So what happened to that thread Ideaman was going to make?
So what happened to that thread Ideaman was going to make?
I agree. Price, date and first look at the OS at the September conference.
Nice breakdown of the conference, pretty much what I'm expecting.
Hm? They did this on March 23, 2010 according to Wikipedia.
It will be posted in its own thread, or here, tomorrow (in 20/24h to be precise). Why not now ? Because as i said, i'm talking with moderators to decide about that.
It's nothing really surprising or unexpected though, don't think it's haptic
I am sorry, I misread the post. I thought you were saying that developers knew about it in March 2010, which I thought was a little weird. haha
Just one more week to go.
I think the OS is a big focus, so I guess we'll get a sneak peak next week at the very least. Not necessarily during the press conference, though.I agree. Price, date and first look at the OS at the September conference.
Nice breakdown of the conference, pretty much what I'm expecting.
SEVEN DAYS.And about 18 hours, I think
Lol, nice idea to make a video like that.
I thought that the E3 would be a WiiU blowout? I really hope that they dont hold back a lot of stuff.
I just hope like hell that Nintendo don't try to wow us graphically at E3 because they will look like fools if what you all consider to be the power-level is actually the case.
So, what are the rumored specs for the 720?
i5 2500K OC'd to 4.3Ghz, 8GB RAM, and an OC'd GTX 570.
They will probably have most focus on the games indeed. I hope that they will demo the online at least.It will be a blowout for games. I'm thinking Nintendo will hold back some substantial things though. I think they are thinking they don't want too much information out and just want people to focus on the games right now, but I bet they will comment on online in some form (basic features, "we are really making a commitment to online gameplay with Wii U", etc), but I don't really expect to see too much of the OS.
I'd love to be wrong. I'm just looking at what the did for Wii and 3DS.
8GB!?At worst it's going to be like PS4, but with more memory.
8GB!?
While games will inevitably be a huge part of their press conference and attendance at E3, don't forget about the developer discussion with Wii U hardware producer Katsuya Eguchi. While of course an operating system isn't hardware, maybe some features of the OS will be described or mentioned while talking about certain aspects of the hardware (either the controller or in terms of processor, RAM etc.). I don't expect anything deep though.It will be a blowout for games. I'm thinking Nintendo will hold back some substantial things though. I think they are thinking they don't want too much information out and just want people to focus on the games right now, but I bet they will comment on online in some form (basic features, "we are really making a commitment to online gameplay with Wii U", etc), but I don't really expect to see too much of the OS.
I'd love to be wrong. I'm just looking at what the did for Wii and 3DS.
LOL. I'd like to see the cost on the console if that happened.
Guess who's back!
u know this was a better design than the box Nintendo ended up with lol
Xbox720 will ship as server blades for Cloud rendering farms.
Where would the discs go?
Pavan Kumar Madasu
ASIC designer at Ericsson
Stockholm, Sweden
Semiconductors
ASIC design engineer
Advanced Micro Devices
Public Company; 10,001+ employees; AMD; Semiconductors industry
June 2009 April 2011 (1 year 11 months)
Worked on the verification for some of the blocks in the Nintendo Wii-U Game Console. Did block level and system level verification for GPU blocks UVD(Universal Video Decoder) which can decode the H264, MPEG2 and VC1 streams and supports the decoding of encrypted streams. Also Worked on the verification of the AHB Subsystem blocks,AHMN bridge to connect the AHB bus to the Memory interface. AIMN another AHB-AHB bridge to connect SATA to the AHB IO bus.
I, unfortunately, do not have that kind of money to burn .
Yes.Is Monolith Soft confirmed to be working on a WiiU game? And if so, how much time do you reckon they've had to work on it?
Yes. Monolith Tokyo is working on a Wii U game (except for the Project X Zone team), Monolith Kyoto is doing a 3DS game. The Wii U game is somehow inspired by Elder Scrolls, and Monolith plans to show the world that a Japanese studio can do technology that rivals Western engines. Their lead engine guy said last year that they were doing prototypes on HD systems for years and that he's confident they'll do something that's up there. Should be interesting.Is Monolith Soft confirmed to be working on a WiiU game? And if so, how much time do you reckon they've had to work on it?
This is some extremely wishful thinking. It won't take devs years to handle the power of the next gen consoles this time around and there's no way Nintendo will have more than a year uncontested in the market.My take on the Wii U -> PS4/XB3 power gap:
Given the rumored specs for PS4/XB3, both Sony and MS are probably looking for a 10 year life cycle to recoup R&D costs over the long run (If the 2014 release date for XB3 is true, then the 360 would have been around about that timeframe). But I believe Nintendo is aiming for a typical 5 year cycle for the Wii U.
