Bluemercury
Member
mmm no, it will be noticeable (technically speaking).
And by people im not talking core gamer either....
mmm no, it will be noticeable (technically speaking).
Yep.That's need specification.
We're talking noticeable only to the people who can tell what card you're using in you PC just be looking at the game or noticeable to the average consumer?
It will be noticeable.
Nope.I am very happy about this news, but we all knew it was coming
does this mean Nintendo gets snubbed for 3rd Party software when these guys launch?
Given what I know about the specs, I don't think Sony or Microsoft have anything to worry about with the Wii U. They can quite comfortably let Nintendo do their thing at this E3. When they actually show off their systems next year the difference in processing power will be enough for them to draw attention their way.
Seconded.
You know the specs ?, cool, spill the beans .
And by people im not talking core gamer either....
What I mean by 'noticeable'.
Microsoft and Sony's next system will out class the Wii U's processing capabilities by a degree significant enough to quite easily produce better looking games. As in, side by side, most people will instantly acknowledge the processing capabilities and image quality is much higher on these systems.
The onus is on developers to use this power, and you'll always get people going "but I like Game X on the Wii U more" (eg: Super Mario Galaxy looks gorgeous regardless of the Wii's shitty hardware), but this all comes down to art and subjectivity. By large, people look at the Xbox 360 and PlayStation 3 and see a significant leap in graphics over the Wii. The line isn't blurred. And I don't think that line will blur for the Wii U either.
It wont be pixel counting. The games will look better, because the hardware is better.
I can see Nintendo being an underdog too.No matter what, I expect both of the others to offer very, very stiff competition. In fact, I tend to think that Nintendo's a bit of an underdog going into next gen as far as marketshare goes, which may seem odd, considering the numbers they put up over the past six years. Cracking the core market won't be nearly as easy as targeting a blue ocean demo, and I honestly don't see the other two doing Nintendo any favors, making Sony-in-2006-style mistakes that'll help this time around.
If Nintendo sells over GameCube levels, I'd be quite content. I know that this is setting the bar rather low, but I have a vague hunch such that I don't see the three consoles doing the same kinds of numbers that they did with this generation.. and Nintendo has perhaps the steepest hill of all to climb.
What I mean by 'noticeable'.
Microsoft and Sony's next system will out class the Wii U's processing capabilities by a degree significant enough to quite easily produce better looking games. As in, side by side, most people will instantly acknowledge the processing capabilities and image quality is much higher on these systems.
The onus is on developers to use this power, and you'll always get people going "but I like Game X on the Wii U more" (eg: Super Mario Galaxy looks gorgeous regardless of the Wii's shitty hardware), but this all comes down to art and subjectivity. By large, people look at the Xbox 360 and PlayStation 3 and see a significant leap in graphics over the Wii. The line isn't blurred. And I don't think that line will blur for the Wii U either.
It wont be pixel counting. The games will look better, because the hardware is better.
What I mean by 'noticeable'.
Microsoft and Sony's next system will out class the Wii U's processing capabilities by a degree significant enough to quite easily produce better looking games. As in, side by side, most people will instantly acknowledge the processing capabilities and image quality is much higher on these systems.
The onus is on developers to use this power, and you'll always get people going "but I like Game X on the Wii U more" (eg: Super Mario Galaxy looks gorgeous regardless of the Wii's shitty hardware), but this all comes down to art and subjectivity. By large, people look at the Xbox 360 and PlayStation 3 and see a significant leap in graphics over the Wii. The line isn't blurred. And I don't think that line will blur for the Wii U either.
It wont be pixel counting. The games will look better, because the hardware is better.
What I mean by 'noticeable'.
Microsoft and Sony's next system will out class the Wii U's processing capabilities by a degree significant enough to quite easily produce better looking games. As in, side by side, most people will instantly acknowledge the processing capabilities and image quality is much higher on these systems.
The onus is on developers to use this power, and you'll always get people going "but I like Game X on the Wii U more" (eg: Super Mario Galaxy looks gorgeous regardless of the Wii's shitty hardware), but this all comes down to art and subjectivity. By large, people look at the Xbox 360 and PlayStation 3 and see a significant leap in graphics over the Wii. The line isn't blurred. And I don't think that line will blur for the Wii U either.
