The Wii U Speculation Thread V: The Final Frontier

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Looking at the Sony financial situation.
Sony getting smashed in the TV and Audio Visual by Samsung and LG, Vita doing not so well and PS3 only now becoming profitable.
I cannot see how they can release PS4 - especially one that will not make a profit for years. If PS4 does not release, can we expect that most of pS fans would purchase WiiU rather than Xboxnxt?

PS4 will be released. And people will be disappointed when they see how much Sony will cut corners on the tech to save money on costs.

They won't let another $600 launch situation happen again.
 
I'd imagine they would rather bump other aspects of the graphics rather than the resolution.

Like what? The CoD games look noticeably blurry compared to other games on the PS3/360 due to them running at 600p. A resolution bump would do a lot more for the visuals than improving something like texture quality.
 
720p is 1080p in this industry

Most people don't know how real 1080p games actually look like. Thank god for the PC, seriously

Imagine how good they'll look when we reach Retina Gameplay resolutions.

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Like what? The CoD games look noticeably blurry compared to other games on the PS3/360 due to them running at 600p. A resolution bump would do a lot more for the visuals than improving something like texture quality.

Derp, I thought you meant bump it to 1080p. I would imagine they will bring over w.e improvement they do for the PC version at 720p.
 
Looking at the Sony financial situation.
Sony getting smashed in the TV and Audio Visual by Samsung and LG, Vita doing not so well and PS3 only now becoming profitable.
I cannot see how they can release PS4 - especially one that will not make a profit for years. If PS4 does not release, can we expect that most of pS fans would purchase WiiU rather than Xboxnxt?

PS3's reportedly been profitable since 2010, but your point remains. I still have a feeling that Sony isn't going to give up on their lust for hardware power with the PS4.
 
I think alot will depend on tablet functionality too. BLOPSII has so much that looks like it was designed with the tablet in mind that the tablet could end up restricting any real upgrades to the game visually
I still really doubt that the console is only powerful enough to render 360 graphics with no upgrades when using the screen. I really think you're just overreacting.
 
1080p will never be the standard for gaming. Not even in the next 20 years.

As long as developers want to keep throwing 1000's of characters or environmental effects on screen at one time, they will keep making it tougher for 1080p to become standard for most games.

Give developers shiny new hardware and their more concerned with how many things they can pack into the visuals instead of keeping things at a consistent framerate/1080p.
 
I still really doubt that the console is only powerful enough to render 360 graphics with no upgrades when using the screen. I really think you're just overreacting.

Oh I fully expect BLOPSII to be able to be 720P instead of 600P but I dont expect 60FPS and heavy tablet usage. I think 720P with 30 FPS and heavy tablet is more likely
 
Is it bad if I'm REALLY excited for potential HD Collection of hold Nintendo games?

I'm hoping that they announce some at E3. I'd be all over a Mario Galaxy HD Collection. I want to try Mario Sunshine again, but that would require a controller that has analog triggers.
 
PS3's reportedly been profitable since 2010, but your point remains. I still have a feeling that Sony isn't going to give up on their lust for hardware power with the PS4.
With Ken Kutaragi out I doubt Sony will opt for a monstrous, pie in the sky beast.

I really feel like Nintendo will have the most to gain this next gen if indeed Durango and Orbis are brute force monsters, its going to be really hard for a lot of devs to keep up with development costs for the next MS/Sony machines
 
Makes me wonder if the Wii U will actually handle the upscaling rather than displays. I doubt it, but you never know. Not that it really matters.

I think somebody at Nintendo was quoted somewhere as saying that the Wii BC on the Wii U would not do upscaling, so that could be pointing in the directionof Nintendo leaving this functionality to the TV sets.
 
Is it bad if I'm REALLY excited for potential HD Collection of hold Nintendo games?

I think what's worse is that I suspect HD ports to still render at 720p due to emulation/engine reworking difficulties, making Dolphin still the superior alternative :P.
 
I think what's worse is that I suspect HD ports to still render at 720p due to emulation/engine reworking difficulties, making Dolphin still the superior alternative :P.

Are most HD collections like Metal Gear Solid HD collection, Silent Hill HD Collection, Jak and Daxter HD collection, and other HD collections in 1080p or 720p?
 
I don't understand why Reggie would constantly re-iterate that the '1080p box has been ticked' if the system was incapable of running launch titles in that resolution.

Because Reggie hasn't the slightest clue when it comes to the tech side of things, any interview with him is a waste of time, he'll dodge every question and repeat a few PR lines over and over like a slimy politician.
 
I hope it uses a 2010 GPU with modern features. I'd be okay it being the PS2 of it's generation in terms of power.

Same here. I'm just afraid it will end up as the Dreamcast of if its generation. :/
 
With the Wii U, I'm interested to see what Nintendo does with hardware they've never had. Zelda is a great example of a franchise that can explode with detail. Detail impossible until now.

Zelda is the franchise i had in my mind and i get the feeling we're not alone. I almost feel like that is part of the reason the hype has died around the series at the moment (i think it will be very popular on the wii U).