So for the first 1-2 years, Nintendo will have the only next gen console. It will probably then take developers about 2 years to fully tap into the true power of PS4/XB3 (outside 1st party efforts and 3rd party exclusives). Until then, the Wii U should be able to handle ports well. But once this time hits and the Wii U no longer has what it takes to handle the ports (or the ports would be so watered down that developers wouldnt bother), it will be time for Nintendo to unveil their new hardware anyway. At that time, they should be able to produce hardware than is more powerful than Sony/MS' (but not drastically so) at a reasonable price.
Then, Sony releases PS5/XB4 a couple years later and the cycle repeats.
For this strategy to be more effective, the Wii U would have been released last year. Unfortunately for Nintendo, the 3DS was struggling and releasing the Wii U while trying to proper 3DS may have been too much for them to handle.
didn't know some of that, hype for monolith's game +10Yes. Monolith Tokyo is working on a Wii U game (except for the Project X Zone team), Monolith Kyoto is doing a 3DS game. The Wii U game is somehow inspired by Elder Scrolls, and Monolith plans to show the world that a Japanese studio can do technology that rivals Western engines. Their lead engine guy said last year that they were doing prototypes on HD systems for years and that he's confident they'll do something that's up there. Should be interesting.
As someone who has never built his own gaming rig, is it expensive to maintain? I've always heard that PC gaming is expensive, expensive to maintain and not 'worth it' over buying consoles, however whenever I compare the PC version of Game X to the console version of Game X, it's obvious the PC version looks nicer and runs smoother (usually).
I'm thinking of investing in a Gaming PC as well as a Wii U, because I figure that way I won't miss out on titles.
Holy shit, will buy.Yes. Monolith Tokyo is working on a Wii U game (except for the Project X Zone team), Monolith Kyoto is doing a 3DS game. The Wii U game is somehow inspired by Elder Scrolls, and Monolith plans to show the world that a Japanese studio can do technology that rivals Western engines. Their lead engine guy said last year that they were doing prototypes on HD systems for years and that he's confident they'll do something that's up there. Should be interesting.
It will be noticeable.
BG said the PS4 target specs are already the uhhh target, and lherre said the 360 specs seem clear, so I assume they already know what they want to do.Is there a specific high-watermark the other two will be aiming for? Or is it more a reactionary approach to whatever Nintendo's final specs end up being?
The shit they've been doing recently wasn't really noteworthy: http://en.wikipedia.org/wiki/High_Voltage_Software#Developed_gamesAnyone know whats up with High Voltage Software? Haven't heard any news on them for a while.
Yes. Monolith Tokyo is working on a Wii U game (except for the Project X Zone team), Monolith Kyoto is doing a 3DS game. The Wii U game is somehow inspired by Elder Scrolls, and Monolith plans to show the world that a Japanese studio can do technology that rivals Western engines. Their lead engine guy said last year that they were doing prototypes on HD systems for years and that he's confident they'll do something that's up there. Should be interesting.
Anyone know whats up with High Voltage Software? Haven't heard any news on them for a while.
I am (and I'm sure others gaffers are too). But I suspect those of us excited about the upcoming nintendo hw value elegant engineering, cost- and power efficiency way more than most people.Yeah I know that expectations have been in check since day one from those of you in the know, and I know that a machine released a year after another is likely to be more powerful. It's just a bit sad I think that noone in these Wii U threads has been particularly excited about the tech specs of the machine. We're entering this new age, of an HD Nintendo machine. A MASSIVE jump from the Wii and still people are like "Don't get too excited". Not a particularly great feeling to start a new generation on to be honest.
Yes. Monolith Tokyo is working on a Wii U game (except for the Project X Zone team), Monolith Kyoto is doing a 3DS game. The Wii U game is somehow inspired by Elder Scrolls, and Monolith plans to show the world that a Japanese studio can do technology that rivals Western engines. Their lead engine guy said last year that they were doing prototypes on HD systems for years and that he's confident they'll do something that's up there. Should be interesting.
Maintain? No. The myth of having to upgrade every six months is just that: a myth. You don't need to maintain your PC financially any more than you need to maintain a console. A good PC user will clean out the dust in their case every once in awhile , and no download obviously harmful software. But neither of those things cost you (well, a can of compressed air might cost you a tiny amount of money).
The entry price for a new PC depends on how much you willing to spend and what you need. If you need a monitor, for example, that will add to the price. If you want a system that's pretty strong, the price on paper is higher than a console upfront, but you need to remember it will last you.
My PC cost me ~AU$1200 (I already had a monitor). I can run Crysis 2 DX11 at 1920x1080 maxed out at ~45fps, never dipping below 30fps. It will serve me into next generation as well.