It wont be pixel counting. The games will look better, because the hardware is better.
I just hope the hardware tech is close enough so third-parties can just make "downgraded" ports of Xbox720/PS4 games to the Wii U.
Or it's just going to be the Wii all over again.
I think you highly overestimate Joe's ability to tell graphics advancements. You might need to read more 'console-quality graphics!!!' impressions from ipad2 reviewers/gamers.What I mean by 'noticeable'.
Microsoft and Sony's next system will out class the Wii U's processing capabilities by a degree significant enough to quite easily produce better looking games. As in, side by side, most people will instantly acknowledge the processing capabilities and image quality is much higher on these systems.
The onus is on developers to use this power, and you'll always get people going "but I like Game X on the Wii U more" (eg: Super Mario Galaxy looks gorgeous regardless of the Wii's shitty hardware), but this all comes down to art and subjectivity. By large, people look at the Xbox 360 and PlayStation 3 and see a significant leap in graphics over the Wii. The line isn't blurred. And I don't think that line will blur for the Wii U either.
It wont be pixel counting. The games will look better, because the hardware is better.
i really doubt the difference will be the same as wii-> Xbox360/Ps3....this difference its just not significant, its night and day....WiiU uses modern tech...
So you are calling it an SD vs HD gap?
so WiiU is just another Wii when it all comes down to specs?
I have no doubt in my mind that they'll look better, but if the U is at 360 levels or better, I'm going to end-up rolling my eyes at anyone using technical visuals as a serious bash on the system; contrast this with the current generation, where I can at least understand the bashing against the Wii's dated capabilities. After a certain point, it reeks of penis measuring to me, haha..
(and I know there's a PC joke somewhere in the midst of all of this..)
We're getting to the point where I'm more concerned about chosen artistic style more than I am technical ability.
We're getting to the point where I'm more concerned about chosen artistic style more than I am technical ability.
I'm not going to share specs. You don't need to believe me. Nobody does. You'll see it come to fruition regardless.
And by people im not talking core gamer either....
You know the specs ?, cool, spill the beans .
And the masses will give a shit about it... What do really know about the different consoles? Not everything i expect
Hmm. In cases like that, I find it hard to muster any pity for the company making such decisions. But I feel quite bad for the poor folks who are affected by such decisions.For me its about the business side of the industry that I am worried about. A game like Ghost Recon costing $63 million is just stupid.
Yup. Nintendo can take their time in the technological race. So long as they live on to keep making those magical games, I'm quite content. I want to be playing their games until I'm an old, old man. I'm quite excited at getting even the lower end of what's been projected for this system.So again I see the audience being both Nintendo faithful and casuals. This time however the Nintendo faithful will have 3rd party games, online, a cool controller and hopefully a living breathing system for an entire generation. This will help Nintendo's profits and that's what it comes down to in the end.
I think, end of the day, the people who are going to be most disappointed in the Wii U's specs and graphical capabilities are those who insist on having a pissing contest with Microsoft and Sony. Like, people who insist on treating this as a competition that Nintendo has to win, desperately clinging to every straw they have that might put the Wii U ahead. Rather than crunch numbers, focus on how good the games actually look when they're shown.
I don't know. As I've said before, the Wii was a unique case because it had shit all on the Xbox 360 and PlayStation 3. This was a generation of shaders, as shaders made all the difference. And the TEV was fucking useless compared to what Microsoft and Sony were doing. It made the Wii's ageing hardware look even worse than it probably should. Look at the Zelda Wii U tech demo to see what touching up GameCube/Wii assets with some extra geometric detail, and them throwing shaders all over them, can do to make a difference.
Plus, I fully expect games to still run at 720p next generation. Mass consumers wont see a difference between 720p/1080p, and developers will instead make use of the free resources at 720p for overall more complex graphics. There's no demand for 1080p, unfortunately.
But I fully expect the gap to be noticeably bigger than, say, the PS2 to the Xbox/GCN. It will be big enough to be easily noticeable, and depending on game complexity and engines may prove problematic for high end next generation ports.