There are lost of nintendo franchises i'm excited to see but zelda tops the list (metroid is up there as well depending on who develops it).
 
Are most HD collections like Metal Gear Solid HD collection, Silent Hill HD Collection, Jak and Daxter HD collection, and other HD collections in 1080p or 720p?

Pretty sure they're all 720p. I know the MGS HD collection is, and pretty sure both Jak and Daxter and Silent Hill are too. Both of the God of War HD collections are 720p.
 
Zelda is the franchise i had in my mind and i get the feeling we're not alone. I almost feel like that is part of the reason the hype has died around the series at the moment (i think it will be very popular on the wii U).

There are lost of nintendo franchises i'm excited to see but zelda tops the list (metroid is up there as well depending on who develops it).

Zelda is the franchise Nintendo needs to do right. They cant wind waker it or anything or they take alot of wind out of their own sales. It is their moment to really step up and wow
 
I'm okay with 720p. I'm not okay with jaggies.



That's just ugly. Throw some AA on there and we're golden.

You know, I hate to bring up this excuse.. but remember the issue with Gamecube's screen grabs from dev kits?


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You and I have a very different opinion on what constitutes "ugly". If all first party games look that good I will be satisfied.

... this thread is moving too fast for me :(
 
I'm okay with 720p. I'm not okay with jaggies.

I don't mind jaggies on consoles to be honest, unless their truly horrible. After all I grew up on the NES/SNES where everything was jaggy and blocky to an extent. So when we see the inevitable jaggies on E3 Wii U games, our NintendoGAF collective defense is they just remind us of the good ole' days. Their nostalgically charming! :D
 
Yeah, Wind Waker looks unbelievable in 1080p, so a ground up Wind Waker HD with assets made to exploit stronger hardware would be jaw dropping, but in terms of sheer wow factor on a mass market level Nintendo would be better off going for a Twilight Princess art style, not unlike the tech demo.

Reason being that it's simply the best point of reference for what new hardware can offer the series. Twilight Princess is the best looking Zelda we have in that style. And it has muddy textures, practically now shaders, pretty simple lighting, and by comparison to modern games very low detail. I seem to be in a minority that thinks it still looks pretty great, but that kind of art powered by stronger hardware will look significantly better.

It would serve as a great side-by-side example. The Wii U tech demo, which was only using touched up Twilight Princess assets, is an excellent example of why.


Because anti-aliasing is taxing. A lot of work is put into researching more efficient AA methods that don't butcher hardware or the image quality, because of how beneficial it is to the look of a game.

Way back when, the only AA we had was supersampling. Supersampling is the best and most taxing AA around. MSAA replaced it. It doesn't clean up the IQ as well as supersampling, and it's still pretty taxing, but nowhere near as much as SSAA. There's other types of AA, but FXAA is the biggest fad. It's a post processing anti-aliaisng solution. Some like it, but I fucking loathe it, because it introduces really, really obvious blur (in my opinion). SMAA is like FXAA but much better, I think. And now, on nVidia's new 600 series of cards, they're bringing in TXAA, which looks to be very efficient and very effective AA.

Simply put, if the Wii U is steering closer to 360/PS3 performance range (yes, stronger, but in that field), I don't expect any effective forms of AA. I'd love to be surprised, but yeah. I expect jaggies.
 
Are we sure about this? Sony's last three quarters were each staggeringly bad for their gaming division.

Sony's president of Worldwide Studios, Shuhei Yoshida in June 2010:

"This year is the first time that we are able to cover the cost of the PlayStation 3. We aren't making huge money from hardware, but we aren't bleeding like we used to."

note: May 2010 was when Sony began shipping consoles with smaller and more cost effective graphics chips.


PlayStation software senior brand manager Scott McCarthy in February 2011:

"Our goal is to be profitable and we're going to achieve that this year and do even better next year.

SCEA's hardware marketing director, John Koller in August 2011 after $50 price cut:

"It (PS3) is still profitable. We're not going into the red."
 
It's a moot point either way because the PS3 overall is a massive financial loss for the company. Something they can't repeat with the PS4.

Yeah, at eight billion dollars in the hole since its introduction, the PS3 has become a poster child for "Business Plans To Hesitate On".

Then again, the Vita is also a highly powered, extremely expensive dedicated gaming system. Many were surprised that Sony went down that route again
 
We'll probably get a quick mention of Pokemon Black & White 2. It's doubtful that Nintendo will bother talking about any Wii-related content like Last Story.

Hopefully, and when they mention BW2 it's mostly about the 3DS function.
 
Oh I fully expect BLOPSII to be able to be 720P instead of 600P but I dont expect 60FPS and heavy tablet usage. I think 720P with 30 FPS and heavy tablet is more likely
CoD is always 60FPS. There's no way they'd release a 30 FPS version. Current consoles could probably run it at 720p 30 fps even with no frame drops. I think Wii U could easily push it to 720p 60 assuming no other visual upgrades and proper optimization.
 
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