbench that explains how it works, for example. Put tool tutorials on the back of the union shop, etc.Couldn't you, for example, make the tutorial a bit longer to introduce players to more elements? That way, without the distraction of having giant enemies and people running around, the player might be able to remember things more easily.
Time of day doesn't really matter for that stuff. You can work for weeks without checking in, or you can check in after every task you perform. It's up to you.Easy to lose track of time - Maybe a notification for 6AM/Noon etc, I assume the notification of the toil board that pops up is when the day rolls over for toil calc purposes, maybe a notification at 6 hours to go that you need to visit the labor place to be graded
The islands do quake when they're getting ready to disappear. They just blinked out from under you without warning in the alpha. lolSome indication as to the duration of the island/ time till next island
It seems like that at first when you're mostly wandering aimlessly, but once you get to work, you'll find that tools are quite cheap, really.Coupon costs for tools felt too expensive but that's based on very limited experience
Holy shit! lol Was that out at Sushi Island?At the height of GAF Town's existence we were harvesting more resources than the bus could carry!
Here's a link to the infamous pile that caused some peoples games to lag horribly.
https://twitter.com/liberator23/status/691333193526415360
Yeah, while this is certainly an interesting experiment in self-assembling socialism, and I think it's actually going pretty well thus far, but it's becoming clear that we're starting to hit a bit of a wall here. Ants instinctively know what needs to be done in their society, and they do it without direction, and for the most part, we're able to do the same, but the ants lead much simpler lives; eat and reproduce.I should participate in the party chat come final release as well.
I wish we could vote a player in as mayor, and every player would have different statistics, that gives you different benefits.
I agree there's something they aren't telling us.
maybe a limit to the number of buildings a single player can deconstruct in a given time period.
Party chat is very limited. Needs to allow more than 8 people.
Of course, there can be multiple chat rooms.
Is that all for beta or is it getting more dates?
At the height of GAF Town's existence we were harvesting more resources than the bus could carry!
Here's a link to the infamous pile that caused some peoples games to lag horribly.
https://twitter.com/liberator23/status/691333193526415360
Yeah what was that?I was in alpha but wasn't expecting to get into beta because I unsubbed from PS emails, but turns out I got an alert on PS4... that I only found out today. Welp.
Is that all for beta or is it getting more dates?
Again, thanks everyone for joining in and apologies for the issues. We really appreciate the candid feedback and will be putting it to good use!
Don't apologise, it was a stress test that worked as intended. People knew what they signed up for.Again, thanks everyone for joining in and apologies for the issues. We really appreciate the candid feedback and will be putting it to good use!
6). This game needs character customization, seeing the same person in the same clothes gets stale. Being able to change gender, hair, and other simple features would spice it up.
Does anyone have any idea what the Seer's Gate might be? I saw it in the workbench but you needed a town hall lvl 3. I think it was the only item that had that requirement.
just remembered something that one shot kill rocket is still in the game yes?
There should be a log in the town of who dismantled what in order to determine who is griefing.
I do agree seeing the same islands wasn't exciting, but this is beta I wonder how much we have seen of the real game, wondering if there's different monsters as well depending on your town size also?
I don't think islands and end day need a timer. I think not knowing when the island disappear adds to the dynamic tension a lot. Though the end of day could use a sound alarm/harm kinda like a end of shift alarm. Maybe even have a timer on the building itself and make the bells be used by other players to signal gatherers to come in.
I had to make a dummy account and didn't go to gaf town. But it's not hard to start a deserted city. In fact Me and one other personn brought the town Dreuger (spelling?) back and almost had a town hall, I think the third person came to troll us. Curious if the other person was a Gafer. I had to use a black market ticket for food and that started a good start for wood and trees. Not really how I wanted to spend my freeman bucks, but it was worth it I had so much more fun working with one person in town vs the chaos I saw yesterday.
The function to trash build sign posts needs to change. I don't think many people know if you make your character throw it in the bin it will close and get rid of it. Not sure why it doesn't have a o prompt like everything else. Maybe to prevent trollers?
I've seen this said in a few places. Do people not realize that you're suppose to be a clone and how looking the same minus the outfit ties into the the entire theme and mechanics? Character customization would miss the point entirely. You're not suppose to be an individual.
Yay that's good to hear. The best island I saw was the moon. I'm hoping for cooler ones like that. The sushi islands were the worst lol. I hated trying to make my way between them.In this particular build there was a data bug that caused the big head with the missiles to appear more often than it should, sorry about that! There are plenty of island variations and we will constantly add more!
In this particular build there was a data bug that caused the big head with the missiles to appear more often than it should, sorry about that! There are plenty of island variations and we will constantly add more!
Yay that's good to hear. The best island I saw was the moon. I'm hoping for cooler ones like that. The sushi islands were the worst lol. I hated trying to make my way between them.
I know. I know. I kept spending my dollars on other stuff.Jetpack my friend, jetpack.
Jetpack my friend, jetpack.
The black market jackrammer is pretty damn useful in a pinch too.
Also no-one noticed yet but even with the regular jackrammer, if there are 3 building stuff out, you can stand on where another person's jackrammer is going to place its piece while building out so you don't have to wait for the previous step to be finished before building the next one. This speeds up building with the jackrammer no end.
oh yeah this reminds me, the description for jackrammer says moving the camera up or down to build the platform on different altitudes? i don't think it worked when i got one from a treasure chest
what is the point of the bottle after you buy it so you can just run on void without sinking from the black market? I kept it around for a little bit thinking maybe i could refill it but just gave up due to limit amount of time
I think i found a bug with the bus.In this video until i removed the house the bus was not working.https://youtu.be/nSpRJ-r9rzY?t=813
I have a question, i want to know how to make possible the ability to make human residents in the towns.The limit increase is like 5 person at time,i saw towns of 5 residents or 10/15 with 30 or 40 human players playing but i don't know how to increase the limit.The game tells me about to update/increase the town hall but i don't know how to do it.I saw nice worlds in the last session of the beta and i had the option to make me resident in one of those, but the limit was always there
And i want to know if in the final game,are going to be more enemies inside the islands and not only the big fly?