Nothing is definitive. There's a whole bunch of maybes and unknown variables. What I do know is that both Sony and Microsoft's systems are much stronger than the Wii U. Enough to be visible.
That perception can be a pretty ephemeral thing, though. This is something Sony was able to play up with PS3 by launching later and showing CG demos while X360 was in the phase of showing off their visually least impressive, but actual, games. None of that mattered once everybody was actually on the market and games like Gears of War were available for hardware that cost much less.Smiles and Cries said:this could work in MS/SONY's favor too
if they can keep quiet long enough about next generation plans
the perception of WiiU stuck between generation grows... when they announce late next year people will start seeing those platforms as TRUE Next GEN
2009/2010 tech is asking too little. Sounds like the system will have 1.5 to 2 GB of RAM total, so it is asking too much for that much to be dedicated to one subset of the machine.LegendofJoe said:As long as the WiiU has a GPU with 2009/2010 level tech and anywhere from 1.5 to 2 GB of dedicated video RAM I'll be happy with it. Is that expecting too much?
We're getting to the point where I'm more concerned about chosen artistic style more than I am technical ability.
As long as the WiiU has a GPU with 2009/2010 level tech and anywhere from 1.5 to 2 GB of dedicated video RAM I'll be happy with it. Is that expecting too much?
Lets also take account of the size of these things too. how big will they be???if they're too big, people will just better buy pcs...
I tend to think the best course of action, is to buy the Wii U, then stop visiting forums and just play games. That way we can just enjoy them without worrying that our console happens to not be as photorealistic as another. It just does my head in to be honest. Before Wii U was announced I hardly visited forums, bit since following its development it's actually hard to fight the doom and gloom that pervades the scene. Especially wrt Nintendo and their graphics.
Guys who know specs (and I guess those who don't can join in), going by your gut feeling based on what you know, will we see most multi-platform games be Wii U/PS4/720 or PS4/720?
So you are calling it an SD vs HD gap?
so WiiU is just another Wii when it all comes down to specs?
2009/2010 tech is asking too little. Sounds like the system will have 1.5 to 2 GB of RAM total, so it is asking too much for that much to be dedicated to one subset of the machine.
Not at all, though the system will be more than likely using a unified pool of memory instead of a dedicated VRAM pool.
Is that supposed to be "What do we really know ..."? Anyway yeah the masses won't really care. This is why MS might "shoot themselves in the foot" if they are making a set top box with Kinect. I can easily see that taking away from Xbox 3 sales. At the same time I put that in quotes because I can see the set top box doing well for them.
I think it's going to come down to developer effort. When I say that I don't only mean being lazy.
I've kinda done a variation of that. My bookmarks folder for gaming-related sites is much shorter.I tend to think the best course of action, is to buy the Wii U, then stop visiting forums and just play games. That way we can just enjoy them without worrying that our console happens to not be as photorealistic as another. It just does my head in to be honest. Before Wii U was announced I hardly visited forums, bit since following its development it's actually hard to fight the doom and gloom that pervades the scene. Especially wrt Nintendo and their graphics.
What about the CPU / GPU tho, if they are enough so that we will 'notice the difference' over PS360 then i don't see why it won't be able to run UE4 / CryEngine 3 at 720p.
Also if your saying PS4 / 720 will be another leap above Wii U, then that is into the realm of every game running at full HD, 60 fps and current gen PC like textures / effects is it not ?.
Yo EC, are the community forums getting closed for E3 too?
Good question. No idea. I'll get back to you on that one.
Will this be actually smart? I mean, game consoles can't start costing $599
will you spec knowers leak the WiiU specs after launch?
you know Nintendo will never share that stuff
Yes Sir^^ Sorry my written english is very bad, but i´m able to reading it like it was my mothers tongue. I don´t think you and EC know everything about the specs of PS4720, even not all of WiiU Specs But it´s nice to read your thoughts about it.
You once mentioned the "Splinter Cell" Ps2 to XBox comparison as worst case scenario, how do you see it now?
And based on recent developer efforts, I'll take that as a "PS4/720."
I am quite excited. Haven't been this psyched for an E3 in quite some time.Exactly 1 week to go people!!!! EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!